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@@ -84,16 +84,16 @@ if [[ "${SKIP_SOURCE}" == "no" ]]; then
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. version.sh
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# save variables for later
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- echo "MS_TAG=\"${MS_TAG}\"" > build.env
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- echo "MS_COMMIT=\"${MS_COMMIT}\"" >> build.env
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- echo "RELEASE_VERSION=\"${RELEASE_VERSION}\"" >> build.env
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- echo "BUILD_SOURCEVERSION=\"${BUILD_SOURCEVERSION}\"" >> build.env
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+ echo "MS_TAG=\"${MS_TAG}\"" > dev/build.env
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+ echo "MS_COMMIT=\"${MS_COMMIT}\"" >> dev/build.env
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+ echo "RELEASE_VERSION=\"${RELEASE_VERSION}\"" >> dev/build.env
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+ echo "BUILD_SOURCEVERSION=\"${BUILD_SOURCEVERSION}\"" >> dev/build.env
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else
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if [[ "${SKIP_ASSETS}" != "no" ]]; then
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rm -rf vscode-* VSCode-*
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fi
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- . build.env
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+ . dev/build.env
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echo "MS_TAG=\"${MS_TAG}\""
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echo "MS_COMMIT=\"${MS_COMMIT}\""
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@@ -144,8 +144,8 @@ if [[ "${SKIP_ASSETS}" == "no" ]]; then
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rm -rf build/windows/msi/releasedir
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fi
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- if [[ "${OS_NAME}" == "osx" && -f "./macos-codesign.env" ]]; then
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- . macos-codesign.env
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+ if [[ "${OS_NAME}" == "osx" && -f "dev/osx/codesign.env" ]]; then
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+ . dev/osx/macos-codesign.env
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echo "CERTIFICATE_OSX_ID: ${CERTIFICATE_OSX_ID}"
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fi
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