CombatUtils.java 21 KB

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  1. package com.gmail.nossr50.util.skills;
  2. import org.bukkit.Material;
  3. import org.bukkit.entity.AnimalTamer;
  4. import org.bukkit.entity.Animals;
  5. import org.bukkit.entity.Arrow;
  6. import org.bukkit.entity.Entity;
  7. import org.bukkit.entity.EntityType;
  8. import org.bukkit.entity.IronGolem;
  9. import org.bukkit.entity.LivingEntity;
  10. import org.bukkit.entity.Player;
  11. import org.bukkit.entity.Skeleton;
  12. import org.bukkit.entity.Tameable;
  13. import org.bukkit.entity.Wolf;
  14. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  15. import org.bukkit.event.entity.EntityDamageEvent;
  16. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  17. import org.bukkit.inventory.ItemStack;
  18. import com.gmail.nossr50.mcMMO;
  19. import com.gmail.nossr50.config.experience.ExperienceConfig;
  20. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  21. import com.gmail.nossr50.datatypes.skills.SkillType;
  22. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  23. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  24. import com.gmail.nossr50.locale.LocaleLoader;
  25. import com.gmail.nossr50.party.PartyManager;
  26. import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
  27. import com.gmail.nossr50.runnables.skills.BleedTimerTask;
  28. import com.gmail.nossr50.skills.archery.ArcheryManager;
  29. import com.gmail.nossr50.skills.axes.AxesManager;
  30. import com.gmail.nossr50.skills.swords.Swords;
  31. import com.gmail.nossr50.skills.swords.SwordsManager;
  32. import com.gmail.nossr50.skills.taming.TamingManager;
  33. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  34. import com.gmail.nossr50.util.EventUtils;
  35. import com.gmail.nossr50.util.ItemUtils;
  36. import com.gmail.nossr50.util.Misc;
  37. import com.gmail.nossr50.util.MobHealthbarUtils;
  38. import com.gmail.nossr50.util.ModUtils;
  39. import com.gmail.nossr50.util.Permissions;
  40. import com.gmail.nossr50.util.player.UserManager;
  41. public final class CombatUtils {
  42. private CombatUtils() {}
  43. private static void processSwordCombat(LivingEntity target, Player player, double damage) {
  44. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  45. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  46. if (swordsManager.canActivateAbility()) {
  47. mcMMOPlayer.checkAbilityActivation(SkillType.SWORDS);
  48. }
  49. if (swordsManager.canUseBleed()) {
  50. swordsManager.bleedCheck(target);
  51. }
  52. if (swordsManager.canUseSerratedStrike()) {
  53. swordsManager.serratedStrikes(target, damage);
  54. }
  55. startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
  56. }
  57. private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  58. double initialDamage = event.getDamage();
  59. double finalDamage = initialDamage;
  60. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  61. AxesManager axesManager = mcMMOPlayer.getAxesManager();
  62. if (axesManager.canActivateAbility()) {
  63. mcMMOPlayer.checkAbilityActivation(SkillType.AXES);
  64. }
  65. if (axesManager.canUseAxeMastery()) {
  66. finalDamage += axesManager.axeMastery(target);
  67. }
  68. if (axesManager.canCriticalHit(target)) {
  69. finalDamage += axesManager.criticalHit(target, initialDamage);
  70. }
  71. if (axesManager.canImpact(target)) {
  72. axesManager.impactCheck(target);
  73. }
  74. else if (axesManager.canGreaterImpact(target)) {
  75. finalDamage += axesManager.greaterImpact(target);
  76. }
  77. if (axesManager.canUseSkullSplitter(target)) {
  78. axesManager.skullSplitterCheck(target, initialDamage);
  79. }
  80. event.setDamage(finalDamage);
  81. startGainXp(mcMMOPlayer, target, SkillType.AXES);
  82. }
  83. private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  84. double initialDamage = event.getDamage();
  85. double finalDamage = initialDamage;
  86. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  87. UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
  88. if (unarmedManager.canActivateAbility()) {
  89. mcMMOPlayer.checkAbilityActivation(SkillType.UNARMED);
  90. }
