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- package com.gmail.nossr50.util.skills;
- import org.bukkit.Material;
- import org.bukkit.entity.AnimalTamer;
- import org.bukkit.entity.Animals;
- import org.bukkit.entity.Arrow;
- import org.bukkit.entity.Entity;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.IronGolem;
- import org.bukkit.entity.LivingEntity;
- import org.bukkit.entity.Player;
- import org.bukkit.entity.Skeleton;
- import org.bukkit.entity.Tameable;
- import org.bukkit.entity.Wolf;
- import org.bukkit.event.entity.EntityDamageByEntityEvent;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
- import org.bukkit.inventory.ItemStack;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.config.experience.ExperienceConfig;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.skills.SkillType;
- import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
- import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
- import com.gmail.nossr50.locale.LocaleLoader;
- import com.gmail.nossr50.party.PartyManager;
- import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
- import com.gmail.nossr50.runnables.skills.BleedTimerTask;
- import com.gmail.nossr50.skills.archery.ArcheryManager;
- import com.gmail.nossr50.skills.axes.AxesManager;
- import com.gmail.nossr50.skills.swords.Swords;
- import com.gmail.nossr50.skills.swords.SwordsManager;
- import com.gmail.nossr50.skills.taming.TamingManager;
- import com.gmail.nossr50.skills.unarmed.UnarmedManager;
- import com.gmail.nossr50.util.EventUtils;
- import com.gmail.nossr50.util.ItemUtils;
- import com.gmail.nossr50.util.Misc;
- import com.gmail.nossr50.util.MobHealthbarUtils;
- import com.gmail.nossr50.util.ModUtils;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.player.UserManager;
- public final class CombatUtils {
- private CombatUtils() {}
- private static void processSwordCombat(LivingEntity target, Player player, double damage) {
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
- if (swordsManager.canActivateAbility()) {
- mcMMOPlayer.checkAbilityActivation(SkillType.SWORDS);
- }
- if (swordsManager.canUseBleed()) {
- swordsManager.bleedCheck(target);
- }
- if (swordsManager.canUseSerratedStrike()) {
- swordsManager.serratedStrikes(target, damage);
- }
- startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
- }
- private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- AxesManager axesManager = mcMMOPlayer.getAxesManager();
- if (axesManager.canActivateAbility()) {
- mcMMOPlayer.checkAbilityActivation(SkillType.AXES);
- }
- if (axesManager.canUseAxeMastery()) {
- finalDamage += axesManager.axeMastery(target);
- }
- if (axesManager.canCriticalHit(target)) {
- finalDamage += axesManager.criticalHit(target, initialDamage);
- }
- if (axesManager.canImpact(target)) {
- axesManager.impactCheck(target);
- }
- else if (axesManager.canGreaterImpact(target)) {
- finalDamage += axesManager.greaterImpact(target);
- }
- if (axesManager.canUseSkullSplitter(target)) {
- axesManager.skullSplitterCheck(target, initialDamage);
- }
- event.setDamage(finalDamage);
- startGainXp(mcMMOPlayer, target, SkillType.AXES);
- }
- private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
- if (unarmedManager.canActivateAbility()) {
- mcMMOPlayer.checkAbilityActivation(SkillType.UNARMED);
- }
- if (unarmedManager.canUseIronArm()) {
- finalDamage += unarmedManager.ironArm(target);
- }
- if (unarmedManager.canUseBerserk()) {
- finalDamage += unarmedManager.berserkDamage(target, initialDamage);
- }
- if (unarmedManager.canDisarm(target)) {
- unarmedManager.disarmCheck((Player) target);
- }
- event.setDamage(finalDamage);
- startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
- }
- private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) {
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
- TamingManager tamingManager = mcMMOPlayer.getTamingManager();
- if (tamingManager.canUseFastFoodService()) {
- tamingManager.fastFoodService(wolf, event.getDamage());
- }
- if (tamingManager.canUseSharpenedClaws()) {
- finalDamage += tamingManager.sharpenedClaws(target, wolf);
- }
- if (tamingManager.canUseGore()) {
- finalDamage += tamingManager.gore(target, initialDamage, wolf);
- }
- event.setDamage(finalDamage);
- startGainXp(mcMMOPlayer, target, SkillType.TAMING);
- }
- private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) {
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
- if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
- UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
- if (unarmedManager.canDeflect()) {
- event.setCancelled(unarmedManager.deflectCheck());
- if (event.isCancelled()) {
- return;
- }
- }
- }
- finalDamage += archeryManager.skillShot(target, initialDamage, arrow);
- finalDamage += archeryManager.daze(target, arrow);
- archeryManager.trackArrow(target, arrow);
- archeryManager.distanceXpBonus(target, arrow);
- event.setDamage(finalDamage);
- startGainXp(mcMMOPlayer, target, SkillType.ARCHERY, arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble());
- }
- /**
- * Apply combat modifiers and process and XP gain.
