Browse Source

These are moved/changed

nossr50 14 years ago
parent
commit
25940bf5cf

+ 0 - 73
mcMMO/com/gmail/nossr50/Messages.java

@@ -1,73 +0,0 @@
-package com.gmail.nossr50;
-
-import java.text.MessageFormat;
-import java.util.Locale;
-import java.util.MissingResourceException;
-import java.util.ResourceBundle;
-
-import org.bukkit.ChatColor;
-
-import com.gmail.nossr50.config.LoadProperties;
-
-public class Messages {
-	private static final String BUNDLE_NAME = "com.gmail.nossr50.messages"; //$NON-NLS-1$
-
-	private static ResourceBundle RESOURCE_BUNDLE = null;
-
-	private Messages() {
-	}
-
-	public static String getString(String key) {
-		return getString(key, null);
-	}
-
-	public static String getString(String key, Object[] messageArguments) {
-		try {
-			if (RESOURCE_BUNDLE == null) {
-				String myLocale = LoadProperties.locale.toLowerCase();
-				try {
-					//attempt to get the locale denoted
-					RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale));
-				} catch (MissingResourceException e) {
-					//System.out.println("Failed to load locale specified by mcmmo.properties '"+myLocale+"', defaulting to en_us");
-					RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us"));
-				}
-			}
-			
-			String output = RESOURCE_BUNDLE.getString(key);
-
-			if (messageArguments != null) {
-				MessageFormat formatter = new MessageFormat("");
-				formatter.applyPattern(output);
-				output = formatter.format(messageArguments);
-			}
-			
-			output = addColors(output);
-			
-			return output;
-		} catch (MissingResourceException e) {
-			return '!' + key + '!';
-		}
-	}
-	
-	private static String addColors(String input) {
-		input = input.replaceAll("\\Q[[BLACK]]\\E", ChatColor.BLACK.toString());
-		input = input.replaceAll("\\Q[[DARK_BLUE]]\\E", ChatColor.DARK_BLUE.toString());
-		input = input.replaceAll("\\Q[[DARK_GREEN]]\\E", ChatColor.DARK_GREEN.toString());
-		input = input.replaceAll("\\Q[[DARK_AQUA]]\\E", ChatColor.DARK_AQUA.toString());
-		input = input.replaceAll("\\Q[[DARK_RED]]\\E", ChatColor.DARK_RED.toString());
-		input = input.replaceAll("\\Q[[DARK_PURPLE]]\\E", ChatColor.DARK_PURPLE.toString());
-		input = input.replaceAll("\\Q[[GOLD]]\\E", ChatColor.GOLD.toString());
-		input = input.replaceAll("\\Q[[GRAY]]\\E", ChatColor.GRAY.toString());
-		input = input.replaceAll("\\Q[[DARK_GRAY]]\\E", ChatColor.DARK_GRAY.toString());
-		input = input.replaceAll("\\Q[[BLUE]]\\E", ChatColor.BLUE.toString());
-		input = input.replaceAll("\\Q[[GREEN]]\\E", ChatColor.GREEN.toString());
-		input = input.replaceAll("\\Q[[AQUA]]\\E", ChatColor.AQUA.toString());
-		input = input.replaceAll("\\Q[[RED]]\\E", ChatColor.RED.toString());
-		input = input.replaceAll("\\Q[[LIGHT_PURPLE]]\\E", ChatColor.LIGHT_PURPLE.toString());
-		input = input.replaceAll("\\Q[[YELLOW]]\\E", ChatColor.YELLOW.toString());
-		input = input.replaceAll("\\Q[[WHITE]]\\E", ChatColor.WHITE.toString());
-		
-		return input;
-	}
-}

+ 0 - 76
mcMMO/com/gmail/nossr50/Mob.java

@@ -1,76 +0,0 @@
-package com.gmail.nossr50;
-
-import java.util.HashMap;
-
-import org.bukkit.entity.*;
-
-public class Mob
-{
-	HashMap<Integer, Short> mobDiff = new HashMap<Integer, Short>();
-	HashMap<Integer, Boolean> isAggressive = new HashMap<Integer, Boolean>();
-	
-	public void assignDifficulty(Entity entity)
-	{
-		short x = 0;
-		
-		if(entity.getLocation().getY() >= 45)
-		{
-			//LEVEL 2
-			if(Math.random() * 100 > 50)
-			{
-				x = 0;
-			}
-			//LEVEL 3
-			else
-			{
-				x = 1;
-			}
-		}
-		else
-		{
-			double y = Math.random() * 100;
-			//HIGH CHANCE FOR 5's
-			if(entity.getLocation().getY() < 20)
-			{
-				//ASSIGN INTO THE 5 RANKS
-				if(y >= 0 && y < 50)
-					x = 0;
-				if(y >= 50 && y < 80)
-					x = 1;
-				if(y >= 80 && y < 95)
-					x = 2;
-				if(y >= 95 && y < 98)
-					x = 3;
-				if(y >= 98 && y <= 100)
-					x = 4;
-			}
-			//HIGH CHANCE FOR 4's
-			else
-			{
-				//ASSIGN INTO THE 5 RANKS
-				if(y >= 0 && y < 50)
-					x = 0;
-				if(y >= 50 && y < 74)
-					x = 1;
-				if(y >= 74 && y < 89)
-					x = 2;
-				if(y >= 89 && y < 99)
-					x = 3;
-				if(y >= 99 && y <= 100)
-					x = 4;
-			}
-				if(x > 1)
-				{
-					isAggressive.put(entity.getEntityId(), false);
-				}
-				
-		}
-		
-		if(!mobDiff.containsKey(entity.getEntityId()))
-		{
-			mobDiff.put(entity.getEntityId(), x);
-			//System.out.println("Mob "+entity.getEntityId()+" (DIFFICULTY) "+
-					//(x +1)+"(DEPTH) "+entity.getLocation().getY());
-		}
-	}
-}

+ 0 - 347
mcMMO/com/gmail/nossr50/mcBlockListener.java

@@ -1,347 +0,0 @@
-package com.gmail.nossr50;
-
-import com.gmail.nossr50.config.LoadProperties;
-import com.gmail.nossr50.datatypes.PlayerProfile;
-import org.bukkit.Material;
-import org.bukkit.Statistic;
-import org.bukkit.block.Block;
-import org.bukkit.entity.Player;
-import org.bukkit.event.block.BlockBreakEvent;
-import org.bukkit.event.block.BlockDamageEvent;
-import org.bukkit.event.block.BlockFromToEvent;
-import org.bukkit.event.block.BlockListener;
-import org.bukkit.event.block.BlockPlaceEvent;
-import org.bukkit.inventory.ItemStack;
-
-import com.gmail.nossr50.skills.*;
-import com.gmail.nossr50.datatypes.FakeBlockBreakEvent;
-
-
-public class mcBlockListener extends BlockListener {
-    private final mcMMO plugin;
-
-    public mcBlockListener(final mcMMO plugin) {
-        this.plugin = plugin;
-    }
-    
-    public void onBlockPlace(BlockPlaceEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	Block block;
-    	Player player = event.getPlayer();
-    	if (event.getBlock() != null && event.getBlockReplacedState() != null && event.getBlockReplacedState().getTypeId() == 78) 
-    	{
-    			block = event.getBlockAgainst();
-    		}
-    		else 
-    		{
-    			block = event.getBlock();
-    		}
-    	if(player != null && m.shouldBeWatched(block))
-    	{
-    		if(block.getTypeId() != 17 && block.getTypeId() != 39 && block.getTypeId() != 40 && block.getTypeId() != 91 && block.getTypeId() != 86)
-    			block.setData((byte) 5); //Change the byte
-    		if(block.getTypeId() == 17 || block.getTypeId() == 39 || block.getTypeId() == 40 || block.getTypeId() == 91 || block.getTypeId() == 86)
-    			plugin.misc.blockWatchList.add(block);
-    	}
-    	if(block.getTypeId() == 42 && LoadProperties.anvilmessages)
-    		event.getPlayer().sendMessage(Messages.getString("mcBlockListener.PlacedAnvil")); //$NON-NLS-1$
-    	
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onBlockPlace+=(after-before);
-		}
-    }
-    
-    public void onBlockBreak(BlockBreakEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	
-    	Player player = event.getPlayer();
-    	PlayerProfile PP = Users.getProfile(player);
-    	Block block = event.getBlock();
-    	ItemStack inhand = player.getItemInHand();
-    	if(event.isCancelled())
-    		return;
-    	if (event instanceof FakeBlockBreakEvent) 
-    		return;
-    	
-   		/*
-   		 * HERBALISM
-   		 */
-   		if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalismAbility(player) && block.getTypeId() == 59 && block.getData() == (byte) 0x07)
-   		{
-   			Herbalism.greenTerraCheck(player, block, plugin);
-   		}
-   		//Wheat && Triple drops
-   		if(PP.getGreenTerraMode() && Herbalism.canBeGreenTerra(block))
-   		{
-   			Herbalism.herbalismProcCheck(block, player, event, plugin);
-   			Herbalism.greenTerraWheat(player, block, event, plugin);
-   		}
-   		
-   		
-    	/*
-    	 * MINING
-    	 */
-    	if(mcPermissions.getInstance().mining(player)){
-    		if(LoadProperties.miningrequirespickaxe){
-    			if(m.isMiningPick(inhand))
-    				Mining.miningBlockCheck(player, block, plugin);
-    		} else {
-    			Mining.miningBlockCheck(player, block, plugin);
-    		}
-    	}
-    	/*
-   		 * WOOD CUTTING
-   		 */
-    	
-   		if(player != null && block.getTypeId() == 17 && mcPermissions.getInstance().woodcutting(player))
-   		{
-   			if(LoadProperties.woodcuttingrequiresaxe)
-   			{
-				if(m.isAxes(inhand))
-				{
-					if(!plugin.misc.blockWatchList.contains(block))
-					{
-	    				WoodCutting.woodCuttingProcCheck(player, block);
-	    				//Default
-	    				if(block.getData() == (byte)0)
-	    					PP.addWoodcuttingXP(LoadProperties.mpine * LoadProperties.xpGainMultiplier);
-	    				//Spruce
-	    				if(block.getData() == (byte)1)
-	    					PP.addWoodcuttingXP(LoadProperties.mspruce * LoadProperties.xpGainMultiplier);
-	    				//Birch
-	    				if(block.getData() == (byte)2)
-	    					PP.addWoodcuttingXP(LoadProperties.mbirch * LoadProperties.xpGainMultiplier);
-					}
-    			}
-    		} else 
-    		{
-    			if(!plugin.misc.blockWatchList.contains(block))
-    			{
-	    			WoodCutting.woodCuttingProcCheck(player, block);
-	    			//Default
-    				if(block.getData() == (byte)0)
-    					PP.addWoodcuttingXP(LoadProperties.mpine * LoadProperties.xpGainMultiplier);
-    				//Spruce
-    				if(block.getData() == (byte)1)
-    					PP.addWoodcuttingXP(LoadProperties.mspruce * LoadProperties.xpGainMultiplier);
-    				//Birch
-    				if(block.getData() == (byte)2)
-    					PP.addWoodcuttingXP(LoadProperties.mbirch * LoadProperties.xpGainMultiplier);
-    			}
-   			}
-    		Skills.XpCheck(player);
-    			
-    		/*
-    		 * IF PLAYER IS USING TREEFELLER
-    		 */
-   			if(mcPermissions.getInstance().woodCuttingAbility(player) 
-   					&& PP.getTreeFellerMode() 
-   					&& block.getTypeId() == 17
-   					&& m.blockBreakSimulate(block, player, plugin)){
-   				
-    			WoodCutting.treeFeller(block, player, plugin);
-    			for(Block blockx : plugin.misc.treeFeller)
-    			{
-    				if(blockx != null){
-    					Material mat = Material.getMaterial(block.getTypeId());
-    					byte type = 0;
-    					if(block.getTypeId() == 17)
-    						type = block.getData();
-    					ItemStack item = new ItemStack(mat, 1, (byte)0, type);
-    					if(blockx.getTypeId() == 17){
-    						blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
-    						//XP WOODCUTTING
-    						if(!plugin.misc.blockWatchList.contains(block))
-    						{
-	    						WoodCutting.woodCuttingProcCheck(player, blockx);
-	    						PP.addWoodcuttingXP(LoadProperties.mpine);
-    						}
-    					}
-    					if(blockx.getTypeId() == 18)
-    					{
-    						mat = Material.SAPLING;
-    						
-    						item = new ItemStack(mat, 1, (short)0, blockx.getData());
-    						
-    						if(Math.random() * 10 > 9)
-    							blockx.getLocation().getWorld().dropItemNaturally(blockx.getLocation(), item);
-    					}
-    					if(blockx.getType() != Material.AIR)
-    						player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
-    					blockx.setType(Material.AIR);
-    				}
-    			}
-    			if(LoadProperties.toolsLoseDurabilityFromAbilities)
-    		    	m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
-    			plugin.misc.treeFeller.clear();
-    		}
-    	}
-    	/*
-    	 * EXCAVATION
-    	 */
-    	if(mcPermissions.getInstance().excavation(player) && block.getData() != (byte) 5)
-    		Excavation.excavationProcCheck(block, player);
-    	/*
-    	 * HERBALISM
-    	 */
-    	if(PP.getHoePreparationMode() && mcPermissions.getInstance().herbalism(player) && Herbalism.canBeGreenTerra(block))
-    	{
-    		Herbalism.greenTerraCheck(player, block, plugin);
-    	}
-    	if(mcPermissions.getInstance().herbalism(player) && block.getData() != (byte) 5)
-			Herbalism.herbalismProcCheck(block, player, event, plugin);
-    	
-    	//Change the byte back when broken
-    	if(block.getData() == 5 && m.shouldBeWatched(block))
-    	{
-    		block.setData((byte) 0);
-    		if(plugin.misc.blockWatchList.contains(block))
-    		{
-    			plugin.misc.blockWatchList.remove(block);
-    		}
-    	}
-    	
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onBlockBreak+=(after-before);
-		}
-    }
-    public void onBlockDamage(BlockDamageEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	
-    	if(event.isCancelled())
-    		return;
-    	Player player = event.getPlayer();
-    	PlayerProfile PP = Users.getProfile(player);
-    	ItemStack inhand = player.getItemInHand();
-    	Block block = event.getBlock();
-    	
-    	Skills.monitorSkills(player);
-
-    	/*
-    	 * ABILITY PREPARATION CHECKS
-    	 */
-   		if(PP.getHoePreparationMode() && Herbalism.canBeGreenTerra(block))
-    		Herbalism.greenTerraCheck(player, block, plugin);
-    	if(PP.getAxePreparationMode() && block.getTypeId() == 17)
-    		WoodCutting.treeFellerCheck(player, block, plugin);
-    	if(PP.getPickaxePreparationMode())
-    		Mining.superBreakerCheck(player, block, plugin);
-    	if(PP.getShovelPreparationMode() && Excavation.canBeGigaDrillBroken(block))
-    		Excavation.gigaDrillBreakerActivationCheck(player, block, plugin);
-    	if(PP.getFistsPreparationMode() && (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78))
-    		Unarmed.berserkActivationCheck(player, plugin);
-    	
-    	/*
-    	 * GREEN TERRA STUFF
-    	 */
-    	if(PP.getGreenTerraMode() && mcPermissions.getInstance().herbalismAbility(player) && PP.getGreenTerraMode()){
-   			Herbalism.greenTerra(player, block);
-   		}
-    	
-    	/*
-    	 * GIGA DRILL BREAKER CHECKS
-    	 */
-    	if(PP.getGigaDrillBreakerMode() && m.blockBreakSimulate(block, player, plugin) && Excavation.canBeGigaDrillBroken(block) && m.isShovel(inhand)){
-    		
-    		if(m.getTier(player) >= 2)
-    			Excavation.excavationProcCheck(block, player);
-    		if(m.getTier(player) >= 3)
-    			Excavation.excavationProcCheck(block, player);
-    		if(m.getTier(player) >= 4)
-    			Excavation.excavationProcCheck(block, player);
-    		Material mat = Material.getMaterial(block.getTypeId());
-    		if(block.getTypeId() == 2)
-    			mat = Material.DIRT;
-			byte type = block.getData();
-			ItemStack item = new ItemStack(mat, 1, (byte)0, type);
-			block.setType(Material.AIR);
-			player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
-			if(LoadProperties.toolsLoseDurabilityFromAbilities)
-	    		m.damageTool(player, (short) LoadProperties.abilityDurabilityLoss);
-			block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
-    	}
-    	/*
-    	 * BERSERK MODE CHECKS
-    	 */
-    	if(PP.getBerserkMode() 
-    		&& m.blockBreakSimulate(block, player, plugin) 
-    		&& player.getItemInHand().getTypeId() == 0 
-    		&& (Excavation.canBeGigaDrillBroken(block) || block.getTypeId() == 78)){
-		   	Material mat = Material.getMaterial(block.getTypeId());
-		   	if(block.getTypeId() == 2)
-		   		mat = Material.DIRT;
-		   	if(block.getTypeId() == 78)
-		   		mat = Material.SNOW_BALL;
-			byte type = block.getData();
-			ItemStack item = new ItemStack(mat, 1, (byte)0, type);
-			player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
-			block.setType(Material.AIR);
-			block.getLocation().getWorld().dropItemNaturally(block.getLocation(), item);
-    	}
-    	
-    	/*
-    	 * SUPER BREAKER CHECKS
-    	 */
-    	if(PP.getSuperBreakerMode() 
-    			&& Mining.canBeSuperBroken(block)
-    			&& m.blockBreakSimulate(block, player, plugin))
-    	{
-    		
-    		if(LoadProperties.miningrequirespickaxe)
-    		{
-    			if(m.isMiningPick(inhand))
-    				Mining.SuperBreakerBlockCheck(player, block, plugin);
-    		} else {
-    			Mining.SuperBreakerBlockCheck(player, block, plugin);
-    		}
-    	}
-    	
-    	/*
-    	 * LEAF BLOWER
-    	 */
-    	if(block.getTypeId() == 18 && mcPermissions.getInstance().woodcutting(player) && PP.getSkill("woodcutting") >= 100 && m.isAxes(player.getItemInHand()) && m.blockBreakSimulate(block, player, plugin))
-    	{
-    		m.damageTool(player, (short)1);
-    		if(Math.random() * 10 > 9)
-    		{
-    			ItemStack x = new ItemStack(Material.SAPLING, 1, (short)0, block.getData());
-    			block.getLocation().getWorld().dropItemNaturally(block.getLocation(), x);
-    		}
-    		block.setType(Material.AIR);
-    		player.incrementStatistic(Statistic.MINE_BLOCK, event.getBlock().getType());
-    	}
-    	if(block.getType() == Material.AIR && plugin.misc.blockWatchList.contains(block))
-    	{
-    		plugin.misc.blockWatchList.remove(block);
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onBlockDamage+=(after-before);
-		}
-    }
-    
-    public void onBlockFromTo(BlockFromToEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	
-        Block blockFrom = event.getBlock();
-        Block blockTo = event.getToBlock();
-        if(m.shouldBeWatched(blockFrom) && blockFrom.getData() == (byte)5)
-        {
-        	blockTo.setData((byte)5);
-        }
-        long after = System.currentTimeMillis();
-        if(LoadProperties.print_reports)
-		{
-        	plugin.onBlockFromTo+=(after-before);
-		}
-    }
-}

