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@@ -51,21 +51,21 @@ see [the common dependencies](#dependencies)
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## <a id="build-scripts"></a>Build Scripts
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-A build helper script can be found at `build/build.sh`.
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+A build helper script can be found at `dev/build.sh`.
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-- Linux: `./build/build.sh`
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-- MacOS: `./build/build.sh`
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-- Windows: `powershell -ExecutionPolicy ByPass -File .\build\build.ps1` or `"C:\Program Files\Git\bin\bash.exe" ./build/build.sh`
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+- Linux: `./dev/build.sh`
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+- MacOS: `./dev/build.sh`
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+- Windows: `powershell -ExecutionPolicy ByPass -File .\dev\build.ps1` or `"C:\Program Files\Git\bin\bash.exe" ./dev/build.sh`
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### Insider
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-The `insider` version can be built with `./build/build.sh -i` on the `insider` branch.
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+The `insider` version can be built with `./dev/build.sh -i` on the `insider` branch.
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-You can try the latest version with the command `./build/build.sh -il` but the patches might not be up to date.
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+You can try the latest version with the command `./dev/build.sh -il` but the patches might not be up to date.
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### Flags
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-The script `build/build.sh` provides several flags:
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+The script `dev/build.sh` provides several flags:
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- `-i`: build the Insiders version
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- `-l`: build with latest version of Visual Studio Code
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@@ -93,8 +93,8 @@ review-tools.snap-review --allow-classic codium*.snap
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## <a id="patch-update-process-semiauto"></a>Semi-Automated
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-- run `./build/build_<os>.sh`, if a patch is failing then,
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-- run `./build/update_patches.sh`
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+- run `./dev/build.sh`, if a patch is failing then,
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+- run `./dev/update_patches.sh`
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- when the script pauses at `Press any key when the conflict have been resolved...`, open `vscode` directory in **VSCodium**
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- fix all the `*.rej` files
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- run `yarn watch`
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@@ -103,7 +103,7 @@ review-tools.snap-review --allow-classic codium*.snap
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## <a id="patch-update-process-manual"></a>Manual
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-- run `./build/build_<os>.sh`, if a patch is failing then,
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+- run `./dev/build.sh`, if a patch is failing then,
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- open `vscode` directory in **VSCodium**
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- revert all changes
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- run `git apply --reject ../patches/<name>.patch`
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