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				|  |  |  Version 1.3.13-dev
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				|  |  |   + Added Craftbukkit 1.4.6 compatibility
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				|  |  |   + Added a configurable durability cap for ArmorImpact to advanced.yml
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				|  |  | - + Added version number to /mcmmo
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				|  |  | + + Added the version number to /mcmmo
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				|  |  | + + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
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				|  |  | + + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
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				|  |  | + + Added wooden button to the list of items that shouldn't trigger abilities
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				|  |  |   = Fixed issue with missing default cases from several switch/case statements
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				|  |  |   = Fixed issue with Mining using actual skill level rather than max skill level
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				|  |  |   = Fixed some issues with static access
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				|  |  |   = Fixed ItemStack deprecation issues
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				|  |  |   = Fixed Async deprecation issues
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				|  |  | - = Fixed some issues with mySQL databases (non-alphanumeric characters preventing MySQL)
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				|  |  | - = Fixed skill commands displaying .x% instead of 0.x%
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				|  |  | - = Fixed Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
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				|  |  | + = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
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				|  |  | + = Fixed a bug where the /skillreset command was broken
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				|  |  | + = Fixed a bug where skill commands displaying .x% instead of 0.x%
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				|  |  | + = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
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				|  |  | + = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
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				|  |  | + = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
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				|  |  | + = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
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				|  |  | + = Fixed a bug which caused advanced.yml not to work for Swords
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				|  |  | + = Fixed a bug where Repair would remove enchantments but the glow effect remained
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				|  |  | + = Fixed a bug where dropped items did not retain custom NBT data
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				|  |  | + = Fixed a bug which caused a potentially infinite recursion in a btree structure
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				|  |  | + = Fixed a NPE with custom blocks
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				|  |  |   ! GJ stopped being a lazy slacker and got stuff done
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				|  |  | + ! Changed code that uses SpoutPlugin to make it compatible with the latest version
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				|  |  | + ! Changed Reimplemented skill level and power level caps.
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				|  |  |   - Removed dead code relating to null profiles
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				|  |  |   - Removed unused imports
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				|  |  |  Version 1.3.12
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				|  |  |   + Added Craftbukkit 1.4.5 compatibility
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				|  |  | + + Added the new 1.3.2 items, xp and double drops for Cocao beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
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				|  |  |   + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
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				|  |  | + + Added new configuration file for advanced users.
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				|  |  | + + Added new permission nodes to greenthumb for the 1.4 items
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				|  |  |   + Added new mobs from Minecraft 1.4 checks for every ability
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				|  |  |   + Added new active ability for Repair: Salvage
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				|  |  |   + Added options to 'config.yml' configure shake chance
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				|  |  |   + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
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				|  |  |   + Added Green thumb now converts cobble walls to mossy cobble walls
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				|  |  |   + Added beacons and anvils to list of blocks that don't trigger abilities
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				|  |  | + + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
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				|  |  | + + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
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				|  |  | + + Added a feature to display all active perks on login
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				|  |  |   ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
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				|  |  |   ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
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				|  |  | + ! Changed Herbalism double drop rates for melons and netherwart
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				|  |  |   ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
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				|  |  | - = Fixed Woodcutting bug, excessive null chunk before earning Woodcutting experience
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				|  |  | - = Fixed a null pointer error related to skill cooldowns
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				|  |  | - = Fixed more NPE ?? Needs better explanation
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				|  |  | + ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
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				|  |  | + ! Changed Cobblestone walls are now mossy-able with Greenthumb
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				|  |  | + ! Changed the skull drop rates of the shake ability to 3%
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				|  |  | + = Fixed a NPE when Citizens perform certain tasks
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				|  |  | + = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
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				|  |  | + = Fixed a NPE related to skill cooldowns
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				|  |  | + = Fixed a NPE when a players profile was null
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				|  |  | + = Fixed a NPE involving certain explosions
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				|  |  | + = Fixed a dupe bug when for players who were using a 'nuker' client
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				|  |  | + = Fixed a dupe bug where pistons were used to dupe ores
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				|  |  | + = Fixed a dupe bug with Salvage when players were in Creative mode
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				|  |  | + = Fixed a bug where the player was displayed an incorrect cooldown time
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				|  |  | + = Fixed a bug where players could earn experience when they were dealing 0 damage
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				|  |  | + = Fixed a bug where players could get double drops from mossified Cobblestone
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				|  |  | + = Fixed a bug where Herablism magically converted potatoes to carrots
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				|  |  | + = Fixed a bug where you couldn't modify the stats of offline players
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				|  |  | + = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
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				|  |  | + = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
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				|  |  | + = Fixed a bug where Fishing would sometimes give items with empty enchantments
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				|  |  | + = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
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				|  |  |   - Removed nothing
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				|  |  |  Version 1.3.11
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