  91. if (unarmedManager.canUseIronArm()) {
  92. finalDamage += unarmedManager.ironArm(target);
  93. }
  94. if (unarmedManager.canUseBerserk()) {
  95. finalDamage += unarmedManager.berserkDamage(target, initialDamage);
  96. }
  97. if (unarmedManager.canDisarm(target)) {
  98. unarmedManager.disarmCheck((Player) target);
  99. }
  100. event.setDamage(finalDamage);
  101. startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
  102. }
  103. private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) {
  104. double initialDamage = event.getDamage();
  105. double finalDamage = initialDamage;
  106. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
  107. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  108. if (tamingManager.canUseFastFoodService()) {
  109. tamingManager.fastFoodService(wolf, event.getDamage());
  110. }
  111. if (tamingManager.canUseSharpenedClaws()) {
  112. finalDamage += tamingManager.sharpenedClaws(target, wolf);
  113. }
  114. if (tamingManager.canUseGore()) {
  115. finalDamage += tamingManager.gore(target, initialDamage, wolf);
  116. }
  117. event.setDamage(finalDamage);
  118. startGainXp(mcMMOPlayer, target, SkillType.TAMING);
  119. }
  120. private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) {
  121. double initialDamage = event.getDamage();
  122. double finalDamage = initialDamage;
  123. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  124. ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
  125. if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
  126. UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
  127. if (unarmedManager.canDeflect()) {
  128. event.setCancelled(unarmedManager.deflectCheck());
  129. if (event.isCancelled()) {
  130. return;
  131. }
  132. }
  133. }
  134. finalDamage += archeryManager.skillShot(target, initialDamage, arrow);
  135. finalDamage += archeryManager.daze(target, arrow);
  136. archeryManager.trackArrow(target, arrow);
  137. archeryManager.distanceXpBonus(target, arrow);
  138. event.setDamage(finalDamage);
  139. startGainXp(mcMMOPlayer, target, SkillType.ARCHERY, arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble());
  140. }
  141. /**
  142. * Apply combat modifiers and process and XP gain.
  143. *
  144. * @param event The event to run the combat checks on.
  145. */
  146. public static void processCombatAttack(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
  147. Entity damager = event.getDamager();
  148. EntityType entityType = damager.getType();
  149. if (attacker instanceof Player && entityType == EntityType.PLAYER) {
  150. Player player = (Player) attacker;
  151. if (Misc.isNPCEntity(player)) {
  152. return;
  153. }
  154. ItemStack heldItem = player.getItemInHand();
  155. if (target instanceof Tameable) {
  156. if (heldItem.getType() == Material.BONE) {
  157. TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
  158. if (tamingManager.canUseBeastLore()) {
  159. tamingManager.beastLore(target);
  160. event.setCancelled(true);
  161. return;
  162. }
  163. }
  164. if (isFriendlyPet(player, (Tameable) target)) {
  165. return;
  166. }
  167. }
  168. if (ItemUtils.isSword(heldItem)) {
  169. if (!SkillType.SWORDS.shouldProcess(target)) {
  170. return;
  171. }
  172. if (SkillType.SWORDS.getPermissions(player)) {
  173. processSwordCombat(target, player, event.getDamage());
  174. }
  175. }
  176. else if (ItemUtils.isAxe(heldItem)) {
  177. if (!SkillType.AXES.shouldProcess(target)) {
  178. return;
  179. }
  180. if (SkillType.AXES.getPermissions(player)) {
  181. processAxeCombat(target, player, event);
  182. }
  183. }
  184. else if (heldItem.getType() == Material.AIR) {
  185. if (!SkillType.UNARMED.shouldProcess(target)) {
  186. return;
  187. }
  188. if (SkillType.UNARMED.getPermissions(player)) {
  189. processUnarmedCombat(target, player, event);
  190. }
  191. }
  192. }
  193. else if (entityType == EntityType.WOLF) {
  194. Wolf wolf = (Wolf) damager;
  195. AnimalTamer tamer = wolf.getOwner();
  196. if (tamer != null && tamer instanceof Player && SkillType.TAMING.shouldProcess(target)) {
  197. Player master = (Player) tamer;
  198. if (!Misc.isNPCEntity(master) && SkillType.TAMING.getPermissions(master)) {
