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Ported the player profile system from vMinecraft over to vChat, with a few changes.

nossr50 14 rokov pred
rodič
commit
407c9d5b8a

+ 4 - 3
vChat/com/bukkit/nossr50/vChat/vChat.java

@@ -24,14 +24,15 @@ public class vChat extends JavaPlugin {
     public vChat(PluginLoader pluginLoader, Server instance, PluginDescriptionFile desc, File folder, File plugin, ClassLoader cLoader) {
         super(pluginLoader, instance, desc, folder, plugin, cLoader);
     }
-
-   
-
     public void onEnable() {
         PluginManager pm = getServer().getPluginManager();
         pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
+        pm.registerEvent(Event.Type.PLAYER_JOIN, playerListener, Priority.Normal, this);
+        pm.registerEvent(Event.Type.PLAYER_COMMAND, playerListener, Priority.Normal, this);
         PluginDescriptionFile pdfFile = this.getDescription();
         System.out.println( pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
+        //Load the users file
+        vUsers.getInstance().loadUsers();
     }
     public void onDisable() {
         System.out.println("vChat Disabled!");

+ 86 - 87
vChat/com/bukkit/nossr50/vChat/vPlayerListener.java

@@ -24,6 +24,10 @@ public class vPlayerListener extends PlayerListener {
     public vPlayerListener(vChat instance) {
         plugin = instance;
     }
+    public void onPlayerJoin(PlayerEvent event) {
+    	Player player = event.getPlayer();
+    	vUsers.addUser(player);
+    }
     //Special Color Codes
     protected static final String[] rainbow = new String[] {
     	ChatColor.DARK_RED.toString(),
@@ -56,7 +60,7 @@ public class vPlayerListener extends PlayerListener {
     	Player[] players = plugin.getServer().getOnlinePlayers();
     	//Quotes
     	if(split[0].startsWith(">"))
-    		quote(player, message);	
+    		quote(player, message, players);	
     	else{
     		quakeColors(player, message, players);
     	}
@@ -121,91 +125,87 @@ public class vPlayerListener extends PlayerListener {
     //=====================================================================
         public static void gmsg(String msg){gmsg(null, msg, null);}
         public static void gmsg(Player player, String msg){gmsg(player, msg, null);}
-  	//=====================================================================
-  	//Function:	wordWrap
-  	//Input:	String msg: The message to be wrapped
-  	//Output:	String[]: The array of substrings 
-  	//Use:		Cuts the message apart into whole words short enough to fit
-      //			on one line
-  	//=====================================================================
-      public static String[] wordWrap(String msg){
+      //=====================================================================
+      //Function: wordWrap
+      //Input: String msg: The message to be wrapped
+      //Output: String[]: The array of substrings
+      //Use: Cuts the message apart into whole words short enough to fit
+          // on one line
+      //=====================================================================
+          public static String[] wordWrap(String msg){
+           //Split each word apart
+           ArrayList<String> split = new ArrayList<String>();
+           for(String in : msg.split(" "))
+           split.add(in);
+          
+           //Create an arraylist for the output
+           ArrayList<String> out = new ArrayList<String>();
+           //While i is less than the length of the array of words
+           while(!split.isEmpty()){
+           int len = 0;
+              
+           //Create an arraylist to hold individual words
+           ArrayList<String> words = new ArrayList<String>();
 
