Sfoglia il codice sorgente

Remove this check here, allows Salvage in Adv mode

We’re already checking if the players game mode isn’t CREATIVE, so we
can safely remove this check.

Fixes #2059
TfT_02 11 anni fa
parent
commit
6d719988bf

+ 0 - 5
src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java

@@ -3,7 +3,6 @@ package com.gmail.nossr50.skills.salvage;
 import java.util.Map;
 import java.util.Map.Entry;
 
-import org.bukkit.GameMode;
 import org.bukkit.Location;
 import org.bukkit.Material;
 import org.bukkit.Sound;
@@ -58,10 +57,6 @@ public class SalvageManager extends SkillManager {
     public void handleSalvage(Location location, ItemStack item) {
         Player player = getPlayer();
 
-        if (player.getGameMode() != GameMode.SURVIVAL) {
-            return;
-        }
-
         Salvageable salvageable = mcMMO.getSalvageableManager().getSalvageable(item.getType());
 
         // Permissions checks on material and item types