فهرست منبع

Fixed a couple of our locale strings getting screwed up due to
refactoring.

GJ 12 سال پیش
والد
کامیت
c6ef053aac

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/mining/RemoteDetonationEventHandler.java

@@ -44,7 +44,7 @@ public class RemoteDetonationEventHandler {
 
     protected boolean cooldownOver() {
         if (!SkillTools.cooldownOver(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player)) {
-            player.sendMessage(LocaleLoader.getString("SkillTools.TooTired", new Object[] { SkillTools.calculateTimeLeft(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player) }));
+            player.sendMessage(LocaleLoader.getString("Skills.TooTired", new Object[] { SkillTools.calculateTimeLeft(profile.getSkillDATS(AbilityType.BLAST_MINING) * Misc.TIME_CONVERSION_FACTOR, AbilityType.BLAST_MINING.getCooldown(), player) }));
 
             return false;
         }

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/repair/Repair.java

@@ -246,7 +246,7 @@ public class Repair {
         int activationChance = Misc.calculateActivationChance(Permissions.luckyRepair(player));
 
         if (chance > Misc.getRandom().nextInt(activationChance) && Permissions.repairBonus(player)) {
-            player.sendMessage(LocaleLoader.getString("Repair.SkillTools.FeltEasy"));
+            player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
             return true;
         }
         return false;

+ 2 - 2
src/main/java/com/gmail/nossr50/skills/woodcutting/TreeFeller.java

@@ -43,13 +43,13 @@ public final class TreeFeller {
         if (treeFellerReachedThreshold) {
             treeFellerReachedThreshold = false;
 
-            player.sendMessage(LocaleLoader.getString("Woodcutting.SkillTools.TreeFellerThreshold"));
+            player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
             return;
         }
 
         // If the tool can't sustain the durability loss
         if (!handleDurabilityLoss(treeFellerBlocks, player)) {
-            player.sendMessage(LocaleLoader.getString("Woodcutting.SkillTools.TreeFeller.Splinter"));
+            player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
 
             int health = player.getHealth();
 

+ 1 - 1
src/main/java/com/gmail/nossr50/util/ChimaeraWing.java

@@ -55,7 +55,7 @@ public final class ChimaeraWing {
                 player.sendMessage(LocaleLoader.getString("Item.Injured.Wait", new Object[] {SkillTools.calculateTimeLeft(recentlyHurt, 60, player)}));
             }
             else if (amount <= Config.getInstance().getChimaeraCost()) {
-                player.sendMessage(LocaleLoader.getString("SkillTools.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) }));
+                player.sendMessage(LocaleLoader.getString("Skills.NeedMore", new Object[] { Misc.prettyItemString(Config.getInstance().getChimaeraItemId()) }));
             }
         }
     }