+ 0 - 244
mcMMO/com/gmail/nossr50/mcEntityListener.java

@@ -1,244 +0,0 @@
-package com.gmail.nossr50;
-
-import net.minecraft.server.EntityLiving;
-
-import org.bukkit.craftbukkit.entity.CraftEntity;
-import org.bukkit.entity.Entity;
-import org.bukkit.entity.LivingEntity;
-import org.bukkit.entity.Monster;
-import org.bukkit.entity.Player;
-import org.bukkit.entity.Wolf;
-import org.bukkit.event.entity.CreatureSpawnEvent;
-import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
-import org.bukkit.event.entity.EntityDamageByEntityEvent;
-import org.bukkit.event.entity.EntityDamageEvent;
-import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
-import org.bukkit.event.entity.EntityDeathEvent;
-import org.bukkit.event.entity.EntityListener;
-import org.bukkit.event.entity.EntityTargetEvent;
-import org.bukkit.inventory.ItemStack;
-
-import com.gmail.nossr50.config.LoadProperties;
-import com.gmail.nossr50.datatypes.PlayerProfile;
-import com.gmail.nossr50.party.Party;
-import com.gmail.nossr50.skills.Acrobatics;
-import com.gmail.nossr50.skills.Skills;
-import com.gmail.nossr50.skills.Taming;
-
-
-public class mcEntityListener extends EntityListener {
-	private final mcMMO plugin;
-
-    public mcEntityListener(final mcMMO plugin) {
-        this.plugin = plugin;
-    }
-    /*
-    public void onCreatureSpawn(CreatureSpawnEvent event) {
-    	Location loc = event.getLocation();
-    	Entity spawnee = event.getEntity();
-    	if(m.isBlockAround(loc, 5, 52)){
-    		Config.getInstance().addMobSpawnTrack(spawnee);
-    	}
-    }
-    */
-    public void onEntityDamage(EntityDamageEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	
-    	if(event.isCancelled())
-    		return;
-    	//Check for world pvp flag
-    	if(event instanceof EntityDamageByEntityEvent)
-    	{
-    		EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent)event;
-    		if(eventb.getEntity() instanceof Player && eventb.getDamager() instanceof Player && !event.getEntity().getWorld().getPVP())
-    			return;
-    	}
-    	/*
-    	 * CHECK FOR INVULNERABILITY
-    	 */
-    	if(event.getEntity() instanceof Player)
-    	{
-    		Player defender = (Player)event.getEntity();
-    		PlayerProfile PPd = Users.getProfile(defender);
-    		if(defender != null && PPd.getGodMode())
-    			event.setCancelled(true);
-    		if(PPd == null)
-    			Users.addUser(defender);
-    	}
-    	
-    	if(event.getEntity() instanceof CraftEntity)
-    	{
-    		CraftEntity cEntity = (CraftEntity)event.getEntity();
-	    	if(cEntity.getHandle() instanceof EntityLiving)
-	    	{
-		    	EntityLiving entityliving = (EntityLiving)cEntity.getHandle();
-		    	if(entityliving.noDamageTicks < entityliving.maxNoDamageTicks/2.0F)
-		    	{
-			    	Entity x = event.getEntity();
-			    	DamageCause type = event.getCause();
-			    	if(event.getEntity() instanceof Wolf && ((Wolf)event.getEntity()).isTamed() && Taming.getOwner(((Wolf)event.getEntity()), plugin) != null)
-			    	{
-			    		Wolf theWolf = (Wolf) event.getEntity();
-				    	Player master = Taming.getOwner(theWolf, plugin);
-				    	PlayerProfile PPo = Users.getProfile(master);
-				    	if(master == null || PPo == null)
-				    		return;
-			    		//Environmentally Aware
-						if((event.getCause() == DamageCause.CONTACT || event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.FIRE) && PPo.getSkill("taming") >= 100)
-						{
-							if(event.getDamage() < ((Wolf) event.getEntity()).getHealth())
-							{
-								event.getEntity().teleport(Taming.getOwner(theWolf, plugin).getLocation());
-								master.sendMessage(Messages.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$
-								event.getEntity().setFireTicks(0);
-							}
-						}
-						if(event.getCause() == DamageCause.FALL && PPo.getSkill("taming") >= 100)
-						{
-							event.setCancelled(true);
-						}
-						
-						//Thick Fur
-						if(event.getCause() == DamageCause.FIRE_TICK)
-						{
-							event.getEntity().setFireTicks(0);
-						}
-			    	}
-			    	
-			    	/*
-			    	 * ACROBATICS
-			    	 */
-			    	if(x instanceof Player){
-				    	Player player = (Player)x;
-				    	if(type == DamageCause.FALL){
-				    		Acrobatics.acrobaticsCheck(player, event);
-				    	}
-			    	}
-			    	
-			    	/*
-			    	 * Entity Damage by Entity checks
-			    	 */
-			    	if(event instanceof EntityDamageByEntityEvent && !event.isCancelled())
-			    	{
-			    		EntityDamageByEntityEvent eventb = (EntityDamageByEntityEvent) event;
-			    		Entity f = eventb.getDamager();
-			    		Entity e = event.getEntity();
-			    		/*
-			    		 * PARTY CHECKS
-			    		 */
-			    		if(event.getEntity() instanceof Player && f instanceof Player)
-			    		{
-			        		Player defender = (Player)e;
-			        		Player attacker = (Player)f;
-			        		if(Party.getInstance().inSameParty(defender, attacker))
-			        			event.setCancelled(true);
-			    		}
-			    		Combat.combatChecks(event, plugin);	
-			        }
-			    	/*
-			    	 * Check to see if the defender took damage so we can apply recently hurt
-			    	 */
-			    	if(event.getEntity() instanceof Player && !event.isCancelled() && event.getDamage() >= 1)
-			    	{
-			    		Player herpderp = (Player)event.getEntity();
-			    		Users.getProfile(herpderp).setRecentlyHurt(System.currentTimeMillis());
-			    	}
-		    	}
-	    	}
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onEntityDamage+=(after-before);
-		}
-    }
-    
-    public void onEntityDeath(EntityDeathEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	Entity x = event.getEntity();
-    	x.setFireTicks(0);
-    	
-    	//cleanup mob diff
-    	if(plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId()))
-    			plugin.mob.mobDiff.remove(event.getEntity().getEntityId());
-    	
-    	
-    	//Remove bleed track
-    	if(plugin.misc.bleedTracker.contains((LivingEntity)x))
-    		plugin.misc.addToBleedRemovalQue((LivingEntity)x);
-    	
-		Skills.arrowRetrievalCheck(x, plugin);
-		/*
-		if(Config.getInstance().isMobSpawnTracked(x)){
-			Config.getInstance().removeMobSpawnTrack(x);
-		}
-		*/
-    	if(x instanceof Player){
-    		Player player = (Player)x;
-    		Users.getProfile(player).setBleedTicks(0);
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onEntityDeath+=(after-before);
-		}
-    }
-    
-    public void onCreatureSpawn(CreatureSpawnEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	SpawnReason reason = event.getSpawnReason();
-    	
-    	if(reason == SpawnReason.SPAWNER && !LoadProperties.xpGainsMobSpawners)
-    	{
-    		plugin.misc.mobSpawnerList.add(event.getEntity());
-    	} else 
-    	{
-    		if(event.getEntity() instanceof Monster && !plugin.mob.mobDiff.containsKey(event.getEntity().getEntityId()))
-        		plugin.mob.assignDifficulty(event.getEntity());
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onCreatureSpawn+=(after-before);
-		}
-    }
-    
-    public void onEntityTarget(EntityTargetEvent event) 
-	{
-    	long before = System.currentTimeMillis();
-		int type = event.getEntity().getEntityId();
-		//Make 3+ non-aggressive
-		if(event.getEntity() instanceof Monster 
-				&& plugin.mob.mobDiff.containsKey(type)
-				&& plugin.mob.isAggressive.containsKey(type))
-		{
-			if(plugin.mob.mobDiff.get(type) >= 2 && plugin.mob.isAggressive.get(type) == false)
-			{
-				event.setCancelled(true);
-				event.setTarget(null);
-			}
-		}
-		long after = System.currentTimeMillis();
-		if(LoadProperties.print_reports)
-		{
-			plugin.onEntityTarget+=(after-before);
-		}
-	}
-	public boolean isBow(ItemStack is){
-		if (is.getTypeId() == 261){
-			return true;
-		} else {
-			return false;
-		}
-	}
-	public boolean isPlayer(Entity entity){
-    	if (entity instanceof Player) {
-    	    return true;
-    	} else{
-    		return false;
-    	}
-    }
-}

