Historia zmian

Autor SHA1 Wiadomość Data
  Ineusia 5298472c90 Add option to disable other-player ability notifications 5 lat temu
  nossr50 fdd951f1f1 Second Smelt makes use of its own section in Bonus Drops in config.yml 5 lat temu
  nossr50 7eae59a0b3 Misc code fixes 5 lat temu
  draycia 6c5f438099 Use logger instead of sysout 5 lat temu
  nossr50 36932e397d 2.1.96 6 lat temu
  nossr50 bfb48ccea3 Buffed Impact durability damage and fixed it 6 lat temu
  nossr50 8538ac4e50 mcnotify will now squelch notifications from mcMMO & players who are squelched will be reminded of their squelch status at least once an hour (you can disable this in advanced.yml) 6 lat temu
  nossr50 f9f6d1550e Silk Touch toggle in advanced.yml for double drops 6 lat temu
  nossr50 437fe29112 Fuel Efficiency now uses a rank system, also fixed some bugs with it 6 lat temu
  nossr50 9a428332a9 RetroMode and Standard scaling now have specific keys in advanced.yml to reduce confusion 6 lat temu
  nossr50 bff72486d0 Fixed a bug where static chance skills uses incorrect calculations for success 6 lat temu
  nossr50 399a1529f4 Pummel now calculates correctly 6 lat temu
  nossr50 fc7b4a6790 Buffed Iron Arm, adding ranks to Iron Arm, Iron Grip, Arrow Deflect, and Disarm 6 lat temu
  nossr50 e969598f58 Fixing a lot of bugs involving calculating the success of skills 6 lat temu
  nossr50 6ac1c4fa2c JSON Styling will be handled in the Locale instead of the config 6 lat temu
  nossr50 d84d487435 Debug stick tells you about placestore & treasure data when hitting blocks 6 lat temu
  nossr50 f4cab35a46 Fix SkillShot display 6 lat temu
  nossr50 a421bd7e4c Fixing the RNG display calculations for RetroMode 6 lat temu
  nossr50 ef9b3d40e9 Actually fixing #3709 6 lat temu
  nossr50 b7fc3f05e9 Iron Arm & Impact scale with Retro properly now 6 lat temu
  nossr50 bb64221c6b Fixing some issues with the new skill system and retro mode 6 lat temu
  nossr50 c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties 6 lat temu
  nossr50 8f906af99c Refactoring code related to pulling standard/retro mode variables. 6 lat temu
  nossr50 11c8374f6c Bleed doesn't suck anymore. 6 lat temu
  nossr50 6c77017658 Ability lengths now have a default skill cap at which they stop increasing in length, you can change this in advanced.yml 6 lat temu
  nossr50 fb8213d87c Swords Counter-Attacks no longer require blocking 6 lat temu
  nossr50 6ad9c8e664 Readying a Tool now has a sound 6 lat temu
  nossr50 43da10a855 Levels now start at 1 (configurable advanced.yml) 6 lat temu
  nossr50 126e1c5942 All skills should be on the new rank system now 6 lat temu
  nossr50 4a30fcc2de 2.1.0 is probably playable now, but not unfinished 6 lat temu