|
@@ -41,6 +41,11 @@ public class UnarmedCommand implements CommandExecutor {
|
|
|
x -= 50;
|
|
|
ticks++;
|
|
|
}
|
|
|
+
|
|
|
+ int bonus = PP.getSkillLevel(SkillType.UNARMED)/50;
|
|
|
+
|
|
|
+ if(bonus > 6)
|
|
|
+ bonus = 6;
|
|
|
|
|
|
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillUnarmed") }));
|
|
|
player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainUnarmed") }));
|
|
@@ -52,20 +57,13 @@ public class UnarmedCommand implements CommandExecutor {
|
|
|
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") }));
|
|
|
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") }));
|
|
|
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") }));
|
|
|
- player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed4_0"), mcLocale.getString("m.EffectsUnarmed4_1") }));
|
|
|
+ //player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed4_0"), mcLocale.getString("m.EffectsUnarmed4_1") }));
|
|
|
player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") }));
|
|
|
player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
|
|
|
player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage }));
|
|
|
player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage }));
|
|
|
|
|
|
- if (PP.getSkillLevel(SkillType.UNARMED) < 250) {
|
|
|
- player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockUnarmed1") }));
|
|
|
- } else if (PP.getSkillLevel(SkillType.UNARMED) >= 250 && PP.getSkillLevel(SkillType.UNARMED) < 500) {
|
|
|
- player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusUnarmed1_0"), mcLocale.getString("m.AbilBonusUnarmed1_1") }));
|
|
|
- player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockUnarmed2") }));
|
|
|
- } else {
|
|
|
- player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1") }));
|
|
|
- }
|
|
|
+ player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) }));
|
|
|
|
|
|
player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks }));
|
|
|
|