  199. processTamingCombat(target, master, wolf, event);
  200. }
  201. }
  202. }
  203. else if (entityType == EntityType.ARROW) {
  204. Arrow arrow = (Arrow) damager;
  205. LivingEntity shooter = arrow.getShooter();
  206. if (shooter != null && shooter instanceof Player && SkillType.ARCHERY.shouldProcess(target)) {
  207. Player player = (Player) shooter;
  208. if (!Misc.isNPCEntity(player) && SkillType.ARCHERY.getPermissions(player)) {
  209. processArcheryCombat(target, player, event, arrow);
  210. }
  211. }
  212. }
  213. if (target instanceof Player) {
  214. if (Misc.isNPCEntity(target)) {
  215. return;
  216. }
  217. Player player = (Player) target;
  218. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  219. event.setDamage(mcMMOPlayer.getAcrobaticsManager().dodge(damager, event.getDamage()));
  220. if (ItemUtils.isSword(player.getItemInHand())) {
  221. if (!SkillType.SWORDS.shouldProcess(target)) {
  222. return;
  223. }
  224. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  225. if (swordsManager.canUseCounterAttack(damager)) {
  226. swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
  227. }
  228. }
  229. }
  230. else if (attacker instanceof Player) {
  231. Player player = (Player) attacker;
  232. if (Misc.isNPCEntity(player)) {
  233. return;
  234. }
  235. MobHealthbarUtils.handleMobHealthbars(player, target, event.getDamage());
  236. }
  237. }
  238. /**
  239. * Attempt to damage target for value dmg with reason CUSTOM
  240. *
  241. * @param target LivingEntity which to attempt to damage
  242. * @param damage Amount of damage to attempt to do
  243. */
  244. public static void dealDamage(LivingEntity target, double damage) {
  245. dealDamage(target, damage, DamageCause.CUSTOM, null);
  246. }
  247. /**
  248. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  249. *
  250. * @param target LivingEntity which to attempt to damage
  251. * @param damage Amount of damage to attempt to do
  252. * @param attacker Player to pass to event as damager
  253. */
  254. public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
  255. dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
  256. }
  257. /**
  258. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  259. *
  260. * @param target LivingEntity which to attempt to damage
  261. * @param damage Amount of damage to attempt to do
  262. * @param attacker Player to pass to event as damager
  263. */
  264. public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
  265. if (target.isDead()) {
  266. return;
  267. }
  268. target.damage(callFakeDamageEvent(attacker, target, cause, damage));
  269. }
  270. /**
  271. * Apply Area-of-Effect ability actions.
  272. *
  273. * @param attacker The attacking player
  274. * @param target The defending entity
  275. * @param damage The initial damage amount
  276. * @param type The type of skill being used
  277. */
  278. public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType type) {
  279. int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
  280. double damageAmount = Math.max(damage, 1);
  281. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  282. if (numberOfTargets <= 0) {
  283. break;
  284. }
  285. if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
  286. continue;
  287. }
  288. LivingEntity livingEntity = (LivingEntity) entity;
  289. EventUtils.callFakeArmSwingEvent(attacker);
  290. switch (type) {
  291. case SWORDS:
  292. if (entity instanceof Player) {
  293. ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
  294. }
  295. BleedTimerTask.add(livingEntity, Swords.serratedStrikesBleedTicks);
  296. break;
  297. case AXES:
  298. if (entity instanceof Player) {
  299. ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.SS.Struck"));
  300. }
  301. break;
  302. default:
  303. break;
  304. }
  305. dealDamage(livingEntity, damageAmount, attacker);
  306. numberOfTargets--;
  307. }
  308. }
  309. public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType) {
  310. startGainXp(mcMMOPlayer, target, skillType, 1.0);
  311. }
  312. /**
  313. * Start the task that gives combat XP.
