nossr50 14 years ago
parent
commit
4cf87d0541
2 changed files with 0 additions and 579 deletions
  1. 0 41
      com/bukkit/nossr50/vChat/vChat.java
  2. 0 538
      com/bukkit/nossr50/vChat/vPlayerListener.java

+ 0 - 41
com/bukkit/nossr50/vChat/vChat.java

@@ -1,41 +0,0 @@
-package com.bukkit.nossr50.vChat;
-
-import java.io.File;
-import java.util.HashMap;
-import org.bukkit.entity.Player;
-import org.bukkit.Server;
-import org.bukkit.event.Event.Priority;
-import org.bukkit.event.Event;
-import org.bukkit.plugin.PluginDescriptionFile;
-import org.bukkit.plugin.PluginLoader;
-import org.bukkit.plugin.java.JavaPlugin;
-import org.bukkit.plugin.PluginManager;
-
-/**
- * vChat for Bukkit
- *
- * @author nossr50
- * @author cerevisae
- */
-public class vChat extends JavaPlugin {
-    private final vPlayerListener playerListener = new vPlayerListener(this);
-    private final HashMap<Player, Boolean> debugees = new HashMap<Player, Boolean>();
-
-    public vChat(PluginLoader pluginLoader, Server instance, PluginDescriptionFile desc, File folder, File plugin, ClassLoader cLoader) {
-        super(pluginLoader, instance, desc, folder, plugin, cLoader);
-    }
-
-   
-
-    public void onEnable() {
-        PluginManager pm = getServer().getPluginManager();
-        pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
-        PluginDescriptionFile pdfFile = this.getDescription();
-        System.out.println( pdfFile.getName() + " version " + pdfFile.getVersion() + " is enabled!" );
-    }
-    public void onDisable() {
-        System.out.println("vChat Disabled!");
-    }
-}
-
-

+ 0 - 538
com/bukkit/nossr50/vChat/vPlayerListener.java

@@ -1,538 +0,0 @@
-package com.bukkit.nossr50.vChat;
-
-import org.bukkit.entity.Player;
-import org.bukkit.event.player.PlayerChatEvent;
-import org.bukkit.event.player.PlayerEvent;
-import org.bukkit.event.player.PlayerListener;
-import org.bukkit.ChatColor;
-import java.util.ArrayList;
-import java.util.logging.Level;
-import java.util.logging.Logger;
-
-/**
-* Handle events for all Player related events
-* @author nossr50
-*/
-public class vPlayerListener extends PlayerListener {
-    private final vChat plugin;
-    protected static final Logger log = Logger.getLogger("Minecraft");
-    //The length of a text box line in pixels
-    protected static final int lineLength = 312;
-    //Characters we will split the line at
-    protected static final String lineSplit = "/- ";
-
-    public vPlayerListener(vChat instance) {
-        plugin = instance;
-    }
-    //Special Color Codes
-    protected static final String[] rainbow = new String[] {
-    	ChatColor.DARK_RED.toString(),
-    	ChatColor.RED.toString(),
-    	ChatColor.GOLD.toString(),
-    	ChatColor.YELLOW.toString(),
-    	ChatColor.GREEN.toString(),
-    	ChatColor.DARK_GREEN.toString(),
-    	ChatColor.BLUE.toString(),
-    	ChatColor.DARK_BLUE.toString(),
-    	ChatColor.AQUA.toString(),
-    	ChatColor.DARK_AQUA.toString(),
-    	ChatColor.DARK_PURPLE.toString(),
-    	ChatColor.LIGHT_PURPLE.toString()
-    	};
-    protected static final String[] xmas = new String[] {
-    	ChatColor.DARK_RED.toString(),
-    	ChatColor.DARK_RED.toString(),
-    	ChatColor.WHITE.toString(),
-    	ChatColor.WHITE.toString(),
-    	ChatColor.DARK_GREEN.toString(),
-    	ChatColor.DARK_GREEN.toString(),
-    	};
-    
-    public void onPlayerChat(PlayerChatEvent event) {
-    	Player player = event.getPlayer();
-    	String message = event.getMessage();
-    	String split[] = event.getMessage().split(" ");
-    	event.setCancelled(true);
-    	Player[] players = plugin.getServer().getOnlinePlayers();
-    	//Quotes
-    	if(split[0].startsWith(">"))
-    		quote(player, message);	
-    	else{
-    		quakeColors(player, message, players);
-    	}
-    }
-    //=====================================================================
-	//Function:	quakeColors
-	//Input:	Player player: The player talking
-    //			String message: The message to apply the effect to
-	//Output:	boolean: If this feature is enabled
-	//Use:		Displays a message in red
-	//=====================================================================
-	public static void quakeColors(Player player, String message, Player[] players)
-	{
-		//Format the name
-		String playerName = "<"
-				+ player.getName() + "> ";
-
-			//String color = vUsers.getProfile(player).getColor();
-			//Log the chat
-			log.log(Level.INFO, "<"+player.getName()+"> " + message);
-			
-			//Output the message
-			gmsg(player, playerName + message, players);
-
-			//Loop through the string finding the color codes and inserting them
-	}