+ 0 - 1102
mcMMO/com/gmail/nossr50/mcPlayerListener.java

@@ -1,1102 +0,0 @@
-package com.gmail.nossr50;
-
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.logging.Level;
-import java.util.logging.Logger;
-
-import org.bukkit.ChatColor;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.block.Block;
-import org.bukkit.entity.Player;
-import org.bukkit.event.block.Action;
-import org.bukkit.event.player.PlayerChatEvent;
-import org.bukkit.event.player.PlayerCommandPreprocessEvent;
-import org.bukkit.event.player.PlayerInteractEvent;
-import org.bukkit.event.player.PlayerJoinEvent;
-import org.bukkit.event.player.PlayerListener;
-import org.bukkit.event.player.PlayerLoginEvent;
-import org.bukkit.event.player.PlayerQuitEvent;
-import org.bukkit.event.player.PlayerRespawnEvent;
-import org.bukkit.inventory.ItemStack;
-
-import com.gmail.nossr50.config.LoadProperties;
-import com.gmail.nossr50.datatypes.PlayerProfile;
-import com.gmail.nossr50.party.Party;
-import com.gmail.nossr50.skills.Herbalism;
-import com.gmail.nossr50.skills.Repair;
-import com.gmail.nossr50.skills.Skills;
-
-
-public class mcPlayerListener extends PlayerListener {
-	protected static final Logger log = Logger.getLogger("Minecraft"); //$NON-NLS-1$
-	public Location spawn = null;
-    private mcMMO plugin;
-
-    public mcPlayerListener(mcMMO instance) {
-    	plugin = instance;
-    }
-
-   
-    public void onPlayerRespawn(PlayerRespawnEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	Player player = event.getPlayer();
-    	if(LoadProperties.enableMySpawn && mcPermissions.getInstance().mySpawn(player))
-    	{
-	    	PlayerProfile PP = Users.getProfile(player);
-	    	
-	    	if(player != null && PP != null)
-	    	{
-	    		PP.setRespawnATS(System.currentTimeMillis());
-				Location mySpawn = PP.getMySpawn(player);
-				if(mySpawn != null && plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)) != null)
-					mySpawn.setWorld(plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)));
-				if(mySpawn != null)
-				{
-			    	event.setRespawnLocation(mySpawn);
-				}
-	    	}
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerRespawn+=(after-before);
-		}
-    }
-    public void onPlayerLogin(PlayerLoginEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	Users.addUser(event.getPlayer());
-    	long after = System.currentTimeMillis();
-    	
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerLogin+=(after-before);
-		}
-    }
-    
-    public void onPlayerQuit(PlayerQuitEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	/*
-    	 * GARBAGE COLLECTION
-    	 */
-    	
-    	//Discard the PlayerProfile object from players array in the Users object stored for this player as it is no longer needed
-    	Users.removeUser(event.getPlayer());
-    	long after = System.currentTimeMillis();
-    	
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerQuit+=(after-before);
-		}
-    }
-    
-    public void onPlayerJoin(PlayerJoinEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	Player player = event.getPlayer();
-    	
-    	if(mcPermissions.getInstance().motd(player) && LoadProperties.enableMotd)
-    	{
-    		//player.sendMessage(ChatColor.BLUE +"This server is running mcMMO "+plugin.getDescription().getVersion()+" type /"+ChatColor.YELLOW+LoadProperties.mcmmo+ChatColor.BLUE+ " for help.");
-    		player.sendMessage(Messages.getString("mcPlayerListener.MOTD", new Object[] {plugin.getDescription().getVersion(), LoadProperties.mcmmo}));
-    		//player.sendMessage(ChatColor.GREEN+"http://mcmmo.wikia.com"+ChatColor.BLUE+" - mcMMO Wiki");
-    		player.sendMessage(Messages.getString("mcPlayerListener.WIKI"));
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerJoin+=(after-before);
-		}
-    }
-    
-    public void onPlayerInteract(PlayerInteractEvent event) {
-    	long before = System.currentTimeMillis();
-    	
-    	Player player = event.getPlayer();
-    	PlayerProfile PP = Users.getProfile(player);
-    	Action action = event.getAction();
-    	Block block = event.getClickedBlock();
-    	
-    	
-    	
-    	//Archery Nerf
-    	if(player.getItemInHand().getTypeId() == 261 && LoadProperties.archeryFireRateLimit){
-    		if(System.currentTimeMillis() < PP.getArcheryShotATS() + 1000){
-    			/*
-    			if(m.hasArrows(player))
-    				m.addArrows(player);
-    			*/
-    			player.updateInventory();
-    			event.setCancelled(true);
-    		} else {
-    			PP.setArcheryShotATS(System.currentTimeMillis());
-    		}
-    	}
-    	
-    	/*
-    	 * Ability checks
-    	 */
-    	if(action == Action.RIGHT_CLICK_BLOCK)
-    	{
-    		ItemStack is = player.getItemInHand();
-    		if(LoadProperties.enableMySpawn && block != null && player != null)
-    		{
-    			if(block.getTypeId() == 26 && mcPermissions.getInstance().setMySpawn(player)){
-    		    	Location loc = player.getLocation();
-    		    	if(mcPermissions.getInstance().setMySpawn(player)){
-    		    		PP.setMySpawn(loc.getX(), loc.getY(), loc.getZ(), loc.getWorld().getName());
-    		    	}
-    		    	player.sendMessage(Messages.getString("mcPlayerListener.MyspawnSet"));
-    			}
-    		}
-    		
-        	if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getClickedBlock().getTypeId() == 42)
-        	{
-            	Repair.repairCheck(player, is, event.getClickedBlock());
-            }
-        	
-        	if(m.abilityBlockCheck(block))
-	    	{
-        		if(block != null && m.isHoe(player.getItemInHand()) && block.getTypeId() != 3 && block.getTypeId() != 2 && block.getTypeId() != 60){
-        			Skills.hoeReadinessCheck(player);
-        		}
-	    		Skills.abilityActivationCheck(player);
-	    	}
-        	
-        	//GREEN THUMB
-        	if(block != null && (block.getType() == Material.COBBLESTONE || block.getType() == Material.DIRT) && player.getItemInHand().getType() == Material.SEEDS)
-        	{
-        		boolean pass = false;
-        		if(Herbalism.hasSeeds(player) && mcPermissions.getInstance().herbalism(player)){
-        			Herbalism.removeSeeds(player);
-	        		if(LoadProperties.enableCobbleToMossy && m.blockBreakSimulate(block, player, plugin) && block.getType() == Material.COBBLESTONE && Math.random() * 1500 <= PP.getSkill("herbalism")){
-	        			player.sendMessage(Messages.getString("mcPlayerListener.GreenThumb"));
-	        			block.setType(Material.MOSSY_COBBLESTONE);
-	        			pass = true;
-	        		}
-	        		if(block.getType() == Material.DIRT && m.blockBreakSimulate(block, player, plugin) && Math.random() * 1500 <= PP.getSkill("herbalism")){
-	        			player.sendMessage(Messages.getString("mcPlayerListener.GreenThumb"));
-	        			block.setType(Material.GRASS);
-	        			pass = true;
-	        		}
-	        		if(pass == false)
-	        			player.sendMessage(Messages.getString("mcPlayerListener.GreenThumbFail"));
-	        		}
-        		return;
-        	}
-    	}
-    	if(action == Action.RIGHT_CLICK_AIR)
-    	{
-    		Skills.hoeReadinessCheck(player);
-		    Skills.abilityActivationCheck(player);
-		    
-		    /*
-        	 * HERBALISM MODIFIERS
-        	 */
-        	if(mcPermissions.getInstance().herbalism(player))
-        	{
-        		Herbalism.breadCheck(player, player.getItemInHand());
-        		Herbalism.stewCheck(player, player.getItemInHand());
-        	}
-    	}
-    	/*
-    	if(action == Action.LEFT_CLICK_AIR || action == Action.LEFT_CLICK_BLOCK)
-    	{
-    		if(mcPermissions.getInstance().sorcery(player))
-    		{
-    			//FIND OUT WHAT SPELL THEY ARE USING
-    			if(player.getItemInHand().getTypeId() == 351)
-    			{
-    				//IF USING LIGHT BLUE DYE (WATER MAGIC)
-    				if(player.getItemInHand().getDurability() == (short) 12)
-    				{
-    					if(PP.getBlueDyeCycle() == 0 && PP.getCurrentMana() >= LoadProperties.water_thunder)
-    					{
-    						if(plugin.sorcery.getSpellTargetBlock(player) != null)
-    						{
-    							PP.setMana(PP.getCurrentMana() - LoadProperties.water_thunder);
-    							
-    							Block targetBlock = plugin.sorcery.getSpellTargetBlock(player);
-    							World world = targetBlock.getLocation().getWorld();
-    							
-    							world.strikeLightning(targetBlock.getLocation()); 							
-    							world.strikeLightning(targetBlock.getLocation());
-    							world.strikeLightning(targetBlock.getLocation());
-    							
-    							world.createExplosion(targetBlock.getLocation(), (float) 4, true);
-    							
-    							plugin.sorcery.informSpell(Messages.getString("Sorcery.Water.Thunder"), player);
-    							plugin.sorcery.shoutSpell(Messages.getString("Sorcery.Water.Thunder"), player);
-    						}
-    					} 
-    					else if (PP.getBlueDyeCycle() == 0 && PP.getCurrentMana() < LoadProperties.water_thunder )
-    					{
-    						player.sendMessage(Messages.getString("Sorcery.OOM", new Object[] {PP.getCurrentMana(), LoadProperties.water_thunder, Messages.getString("Sorcery.Water.Thunder")}));
-    					}
-    				}
-    				//IF USING LIGHT GREEN DYE (RESTORATIVE MAGIC)
-    				if(player.getItemInHand().getDurability() == (short) 10)
-    				{
-    					//CHECK WHICH SPELL
-    					
-    					//HEAL SELF SPELL
-    					if(PP.getGreenDyeCycle() == 0 && mcPermissions.getInstance().sorceryCurativeHealSelf(player))
-    					{
-    						//SPELL COST
-    						if(PP.getCurrentMana() >= LoadProperties.cure_self)
-    						{
-    							PP.setMana(PP.getCurrentMana() - LoadProperties.cure_self);
-    							player.setHealth(player.getHealth()+2);
-    							if(player.getHealth() > 20)
-    								player.setHealth(20);
-    							
-    							//XP
-    							PP.addSorceryXP((LoadProperties.cure_self/PP.getMaxMana()) * 100);
-    							Skills.XpCheck(player);
-    							
-    							plugin.sorcery.informSpell(Messages.getString("Sorcery.Curative.Self"), player);
-    							plugin.sorcery.shoutSpell(Messages.getString("Sorcery.Curative.Self"), player);
-    						} 
-    						else
-    						{
-    							player.sendMessage(Messages.getString("Sorcery.OOM", new Object[] {PP.getCurrentMana(), LoadProperties.cure_self, Messages.getString("Sorcery.Curative.Self")}));
-    						}
-    					}
-    					//HEAL OTHER SPELL
-    					if(PP.getGreenDyeCycle() == 1)
-    					{
-    						//SPELL COST
-    						if(PP.getCurrentMana() >= LoadProperties.cure_other)
-    						{
-    							PP.setMana(PP.getCurrentMana() - LoadProperties.cure_other);
-    							
-    							//XP
-    							PP.addSorceryXP((LoadProperties.cure_other/PP.getMaxMana()) * 100);
-    							Skills.XpCheck(player);
-    							
-    							plugin.sorcery.informSpell(Messages.getString("Sorcery.Curative.Other"), player);
-    							plugin.sorcery.shoutSpell(Messages.getString("Sorcery.Curative.Other"), player);
-    						}
-    						else
-    						{
-    							player.sendMessage(Messages.getString("Sorcery.OOM", new Object[] {PP.getCurrentMana(), LoadProperties.cure_other, Messages.getString("Sorcery.Curative.Other")}));
-    						}
-    					}
-    				}
-    			}
-    		}
-    	}
-    	*/
-    	
-    	/*
-    	if(action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK)
-    	{
-    		if(mcPermissions.getInstance().sorcery(player))
-    		{
-    			//FIND OUT WHAT SPELL THEY ARE USING
-    			if(player.getItemInHand().getTypeId() == 351)
-    			{
-    				//IF USING LIGHT GREEN DYE (RESTORATIVE MAGIC)
-    				if(mcPermissions.getInstance().sorceryCurative(player) && player.getItemInHand().getDurability() == (short) 10)
-    				{
-    					
-    					while(PP.getDyeChanged() == false)
-    					{
-    						plugin.sorcery.handleGreenDyeCycle(player);
-    					}
-    					
-    					//CHANGE BACK
-    					PP.setDyeChanged(false);
-    				}
-    			}
-    		}
-    	}
-    	*/
-    	
-    	/*
-    	 * ITEM CHECKS
-    	 */
-    	if(action == Action.RIGHT_CLICK_AIR)
-        	Item.itehecks(player, plugin);
-    	if(action == Action.RIGHT_CLICK_BLOCK)
-    	{
-    		if(m.abilityBlockCheck(event.getClickedBlock()))
-    			Item.itehecks(player, plugin);
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerInteract+=(after-before);
-		}
-    }
-    public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) 
-    {
-    	long before = System.currentTimeMillis();
-    	Player player = event.getPlayer();
-    	PlayerProfile PP = Users.getProfile(player);
-    	String[] split = event.getMessage().split(" ");
-    	String playerName = player.getName();
-    	//Check if the command is an MMO related help command
-    	m.mmoHelpCheck(split, player, event);
-    	if(LoadProperties.mcabilityEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.mcability)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(PP.getAbilityUse()){
-    			player.sendMessage(Messages.getString("mcPlayerListener.AbilitiesOff")); //$NON-NLS-1$
-    			PP.toggleAbilityUse();
-    		} else {
-    			player.sendMessage(Messages.getString("mcPlayerListener.AbilitiesOn")); //$NON-NLS-1$
-    			PP.toggleAbilityUse();
-    		}
-    	}
-    	
-    	/*
-    	if(split[0].equalsIgnoreCase("/mmosupplies") && player.isOp())
-    	{
-    		Location location = event.getPlayer().getLocation();
-    		World world = location.getWorld();
-    		world.spawnCreature(location, CreatureType.WOLF);
-    		
-    		ItemStack[] dye = new ItemStack[15];
-    		int y = 0;
-    		for(ItemStack x : dye)
-    		{
-    			dye[y] = new ItemStack(351, 64, (short) y);
-    			event.getPlayer().getWorld().dropItemNaturally(event.getPlayer().getLocation(), dye[y]);
-    			y++;
-    		}
-    		
-    	}
-    	*/
-    	
-    	/*
-    	 * FFS -> MySQL
-    	 */
-    	if(split[0].equalsIgnoreCase("/mmoupdate")) //$NON-NLS-1$
-    	{
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().admin(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		player.sendMessage(ChatColor.GRAY+"Starting conversion..."); //$NON-NLS-1$
-    		Users.clearUsers();
-    		m.convertToMySQL(plugin);
-    		for(Player x : plugin.getServer().getOnlinePlayers())
-    		{
-    			Users.addUser(x);
-    		}
-    		player.sendMessage(ChatColor.GREEN+"Conversion finished!"); //$NON-NLS-1$
-    	}
-    	
-    	/*
-    	 * LEADER BOARD COMMAND
-    	 */
-    	if(LoadProperties.mctopEnable && split[0].equalsIgnoreCase("/"+LoadProperties.mctop)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(LoadProperties.useMySQL == false){
-	    		/*
-	    		 * POWER LEVEL INFO RETRIEVAL
-	    		 */
-	    		if(split.length == 1)
-	    		{
-	    			int p = 1;
-	    			String[] info = Leaderboard.retrieveInfo("powerlevel", p); //$NON-NLS-1$
-	    			player.sendMessage(Messages.getString("mcPlayerListener.PowerLevelLeaderboard"));
-	    			int n = 1 * p; //Position
-	    			for(String x : info){
-	    				if(x != null){
-	    					String digit = String.valueOf(n);
-	    					if(n < 10)
-	    						digit ="0"+String.valueOf(n); //$NON-NLS-1$
-		    				String[] splitx = x.split(":"); //$NON-NLS-1$
-		    				//Format: 1. Playername - skill value
-		    				player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); //$NON-NLS-1$ //$NON-NLS-2$
-		    				n++;
-	    				}
-	    			}
-	    		}
-	    		if(split.length >= 2 && Leaderboard.isInt(split[1])){
-	    			int p = 1;
-	    			//Grab page value if specified
-	    			if(split.length >= 2){
-	    				if(Leaderboard.isInt(split[1])){
-	    					p = Integer.valueOf(split[1]);
-	    				}
-	    			}
-	    			int pt = p;
-	    			if(p > 1){
-	    				pt -= 1;
-	    				pt += (pt * 10);
-	    				pt = 10;
-	    			}
-	    			String[] info = Leaderboard.retrieveInfo("powerlevel", p); //$NON-NLS-1$
