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@@ -100,7 +100,7 @@ public class Fishing {
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if (LoadProperties.fishingDrops) {
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FishingTreasure treasure = rewards.get(random.nextInt(rewards.size()));
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- if (random.nextInt(100) <= treasure.getDropChance()) {
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+ if (random.nextDouble() * 100.0d <= treasure.getDropChance()) {
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Users.getProfile(player).addXP(SkillType.FISHING, treasure.getXp());
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theCatch.setItemStack(treasure.getDrop());
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}
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