Commit History

Author SHA1 Message Date
  NuclearW 06b2a89646 Move to external task 13 years ago
  GJ b782225dde Removed old Unarmed stuff from locale files. 13 years ago
  nossr50 85640f88b2 Stop crying 13 years ago
  nossr50 a372ca34e6 Changed how we remove PlayerProfiles to reduce lag 13 years ago
  GJ 4acc0b63fd Try that again... 13 years ago
  GJ edf6f7560b Forced POM to update & stop build failures (I hope). 13 years ago
  nossr50 66e0cc33bf Change ignition to use Maths 13 years ago
  nossr50 498e3eb35c Dat 'y' 13 years ago
  nossr50 2aa7e37e13 Reworked Unarmed to be easier to level 13 years ago
  GJ 09c5b8727a Events no longer implement Serializable. 13 years ago
  GJ 02a67e330a Removed deprecated CreatureType use. 13 years ago
  nossr50 37364d6c86 More tweaks to Tree Feller 13 years ago
  nossr50 86166a58e1 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 13 years ago
  nossr50 935e494705 Merge pull request #183 from bm01/master 13 years ago
  bm01 94387045e4 Removed redundant if statement 13 years ago
  nossr50 20ae2dbeea Updated the changelog again 13 years ago
  nossr50 d1b522b534 Green Thumb consumes seeds again 13 years ago
  nossr50 89802e23e2 Abilities damage tools again. 13 years ago
  nossr50 cb4b5d1c71 Tree Feller damages the tool (again) 13 years ago
  GJ 472bfa51da Fixed my fix (because Bukkit is stupid & durability counts up). 13 years ago
  nossr50 162dbaed0f Removed unused methods from m.java 13 years ago
  GJ 6f9fc26ab5 Changed tool ability damage to use built in Bukkit methods. 13 years ago
  GJ b199568ec3 Removed debug messages. 13 years ago
  GJ ff258e0cbf Update changelog. 13 years ago
  nossr50 68dd18067e Shutting up an IDE warning. 13 years ago
  nossr50 799e11c36c Added temp debug messages about mob spawn removal 13 years ago
  nossr50 f274d47c81 Made Tree Feller much less aggressive. 13 years ago
  nossr50 ca3b7f2172 Tree Feller now rewards xp based on the type of tree. 13 years ago
  nossr50 22c9fca915 Reworked Tree Feller to take down entire tree. 13 years ago
  nossr50 e4d312a11f Combat ignores events where entity is dead now. 13 years ago