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@@ -3,7 +3,6 @@ package com.gmail.nossr50.skills.salvage;
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import java.util.Map;
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import java.util.Map.Entry;
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-import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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@@ -58,10 +57,6 @@ public class SalvageManager extends SkillManager {
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public void handleSalvage(Location location, ItemStack item) {
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Player player = getPlayer();
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- if (player.getGameMode() != GameMode.SURVIVAL) {
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- return;
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- }
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-
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Salvageable salvageable = mcMMO.getSalvageableManager().getSalvageable(item.getType());
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// Permissions checks on material and item types
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