-  //=====================================================================
-  //Function: gmsg
-  //Input: Player sender: The player sending the message
-  // String msg: The message to be broadcast to all players
-  //Output: None
-  //Use: Outputs a message to everybody
-  //=====================================================================
-      public static void gmsg(Player sender, String msg, Player[] players){
-    	/* Disabled for now
-       if(sender != null && sender.isMuted())
-       sender.sendMessage(ChatColor.DARK_RED + "You have been muted.");
-       	*/
-      
-          for (Player receiver : players) {
-          
-              if (receiver == null) return;
-              
-           //if(vUsers.getProfile(receiver) == null) return;
-          
-           //Check if the person has the sender ignored
-           /* Disabled for now
-           if(sender != null)
-           if(vUsers.getProfile(receiver).isIgnored(sender))
-           return;
-           */
-		  String[] message = applyColors(wordWrap(msg));
-		  for(String out : message)
-		  receiver.sendMessage(out);
-          }
-      }
-    //=====================================================================
-    //Function: gmsg
-    //Input: String msg: The message to be broadcast to all players
-    //Output: None
-    //Use: Outputs a message to everybody
-    //=====================================================================
-        public static void gmsg(String msg){gmsg(null, msg, null);}
-        public static void gmsg(Player player, String msg){gmsg(player, msg, null);}
-  	//=====================================================================
-  	//Function:	wordWrap
-  	//Input:	String msg: The message to be wrapped
-  	//Output:	String[]: The array of substrings 
-  	//Use:		Cuts the message apart into whole words short enough to fit
-      //			on one line
-  	//=====================================================================
-      public static String[] wordWrap(String msg){
-
-      	//Create an arraylist for the output
-      	ArrayList<String> out = new ArrayList<String>();
-      	//Constructs the line that will be added to the output
-      	StringBuffer line = new StringBuffer();
-      	//The current length of the line
-  		int curLength = 0;
-  		//The most recent color in a line
-  		String color = ChatColor.WHITE.toString();
-  		//The number of words on this line
-  		int wordLength = 0;
-  		
-      	for(int i = 0; i < msg.length(); i++)
-      	{
-      		
-      		//If the next char would be a color, don't count it as length
-      		//but add it to the output line
-      		if(msg.charAt(i) == ChatColor.DARK_RED.toString().charAt(0))
-      		{
-  				line.append(msg.charAt(i));
-  				line.append(msg.charAt(i+1));
-  				
-  				//Increment skipping these chars
-  				i+=2;
-      		}
-      		
-      		//Add the length of the current character
-      		curLength += charLength(msg.charAt(i));
-      		
-      		//If it would be a space, increment the wordLength
-      		if(msg.charAt(i) == ' ')
-      			wordLength++;
-      		
-      		//If the character would make the line too long
-      		if(curLength > lineLength)
-      		{
-      			//Go back one to avoid making it too long
-      			i--;
-      			
-      			//Go back to the place we would split the line
-      			//If there is more than one word
-      			if(wordLength > 0)
-  	    			while(lineSplit.indexOf(msg.charAt(i)) == -1)
-  	    			{
-  	    				i--;
-  	    				line.deleteCharAt(line.length() - 1);
-  	    			}
-      			//Add the line to the output
-      			out.add(line.toString());
-      			
-  				//Make sure you have the most recent color
-      			for(int j = i; j > 0; j--)
-      			{
-      				if(msg.charAt(j) == ChatColor.DARK_RED.toString().charAt(0))
-      				{
-      					color = msg.substring(j, j+1);
-      					break;
-      				}
-      			}
-      			
-      			//Create a new line
-      			line = new StringBuffer();
-      			curLength = 0;
-      		}
-      		//If the line isn't long enough yet
-      		else
-      		{
-      			//Add the character to the line
-      			line.append(msg.charAt(i));
-      		}
-      	}
-      	//Add the final line
-  		out.add(line.toString());
-  		
-  		//Return the output as an array
-      	return out.toArray(new String[out.size()]);
-      }    
-  //=====================================================================
-  //Function: colorChange
-  //Input: char colour: The color code to find the color for
-  //Output: String: The color that the code identified
-  //Use: Finds a color giving a color code
-  //=====================================================================