-	    			player.sendMessage(Messages.getString("mcPlayerListener.PowerLevelLeaderboard")); //$NON-NLS-1$
-	    			int n = 1 * pt; //Position
-	    			for(String x : info){
-	    				if(x != null){
-	    					String digit = String.valueOf(n);
-	    					if(n < 10)
-	    						digit ="0"+String.valueOf(n); //$NON-NLS-1$
-		    				String[] splitx = x.split(":"); //$NON-NLS-1$
-		    				//Format: 1. Playername - skill value
-		    				player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); //$NON-NLS-1$ //$NON-NLS-2$
-		    				n++;
-	    				}
-	    			}
-	    		}
-	    		/*
-	    		 * SKILL SPECIFIED INFO RETRIEVAL
-	    		 */
-	    		if(split.length >= 2 && Skills.isSkill(split[1])){
-	    			int p = 1;
-	    			//Grab page value if specified
-	    			if(split.length >= 3){
-	    				if(Leaderboard.isInt(split[2])){
-	    					p = Integer.valueOf(split[2]);
-	    				}
-	    			}
-	    			int pt = p;
-	    			if(p > 1){
-	    				pt -= 1;
-	    				pt += (pt * 10);
-	    				pt = 10;
-	    			}
-	    			String firstLetter = split[1].substring(0,1);  // Get first letter
-	    	        String remainder   = split[1].substring(1);    // Get remainder of word.
-	    	        String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase();
-	    	        
-	    			String[] info = Leaderboard.retrieveInfo(split[1].toLowerCase(), p);
-	    			player.sendMessage(Messages.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); //$NON-NLS-1$ //$NON-NLS-2$
-	    			int n = 1 * pt; //Position
-	    			for(String x : info){
-	    				if(x != null){
-	    					String digit = String.valueOf(n);
-	    					if(n < 10)
-	    						digit ="0"+String.valueOf(n); //$NON-NLS-1$
-		    				String[] splitx = x.split(":"); //$NON-NLS-1$
-		    				//Format: 1. Playername - skill value
-		    				player.sendMessage(digit+". "+ChatColor.GREEN+splitx[1]+" - "+ChatColor.WHITE+splitx[0]); //$NON-NLS-1$ //$NON-NLS-2$
-		    				n++;
-	    				}
-	    			}
-	    		}
-    		} else
-    		/*
-    		* MYSQL LEADERBOARDS
-    		*/
-    		{
-    			String powerlevel = "taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics"; //$NON-NLS-1$
-    			if(split.length >= 2 && Skills.isSkill(split[1]))
-    			{
-    				/*
-    				 * Create a nice consistent capitalized leaderboard name
-    				 */
-    				String lowercase = split[1].toLowerCase(); //For the query
-    				String firstLetter = split[1].substring(0,1); //Get first letter
-	    	        String remainder   = split[1].substring(1); //Get remainder of word.
-	    	        String capitalized = firstLetter.toUpperCase() + remainder.toLowerCase();
-	    	        
-	    	        player.sendMessage(Messages.getString("mcPlayerListener.SkillLeaderboard", new Object[] {capitalized})); //$NON-NLS-1$ //$NON-NLS-2$
-	    	        if(split.length >= 3 && m.isInt(split[2]))
-	    	        {
-	    	        	int n = 1; //For the page number
-	    	        	int n2 = Integer.valueOf(split[2]);
-	    	        	if(n2 > 1)
-	    	        	{
-	    	        		//Figure out the 'page' here
-	    	        		n = 10;
-	    	        		n = n * (n2-1);
-	    	        	}
-	    	        	//If a page number is specified
-	    	        	HashMap<Integer, ArrayList<String>> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " //$NON-NLS-1$ //$NON-NLS-2$
-    	    					+LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
-	    	        	
-	    	        	for(int i=n;i<=n+10;i++)
-    	    			{
-	    	        		if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-		    					break;
-	    	        		HashMap<Integer, ArrayList<String>> username =  mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-    	    				player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$
-    	    			}
-    	        		return;
-	    	        }
-	    	        //If no page number is specified
-	    	        HashMap<Integer, ArrayList<String>> userslist = mcMMO.database.Read("SELECT "+lowercase+", user_id FROM " //$NON-NLS-1$ //$NON-NLS-2$
-	    					+LoadProperties.MySQLtablePrefix+"skills WHERE "+lowercase+" > 0 ORDER BY `"+LoadProperties.MySQLtablePrefix+"skills`.`"+lowercase+"` DESC "); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
-	    	        for(int i=1;i<=10;i++) //i<=userslist.size()
-	    			{
-	    	        	if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-	    					break;
-	    				HashMap<Integer, ArrayList<String>> username =  mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-	    				player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$
-	    			}
-	    	        return;
-    			}
-    			if(split.length >= 1)
-    			{
-    				player.sendMessage(Messages.getString("mcPlayerListener.PowerLevelLeaderboard")); //$NON-NLS-1$
-	    			if(split.length >= 2 && m.isInt(split[1]))
-	    	        {
-	    	        	int n = 1; //For the page number
-	    	        	int n2 = Integer.valueOf(split[1]);
-	    	        	if(n2 > 1)
-	    	        	{
-	    	        		//Figure out the 'page' here
-	    	        		n = 10;
-	    	        		n = n * (n2-1);
-	    	        	}
-	    	        	//If a page number is specified
-	    	        	HashMap<Integer, ArrayList<String>> userslist = mcMMO.database.Read("SELECT "+powerlevel+", user_id FROM " //$NON-NLS-1$ //$NON-NLS-2$
-		    					+LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); //$NON-NLS-1$ //$NON-NLS-2$
-	    	        	for(int i=n;i<=n+10;i++)
-    	    			{
-	    	        		if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-		    					break;
-	    	        		HashMap<Integer, ArrayList<String>> username =  mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-    	    				player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$
-    	    			}
-    	        		return;
-	    	        }
-	    			HashMap<Integer, ArrayList<String>> userslist = mcMMO.database.Read("SELECT taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics, user_id FROM " //$NON-NLS-1$
-	    					+LoadProperties.MySQLtablePrefix+"skills WHERE "+powerlevel+" > 0 ORDER BY taming+mining+woodcutting+repair+unarmed+herbalism+excavation+archery+swords+axes+acrobatics DESC "); //$NON-NLS-1$ //$NON-NLS-2$
-	    			for(int i=1;i<=10;i++)
-	    			{
-	    				if (i > userslist.size() || mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'") == null) //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-	    					break;
-	    				HashMap<Integer, ArrayList<String>> username =  mcMMO.database.Read("SELECT user FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = '" + Integer.valueOf(userslist.get(i).get(1)) + "'"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-	    				player.sendMessage(String.valueOf(i)+". "+ChatColor.GREEN+userslist.get(i).get(0)+" - "+ChatColor.WHITE+username.get(1).get(0)); //$NON-NLS-1$ //$NON-NLS-2$
-	    				//System.out.println(username.get(1).get(0));
-	    				//System.out.println("Mining : " + userslist.get(i).get(0) + ", User id : " + userslist.get(i).get(1));
-	    			}
-    			}
-    		}
-    	}
-    	
-		if(LoadProperties.mcrefreshEnable && split[0].equalsIgnoreCase("/"+LoadProperties.mcrefresh)){ //$NON-NLS-1$
-			event.setCancelled(true);
-    		if(!mcPermissions.getInstance().mcrefresh(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length >= 2 && isPlayer(split[1])){
-    			player.sendMessage("You have refreshed "+split[1]+"'s cooldowns!"); //$NON-NLS-1$ //$NON-NLS-2$
-    			player = getPlayer(split[1]);
-    		}
-			/*
-			 * PREP MODES
-			 */
-    		PP = Users.getProfile(player);
-    		PP.setRecentlyHurt((long) 0);
-    		PP.setHoePreparationMode(false);
-    		PP.setAxePreparationMode(false);
-    		PP.setFistsPreparationMode(false);
-    		PP.setSwordsPreparationMode(false);
-    		PP.setPickaxePreparationMode(false);
-    		/*
-    		 * GREEN TERRA
-    		 */
-    		PP.setGreenTerraMode(false);
-    		PP.setGreenTerraDeactivatedTimeStamp((long) 0);
-    		
-    		/*
-    		 * GIGA DRILL BREAKER
-    		 */
-    		PP.setGigaDrillBreakerMode(false);
-    		PP.setGigaDrillBreakerDeactivatedTimeStamp((long) 0);
-    		/*
-    		 * SERRATED STRIKE
-    		 */
-    		PP.setSerratedStrikesMode(false);
-    		PP.setSerratedStrikesDeactivatedTimeStamp((long) 0);
-    		/*
-    		 * SUPER BREAKER
-    		 */
-    		PP.setSuperBreakerMode(false);
-    		PP.setSuperBreakerDeactivatedTimeStamp((long) 0);
-    		/*
-    		 * TREE FELLER
-    		 */
-    		PP.setTreeFellerMode(false);
-    		PP.setTreeFellerDeactivatedTimeStamp((long) 0);
-    		/*
-    		 * BERSERK
-    		 */
-    		PP.setBerserkMode(false);
-    		PP.setBerserkDeactivatedTimeStamp((long)0);
-    		
-    		player.sendMessage(Messages.getString("mcPlayerListener.AbilitiesRefreshed")); //$NON-NLS-1$
-    	}
-    	/*
-    	 * GODMODE COMMAND
-    	 */
-    	if(LoadProperties.mcgodEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.mcgod))
-    	{ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().mcgod(player))
-    		{
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(PP.getGodMode())
-    		{
-    			player.sendMessage(Messages.getString("mcPlayerListener.GodModeDisabled")); //$NON-NLS-1$
-    			PP.toggleGodMode();
-    		} else {
-    			player.sendMessage(Messages.getString("mcPlayerListener.GodModeEnabled")); //$NON-NLS-1$
-    			PP.toggleGodMode();
-    		}
-    	}
-    	if(LoadProperties.clearmyspawnEnable && LoadProperties.enableMySpawn && mcPermissions.getInstance().mySpawn(player) && split[0].equalsIgnoreCase("/"+LoadProperties.clearmyspawn)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		double x = plugin.getServer().getWorlds().get(0).getSpawnLocation().getX();
-    		double y = plugin.getServer().getWorlds().get(0).getSpawnLocation().getY();
-    		double z = plugin.getServer().getWorlds().get(0).getSpawnLocation().getZ();
-    		String worldname = plugin.getServer().getWorlds().get(0).getName();
-    		PP.setMySpawn(x, y, z, worldname);
-    		player.sendMessage(Messages.getString("mcPlayerListener.MyspawnCleared")); //$NON-NLS-1$
-    	}
-    	if(LoadProperties.mmoeditEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.mmoedit)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().mmoedit(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length < 3){
-    			player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length == 4){
-    			if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])){
-    				int newvalue = Integer.valueOf(split[3]);
-    				Users.getProfile(getPlayer(split[1])).modifyskill(newvalue, split[2]);
-    				player.sendMessage(ChatColor.RED+split[2]+" has been modified."); //$NON-NLS-1$
-    			}
-    		}
-    		else if(split.length == 3){
-    			if(m.isInt(split[2]) && Skills.isSkill(split[1])){
-    				int newvalue = Integer.valueOf(split[2]);
-    				PP.modifyskill(newvalue, split[1]);
-    				player.sendMessage(ChatColor.RED+split[1]+" has been modified."); //$NON-NLS-1$
-    			}
-    		} else {
-    			player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.mmoedit+" playername skillname newvalue"); //$NON-NLS-1$ //$NON-NLS-2$
-    		}
-    	}
-    	/*
-    	 * ADD EXPERIENCE COMMAND
-    	 */
-    	if(LoadProperties.addxpEnable && mcPermissions.permissionsEnabled && split[0].equalsIgnoreCase("/"+LoadProperties.addxp)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().mmoedit(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length < 3){
-    			player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length == 4){
-    			if(isPlayer(split[1]) && m.isInt(split[3]) && Skills.isSkill(split[2])){
-    				int newvalue = Integer.valueOf(split[3]);
-    				Users.getProfile(getPlayer(split[1])).addXP(split[2], newvalue);
-    				getPlayer(split[1]).sendMessage(ChatColor.GREEN+"Experience granted!"); //$NON-NLS-1$
-    				player.sendMessage(ChatColor.RED+split[2]+" has been modified."); //$NON-NLS-1$
-    				Skills.XpCheck(getPlayer(split[1]));
-    			}
-    		}
-    		else if(split.length == 3 && m.isInt(split[2]) && Skills.isSkill(split[1])){
-    				int newvalue = Integer.valueOf(split[2]);
-    				Users.getProfile(player).addXP(split[1], newvalue);
-    				player.sendMessage(ChatColor.RED+split[1]+" has been modified."); //$NON-NLS-1$
-    		} else {
-    			player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.addxp+" playername skillname xp"); //$NON-NLS-1$ //$NON-NLS-2$
-    		}
-    	}
-    	
-    	if(LoadProperties.ptpEnable && PP != null && PP.inParty() && split[0].equalsIgnoreCase("/"+LoadProperties.ptp)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().partyTeleport(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length < 2){
-    			player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.ptp+" <playername>"); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(!isPlayer(split[1])){
-    			player.sendMessage("That is not a valid player"); //$NON-NLS-1$
-    		}
-    		if(isPlayer(split[1])){
-    			Player target = getPlayer(split[1]);
-    			PlayerProfile PPt = Users.getProfile(target);
-	        	if(PP.getParty().equals(PPt.getParty())){
-	        		player.teleport(target);
-	        		player.sendMessage(ChatColor.GREEN+"You have teleported to "+target.getName()); //$NON-NLS-1$
-	        		target.sendMessage(ChatColor.GREEN+player.getName() + " has teleported to you."); //$NON-NLS-1$
-	        	}
-    		}
-    	}
-    	/*
-    	 * WHOIS COMMAND
-    	 */
-    	if(LoadProperties.whoisEnable && (player.isOp() || mcPermissions.getInstance().whois(player)) && split[0].equalsIgnoreCase("/"+LoadProperties.whois)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(split.length < 2){
-    			player.sendMessage(ChatColor.RED + "Proper usage is /"+LoadProperties.whois+" <playername>"); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		//if split[1] is a player
-    		if(isPlayer(split[1]))
-    		{
-    			Player target = getPlayer(split[1]);
-    			PlayerProfile PPt = Users.getProfile(target);
-    			double x,y,z;
-	    		x = target.getLocation().getX();
-	    		y = target.getLocation().getY();
-	    		z = target.getLocation().getZ();
-	    		player.sendMessage(ChatColor.GREEN + "~~WHOIS RESULTS~~"); //$NON-NLS-1$
-	    		player.sendMessage(target.getName());
-	    		if(PPt.inParty())
-	    		player.sendMessage("Party: "+PPt.getParty()); //$NON-NLS-1$
-	    		player.sendMessage("Health: "+target.getHealth()+ChatColor.GRAY+" (20 is full health)"); //$NON-NLS-1$ //$NON-NLS-2$
-	    		player.sendMessage("OP: " + target.isOp()); //$NON-NLS-1$
-	    		player.sendMessage(ChatColor.GREEN+"mcMMO Stats for "+ChatColor.YELLOW+target.getName()); //$NON-NLS-1$
-	    		
-	    		player.sendMessage(ChatColor.GOLD+"-=GATHERING SKILLS=-");
-	    		if(mcPermissions.getInstance().excavation(target))
-	    			player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ExcavationSkill"), PPt.getSkillToString("excavation"), PPt.getSkillToString("excavationXP"), PPt.getXpToLevel("excavation")));
-	    		if(mcPermissions.getInstance().herbalism(target))
-	    			player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.HerbalismSkill"), PPt.getSkillToString("herbalism"), PPt.getSkillToString("herbalismXP"), PPt.getXpToLevel("herbalism")));
-	    		if(mcPermissions.getInstance().mining(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.MiningSkill"), PPt.getSkillToString("mining"), PPt.getSkillToString("miningXP"), PPt.getXpToLevel("mining")));
-	    		if(mcPermissions.getInstance().woodCuttingAbility(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.WoodcuttingSkill"), PPt.getSkillToString("woodcutting"), PPt.getSkillToString("woodcuttingXP"), PPt.getXpToLevel("woodcutting")));
-	    		
-	    		player.sendMessage(ChatColor.GOLD+"-=COMBAT SKILLS=-");