-      	//Create an arraylist for the output
-      	ArrayList<String> out = new ArrayList<String>();
-      	//Constructs the line that will be added to the output
-      	StringBuffer line = new StringBuffer();
-      	//The current length of the line
-  		int curLength = 0;
-  		//The most recent color in a line
-  		String color = ChatColor.WHITE.toString();
-  		//The number of words on this line
-  		int wordLength = 0;
-  		
-      	for(int i = 0; i < msg.length(); i++)
-      	{
-      		
-      		//If the next char would be a color, don't count it as length
-      		//but add it to the output line
-      		if(msg.charAt(i) == ChatColor.DARK_RED.toString().charAt(0))
-      		{
-  				line.append(msg.charAt(i));
-  				line.append(msg.charAt(i+1));
-  				
-  				//Increment skipping these chars
-  				i+=2;
-      		}
-      		
-      		//Add the length of the current character
-      		curLength += charLength(msg.charAt(i));
-      		
-      		//If it would be a space, increment the wordLength
-      		if(msg.charAt(i) == ' ')
-      			wordLength++;
-      		
-      		//If the character would make the line too long
-      		if(curLength > lineLength)
+           //Loop through the words finding their length and increasing
+           //j, the end point for the sub string
+           while(!split.isEmpty() && split.get(0) != null && len <= lineLength)
+           {
+           int wordLength = msgLength(split.get(0)) + 4;
+          
+           //If a word is too long for a line
+           if(wordLength > lineLength)
+           {
+               String[] tempArray = wordCut(len, split.remove(0));
+               words.add(tempArray[0]);
+               split.add(tempArray[1]);
+           }
+
+           //If the word is not too long to fit
+           len += wordLength;
+           if( len < lineLength)
+           words.add(split.remove(0));
+           }
+           //Merge them and add them to the output array.
+           out.add(combineSplit(words.toArray(new String[words.size()]), " ") + " " );
+           }
+           //Convert to an array and return
+           return out.toArray(new String[out.size()]);
+          }
+          
+          //CombineSplit
+          public static String combineSplit(String[] array, String merge) {
+        	    String out = "";
+        	    for(String word : array)
+        	        out += word + merge;
+        	    return out;
+        	}
+
+      	//=====================================================================
+      	//Function:	msgLength
+      	//Input:	String str: The string to find the length of
+      	//Output:	int: The length on the screen of a string
+      	//Use:		Finds the length on the screen of a string. Ignores colors.
+      	//=====================================================================
+          public static int msgLength(String str){
+      		int length = 0;
+      		//Loop through all the characters, skipping any color characters
+      		//and their following color codes
+      		for(int x = 0; x<str.length(); x++)
       		{
-      			//Go back one to avoid making it too long
-      			i--;
-      			
-      			//Go back to the place we would split the line
-      			//If there is more than one word
-      			if(wordLength > 0)
-  	    			while(lineSplit.indexOf(msg.charAt(i)) == -1)
-  	    			{
-  	    				i--;
-  	    				line.deleteCharAt(line.length() - 1);
-  	    			}
-      			//Add the line to the output
-      			out.add(line.toString());
-      			
-  				//Make sure you have the most recent color
-      			for(int j = i; j > 0; j--)
+      			if((x+1 <= str.length()) && (str.charAt(x) == '^' || str.charAt(x) == ChatColor.WHITE.toString().charAt(0)))
       			{
-      				if(msg.charAt(j) == ChatColor.DARK_RED.toString().charAt(0))
+                                      if(colorChange(str.charAt(x + 1)) != null)
       				{
-      					color = msg.substring(j, j+1);
-      					break;
+      					x++;
+                                              continue;
       				}
       			}
-      			
-      			//Create a new line
-      			line = new StringBuffer();
-      			curLength = 0;
-      		}
-      		//If the line isn't long enough yet
-      		else
-      		{
-      			//Add the character to the line
-      			line.append(msg.charAt(i));
+      			int len = charLength(str.charAt(x));
+      			length += len;
       		}
-      	}
-      	//Add the final line
-  		out.add(line.toString());
-  		
-  		//Return the output as an array
-      	return out.toArray(new String[out.size()]);
-      }    
+      		return length;
+          }
   //=====================================================================
   //Function: colorChange
   //Input: char colour: The color code to find the color for
@@ -392,14 +392,14 @@ public class vPlayerListener extends PlayerListener {
     //Output: boolean: If this feature is enabled
     //Use: Displays a message as a quote
     //=====================================================================
-    public void quote(Player player, String message)
+    public void quote(Player player, String message, Player[] players)
     {
     //Format the name
     String playerName = ChatColor.WHITE + "<" + player.getName() + "> ";
     //Log the chat
     log.log(Level.INFO, "<"+player.getName()+"> " + message);
     //Output the message
-    gmsg(player, playerName + ChatColor.GREEN + message);
+    gmsg(player, playerName + ChatColor.GREEN + message, players);
     }
     
     //=====================================================================
@@ -424,7 +424,7 @@ public class vPlayerListener extends PlayerListener {
 			{	
 				//Start the line with the most recent color
 				String temp = "";
-				if(!recentColor.equals("^r") && recentColor != null)
+				if(!recentColor.equals("^r") && !recentColor.equals("^x") && recentColor != null)
 					temp += recentColor;
 				
