فهرست منبع

Fix issue with custom axes not working with Tree Feller.

Most custom materials don't properly report their max durability, so we need to use our repairable manager to handle them instead.
GJ 11 سال پیش
والد
کامیت
6c478a26c4
1فایلهای تغییر یافته به همراه2 افزوده شده و 1 حذف شده
  1. 2 1
      src/main/java/com/gmail/nossr50/skills/woodcutting/Woodcutting.java

+ 2 - 1
src/main/java/com/gmail/nossr50/skills/woodcutting/Woodcutting.java

@@ -209,6 +209,7 @@ public final class Woodcutting {
      */
     protected static boolean handleDurabilityLoss(Set<BlockState> treeFellerBlocks, ItemStack inHand) {
         short durabilityLoss = 0;
+        Material type = inHand.getType();
 
         for (BlockState blockState : treeFellerBlocks) {
             if (BlockUtils.isLog(blockState)) {
@@ -217,7 +218,7 @@ public final class Woodcutting {
         }
 
         SkillUtils.handleDurabilityChange(inHand, durabilityLoss);
-        return (inHand.getDurability() < inHand.getType().getMaxDurability());
+        return (inHand.getDurability() < (mcMMO.getRepairableManager().isRepairable(type) ? mcMMO.getRepairableManager().getRepairable(type).getMaximumDurability() : type.getMaxDurability()));
     }
 
     /**