Commit History

Author SHA1 Message Date
  GJ c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name 12 years ago
  GJ 17a85c94c6 Override toString() for upcoming config changes. Also, this ability is 12 years ago
  NuclearW 4284fe1029 Revert "Add an error message when the config.yml is outdated." 12 years ago
  NuclearW dec3c10ec1 As seen on TV: ConfigLoader v2 12 years ago
  NuclearW c805a48a87 Add verbose logging option and a debug method to use it. 12 years ago
  GJ 918d81198f Cleaner way to handle per-world teleport permissions. Also provides a 12 years ago
  GJ 1d87de0a3e Move update checking to it's own function. 12 years ago
  GJ fdeadde7f0 This has to be one block lower or it winds up in the sky. 12 years ago
  GJ 760432fb41 Fix admin chat showing up twice in the logs. 12 years ago
  GJ 240589e9ea Fix perk messages being displayed even if you have no perks. 12 years ago
  GJ 400c93fb7d Clean up our particle effects a bit. 12 years ago
  GJ 1bcf43db63 Better way to handle daze effect. 12 years ago
  GJ 79bcd76aa0 Change ability particles due to confusion over glass-breaking sound. 12 years ago
  GJ 8833ceb3b5 Added particle effect to Critical Hit. 12 years ago
  GJ ccc265edf9 Add explosion effect for Greater Impact. 12 years ago
  GJ b18a4da0d9 We don't use this anymore. 12 years ago
  GJ e956988c60 Add particle effect on Dodge. 12 years ago
  Glitchfinder 1b6d66d4b0 Re-adding deprecated permissions and updating to include missing permissions containers. 12 years ago
  GJ fd47d77800 Add chat toggles for the events we have particle effects for. 12 years ago
  GJ 5c76ef312f Added '/mcnotify' command to toggle ability notifications on/off 12 years ago
  GJ f189907ff8 Added visual effects for ability enabling. Also readded chat messages 12 years ago
  GJ 6e32843fb4 Add potion effect for Daze. 12 years ago
  GJ a99d6eb9f8 We don't use this one either. 12 years ago
  GJ bb37a5982e We don't use these strings anymore. 12 years ago
  GJ a43a5a0861 Don't need to save the manager anymore. 12 years ago
  GJ 4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 12 years ago
  GJ d28794a587 Slightly cleaner way to handle a few of our repair functions. 12 years ago
  GJ 19292c8007 That's not my name. That's not my name. 12 years ago
  GJ a67dd1d9d7 One of these has to be a double if we want this modifier to work. 12 years ago
  GJ 9c0f763949 We already check the block data before calling this function. 12 years ago