-    public static String colorChange(char colour)
-    {
-	    String color;
-	    switch(colour)
-	    {
-	    case '0':
-	    color = ChatColor.BLACK.toString();
-	    break;
-	    case '1':
-	    color = ChatColor.DARK_BLUE.toString();
-	    break;
-	    case '2':
-	    color = ChatColor.DARK_GREEN.toString();
-	    break;
-	    case '3':
-	    color = ChatColor.DARK_AQUA.toString();
-	    break;
-	    case '4':
-	    color = ChatColor.DARK_RED.toString();
-	    break;
-	    case '5':
-	    color = ChatColor.DARK_PURPLE.toString();
-	    break;
-	    case '6':
-	    color = ChatColor.GOLD.toString();
-	    break;
-	    case '7':
-	    color = ChatColor.GRAY.toString();
-	    break;
-	    case '8':
-	    color = ChatColor.DARK_GRAY.toString();
-	    break;
-	    case '9':
-	    color = ChatColor.BLUE.toString();
-	    break;
-	    case 'a':
-	    color = ChatColor.GREEN.toString();
-	    break;
-	    case 'b':
-	    color = ChatColor.AQUA.toString();
-	    break;
-	    case 'c':
-	    color = ChatColor.RED.toString();
-	    break;
-	    case 'd':
-	    color = ChatColor.LIGHT_PURPLE.toString();
-	    break;
-	    case 'e':
-	    color = ChatColor.YELLOW.toString();
-	    break;
-	    case 'f':
-	    color = ChatColor.WHITE.toString();
-	    break;
-	    case 'A':
-	    color = ChatColor.GREEN.toString();
-	    break;
-	    case 'B':
-	    color = ChatColor.AQUA.toString();
-	    break;
-	    case 'C':
-	    color = ChatColor.RED.toString();
-	    break;
-	    case 'D':
-	    color = ChatColor.LIGHT_PURPLE.toString();
-	    break;
-	    case 'E':
-	    color = ChatColor.YELLOW.toString();
-	    break;
-	    case 'F':
-	    color = ChatColor.WHITE.toString();
-	    break;
-	    case 'R':
-	    color = "^r";
-	    break;
-	    case 'r':
-	    color = "^r";
-	    break;
-        case 'x':
-        color = "^x";
-        break;
-        case 'X':
-        color = "^x";
-        break;
-        default:
-        color = null;
-        break;
-    }
-                    return color;
-    }
-    
-    private static String[] wordCut(int lengthBefore, String str){
-    	int length = lengthBefore;
-    	//Loop through all the characters, skipping any color characters
-    	//and their following color codes
-    	String[] output = new String[2];
-    	int x = 0;
-    	while(length < lineLength && x < str.length())
-    	{
-    	int len = charLength(str.charAt(x));
-    	if( len > 0)
-    	length += len;
-    	else
-    	x++;
-    	x++;
-    	}
-    	if(x > str.length())
-    	x = str.length();
-    	//Add the substring to the output after cutting it
-    	output[0] = str.substring(0, x);
-    	//Add the last of the string to the output.
-    	output[1] = str.substring(x);
-    	return output;
-    	    }
-    
-    private static int charLength(char x)
-    {
-    if("i.:,;|!".indexOf(x) != -1)
-	return 2;
-	else if("l'".indexOf(x) != -1)
-	return 3;
-	else if("tI[]".indexOf(x) != -1)
-	return 4;
-	else if("fk{}<>\"*()".indexOf(x) != -1)
-	return 5;
-	else if("abcdeghjmnopqrsuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ1234567890\\/#?$%-=_+&^".indexOf(x) != -1)
-	return 6;
-	else if("@~".indexOf(x) != -1)
-	return 7;
-	else if(x==' ')
-	return 4;
-	else
-	return -1;
-    }
-    
-  //=====================================================================
-  //Function: rainbow
-  //Input: String msg: The string to colorify
-  //Output: String: The rainbowed result
-  //Use: Rainbowifies a string;
-  //=====================================================================
-      public static String rainbow(String msg){
-       String temp = "";
-	  int counter=0;
-	  //Loop through the message applying the colors
-	  for(int x=0; x<msg.length(); x++)
-	  {
-	  temp += rainbow[counter]+msg.charAt(x);
-	
-	  if(msg.charAt(x)!=' ') counter++;
-	  if(counter==rainbow.length) counter = 0;
-	  }
-	  return temp;
-      }
-  //=====================================================================
-  //Function: xmas
-  //Input: String msg: The string to colorify
-  //Output: String: The xmas colored result
-  //Use: Makes a string more festive
-  //=====================================================================
-      public static String xmas(String msg){
-       String temp = "";
-	  int counter=0;
-	  //Loop through the message applying the colors
-	  for(int x=0; x<msg.length(); x++)
-	  {
-	  temp += xmas[counter]+msg.charAt(x);
-	
-	  if(msg.charAt(x)!=' ') counter++;
-	  if(counter==xmas.length) counter = 0;
-	  }
-	  return temp;
-      }
-      
-    //=====================================================================
-    //Function: quote