 				//Loop through looking for a color code
@@ -459,7 +459,6 @@ public class vPlayerListener extends PlayerListener {
 										&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
 									{
 										temp += rainbow[i] + msg.charAt(x);
-										
 										if(msg.charAt(x) != ' ') i++;
 										if(i == rainbow.length) i = 0;
 										x++;
@@ -467,15 +466,15 @@ public class vPlayerListener extends PlayerListener {
 									
 									//If it reached another color instead of the end
 									if(x < msg.length() && msg.charAt(x) == '^'
-											|| x < msg.length()
-											&&  msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0) )
+											/* Not sure what this check is for
+											 * || x < msg.length() &&  msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0)*/)
 									{
 										taste = false;
 										i = 0;
 										x--;
 									}
 								}
-                                                              if(xmasparty || recentColor.equals("^x"))
+                                if(xmasparty || recentColor.equals("^x"))
 								{
 									//Skip the quake code for xmas
 									if(recentColor.equals("^x"))
@@ -483,7 +482,7 @@ public class vPlayerListener extends PlayerListener {
 										x += 2;
 									}
 									
-									//Taste keeps it going with xmas if there
+									//xmasparty keeps it going with xmas if there
 									//are more lines
 									xmasparty = true;
 									//Loop through the message applying the colors