-	    		if(mcPermissions.getInstance().axes(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AxesSkill"), PPt.getSkillToString("axes"), PPt.getSkillToString("axesXP"), PPt.getXpToLevel("axes")));
-	    		if(mcPermissions.getInstance().archery(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ArcherySkill"), PPt.getSkillToString("archery"), PPt.getSkillToString("archeryXP"), PPt.getXpToLevel("archery")));
-	    		//if(mcPermissions.getInstance().sorcery(target))
-	        		//player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SorcerySkill"), PPt.getSkillToString("sorcery"), PPt.getSkillToString("sorceryXP"), PPt.getXpToLevel("excavation")));
-	    		if(mcPermissions.getInstance().swords(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SwordsSkill"), PPt.getSkillToString("swords"), PPt.getSkillToString("swordsXP"), PPt.getXpToLevel("swords")));
-	    		if(mcPermissions.getInstance().taming(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.TamingSkill"), PPt.getSkillToString("taming"), PPt.getSkillToString("tamingXP"), PPt.getXpToLevel("taming")));
-	    		if(mcPermissions.getInstance().unarmed(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.UnarmedSkill"), PPt.getSkillToString("unarmed"), PPt.getSkillToString("unarmedXP"), PPt.getXpToLevel("unarmed")));
-	    		
-	    		player.sendMessage(ChatColor.GOLD+"-=MISC SKILLS=-");
-	    		if(mcPermissions.getInstance().acrobatics(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AcrobaticsSkill"), PPt.getSkillToString("acrobatics"), PPt.getSkillToString("acrobaticsXP"), PPt.getXpToLevel("acrobatics")));
-	    		if(mcPermissions.getInstance().repair(target))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.RepairSkill"), PPt.getSkillToString("repair"), PPt.getSkillToString("repairXP"), PPt.getXpToLevel("repair")));	
-	    		
-	    		player.sendMessage(Messages.getString("mcPlayerListener.PowerLevel") +ChatColor.GREEN+(m.getPowerLevel(target))); //$NON-NLS-1$
-	    		
-	    		player.sendMessage(ChatColor.GREEN+"~~COORDINATES~~"); //$NON-NLS-1$
-	    		player.sendMessage("X: "+x); //$NON-NLS-1$
-	    		player.sendMessage("Y: "+y); //$NON-NLS-1$
-	    		player.sendMessage("Z: "+z); //$NON-NLS-1$
-    		}
-    	}
-    	/*
-    	 * STATS COMMAND
-    	 */
-    	if(LoadProperties.statsEnable && split[0].equalsIgnoreCase("/"+LoadProperties.stats)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		
-    		player.sendMessage(Messages.getString("mcPlayerListener.YourStats")); //$NON-NLS-1$
-    		if(mcPermissions.getInstance().permissionsEnabled)
-    			player.sendMessage(Messages.getString("mcPlayerListener.NoSkillNote")); //$NON-NLS-1$
-    		
-    		ChatColor header = ChatColor.GOLD;
-    		
-    		if(Skills.hasGatheringSkills(player))
-    		{
-	    		player.sendMessage(header+"-=GATHERING SKILLS=-");
-	    		if(mcPermissions.getInstance().excavation(player))
-	    			player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ExcavationSkill"), PP.getSkillToString("excavation"), PP.getSkillToString("excavationXP"), PP.getXpToLevel("excavation")));
-	    		if(mcPermissions.getInstance().herbalism(player))
-	    			player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.HerbalismSkill"), PP.getSkillToString("herbalism"), PP.getSkillToString("herbalismXP"), PP.getXpToLevel("herbalism")));
-	    		if(mcPermissions.getInstance().mining(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.MiningSkill"), PP.getSkillToString("mining"), PP.getSkillToString("miningXP"), PP.getXpToLevel("mining")));
-	    		if(mcPermissions.getInstance().woodCuttingAbility(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.WoodcuttingSkill"), PP.getSkillToString("woodcutting"), PP.getSkillToString("woodcuttingXP"), PP.getXpToLevel("woodcutting")));
-	    	}
-    		if(Skills.hasCombatSkills(player))
-    		{
-	    		player.sendMessage(header+"-=COMBAT SKILLS=-");
-	    		if(mcPermissions.getInstance().axes(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AxesSkill"), PP.getSkillToString("axes"), PP.getSkillToString("axesXP"), PP.getXpToLevel("axes")));
-	    		if(mcPermissions.getInstance().archery(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.ArcherySkill"), PP.getSkillToString("archery"), PP.getSkillToString("archeryXP"), PP.getXpToLevel("archery")));
-	    		//if(mcPermissions.getInstance().sorcery(player))
-	        		//player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SorcerySkill"), PP.getSkillToString("sorcery"), PP.getSkillToString("sorceryXP"), PP.getXpToLevel("excavation")));
-	    		if(mcPermissions.getInstance().swords(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.SwordsSkill"), PP.getSkillToString("swords"), PP.getSkillToString("swordsXP"), PP.getXpToLevel("swords")));
-	    		if(mcPermissions.getInstance().taming(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.TamingSkill"), PP.getSkillToString("taming"), PP.getSkillToString("tamingXP"), PP.getXpToLevel("taming")));
-	    		if(mcPermissions.getInstance().unarmed(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.UnarmedSkill"), PP.getSkillToString("unarmed"), PP.getSkillToString("unarmedXP"), PP.getXpToLevel("unarmed")));
-	    	}
-    		
-    		if(Skills.hasMiscSkills(player))
-    		{
-	    		player.sendMessage(header+"-=MISC SKILLS=-");
-	    		if(mcPermissions.getInstance().acrobatics(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.AcrobaticsSkill"), PP.getSkillToString("acrobatics"), PP.getSkillToString("acrobaticsXP"), PP.getXpToLevel("acrobatics")));
-	    		if(mcPermissions.getInstance().repair(player))
-	        		player.sendMessage(Skills.getSkillStats(Messages.getString("mcPlayerListener.RepairSkill"), PP.getSkillToString("repair"), PP.getSkillToString("repairXP"), PP.getXpToLevel("repair")));	
-	    	}
-    		player.sendMessage(Messages.getString("mcPlayerListener.PowerLevel")+ChatColor.GREEN+(m.getPowerLevel(player))); //$NON-NLS-1$
-    	}
-    	//Invite Command
-    	if(LoadProperties.inviteEnable && mcPermissions.getInstance().party(player) && split[0].equalsIgnoreCase("/"+LoadProperties.invite)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!PP.inParty()){
-    			player.sendMessage(Messages.getString("mcPlayerListener.NotInParty")); //$NON-NLS-1$
-    			return;
-    		}
-    		if(split.length < 2){
-    			player.sendMessage(ChatColor.RED+"Usage is /"+LoadProperties.invite+" <playername>"); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(PP.inParty() && split.length >= 2 && isPlayer(split[1])){
-    			Player target = getPlayer(split[1]);
-    			PlayerProfile PPt = Users.getProfile(target);
-    			PPt.modifyInvite(PP.getParty());
-    			player.sendMessage(Messages.getString("mcPlayerListener.InviteSuccess")); //$NON-NLS-1$
-    			//target.sendMessage(ChatColor.RED+"ALERT: "+ChatColor.GREEN+"You have received a party invite for "+PPt.getInvite()+" from "+player.getName()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-    			target.sendMessage(Messages.getString("mcPlayerListener.ReceivedInvite1", new Object[] {PPt.getInvite(), player.getName()}));
-    			//target.sendMessage(ChatColor.YELLOW+"Type "+ChatColor.GREEN+"/"+LoadProperties.accept+ChatColor.YELLOW+" to accept the invite"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-    			target.sendMessage(Messages.getString("mcPlayerListener.ReceivedInvite2", new Object[] {LoadProperties.accept}));
-    		}
-    	}
-    	//Accept invite
-    	if(LoadProperties.acceptEnable && mcPermissions.getInstance().party(player) && split[0].equalsIgnoreCase("/"+LoadProperties.accept)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(PP.hasPartyInvite()){
-    			if(PP.inParty()){
-    				Party.getInstance().informPartyMembersQuit(player, getPlayersOnline());
-    			}
-    			PP.acceptInvite();
-    			Party.getInstance().informPartyMembers(player, getPlayersOnline());
-    			player.sendMessage(Messages.getString("mcPlayerListener.InviteAccepted", new Object[]{PP.getParty()})); //$NON-NLS-1$ //$NON-NLS-2$
-    		} else {
-    			player.sendMessage(Messages.getString("mcPlayerListener.NoInvites")); //$NON-NLS-1$
-    		}
-    	}
-    	//Party command
-    	if(LoadProperties.partyEnable && split[0].equalsIgnoreCase("/"+LoadProperties.party)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().party(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(split.length == 1 && !PP.inParty()){
-    			player.sendMessage("Proper usage is "+"/"+LoadProperties.party+" <name> or 'q' to quit"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-    			return;
-    		}
-    		if(split.length == 1 && PP.inParty()){
-            	String tempList = ""; //$NON-NLS-1$
-            	int x = 0;
-                for(Player p : plugin.getServer().getOnlinePlayers())
-                {
-                	if(PP.getParty().equals(Users.getProfile(p).getParty())){
-	                	if(p != null && x+1 >= Party.getInstance().partyCount(player, getPlayersOnline())){
-	                		tempList+= p.getName();
-	                		x++;
-	                	}
-	                	if(p != null && x < Party.getInstance().partyCount(player, getPlayersOnline())){
-	                		tempList+= p.getName() +", "; //$NON-NLS-1$
-	                		x++;
-	                	}
-                	}
-                }
-                player.sendMessage(Messages.getString("mcPlayerListener.YouAreInParty", new Object[] {PP.getParty()}));
-                player.sendMessage(Messages.getString("mcPlayerListener.PartyMembers")+" ("+ChatColor.WHITE+tempList+ChatColor.GREEN+")"); //$NON-NLS-1$ //$NON-NLS-2$
-    		}
-    		if(split.length > 1 && split[1].equals("q") && PP.inParty()){ //$NON-NLS-1$
-    			Party.getInstance().informPartyMembersQuit(player, getPlayersOnline());
-    			PP.removeParty();
-    			player.sendMessage(Messages.getString("mcPlayerListener.LeftParty")); //$NON-NLS-1$
-    			return;
-    		}
-    		if(split.length >= 2)
-    		{
-	    		if(PP.inParty())
-	    			Party.getInstance().informPartyMembersQuit(player, getPlayersOnline());
-		    	PP.setParty(split[1]);
-		    	player.sendMessage(Messages.getString("mcPlayerListener.JoinedParty", new Object[] {split[1]}));
-		    	Party.getInstance().informPartyMembers(player, getPlayersOnline());
-	    	}
-    	}
-    	if(LoadProperties.partyEnable && split[0].equalsIgnoreCase("/p"))
-    	{
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().party(player))
-    		{
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(PP.getAdminChatMode())
-    			PP.toggleAdminChat();
-    		
-    		PP.togglePartyChat();
-    		
-    		if(PP.getPartyChatMode())
-    		{
-    			//player.sendMessage(ChatColor.GREEN + "Party Chat Toggled On"); //$NON-NLS-1$
-    			player.sendMessage(Messages.getString("mcPlayerListener.PartyChatOn"));
-    		} else {
-    			//player.sendMessage(ChatColor.GREEN + "Party Chat Toggled " + ChatColor.RED + "Off"); //$NON-NLS-1$ //$NON-NLS-2$
-    			player.sendMessage(Messages.getString("mcPlayerListener.PartyChatOff"));
-    		}
-    	}
-    	
-    	if(split[0].equalsIgnoreCase("/a") && (player.isOp() || mcPermissions.getInstance().adminChat(player)))
-    	{
-    		if(!mcPermissions.getInstance().adminChat(player) && !player.isOp())
-    		{
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		
-    		event.setCancelled(true);
-    		
-    		if(PP.getPartyChatMode())
-    			PP.togglePartyChat();
-    		
-    		PP.toggleAdminChat();
-    		
-    		if(PP.getAdminChatMode())
-    		{
-    			player.sendMessage(Messages.getString("mcPlayerListener.AdminChatOn"));
-    			//player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.GREEN + "On"); //$NON-NLS-1$ //$NON-NLS-2$
-    		} else {
-    			player.sendMessage(Messages.getString("mcPlayerListener.AdminChatOff"));
-    			//player.sendMessage(ChatColor.AQUA + "Admin chat toggled " + ChatColor.RED + "Off"); //$NON-NLS-1$ //$NON-NLS-2$
-    		}
-    	}
-    	
-    	/*
-    	 * MYSPAWN
-    	 */
-    	if(LoadProperties.myspawnEnable && LoadProperties.enableMySpawn && split[0].equalsIgnoreCase("/"+LoadProperties.myspawn)){ //$NON-NLS-1$
-    		event.setCancelled(true);
-    		if(!mcPermissions.getInstance().mySpawn(player)){
-    			player.sendMessage(ChatColor.YELLOW+"[mcMMO]"+ChatColor.DARK_RED +Messages.getString("mcPlayerListener.NoPermission")); //$NON-NLS-1$ //$NON-NLS-2$
-    			return;
-    		}
-    		if(System.currentTimeMillis() < PP.getMySpawnATS() + 3600000){
-    			long x = ((PP.getMySpawnATS() + 3600000) - System.currentTimeMillis());
-    			int y = (int) (x/60000);
-    			int z = (int) ((x/1000) - (y*60));
-    			player.sendMessage(Messages.getString("mcPlayerListener.MyspawnTimeNotice", new Object[] {y, z})); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
-    			return;
-    		}
-    		PP.setMySpawnATS(System.currentTimeMillis());
-    		if(PP.getMySpawn(player) != null)
-    		{
-    			Location mySpawn = PP.getMySpawn(player);
-				if(mySpawn != null && plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)) != null)
-					mySpawn.setWorld(plugin.getServer().getWorld(PP.getMySpawnWorld(plugin)));
-				if(mySpawn != null)
-				{
-					//It's done twice because it acts oddly when you are in another world
-			    	player.teleport(mySpawn);
-			    	player.teleport(mySpawn);
-				}
-    		} else {
-    			player.sendMessage(Messages.getString("mcPlayerListener.MyspawnNotExist")); //$NON-NLS-1$
-    		}
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerCommandPreprocess+=(after-before);
-		}
-    }
- 
-    
-	public void onPlayerChat(PlayerChatEvent event) 
-	{
-		long before = System.currentTimeMillis();
-		Player player = event.getPlayer();
-		PlayerProfile PP = Users.getProfile(player);
-		
-    	String x = ChatColor.GREEN + "(" + ChatColor.WHITE + player.getName() + ChatColor.GREEN + ") "; //$NON-NLS-1$ //$NON-NLS-2$
-    	String y = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getName() + ChatColor.AQUA + "} "; //$NON-NLS-1$ //$NON-NLS-2$
-    	
-    	if(PP.getPartyChatMode())
-    	{
-    		event.setCancelled(true);
-    		log.log(Level.INFO, "[P]("+PP.getParty()+")"+"<"+player.getName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
-    		for(Player herp : plugin.getServer().getOnlinePlayers())
-    		{
-    			if(Users.getProfile(herp).inParty())
-    			{
-	    			if(Party.getInstance().inSameParty(herp, player))
-	    			{
-	    				herp.sendMessage(x+event.getMessage());
-	    			}
-    			}
-    		}
-    		return;
-    	}
-    	
-    	if((player.isOp() || mcPermissions.getInstance().adminChat(player)) && PP.getAdminChatMode())
-    	{
-    		log.log(Level.INFO, "[A]"+"<"+player.getName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
-    		event.setCancelled(true);
-    		for(Player herp : plugin.getServer().getOnlinePlayers()){
-    			if((herp.isOp() || mcPermissions.getInstance().adminChat(herp))){
-    				herp.sendMessage(y+event.getMessage());
-    			}
-    		}
-    		return;
-    	}
-    	long after = System.currentTimeMillis();
-    	if(LoadProperties.print_reports)
-		{
-    		plugin.onPlayerChat+=(after-before);
-		}
-    }
-
-
-	public Player[] getPlayersOnline() 
-	{
-			return plugin.getServer().getOnlinePlayers();
-	}
-
-
-	public boolean isPlayer(String playerName)
-	{
-		for(Player herp :  getPlayersOnline())
-		{
-			if(herp.getName().toLowerCase().equals(playerName.toLowerCase()))
-			{
-				return true;
-			}
-		}
-			return false;
-	}
-
-
-	public Player getPlayer(String playerName)
-	{
-		for(Player herp : getPlayersOnline())
-		{
-			if(herp.getName().toLowerCase().equals(playerName.toLowerCase()))
-			{
-				return herp;
-			}
-		}
-		return null;
-	}
-}