- *
- * @param event The event to run the combat checks on.
- */
- public static void processCombatAttack(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
- Entity damager = event.getDamager();
- EntityType entityType = damager.getType();
- if (attacker instanceof Player && entityType == EntityType.PLAYER) {
- Player player = (Player) attacker;
- if (Misc.isNPCEntity(player)) {
- return;
- }
- ItemStack heldItem = player.getItemInHand();
- if (target instanceof Tameable) {
- if (heldItem.getType() == Material.BONE) {
- TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
- if (tamingManager.canUseBeastLore()) {
- tamingManager.beastLore(target);
- event.setCancelled(true);
- return;
- }
- }
- if (isFriendlyPet(player, (Tameable) target)) {
- return;
- }
- }
- if (ItemUtils.isSword(heldItem)) {
- if (!SkillType.SWORDS.shouldProcess(target)) {
- return;
- }
- if (SkillType.SWORDS.getPermissions(player)) {
- processSwordCombat(target, player, event.getDamage());
- }
- }
- else if (ItemUtils.isAxe(heldItem)) {
- if (!SkillType.AXES.shouldProcess(target)) {
- return;
- }
- if (SkillType.AXES.getPermissions(player)) {
- processAxeCombat(target, player, event);
- }
- }
- else if (heldItem.getType() == Material.AIR) {
- if (!SkillType.UNARMED.shouldProcess(target)) {
- return;
- }
- if (SkillType.UNARMED.getPermissions(player)) {
- processUnarmedCombat(target, player, event);
- }
- }
- }
- else if (entityType == EntityType.WOLF) {
- Wolf wolf = (Wolf) damager;
- AnimalTamer tamer = wolf.getOwner();
- if (tamer != null && tamer instanceof Player && SkillType.TAMING.shouldProcess(target)) {
- Player master = (Player) tamer;
- if (!Misc.isNPCEntity(master) && SkillType.TAMING.getPermissions(master)) {
- processTamingCombat(target, master, wolf, event);
- }
- }
- }
- else if (entityType == EntityType.ARROW) {
- Arrow arrow = (Arrow) damager;
- LivingEntity shooter = arrow.getShooter();
- if (shooter != null && shooter instanceof Player && SkillType.ARCHERY.shouldProcess(target)) {
- Player player = (Player) shooter;
- if (!Misc.isNPCEntity(player) && SkillType.ARCHERY.getPermissions(player)) {
- processArcheryCombat(target, player, event, arrow);
- }
- }
- }
- if (target instanceof Player) {
- if (Misc.isNPCEntity(target)) {
- return;
- }
- Player player = (Player) target;
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- event.setDamage(mcMMOPlayer.getAcrobaticsManager().dodge(damager, event.getDamage()));
- if (ItemUtils.isSword(player.getItemInHand())) {
- if (!SkillType.SWORDS.shouldProcess(target)) {
- return;
- }
- SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
- if (swordsManager.canUseCounterAttack(damager)) {
- swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
- }
- }
- }
- else if (attacker instanceof Player) {
- Player player = (Player) attacker;
- if (Misc.isNPCEntity(player)) {
- return;
- }
- MobHealthbarUtils.handleMobHealthbars(player, target, event.getDamage());
- }
- }
- /**
- * Attempt to damage target for value dmg with reason CUSTOM
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- */
- public static void dealDamage(LivingEntity target, double damage) {
- dealDamage(target, damage, DamageCause.CUSTOM, null);
- }
- /**
- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- * @param attacker Player to pass to event as damager
- */
- public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
- dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
- }
- /**
- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- * @param attacker Player to pass to event as damager
- */
- public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
- if (target.isDead()) {
- return;
- }
- target.damage(callFakeDamageEvent(attacker, target, cause, damage));
- }
- /**
- * Apply Area-of-Effect ability actions.
- *
- * @param attacker The attacking player
- * @param target The defending entity
- * @param damage The initial damage amount
- * @param type The type of skill being used
- */
- public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType type) {
- int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
- double damageAmount = Math.max(damage, 1);
- for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
- if (numberOfTargets <= 0) {
- break;
- }
- if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
- continue;
- }
- LivingEntity livingEntity = (LivingEntity) entity;
- EventUtils.callFakeArmSwingEvent(attacker);
- switch (type) {
- case SWORDS:
- if (entity instanceof Player) {
- ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
- }
- BleedTimerTask.add(livingEntity, Swords.serratedStrikesBleedTicks);
- break;
- case AXES:
- if (entity instanceof Player) {
- ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.SS.Struck"));
- }
- break;
- default:
- break;
- }
- dealDamage(livingEntity, damageAmount, attacker);
- numberOfTargets--;
- }
- }
- public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType) {
- startGainXp(mcMMOPlayer, target, skillType, 1.0);
- }
- /**
- * Start the task that gives combat XP.