+ 552 - 0
vChat/com/bukkit/nossr50/vChat/vUsers.java

@@ -0,0 +1,552 @@
+package com.bukkit.nossr50.vChat;
+
+import java.io.*;
+import java.util.ArrayList;
+import java.util.Properties;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+import org.bukkit.entity.*;
+
+public class vUsers {
+    private static volatile vUsers instance;
+    protected static final Logger log = Logger.getLogger("Minecraft");
+    String location = "vChat.users";
+    public static PlayerList players = new PlayerList();
+    private Properties properties = new Properties();
+    
+    //To load
+    public void load() throws IOException {
+        properties.load(new FileInputStream(location));
+    }
+    //To save
+    public void save() {
+        try {
+        properties.store(new FileOutputStream(location), null);
+        }catch(IOException ex) {
+        }
+    }
+    
+    
+    public void loadUsers(){
+        File theDir = new File(location);
+		if(!theDir.exists()){
+			//properties = new PropertiesFile(location);
+			FileWriter writer = null;
+			try {
+				writer = new FileWriter(location);
+				writer.write("#Storage place for user information\r\n");
+                writer.write("#username:nickname:suffix:tag:ignore,list,names:alias,commands,here\r\n");
+			} catch (Exception e) {
+				log.log(Level.SEVERE, "Exception while creating " + location, e);
+			} finally {
+				try {
+					if (writer != null) {
+						writer.close();
+					}
+				} catch (IOException e) {
+					log.log(Level.SEVERE, "Exception while closing writer for " + location, e);
+				}
+			}
+
+		} else {
+			//properties = new PropertiesFile(location);
+			try {
+				load();
+			} catch (IOException e) {
+				log.log(Level.SEVERE, "Exception while loading " + location, e);
+			}
+		}
+    }
+
+	//=====================================================================
+	//Function:	addUser
+	//Input:	Player player: The player to create a profile for
+	//Output:	none
+	//Use:		Loads the profile for the specified player
+	//=====================================================================
+    public static void addUser(Player player){
+    	players.addPlayer(player);
+    }
+
+	//=====================================================================
+	//Function:	removeUser
+	//Input:	Player player: The player to stop following
+	//Output:	none
+	//Use:		Creates the player profile
+	//=====================================================================
+    public static void removeUser(Player player){
+    	players.removePlayer(player);
+    }
+
+	//=====================================================================
+	//Function:	getProfile
+	//Input:	Player player: The player to find the profile for
+	//Output:	PlayerList.PlayerProfile: The profile
+	//Use:		Gets the player profile
+	//=====================================================================
+    public static PlayerList.PlayerProfile getProfile(Player player){
+    	return players.findProfile(player);
+    }
+    
+    public static vUsers getInstance() {
+		if (instance == null) {
+			instance = new vUsers();
+		}
+		return instance;
+	}
+    public static void getRow(){
+
+    }
+}
+class PlayerList
+{       
+    protected static final Logger log = Logger.getLogger("Minecraft");
+	ArrayList<PlayerProfile> players;
+	
+	//=====================================================================
+	//Function:	PlayerList
+	//Input:	Player player: The player to create a profile object for
+	//Output:	none
+	//Use:		Initializes the ArrayList
+	//=====================================================================
+	public PlayerList() { players = new ArrayList<PlayerProfile>(); }
+
+	//=====================================================================
+	//Function:	addPlayer
+	//Input:	Player player: The player to add
+	//Output:	None
+	//Use:		Add a profile of the specified player
+	//=====================================================================
+	public void addPlayer(Player player)
+	{
+		players.add(new PlayerProfile(player));
+	}
+
+	//=====================================================================
+	//Function:	removePlayer
+	//Input:	Player player: The player to remove
+	//Output:	None
+	//Use:		Remove the profile of the specified player
+	//=====================================================================
+	public void removePlayer(Player player)
+	{
+		players.remove(findProfile(player));
+	}
+
+	//=====================================================================
+	//Function:	findProfile
+	//Input:	Player player: The player to find's profile
+	//Output:	PlayerProfile: The profile of the specified player
+	//Use:		Get the profile for the specified player
+	//=====================================================================
+	public PlayerProfile findProfile(Player player)
+	{
+		for(PlayerProfile ply : players)
+		{
+			if(ply.isPlayer(player))
+				return ply;
+		}
+		return null;
+	}
+	
+	//=====================================================================
+	//Class:	PlayerProfile
+	//Use:		Encapsulates all commands for player options
+	//Author:	cerevisiae
+	//=====================================================================
+	class PlayerProfile
+	{
+	    protected final Logger log = Logger.getLogger("Minecraft");
+		private String playerName,
+					   lastMessage,
+					   nickName,
+					   tag,
+					   suffix,
+                        party;
+		
+		private boolean dead,
+                        silent;
+		
+		char defaultColor;
+
+        String location = "vChat.users";
+		
+		private ArrayList<String> ignoreList;
+		//private commandList aliasList;
+		
+	    static final int EXIT_FAIL		= 0,
+			 			 EXIT_SUCCESS	= 1,
+			 			 EXIT_CONTINUE	= 2;
+
+		//=====================================================================
+		//Function:	PlayerProfile
+		//Input:	Player player: The player to create a profile object for
+		//Output:	none
+		//Use:		Loads settings for the player or creates them if they don't
+		//			exist.
+		//=====================================================================
+		public PlayerProfile(Player player)
+		{
+            //Declare things
+			playerName = player.getName();
+            tag = new String();
+            nickName = new String();
+            suffix = new String();
+            party = new String();