+ 0 - 20
mcMMO/com/gmail/nossr50/mcTimerSpells.java

@@ -1,20 +0,0 @@
-package com.gmail.nossr50;
-
-import java.util.TimerTask;
-
-public class mcTimerSpells extends TimerTask
-{
-	mcMMO plugin = null;
-	
-	public mcTimerSpells(mcMMO pluginx) 
-	{
-		plugin = pluginx;
-	}
-
-	@Override
-	public void run() 
-	{
-		
-	}
-
-}

+ 0 - 321
mcMMO/com/gmail/nossr50/messages_de.properties

@@ -1,321 +0,0 @@
-Combat.WolfExamine=[[GREEN]]**du musterst den Wolf mit Bestienkunde**
-Combat.WolfShowMaster=[[DARK_GREEN]]Der Bestienmeister \: {0}
-Combat.Ignition=[[RED]]**ENTZUENDEN**
-Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\!
-Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig.
-Combat.TargetDazed=Target was [[DARK_RED]]benommen
-Combat.WolfNoMaster=[[GRAY]]Diese Bestie hat keinen Meister...
-Combat.WolfHealth=[[GREEN]]Die Bestie hat {0} Lebensenergie 
-Combat.StruckByGore=[[RED]]**Getroffen von Biss**
-Combat.Gore=[[GREEN]]**BISS**
-Combat.ArrowDeflect=[[WHITE]]**PFEIL ABGELENKT**
-Item.ChimaeraWingFail=**CHIMAERA FLUEGEL fehlgeschlagen\!**
-Item.ChimaeraWingPass=**CHIMAERA FLUEGEL**
-Item.InjuredWait=du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Du brauchst mehr Federn..
-m.mccPartyCommands=[[GREEN]]--GRUPPEN BEFEHLE--
-m.mccParty=[party name] [[RED]]- Erstellen/beitreten einer Gruppe
-m.mccPartyQ=[[RED]]- Verlasse aktuelle Gruppe
-m.mccPartyToggle=[[RED]] - aktiviert Gruppenchat
-m.mccPartyInvite=[player name] [[RED]]- sende Gruppeneinladung
-m.mccPartyAccept=[[RED]]- Gruppeneinladung akzeptieren
-m.mccPartyTeleport=[party member name] [[RED]]- Teleport zu Gruppenmitglied
-m.mccOtherCommands=[[GREEN]]--ANDERE BEFEHLE--
-m.mccStats=- zeigt deinen Status
-m.mccLeaderboards=- Ranglisten
-m.mccMySpawn=- Teleport zum Spawnpunkt
-m.mccClearMySpawn=- Spawnpunkt loeschen
-m.mccToggleAbility=- Faehigkeitsaktivierung mit rechtsklick an/aus schalten
-m.mccAdminToggle=- Adminchat aktivieren
-m.mccWhois=[playername] [[RED]]- Detailierte Spielerinfos zeigen
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Ziel modifizieren
-m.mccMcGod=- God Mode
-m.mccSkillInfo=[skillname] [[RED]]- Detailierte Skillinfos zeigen
-m.mccModDescription=[[RED]]- kurze MOD-Beschreibung lesen
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP Erhalten: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFEKTE
-m.YourStats=DEINE WERTE
-m.SkillTaming=Bestienkunde (Taming)
-m.XPGainTaming=wenn Woelfe Schaden bekommen
-m.EffectsTaming1_0=Bestienkunde
-m.EffectsTaming1_1=mit Knochen schlagen inspiziert Woelfe
-m.EffectsTaming2_0=Biss
-m.EffectsTaming2_1=Kritischer Schlag mit Blutungseffekt
-m.EffectsTaming3_0=Geschaerfte Krallen
-m.EffectsTaming3_1=Schadens-Bonus
-m.EffectsTaming4_0=Umweltbewusst
-m.EffectsTaming4_1=Kaktus/Lava Phobie, Fall Schaden Immun
-m.EffectsTaming5_0=Dichtes Fell
-m.EffectsTaming5_1=Schadens-Reduzierung, Feuer-Resistenz
-m.EffectsTaming6_0=schockfest
-m.EffectsTaming6_1=Explosions-Schaden-Reduzierung
-m.AbilLockTaming1=gesperrt bis 100+ Skilllevel (Umweltbewusst)
-m.AbilLockTaming2=gesperrt bis 250+ Skillevel (Dichtes Fell)
-m.AbilLockTaming3=gesperrt bis 500+ Skillevel (Schockfest)
-m.AbilLockTaming4=gesperrt bis 750+ Skillevel (Geschaerfte Krallen)
-m.AbilBonusTaming1_0=Umweltbewusst
-m.AbilBonusTaming1_1=Woelfe meiden Gefahr
-m.AbilBonusTaming2_0=Dichtes Fell
-m.AbilBonusTaming2_1=Halber Schaden, Feuer-Resistenz
-m.AbilBonusTaming3_0=Schockfest
-m.AbilBonusTaming3_1=Explosionen machen 1/6 normalen Schaden
-m.AbilBonusTaming4_0=Geschärfte Krallen
-m.AbilBonusTaming4_1=+2 Schaden
-m.TamingGoreChance=[[RED]]Biss Chance: [[YELLOW]]{0}%
-m.SkillWoodCutting=Holzfaellen (WoodCutting)
-m.XPGainWoodCutting=Baeume faellen
-m.EffectsWoodCutting1_0=Baumfaeller (Faehigkeit)
-m.EffectsWoodCutting1_1=Bringt Baeume zum explodieren
-m.EffectsWoodCutting2_0=Blaetter-Sturm
-m.EffectsWoodCutting2_1=blaest Blaetter weg
-m.EffectsWoodCutting3_0=Doppelte Drops
-m.EffectsWoodCutting3_1=doppelte Anzahl Items
-m.AbilLockWoodCutting1=gesperrt bis 100+ Skilllevel (Blaetter-Sturm)
-m.AbilBonusWoodCutting1_0=Blaetter-Sturm
-m.AbilBonusWoodCutting1_1=blaest Blaetter weg
-m.WoodCuttingDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Baumfaeller Dauer: [[YELLOW]]{0}s
-m.SkillArchery=Bogenschiessen (Archery)
-m.XPGainArchery=Monster/Spieler angreifen
-m.EffectsArchery1_0=Entzuenden
-m.EffectsArchery1_1=25% Chance das Feind Feuer faengt
-m.EffectsArchery2_0=Blenden (Spieler)
-m.EffectsArchery2_1=Disorientiert Feinde
-m.EffectsArchery3_0=Schaden+
-m.EffectsArchery3_1=Modifiziert Schaden
-m.EffectsArchery4_0=Pfeil Rueckgewinnung
-m.EffectsArchery4_1=Chance Pfeile von Leichen zurueckzugewinnen
-m.ArcheryDazeChance=[[RED]]Chance zu blenden: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Chance Pfeile zurueckzugewinnen: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Dauer von Entzuenden: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]Schaden+ (Rank{0}): [[YELLOW]]Bonus {0} damage
-m.SkillAxes=Axt (Axes)
-m.XPGainAxes=Monster/Spieler angreifen
-m.EffectsAxes1_0=Schaedelspalter (Faehigkeit)
-m.EffectsAxes1_1=Verursacht Flaechenschaden
-m.EffectsAxes2_0=Kritischer Schlag
-m.EffectsAxes2_1=doppelter Schaden
-m.EffectsAxes3_0=Axtmeister (500 Skilllevel)
-m.EffectsAxes3_1=Modifiziert Schaden
-m.AbilLockAxes1=gesperrt bis 500+ Skilllevel(Axtmeister)
-m.AbilBonusAxes1_0=Axtmeister
-m.AbilBonusAxes1_1=4 Bonus-Schaden
-m.AxesCritChance=[[RED]]Chance fuer kritische Treffer: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Schaedelspalter Dauer: [[YELLOW]]{0}s
-m.SkillSwords=Schwert (Swords)
-m.XPGainSwords=Monster/Spieler angreifen
-m.EffectsSwords1_0=Konter
-m.EffectsSwords1_1=Reflektiert 50% des erhaltenen Schadens
-m.EffectsSwords2_0=Saegezahn-Schlag (Faehigkeit)
-m.EffectsSwords2_1=25% Flaechenschaden, Blutung+ Flaecheneffekt
-m.EffectsSwords3_0=Saegezahn-Schlag Blutung+
-m.EffectsSwords3_1=5 Tick Blutung
-m.EffectsSwords4_0=parrieren
-m.EffectsSwords4_1=negiert Schaden
-m.EffectsSwords5_0=Blutung
-m.EffectsSwords5_1=hinterlaesst Blutungs-DOT
-m.SwordsCounterAttChance=[[RED]]Konter Chance: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Blutung Dauer: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Blutung Chance: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Parieren Chance: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Saegezahn-Schlag Dauer: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTIZ: [[YELLOW]]1 Tick erfolgt aller 2 Sekunden
-m.SkillAcrobatics=Akrobatik (Acrobatics)
-m.XPGainAcrobatics=runterfallen
-m.EffectsAcrobatics1_0=Rolle
-m.EffectsAcrobatics1_1=Reduziert oder negiert Schaden
-m.EffectsAcrobatics2_0=elegante Rolle
-m.EffectsAcrobatics2_1=Doppelt so effektiv wie Rolle
-m.EffectsAcrobatics3_0=Ausweichen
-m.EffectsAcrobatics3_1=halbiert Schaden
-m.AcrobaticsRollChance=[[RED]]Rolle Chance: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]elegante Rolle Chance: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Ausweichen Chance: [[YELLOW]]{0}%
-m.SkillMining=Bergbau (Mining)
-m.XPGainMining=Abbauen von Stein und Erz
-m.EffectsMining1_0=Super Brecher (Faehigkeit)
-m.EffectsMining1_1=Tempo+, dreifache Drop Chance
-m.EffectsMining2_0=doppelte Drops
-m.EffectsMining2_1=doppelte Anzahl Items
-m.MiningDoubleDropChance=[[RED]]doppelte Drops Chance: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Super Brecher Dauer: [[YELLOW]]{0}s
-m.SkillRepair=Reparieren (Repair)
-m.XPGainRepair=reparieren
-m.EffectsRepair1_0=reparieren
-m.EffectsRepair1_1=reparieren von Eisenwerkzeugen und Ruestung
-m.EffectsRepair2_0=reparieren - Meister
-m.EffectsRepair2_1=erhoeht Reparierwert
-m.EffectsRepair3_0=Super Reparatur
-m.EffectsRepair3_1=doppelte Effektivitaet
-m.EffectsRepair4_0=Diamanten Reparatur ({0}+ SKILL)
-m.EffectsRepair4_1=Reparieren von Diamantwerkzeugen und Ruestung
-m.RepairRepairMastery=[[RED]]reparieren - Meister: [[YELLOW]]Extra {0}% Haltbarkeit
-m.RepairSuperRepairChance=[[RED]]Super Reparatur Chance: [[YELLOW]]{0}%
-m.SkillUnarmed=Faustkampf (Unarmed)
-m.XPGainUnarmed=Monster/Spieler angreifen
-m.EffectsUnarmed1_0=Berserker (Faehigkeit)
-m.EffectsUnarmed1_1=+50% Schaden, bricht weiches Material (Bsp. Erde)
-m.EffectsUnarmed2_0=Entwaffnen (Spieler)
-m.EffectsUnarmed2_1=Droppt Item welches Feind in Hand haelt
-m.EffectsUnarmed3_0=Faustkampfmeister
-m.EffectsUnarmed3_1=grosse Schadenssteigerung
-m.EffectsUnarmed4_0=Faustkampflehrling
-m.EffectsUnarmed4_1=Schadens-Bonus
-m.EffectsUnarmed5_0=Pfeil ablenken
-m.EffectsUnarmed5_1=wehrt Pfeile ab
-m.AbilLockUnarmed1=gesperrt bis 250+ Skilllevel (Faustkampflehrling)
-m.AbilLockUnarmed2=gesperrt bis 500+ Skilllevel (Faustkampfmeister)
-m.AbilBonusUnarmed1_0=Faustkampflehrling
-m.AbilBonusUnarmed1_1=+2 Schadens-Bonus
-m.AbilBonusUnarmed2_0=Faustkampfmeister
-m.AbilBonusUnarmed2_1=+4 Schadens-Bonus
-m.UnarmedArrowDeflectChance=[[RED]]Pfeil ablenken Chance: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Entwaffnen Chance: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Berserker Dauer: [[YELLOW]]{0}s
-m.SkillHerbalism=Kraeutersammler (Herbalism)
-m.XPGainHerbalism=Kraeuter sammeln
-m.EffectsHerbalism1_0=Gruene Welt (Faehigkeit)
-m.EffectsHerbalism1_1=Pflegt die Welt, dreifache Drops
-m.EffectsHerbalism2_0=Gruener Daumen (Weizen)
-m.EffectsHerbalism2_1=automatisches neupflanzen nach ernten
-m.EffectsHerbalism3_0=Gruener Daumen (Cobble)
-m.EffectsHerbalism3_1=verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen
-m.EffectsHerbalism4_0=Nahrung+
-m.EffectsHerbalism4_1=Modifiziert Heilung von Brot/Suppe
-m.EffectsHerbalism5_0=Doppelte Drops (Alle Kraeuter)
-m.EffectsHerbalism5_1=doppelte Anzahl Items
-m.HerbalismGreenTerraLength=[[RED]]Gruene Welt Dauer: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Gruener Daumen Chance: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Gruener Daumen Stufe: [[YELLOW]] Getreide waechst auf Stufe {0}
-m.HerbalismDoubleDropChance=[[RED]]Doppelte Drop Chance: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Nahrung+ (Rank{0}): [[YELLOW]]Bonus-Heilung {0} 
-m.SkillExcavation=Graben (Excavation)
-m.XPGainExcavation=Graben und finden von Schaetzen
-m.EffectsExcavation1_0=Giga Bohrer (Faehigkeit)
-m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Tempo
-m.EffectsExcavation2_0=Schatzjaeger
-m.EffectsExcavation2_1=Faehigkeit nach Schaetzen zu graben
-m.ExcavationGreenTerraLength=[[RED]]Giga Bohrer Dauer: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Dein Wolf hastet zurueck zu dir...
-mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus
-mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Faehigkeiten aufgefrischt\!**
-mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill (Acrobatics): 
-mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill (Archery): 
-mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill (Axes): 
-mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill (Excavations): 
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode deaktiviert
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode aktiviert
-mcPlayerListener.GreenThumb=[[GREEN]]**GRUENER DAUMEN**
-mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FEHLGESCHLAGEN**
-mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill (Herbalism): 
-mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill (Mining): 
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben
-mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt
-mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen
-mcPlayerListener.NoPermission=unzureichende mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]wenn du keinen Zugriff auf einen Skill hast wird er nicht hier gezeigt 
-mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe.
-mcPlayerListener.InviteSuccess=[[GREEN]]Einladung erfolgreich versendet.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Du hast eine Gruppeneinladung für {0} von {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Schreibe[[GREEN]]/{0}[[YELLOW]] um die Einladung zu akzeptieren 
-mcPlayerListener.InviteAccepted=[[GREEN]]Einladung akzeptiert. du bist {0} beigetreten
-mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen
-mcPlayerListener.YouAreInParty=[[GREEN]]Du bist in Gruppe {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Gruppen Mitglieder
-mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen
-mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0}
-mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an
-mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus
-mcPlayerListener.AdminChatOn=nur Adminchat [[GREEN]]an
-mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus
-mcPlayerListener.MOTD=[[BLUE]]Auf diesem Server laeuft {0} schreibe[[YELLOW]]/{1}[[BLUE]] fuer Hilfe. <frei Uebersetzt von g3oliver>
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: 
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Rangliste--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Rangliste--
-mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill (Repair): 
-mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill (Swords): 
-mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill (Taming): 
-mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill (Unarmed): 
-mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill (Woodcutting): 
-mcPlayerListener.YourStats=[[GREEN]]Deine MMO Werte
-Party.InformedOnJoin={0} [[GREEN]] ist deiner Gruppe beigetreten
-Party.InformedOnQuit={0} [[GREEN]] hat deine Gruppe verlassen
-Skills.YourGreenTerra=[[GREEN]]Deine [[YELLOW]]Gruene Welt [[GREEN]]Faehigkeit ist bereit!
-Skills.YourTreeFeller=[[GREEN]]Deine [[YELLOW]]Baumfaeller [[GREEN]]Faehigkeit ist bereit!
-Skills.YourSuperBreaker=[[GREEN]]Deine [[YELLOW]]Super Brecher [[GREEN]]Faehigkeit ist bereit!
-Skills.YourSerratedStrikes=[[GREEN]]Deine [[YELLOW]]Saegezahn-Schlag [[GREEN]]Faehigkeit ist bereit!
-Skills.YourBerserk=[[GREEN]]Deine [[YELLOW]]Berserker [[GREEN]]Faehigkeit ist bereit!
-Skills.YourSkullSplitter=[[GREEN]]Deine [[YELLOW]]Schaedelspalter[[GREEN]]Faehigkeit ist bereit!
-Skills.YourGigaDrillBreaker=[[GREEN]]Deine [[YELLOW]]Giga Bohrer[[GREEN]]Faehigkeit ist bereit!
-Skills.TooTired=[[RED]]Du bist zu muede um diese Faehigkeit erneut zu nutzen.
-Skills.ReadyHoe=[[GREEN]]**DU BEREITEST DEINE HARKE VOR**
-Skills.LowerHoe=[[GRAY]]**DU SENKST DEINE HARKE**
-Skills.ReadyAxe=[[GREEN]]**DU BEREITEST DEINE AXT VOR**
-Skills.LowerAxe=[[GRAY]]**DU SENKST DEINE AXT**
-Skills.ReadyFists=[[GREEN]]**DU BEREITEST DEINE FAEUSTE VOR**
-Skills.LowerFists=[[GRAY]]**DU SENKST DEINE FAUSTE**
-Skills.ReadyPickAxe=[[GREEN]]**DU BEREITEST DEINE SPITZHACKE VOR**
-Skills.LowerPickAxe=[[GRAY]]**DU SENKST DEINE SPITZHACKE**
-Skills.ReadyShovel=[[GREEN]]**DU BEREITEST DEINE SCHAUFEL VOR**
-Skills.LowerShovel=[[GRAY]]**DU SENKST DEINE SCHAUFEL**
-Skills.ReadySword=[[GREEN]]**DU ERHEBST DEIN SCHWERT**
-Skills.LowerSword=[[GRAY]]**DU SENKST DEIN SCHWERT**
-Skills.GreenTerraOn=[[GREEN]]**GRUENE WELT AKTIV**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Green Terra[[DARK_GREEN]] benutzt!
-Skills.TreeFellerOn=[[GREEN]]**BAUMFAELLER AKTIV**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Baumfaeller[[DARK_GREEN]] benutzt!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BRECHER AKTIV**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Super Brecher[[DARK_GREEN]] benutzt!
-Skills.SerratedStrikesOn=[[GREEN]]**SAEGEZAHN-SCHLAG AKTIV**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Saegezahn-Schlag[[DARK_GREEN]] benutzt!
-Skills.SkullSplitterOn=[[GREEN]]**SCHAEDELSPALTER AKTIV**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]Schaedelspalter[[DARK_GREEN]] benutzt!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA BOHRER AKTIV**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] hat [[RED]]GigaBohrer[[DARK_GREEN]] benutzt!
-Skills.GreenTerraOff=[[RED]]**Gruene Welt ausgelaufen**
-Skills.TreeFellerOff=[[RED]]**Baumfaeller ausgelaufen**
-Skills.SuperBreakerOff=[[RED]]**Super Brecher ausgelaufen**
-Skills.SerratedStrikesOff=[[RED]]**Saegezahn-Schlag ausgelaufen**
-Skills.BerserkOff=[[RED]]**Berserker ausgelaufen**
-Skills.SkullSplitterOff=[[RED]]**Schaedelspalter ausgelaufen**
-Skills.GigaDrillBreakerOff=[[RED]]**Gruene Welt ausgelaufen**
-Skills.TamingUp=[[YELLOW]]Bestienkunde um {0} erhoeht. Gesamt ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Akrobatik um {0} erhoeht. Gesamt ({1})
-Skills.ArcheryUp=[[YELLOW]]Bogenschiessen um {0} erhoeht. Gesamt ({1})
-Skills.SwordsUp=[[YELLOW]]Schwert um {0} erhoeht. Gesamt ({1})
-Skills.AxesUp=[[YELLOW]]Axt um {0} erhoeht. Gesamt ({1})
-Skills.UnarmedUp=[[YELLOW]]Faustkampf um {0} erhoeht. Gesamt ({1})
-Skills.HerbalismUp=[[YELLOW]]Krauterkunde um {0} erhoeht. Gesamt ({1})
-Skills.MiningUp=[[YELLOW]]Bergbau um {0} erhoeht. Gesamt ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Holzfaeller um {0} erhoeht. Gesamt ({1})
-Skills.RepairUp=[[YELLOW]]Reparieren um {0} erhoeht. Gesamt ({1})
-Skills.ExcavationUp=[[YELLOW]]Graben um {0} erhoeht. Gesamt ({1})
-Skills.FeltEasy=[[GRAY]]Das fuehlt sich einfach an.
-Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren
-Skills.NeedMore=[[DARK_RED]]Du brauchst mehr
-Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren
-Skills.FullDurability=[[GRAY]]Dieses Item hat volle Haltbarkeit
-Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet!
-mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): 
-m.SkillSorcery=Zauberkunst (Sorcery)
-Sorcery.HasCast=[[GREEN]]**ZAUBERN**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=GEWITTER
-Sorcery.Curative.Self=HEILEN (SELBST)
-Sorcery.Curative.Other=HEILEN (ANDERE)
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**BESTIENKUNDE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]BEsitzer ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[GREEN]]{0}[[DARK_AQUA]]/8)

