فهرست منبع

Use addUnsafeEnchantment instead of addEnchantment

Since the enchantment was already present on the item, there's no need to check if it's valid. This also avoids any errors that may occur when trying to repair an item with non-standard enchants.

Fixes #1561
GJ 11 سال پیش
والد
کامیت
9f33c6cef1
1فایلهای تغییر یافته به همراه1 افزوده شده و 1 حذف شده
  1. 1 1
      src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java

@@ -327,7 +327,7 @@ public class RepairManager extends SkillManager {
                 int enchantLevel = enchant.getValue();
                 int enchantLevel = enchant.getValue();
 
 
                 if (ArcaneForging.arcaneForgingDowngrades && enchantLevel > 1 && getDowngradeEnchantChance() > Misc.getRandom().nextInt(activationChance)) {
                 if (ArcaneForging.arcaneForgingDowngrades && enchantLevel > 1 && getDowngradeEnchantChance() > Misc.getRandom().nextInt(activationChance)) {
-                    item.addEnchantment(enchantment, enchantLevel - 1);
+                    item.addUnsafeEnchantment(enchantment, enchantLevel - 1);
                     downgraded = true;
                     downgraded = true;
                 }
                 }
             }
             }