+            party = null;
+            defaultColor = 'f';
+			ignoreList = new ArrayList<String>();
+            dead = false;
+            
+            //Try to load the player and if they aren't found, append them
+            if(!load())
+            	addPlayer();
+		}
+		
+		public boolean load()
+		{
+            try {
+            	//Open the user file
+            	FileReader file = new FileReader(location);
+            	BufferedReader in = new BufferedReader(file);
+            	String line = "";
+            	while((line = in.readLine()) != null)
+            	{
+            		//Find if the line contains the player we want.
+            		String[] character = line.split(":");
+            		if(!character[0].equals(playerName)){continue;}
+            		
+        			//Get the tag
+        			if(character.length > 1)
+        				tag = character[1];
+        			//Get the nickname
+        			if(character.length > 2)
+        				nickName = character[2];
+        			//Get the suffix
+        			if(character.length > 3)
+        				suffix = character[3];
+        			//Get the color
+        			if(character.length > 4)
+        				defaultColor = character[4].charAt(0);
+        			//Ignore previously ignored players
+        			if(character.length > 5)
+        			{
+        				String[] ignores = character[5].split(",");
+        				if(ignores.length > 0)
+        				{
+        					for(String ignore : ignores)
+        						ignoreList.add(ignore);
+        				}
+        			}
+                	in.close();
+        			return true;
+            	}
+            	in.close();
+	        } catch (Exception e) {
+	            log.log(Level.SEVERE, "Exception while reading "
+	            		+ location + " (Are you sure you formatted it correctly?)", e);
+	        }
+	        return false;
+		}
+		
+        //=====================================================================
+        // Function:    save
+        // Input:       none
+        // Output:      None
+        // Use:         Writes current values of PlayerProfile to disk
+		//				Call this function to save current values
+        //=====================================================================
+        public void save()
+        {
+            try {
+            	//Open the file
+            	FileReader file = new FileReader(location);
+                BufferedReader in = new BufferedReader(file);
+                StringBuilder writer = new StringBuilder();
+            	String line = "";
+            	
+            	//While not at the end of the file
+            	while((line = in.readLine()) != null)
+            	{
+            		//Read the line in and copy it to the output it's not the player
+            		//we want to edit
+            		if(!line.split(":")[0].equalsIgnoreCase(playerName))
+            		{
+                        writer.append(line).append("\r\n");
+                        
+                    //Otherwise write the new player information
+            		} else {
+            			writer.append(playerName + ":");
+            			writer.append(tag + ":");
+            			writer.append(nickName + ":");
+            			writer.append(suffix + ":");
+            			writer.append(defaultColor + ":");
+                                           			
+            			int i = 0;
+            			for(String ignore : ignoreList)
+            			{
+            				writer.append(ignore);
+            				if(i < ignoreList.size() - 1)
+            					writer.append(",");
+            			}
+            			writer.append("\r\n");
+            		}
+            	}
+            	in.close();
+            	//Write the new file
+                FileWriter out = new FileWriter(location);
+                out.write(writer.toString());
+                out.close();
+	        } catch (Exception e) {
+                    log.log(Level.SEVERE, "Exception while writing to " + location + " (Are you sure you formatted it correctly?)", e);
+	        }
+		}
+        public void addPlayer()
+        {
+            try {
+            	//Open the file to write the player
+            	FileWriter file = new FileWriter(location, true);
+                BufferedWriter out = new BufferedWriter(file);
+                
+                //Add the player to the end
+                out.append(playerName + ":");
+                out.append(tag + ":");
+                out.append(nickName + ":");
+                out.append(suffix + ":");
+                out.append(defaultColor + ":");
+                
+    			
+    			int i = 0;
+    			for(String ignore : ignoreList)
+    			{
+    				out.append(ignore);
+    				if(i < ignoreList.size() - 1)
+    					out.append(",");
+    			}
+    			out.newLine();
+    			out.close();
+	        } catch (Exception e) {
+                    log.log(Level.SEVERE, "Exception while writing to " + location + " (Are you sure you formatted it correctly?)", e);
+	        }
+        }
+
+		//=====================================================================
+		//Function:	isPlayer
+		//Input:	None
+		//Output:	Player: The player this profile belongs to
+		//Use:		Finds if this profile belongs to a specified player
+		//=====================================================================
+		public boolean isPlayer(Player player)
+		{
+			return player.getName().equals(playerName);
+		}
+
+		//=====================================================================
+		//Function:	isIgnored
+		//Input:	Player player: Checks if a player is ignored
+		//Output:	boolean: If they're ignored
+		//Use:		Finds if the specified player is in the ignore list
+		//=====================================================================
+		public boolean isIgnored(Player player){
+			return ignoreList.contains(player.getName());
+		}
+
+		//=====================================================================
+		//Function:	addIgnore
+		//Input:	Player name: The player to ignore
+		//Output:	boolean: If the player was successfully ignored
+		//Use:		Ignores a player.
+		//=====================================================================
+		public boolean addIgnore(Player name)
+		{
+			if(!ignoreList.contains(name))
+			{
+				ignoreList.add(name.getName());
+				save();
+				return true;
+			}
+			return false;
+		}
+
+		//=====================================================================