+ 0 - 323
mcMMO/com/gmail/nossr50/messages_en_us.properties

@@ -1,323 +0,0 @@
-Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore**
-Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0}
-Combat.Ignition=[[RED]]**IGNITION**
-Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\!
-Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
-Combat.TargetDazed=Target was [[DARK_RED]]Dazed
-Combat.WolfNoMaster=[[GRAY]]This Beast has no Master...
-Combat.WolfHealth=[[GREEN]]This beast has {0} Health 
-Combat.StruckByGore=[[RED]]**STRUCK BY GORE**
-Combat.Gore=[[GREEN]]**GORE**
-Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
-Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!**
-Item.ChimaeraWingPass=**CHIMAERA WING**
-Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]You need more feathers..
-m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS--
-m.mccParty=[party name] [[RED]]- Create/Join designated party
-m.mccPartyQ=[[RED]]- Leave your current party
-m.mccPartyToggle=[[RED]] - Toggle Party Chat
-m.mccPartyInvite=[player name] [[RED]]- Send party invite
-m.mccPartyAccept=[[RED]]- Accept party invite
-m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member
-m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS--
-m.mccStats=- View your mcMMO stats
-m.mccLeaderboards=- Leaderboards
-m.mccMySpawn=- Teleports to myspawn
-m.mccClearMySpawn=- Clears your MySpawn
-m.mccToggleAbility=- Toggle ability activation with right click
-m.mccAdminToggle=- Toggle admin chat
-m.mccWhois=[playername] [[RED]]- View detailed player info
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target
-m.mccMcGod=- God Mode
-m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill
-m.mccModDescription=[[RED]]- Read brief mod description
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFECTS
-m.YourStats=YOUR STATS
-m.SkillTaming=TAMING
-m.XPGainTaming=Wolves getting harmed
-m.EffectsTaming1_0=Beast Lore
-m.EffectsTaming1_1=Bone-whacking inspects wolves
-m.EffectsTaming2_0=Gore
-m.EffectsTaming2_1=Critical Strike that applies Bleed
-m.EffectsTaming3_0=Sharpened Claws
-m.EffectsTaming3_1=Damage Bonus
-m.EffectsTaming4_0=Environmentally Aware
-m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune
-m.EffectsTaming5_0=Thick Fur
-m.EffectsTaming5_1=DMG Reduction, Fire Resistance
-m.EffectsTaming6_0=Shock Proof
-m.EffectsTaming6_1=Explosive Damage Reduction
-m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
-m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR)
-m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
-m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
-m.AbilBonusTaming1_0=Environmentally Aware
-m.AbilBonusTaming1_1=Wolves avoid danger
-m.AbilBonusTaming2_0=Thick Fur
-m.AbilBonusTaming2_1=Halved Damage, Fire Resistance
-m.AbilBonusTaming3_0=Shock Proof
-m.AbilBonusTaming3_1=Explosives do 1/6 normal damage
-m.AbilBonusTaming4_0=Sharpened Claws
-m.AbilBonusTaming4_1=+2 Damage
-m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}%
-m.SkillWoodCutting=WOODCUTTING
-m.XPGainWoodCutting=Chopping down trees
-m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
-m.EffectsWoodCutting1_1=Make trees explode
-m.EffectsWoodCutting2_0=Leaf Blower
-m.EffectsWoodCutting2_1=Blow Away Leaves
-m.EffectsWoodCutting3_0=Double Drops
-m.EffectsWoodCutting3_1=Double the normal loot
-m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
-m.AbilBonusWoodCutting1_0=Leaf Blower
-m.AbilBonusWoodCutting1_1=Blow away leaves
-m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
-m.SkillArchery=ARCHERY
-m.XPGainArchery=Attacking Monsters
-m.EffectsArchery1_0=Ignition
-m.EffectsArchery1_1=25% Chance Enemies will ignite
-m.EffectsArchery2_0=Daze (Players)
-m.EffectsArchery2_1=Disorients foes
-m.EffectsArchery3_0=Damage+
-m.EffectsArchery3_1=Modifies Damage
-m.EffectsArchery4_0=Arrow Retrieval
-m.EffectsArchery4_1=Chance to retrieve arrows from corpses
-m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage
-m.SkillAxes=AXES
-m.XPGainAxes=Attacking Monsters
-m.EffectsAxes1_0=Skull Splitter (ABILITY)
-m.EffectsAxes1_1=Deal AoE Damage
-m.EffectsAxes2_0=Critical Strikes
-m.EffectsAxes2_1=Double Damage
-m.EffectsAxes3_0=Axe Mastery (500 SKILL)
-m.EffectsAxes3_1=Modifies Damage
-m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY)
-m.AbilBonusAxes1_0=Axe Mastery
-m.AbilBonusAxes1_1=Bonus 4 damage
-m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
-m.SkillSwords=SWORDS
-m.XPGainSwords=Attacking Monsters
-m.EffectsSwords1_0=Counter Attack
-m.EffectsSwords1_1=Reflect 50% of damage taken
-m.EffectsSwords2_0=Serrated Strikes (ABILITY)
-m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE
-m.EffectsSwords3_0=Serrated Strikes Bleed+
-m.EffectsSwords3_1=5 Tick Bleed
-m.EffectsSwords4_0=Parrying
-m.EffectsSwords4_1=Negates Damage
-m.EffectsSwords5_0=Bleed
-m.EffectsSwords5_1=Apply a bleed DoT
-m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
-m.SkillAcrobatics=ACROBATICS
-m.XPGainAcrobatics=Falling
-m.EffectsAcrobatics1_0=Roll
-m.EffectsAcrobatics1_1=Reduces or Negates damage
-m.EffectsAcrobatics2_0=Graceful Roll
-m.EffectsAcrobatics2_1=Twice as effective as Roll
-m.EffectsAcrobatics3_0=Dodge
-m.EffectsAcrobatics3_1=Reduce damage by half
-m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
-m.SkillMining=MINING
-m.XPGainMining=Mining Stone & Ore
-m.EffectsMining1_0=Super Breaker (ABILITY)
-m.EffectsMining1_1=Speed+, Triple Drop Chance
-m.EffectsMining2_0=Double Drops
-m.EffectsMining2_1=Double the normal loot
-m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
-m.SkillRepair=REPAIR
-m.XPGainRepair=Repairing
-m.EffectsRepair1_0=Repair
-m.EffectsRepair1_1=Repair Iron Tools & Armor
-m.EffectsRepair2_0=Repair Mastery
-m.EffectsRepair2_1=Increased repair amount
-m.EffectsRepair3_0=Super Repair
-m.EffectsRepair3_1=Double effectiveness
-m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL)
-m.EffectsRepair4_1=Repair Diamond Tools & Armor
-m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
-m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
-m.SkillUnarmed=UNARMED
-m.XPGainUnarmed=Attacking Monsters
-m.EffectsUnarmed1_0=Berserk (ABILITY)
-m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials
-m.EffectsUnarmed2_0=Disarm (Players)
-m.EffectsUnarmed2_1=Drops the foes item held in hand
-m.EffectsUnarmed3_0=Unarmed Mastery
-m.EffectsUnarmed3_1=Large Damage Upgrade
-m.EffectsUnarmed4_0=Unarmed Apprentice
-m.EffectsUnarmed4_1=Damage Upgrade
-m.EffectsUnarmed5_0=Arrow Deflect
-m.EffectsUnarmed5_1=Deflect arrows
-m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE)
-m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY)
-m.AbilBonusUnarmed1_0=Unarmed Apprentice
-m.AbilBonusUnarmed1_1=+2 DMG Upgrade
-m.AbilBonusUnarmed2_0=Unarmed Mastery
-m.AbilBonusUnarmed2_1=+4 DMG Upgrade
-m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s
-m.SkillHerbalism=HERBALISM
-m.XPGainHerbalism=Harvesting Herbs
-m.EffectsHerbalism1_0=Green Terra (ABILITY)
-m.EffectsHerbalism1_1=Spread the Terra, 3x Drops
-m.EffectsHerbalism2_0=Green Thumb (Wheat)
-m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting
-m.EffectsHerbalism3_0=Green Thumb (Cobble)
-m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds
-m.EffectsHerbalism4_0=Food+
-m.EffectsHerbalism4_1=Modifies health received from bread/stew
-m.EffectsHerbalism5_0=Double Drops (All Herbs)
-m.EffectsHerbalism5_1=Double the normal loot
-m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
-m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing
-m.SkillExcavation=EXCAVATION
-m.XPGainExcavation=Digging and finding treasures
-m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY)
-m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed
-m.EffectsExcavation2_0=Treasure Hunter
-m.EffectsExcavation2_1=Ability to dig for treasure
-m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you...
-mcPlayerListener.AbilitiesOff=Ability use toggled off
-mcPlayerListener.AbilitiesOn=Ability use toggled on
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!**
-mcPlayerListener.AcrobaticsSkill=Acrobatics: 
-mcPlayerListener.ArcherySkill=Archery:
-mcPlayerListener.AxesSkill=Axes: 
-mcPlayerListener.ExcavationSkill=Excavation: 
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled
-mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB**
-mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL**
-mcPlayerListener.HerbalismSkill=Herbalism: 
-mcPlayerListener.MiningSkill=Mining: 
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared.
-mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location.
-mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn
-mcPlayerListener.NoPermission=Insufficient mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
-mcPlayerListener.NotInParty=[[RED]]You are not in a party.
-mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite 
-mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0}
-mcPlayerListener.NoInvites=[[RED]]You have no invites at this time
-mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Party Members
-mcPlayerListener.LeftParty=[[RED]]You have left that party
-mcPlayerListener.JoinedParty=Joined Party: {0}
-mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On
-mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off
-mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On
-mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off
-mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: 
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
-mcPlayerListener.RepairSkill=Repair: 
-mcPlayerListener.SwordsSkill=Swords: 
-mcPlayerListener.TamingSkill=Taming: 
-mcPlayerListener.UnarmedSkill=Unarmed: 
-mcPlayerListener.WoodcuttingSkill=Woodcutting: 
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats
-Party.InformedOnJoin={0} [[GREEN]] has joined your party
-Party.InformedOnQuit={0} [[GREEN]] has left your party
-Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
-Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
-Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
-Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
-Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
-Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
-Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
-Skills.TooTired=[[RED]]You are too tired to use that ability again.
-Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
-Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
-Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
-Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
-Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
-Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
-Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
-Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
-Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
-Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
-Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
-Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
-Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
-Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
-Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
-Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
-Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
-Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
-Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
-Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
-Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
-Skills.BerserkOff=[[RED]]**Berserk has worn off**
-Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
-Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
-Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
-Skills.FeltEasy=[[GRAY]]That felt easy.
-Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
-Skills.NeedMore=[[DARK_RED]]You need more
-Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
-Skills.FullDurability=[[GRAY]]That is at full durability.
-Skills.Disarmed=[[DARK_RED]]You have been disarmed!
-mcPlayerListener.SorcerySkill=Sorcery: 
-m.SkillSorcery=SORCERY
-Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=THUNDER
-Sorcery.Curative.Self=CURE SELF
-Sorcery.Curative.Other=CURE OTHER
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**BEAST LORE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)