  314. *
  315. * @param mcMMOPlayer The attacking player
  316. * @param target The defending entity
  317. * @param skillType The skill being used
  318. */
  319. private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType, double multiplier) {
  320. double baseXP = 0;
  321. if (target instanceof Player) {
  322. if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
  323. return;
  324. }
  325. Player defender = (Player) target;
  326. if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
  327. baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
  328. }
  329. }
  330. else {
  331. if (ModUtils.isCustomEntity(target)) {
  332. baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
  333. }
  334. else if (target instanceof Animals) {
  335. baseXP = ExperienceConfig.getInstance().getAnimalsXP();
  336. }
  337. else {
  338. EntityType type = target.getType();
  339. switch (type) {
  340. case BAT:
  341. case SQUID:
  342. baseXP = ExperienceConfig.getInstance().getAnimalsXP();
  343. break;
  344. case BLAZE:
  345. case CAVE_SPIDER:
  346. case CREEPER:
  347. case ENDERMAN:
  348. case GHAST:
  349. case GIANT:
  350. case MAGMA_CUBE:
  351. case PIG_ZOMBIE:
  352. case SILVERFISH:
  353. case SLIME:
  354. case SPIDER:
  355. case ZOMBIE:
  356. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  357. break;
  358. case SKELETON:
  359. switch (((Skeleton) target).getSkeletonType()) {
  360. case WITHER:
  361. baseXP = ExperienceConfig.getInstance().getWitherSkeletonXP();
  362. break;
  363. default:
  364. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  365. break;
  366. }
  367. break;
  368. case IRON_GOLEM:
  369. if (!((IronGolem) target).isPlayerCreated()) {
  370. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  371. }
  372. break;
  373. default:
  374. baseXP = 1.0;
  375. ModUtils.addCustomEntity(target);
  376. break;
  377. }
  378. }
  379. if (target.hasMetadata(mcMMO.entityMetadataKey)) {
  380. baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier();
  381. }
  382. baseXP *= 10;
  383. }
  384. baseXP *= multiplier;
  385. if (baseXP != 0) {
  386. new AwardCombatXpTask(mcMMOPlayer, skillType, baseXP, target).runTaskLater(mcMMO.p, 0);
  387. }
  388. }
  389. /**
  390. * Check to see if the given LivingEntity should be affected by a combat ability.
  391. *
  392. * @param player The attacking Player
  393. * @param entity The defending Entity
  394. * @return true if the Entity should be damaged, false otherwise.
  395. */
  396. private static boolean shouldBeAffected(Player player, Entity entity) {
  397. if (entity instanceof Player) {
  398. Player defender = (Player) entity;
  399. if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
  400. return false;
  401. }
  402. if (PartyManager.inSameParty(player, defender) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
  403. return false;
  404. }
  405. // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  406. if (callFakeDamageEvent(player, entity, 1.0) == 0) {
  407. return false;
  408. }
  409. }
  410. else if (entity instanceof Tameable) {
  411. if (isFriendlyPet(player, (Tameable) entity)) {
  412. // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
  413. // So we can make some assumptions here, about our casting and our check
  414. Player owner = (Player) ((Tameable) entity).getOwner();
  415. if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) {
  416. return false;
  417. }
  418. }
  419. }
  420. return true;
  421. }
  422. /**
  423. * Checks to see if an entity is currently invincible.
  424. *
  425. * @param entity The {@link LivingEntity} to check
  426. * @param eventDamage The damage from the event the entity is involved in
  427. * @return true if the entity is invincible, false otherwise
  428. */
  429. public static boolean isInvincible(LivingEntity entity, double eventDamage) {
  430. /*
  431. * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
  432. * So yeah, this is for that.
  433. */
  434. return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage());
  435. }
  436. /**
  437. * Checks to see if an entity is currently friendly toward a given player.
  438. *
  439. * @param attacker The player to check.
  440. * @param pet The entity to check.
  441. * @return true if the entity is friendly, false otherwise
  442. */
  443. public static boolean isFriendlyPet(Player attacker, Tameable pet) {
  444. if (pet.isTamed()) {
  445. AnimalTamer tamer = pet.getOwner();
  446. if (tamer instanceof Player) {
  447. Player owner = (Player) tamer;
  448. return (owner == attacker || PartyManager.inSameParty(attacker, owner));
  449. }
  450. }
  451. return false;
  452. }
  453. public static double callFakeDamageEvent(Entity attacker, Entity target, double damage) {
  454. return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, damage);
  455. }
  456. public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, double damage) {
  457. EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, cause, damage);
  458. mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
  459. if (damageEvent.isCancelled()) {
  460. return 0;
  461. }
  462. return damageEvent.getDamage();
  463. }
  464. }