+		//Function:	removeIgnore
+		//Input:	Player name: The player to unignore
+		//Output:	boolean: If the player was successfully unignored
+		//Use:		Stops ignoring a player.
+		//=====================================================================
+		public boolean removeIgnore(Player name)
+		{
+			if(ignoreList.contains(name.getName()))
+			{
+				ignoreList.remove(name.getName());
+				save();
+				return true;
+			}
+			return false;
+		}
+
+		//=====================================================================
+		//Function:	removeIgnore
+		//Input:	Player name: The player to unignore
+		//Output:	boolean: If the player was successfully unignored
+		//Use:		Stops ignoring a player.
+		//=====================================================================
+		public String[] listIgnore()
+		{
+			return ignoreList.toArray(new String[ignoreList.size()]);
+		}
+
+		//=====================================================================
+		//Function:	setTag
+		//Input:	String newTag: The tag to set for the player
+		//Output:	None
+		//Use:		Sets a player tag
+		//=====================================================================
+		public void setTag(String newTag)
+		{
+			tag = newTag;
+			save();
+		}
+		//=====================================================================
+		//Function:	getTag
+		//Input:	None
+		//Output:	String: The player tag
+		//Use:		Gets a player tag
+		//=====================================================================
+		public String getTag() { return tag; }
+
+		//=====================================================================
+		//Function:	setNick
+		//Input:	String newTag: The nickname to set for the player
+		//Output:	None
+		//Use:		Sets a player nickname
+		//=====================================================================
+		public void setNick(String newNick)
+		{
+			nickName = newNick;
+			save();
+		}
+                
+                public void setSilent(){
+                    silent = true;
+                }
+                public void disableSilent(){
+                    silent = false;
+                }
+                public boolean isSilent(){
+                    return silent;
+                }
+                //Store the player's party
+                public void setParty(String newParty)
+                {
+                    party = newParty;
+                    save();
+                }
+                //Retrieve the player's party
+                public String getParty() {return party;}
+                //Remove party
+                public void removeParty() {
+                    party = null;
+                    save();
+                }
+                //Retrieve whether or not the player is in a party
+                public boolean inParty() {
+                    if(party != null){
+                        return true;
+                    } else {
+                        return false;
+                    }
+                }
+
+		//=====================================================================
+		//Function:	getNick
+		//Input:	None
+		//Output:	String: The player nickname
+		//Use:		Gets a player nickname
+		//=====================================================================
+		public String getNick() { return nickName; }
+
+		//=====================================================================
+		//Function:	setSuffix
+		//Input:	String newTag: The suffix to set for the player
+		//Output:	None
+		//Use:		Sets a player suffix
+		//=====================================================================
+		public void setSuffix(String newSuffix)
+		{
+			suffix = newSuffix;
+			save();
+		}
+
+		//=====================================================================
+		//Function:	getSuffix
+		//Input:	None
+		//Output:	String: The player suffix
+		//Use:		Gets a player suffix
+		//=====================================================================
+		public String getSuffix() { return suffix; }
+
+		//=====================================================================
+		//Function:	setColor
+		//Input:	String newTag: The color to set for the player
+		//Output:	None
+		//Use:		Sets a player color
+		//=====================================================================
+		public void setColor(String newColor)
+		{
+			defaultColor = newColor.charAt(0);
+			save();
+		}
+
+		//=====================================================================
+		//Function:	getColor
+		//Input:	None
+		//Output:	String: The player color
+		//Use:		Gets a player color
+		//=====================================================================
+		public String getColor() {return vPlayerListener.colorChange(defaultColor);}
+
+		//=====================================================================
+		//Function:	setMessage
+		//Input:	String newName: The name of the player they last messaged
+		//			or recieved a message from.
+		//Output:	None
+		//Use:		Sets a player tag
+		//=====================================================================
+		public void setMessage(Player newName){ lastMessage = newName.getName(); }
+
+		//=====================================================================
+		//Function:	getMessage
+		//Input:	None
+		//Output:	String: The player name
+		//Use:		Gets the name of the player they last messaged or recieved
+		//			a message from.
+		//=====================================================================
+		public Player getMessage()
+		{
+			    //if(lastMessage != null)
+				//We need the bukkit equivalent of this
+				//return matchPlayer(lastMessage);
+				return null;
+		}
+
+		//=====================================================================
+		//Function:	isDead
+		//Input:	None
+		//Output:	boolean: If the player is dead or not
+		//Use:		Gets the player is dead or not.
+		//=====================================================================
+		public boolean isDead() {return dead;}
+
+		//=====================================================================
+		//Function:	isDead
+		//Input:	boolean isded: if the player is dead or not.
+		//Output:	None
+		//Use:		Sets if the player is dead or not
+		//=====================================================================
+		public void isDead(boolean isded){dead = isded;}
+	}
+}
+
+
+