- *
- * @param mcMMOPlayer The attacking player
- * @param target The defending entity
- * @param skillType The skill being used
- */
- private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType, double multiplier) {
- double baseXP = 0;
- if (target instanceof Player) {
- if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
- return;
- }
- Player defender = (Player) target;
- if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
- baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
- }
- }
- else {
- if (ModUtils.isCustomEntity(target)) {
- baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
- }
- else if (target instanceof Animals) {
- baseXP = ExperienceConfig.getInstance().getAnimalsXP();
- }
- else {
- EntityType type = target.getType();
- switch (type) {
- case BAT:
- case SQUID:
- baseXP = ExperienceConfig.getInstance().getAnimalsXP();
- break;
- case BLAZE:
- case CAVE_SPIDER:
- case CREEPER:
- case ENDERMAN:
- case GHAST:
- case GIANT:
- case MAGMA_CUBE:
- case PIG_ZOMBIE:
- case SILVERFISH:
- case SLIME:
- case SPIDER:
- case ZOMBIE:
- baseXP = ExperienceConfig.getInstance().getCombatXP(type);
- break;
- case SKELETON:
- switch (((Skeleton) target).getSkeletonType()) {
- case WITHER:
- baseXP = ExperienceConfig.getInstance().getWitherSkeletonXP();
- break;
- default:
- baseXP = ExperienceConfig.getInstance().getCombatXP(type);
- break;
- }
- break;
- case IRON_GOLEM:
- if (!((IronGolem) target).isPlayerCreated()) {
- baseXP = ExperienceConfig.getInstance().getCombatXP(type);
- }
- break;
- default:
- baseXP = 1.0;
- ModUtils.addCustomEntity(target);
- break;
- }
- }
- if (target.hasMetadata(mcMMO.entityMetadataKey)) {
- baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier();
- }
- baseXP *= 10;
- }
- baseXP *= multiplier;
- if (baseXP != 0) {
- new AwardCombatXpTask(mcMMOPlayer, skillType, baseXP, target).runTaskLater(mcMMO.p, 0);
- }
- }
- /**
- * Check to see if the given LivingEntity should be affected by a combat ability.
- *
- * @param player The attacking Player
- * @param entity The defending Entity
- * @return true if the Entity should be damaged, false otherwise.
- */
- private static boolean shouldBeAffected(Player player, Entity entity) {
- if (entity instanceof Player) {
- Player defender = (Player) entity;
- if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
- return false;
- }
- if (PartyManager.inSameParty(player, defender) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
- return false;
- }
- // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
- if (callFakeDamageEvent(player, entity, 1.0) == 0) {
- return false;
- }
- }
- else if (entity instanceof Tameable) {
- if (isFriendlyPet(player, (Tameable) entity)) {
- // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
- // So we can make some assumptions here, about our casting and our check
- Player owner = (Player) ((Tameable) entity).getOwner();
- if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) {
- return false;
- }
- }
- }
- return true;
- }
- /**
- * Checks to see if an entity is currently invincible.
- *
- * @param entity The {@link LivingEntity} to check
- * @param eventDamage The damage from the event the entity is involved in
- * @return true if the entity is invincible, false otherwise
- */
- public static boolean isInvincible(LivingEntity entity, double eventDamage) {
- /*
- * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
- * So yeah, this is for that.
- */
- return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage());
- }
- /**
- * Checks to see if an entity is currently friendly toward a given player.
- *
- * @param attacker The player to check.
- * @param pet The entity to check.
- * @return true if the entity is friendly, false otherwise
- */
- public static boolean isFriendlyPet(Player attacker, Tameable pet) {
- if (pet.isTamed()) {
- AnimalTamer tamer = pet.getOwner();
- if (tamer instanceof Player) {
- Player owner = (Player) tamer;
- return (owner == attacker || PartyManager.inSameParty(attacker, owner));
- }
- }
- return false;
- }
- public static double callFakeDamageEvent(Entity attacker, Entity target, double damage) {
- return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, damage);
- }
- public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, double damage) {
- EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, cause, damage);
- mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
- if (damageEvent.isCancelled()) {
- return 0;
- }
- return damageEvent.getDamage();
- }
- }
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