-    //Input: Player player: The player talking
-        // String message: The message to apply the effect to
-    //Output: boolean: If this feature is enabled
-    //Use: Displays a message as a quote
-    //=====================================================================
-    public void quote(Player player, String message)
-    {
-    //Format the name
-    String playerName = ChatColor.WHITE + "<" + player.getName() + "> ";
-    //Log the chat
-    log.log(Level.INFO, "<"+player.getName()+"> " + message);
-    //Output the message
-    gmsg(player, playerName + ChatColor.GREEN + message);
-    }
-    
-    //=====================================================================
-	//Function:	applyColors
-	//Input:	String[] message: The lines to be colored
-	//Output:	String[]: The lines, but colorful
-	//Use:		Colors each line
-	//=====================================================================
-	public static String[] applyColors(String[] message)
-	{
-		if(message != null && message[0] != null && !message[0].isEmpty()){
-			//The color to start the line with
-			String recentColor = ChatColor.WHITE.toString();
-			
-			//Go through each line
-			int counter = 0;
-			int i = 0;
-			boolean taste = false;
-            boolean xmasparty = false;
-			
-			for(String msg: message)
-			{	
-				//Start the line with the most recent color
-				String temp = "";
-				if(!recentColor.equals("^r") && recentColor != null)
-					temp += recentColor;
-				
-				//Loop through looking for a color code
-				for(int x = 0; x< msg.length(); x++)
-				{
-					//If the char is a ^ or
-					if(taste || msg.charAt(x) == '^'
-							|| msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0))
-					{
-						if(x != msg.length() - 1)
-						{
-							//If the following character is a color code
-							if(colorChange(msg.charAt(x+1)) != null)
-							{
-								//Set the most recent color to the new color
-								recentColor = colorChange(msg.charAt(x+1));
-								
-								//If the color specified is rainbow
-								if(taste || recentColor.equals("^r"))
-								{
-									//Skip the quake code for rainbow
-									if(recentColor.equals("^r"))
-									{
-										x += 2;
-									}
-									
-									//Taste keeps it going with rainbow if there
-									//are more lines
-									taste = true;
-									//Loop through the message applying the colors
-									while(x < msg.length() && msg.charAt(x) != '^'
-										&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
-									{
-										temp += rainbow[i] + msg.charAt(x);
-										
-										if(msg.charAt(x) != ' ') i++;
-										if(i == rainbow.length) i = 0;
-										x++;
-									}
-									
-									//If it reached another color instead of the end
-									if(x < msg.length() && msg.charAt(x) == '^'
-											|| x < msg.length()
-											&&  msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0) )
-									{
-										taste = false;
-										i = 0;
-										x--;
-									}
-								}
-                                                              if(xmasparty || recentColor.equals("^x"))
-								{
-									//Skip the quake code for xmas
-									if(recentColor.equals("^x"))
-									{
-										x += 2;
-									}
-									
-									//Taste keeps it going with xmas if there
-									//are more lines
-									xmasparty = true;
-									//Loop through the message applying the colors
-									while(x < msg.length() && msg.charAt(x) != '^'
-										&& msg.charAt(x) != ChatColor.DARK_RED.toString().charAt(0))
-									{
-										temp += xmas[i] + msg.charAt(x);
-										
-										if(msg.charAt(x) != ' ') i++;
-										if(i == xmas.length) i = 0;
-										x++;
-									}
-									
-									//If it reached another color instead of the end
-									if(x < msg.length() && msg.charAt(x) == '^'
-											|| x < msg.length()
-											&&  msg.charAt(x) == ChatColor.DARK_RED.toString().charAt(0) )
-									{
-										xmasparty = false;
-										i = 0;
-										x--;
-									}
-								}
-								else
-                                                                
-								{
-									//Add the color
-									temp += recentColor;
-									//Skip these chars
-									x++;
-								}
-								
-							//Otherwise ignore it.
-							} else {
-								temp += msg.charAt(x);
-							}
-						//Insert the character
-						} else {
-							temp += msg.charAt(x);
-						}
-					} else {
-						temp += msg.charAt(x);
-					}
-				}
-				//Replace the message with the colorful message
-				message[counter] = temp;
-				counter++;
-			}
-		}
-		return message;
-	}
-}