+ 0 - 300
mcMMO/com/gmail/nossr50/messages_fi.properties

@@ -1,300 +0,0 @@
-Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa**
-Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0}
-Combat.Ignition=[[RED]]**SYTYTYS**
-Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\!
-Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
-Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty
-Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää...
-Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0}
-Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY**
-Combat.Gore=[[GREEN]]**PISTO**
-Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU**
-Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!**
-Item.ChimaeraWingPass=**KHIMAIRAN SIIPI**
-Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia..
-m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT--
-m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään
-m.mccPartyQ=[[RED]]- Lähde ryhmästä
-m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois
-m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu
-m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu
-m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo
-m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT--
-m.mccStats=- Näytä mcMMO tilastosi
-m.mccLeaderboards=- Tulostaulukko
-m.mccMySpawn=- Siirtää sinut myspawniin
-m.mccClearMySpawn=- Tyhjää myspawnisi
-m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois
-m.mccAdminToggle=- Laita admin juttelu päälle/pois
-m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
-m.mccMcGod=- "God Mode"
-m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta
-m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFEKTIT
-m.YourStats=TILASTOSI
-m.SkillTaming=KESYTTÄMINEN
-m.XPGainTaming=Susien satuttaminen
-m.EffectsTaming1_0=Pedon Tarina
-m.EffectsTaming1_1=Luulla lyöminen tutkii susia
-m.EffectsTaming2_0=Pisto
-m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon
-m.EffectsTaming3_0=Teroitetut Kynnet
-m.EffectsTaming3_1=Tuhoamis Bonus
-m.EffectsTaming4_0=Ympäristötietoinen
-m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle
-m.EffectsTaming5_0=Paksu Turkki
-m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä
-m.EffectsTaming6_0=Räjähdyskestävä
-m.EffectsTaming6_1=Räjähdysvahingon vähennys
-m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN)
-m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI)
-m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ)
-m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET)
-m.AbilBonusTaming1_0=Ympäristötietoinen
-m.AbilBonusTaming1_1=Sudet karttavat vaaraa
-m.AbilBonusTaming2_0=Paksu Turkki
-m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä
-m.AbilBonusTaming3_0=Räjähdyskestävä
-m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän
-m.AbilBonusTaming4_0=Teroitetut Kynnet
-m.AbilBonusTaming4_1=+2 Vahinko
-m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}%
-m.SkillWoodCutting=PUUN KAATO
-m.XPGainWoodCutting=Puiden pilkkominen
-m.EffectsWoodCutting1_0=Puunkaataja (TAITO)
-m.EffectsWoodCutting1_1=Räjäytä puita
-m.EffectsWoodCutting2_0=Lehdenpuhallin
-m.EffectsWoodCutting2_1=Puhalla lehtiä pois
-m.EffectsWoodCutting3_0=Tuplasaalis
-m.EffectsWoodCutting3_1=Tuplaa normaali saalis
-m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN)
-m.AbilBonusWoodCutting1_0=Lehdenpuhallin
-m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois
-m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
-m.SkillArchery=JOUSIAMMUNTA
-m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun
-m.EffectsArchery1_0=Sytytys
-m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen
-m.EffectsArchery2_0=Pökerrys (Pelaajat)
-m.EffectsArchery2_1=Saa viholliset pois tolaltaan
-m.EffectsArchery3_0=Vahinko+
-m.EffectsArchery3_1=Muokkaa vahinkoa
-m.EffectsArchery4_0=Nuolenkeräys
-m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista
-m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
-m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
-m.SkillAxes=KIRVEET
-m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun
-m.EffectsAxes1_0=Kallonhalkoja (TAITO)
-m.EffectsAxes1_1=Tee aluevahinkoa
-m.EffectsAxes2_0=Kriittiset Iskut
-m.EffectsAxes2_1=Tuplavahinko
-m.EffectsAxes3_0=Kirveiden Herra (500 TAITO)
-m.EffectsAxes3_1=Muokkaa vahinkoa
-m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA)
-m.AbilBonusAxes1_0=Kirveiden Herra
-m.AbilBonusAxes1_1=+4 Vahinko
-m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
-m.SkillSwords=MIEKAT
-m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun
-m.EffectsSwords1_0=Vastaisku
-m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta
-m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO)
-m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko
-m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+
-m.EffectsSwords3_1=5 Aiheuta Verenvuotoa
-m.EffectsSwords4_0=Torjuminen
-m.EffectsSwords4_1=Estää saadun vahingon
-m.EffectsSwords5_0=Verenvuoto
-m.EffectsSwords5_1=Lisää Verenvuoto
-m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
-m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
-m.SkillAcrobatics=AKROBATIA
-m.XPGainAcrobatics=Tippumalla
-m.EffectsAcrobatics1_0=Kieriminen
-m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa
-m.EffectsAcrobatics2_0=Sulava Kieriminen
-m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen
-m.EffectsAcrobatics3_0=Väistö
-m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen
-m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}%
-m.SkillMining=LOUHINTA
-m.XPGainMining=Louhimalla kiveä ja malmia
-m.EffectsMining1_0=Supermurskain (TAITO)
-m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys
-m.EffectsMining2_0=Tuplasaalis
-m.EffectsMining2_1=Tuplaa normaali saaliin määrä
-m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
-m.SkillRepair=KORJAUS
-m.XPGainRepair=Korjaamalla
-m.EffectsRepair1_0=Korjaa
-m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja
-m.EffectsRepair2_0=Korjausten Herra
-m.EffectsRepair2_1=Lisätty korjausten määrä
-m.EffectsRepair3_0=Superkorjaus
-m.EffectsRepair3_1=Tuplatehokkuus
-m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO)
-m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja
-m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu
-m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}%
-m.SkillUnarmed=ASEISTAMATON
-m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun
-m.EffectsUnarmed1_0=Raivopää (TAITO)
-m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja
-m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat)
-m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä
-m.EffectsUnarmed3_0=Aseistamattomuuden Herra
-m.EffectsUnarmed3_1=Suuri vahingonlisäys
-m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija
-m.EffectsUnarmed4_1=Vahingonlisäys
-m.EffectsUnarmed5_0=Nuolentorjunta
-m.EffectsUnarmed5_1=Torjuu nuolia
-m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA)
-m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA)
-m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija
-m.AbilBonusUnarmed1_1=+2 Vahinko
-m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra
-m.AbilBonusUnarmed2_1=+4 Vahinko
-m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s
-m.SkillHerbalism=YRTTIHOITO
-m.XPGainHerbalism=Keräämällä yrttejä
-m.EffectsHerbalism1_0=Vihermaa (TAITO)
-m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis
-m.EffectsHerbalism2_0=Viherpeukalo (Vehnä)
-m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää
-m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi)
-m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä
-m.EffectsHerbalism4_0=Ruoka+
-m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta
-m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit)
-m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä
-m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa
-m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä
-m.SkillExcavation=KAIVANTO
-m.XPGainExcavation=Kaivamalla ja löytämällä aarteita
-m.EffectsExcavation1_0=Giga Drill Breaker (TAITO)
-m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus
-m.EffectsExcavation2_0=Aarteenmetsästäjä
-m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita
-m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi...
-mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä
-mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!**
-mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: 
-mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: 
-mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: 
-mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: 
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä
-mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO**
-mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI**
-mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: 
-mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: 
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty.
-mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi.
-mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia
-mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions)
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä.
-mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä.
-mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty.
-mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun 
-mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0}
-mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja
-mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet
-mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä
-mcPlayerListener.JoinedParty=Liityit ryhmään: {0}
-mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä
-mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä
-mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä
-mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä
-mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: 
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
-mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: 
-mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: 
-mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: 
-mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: 
-mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: 
-mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi
-Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään
-Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä
-Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
-Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
-Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
-Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
-Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
-Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
-Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
-Skills.TooTired=[[RED]]You are too tired to use that ability again.
-Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE**
-Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE**
-Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE**
-Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE**
-Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS**
-Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS**
-Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE**
-Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE**
-Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL**
-Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL**
-Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD**
-Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD**
-Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
-Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
-Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
-Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
-Skills.GreenTerraOff=[[RED]]**Green Terra has worn off**
-Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off**
-Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off**
-Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off**
-Skills.BerserkOff=[[RED]]**Berserk has worn off**
-Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off**
-Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off**
-Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1})

+ 0 - 321
mcMMO/com/gmail/nossr50/messages_fr.properties

@@ -1,321 +0,0 @@
-Combat.WolfExamine=[[GREEN]]**Vous exminez le loup avec le Beast Lore**
-Combat.WolfShowMaster=[[DARK_GREEN]]Le Maitre des betes \: {0}
-Combat.Ignition=[[RED]]**ALLUMAGE**
-Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\!
-Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez floue. Vous vous senter étourdi.
-Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi
-Combat.WolfNoMaster=[[GRAY]]Cette bete n'a pas de maitre...
-Combat.WolfHealth=[[GREEN]]Cette bete a {0} de Vie 
-Combat.StruckByGore=[[RED]]**FRAPPE JUSQU'AU SANG**
-Combat.Gore=[[GREEN]]**SANG**
-Combat.ArrowDeflect=[[WHITE]]**FLECHE DEVIER**
-Item.ChimaeraWingFail=**CHIMAERA WING MANQUE\!**
-Item.ChimaeraWingPass=**CHIMAERA WING**
-Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour l'utiliser. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes..
-m.mccPartyCommands=[[GREEN]]--COMMANDES PARTIE--
-m.mccParty=[party name] [[RED]]- Créer / Rejoignez partie désignée
-m.mccPartyQ=[[RED]]- Vous quitter la partie en cours
-m.mccPartyToggle=[[RED]] - Active le Chat en groupe
-m.mccPartyInvite=[player name] [[RED]]- Envoye une invite
-m.mccPartyAccept=[[RED]]- Accepter l'invitation
-m.mccPartyTeleport=[party member name] [[RED]]- Vous teleporte vers la partie
-m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES--
-m.mccStats=- Voir les statistiques de votre mcMMO
-m.mccLeaderboards=- Classements
-m.mccMySpawn=- Téléporte au myspawn
-m.mccClearMySpawn=- Efface le MySpawn
-m.mccToggleAbility=- Active les capacités avec un clic droit
-m.mccAdminToggle=- Active le chat admin
-m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier 
-m.mccMcGod=- Mod dieu
-m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées sur une compétence
-m.mccModDescription=[[RED]]- Affiche la description de Mcmmo
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP GAGNER: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFETS
-m.YourStats=VOS STATISTIQUES
-m.SkillTaming=APPRIVOISER
-m.XPGainTaming=Attaque avec les loups
-m.EffectsTaming1_0=Connaissance des betes
-m.EffectsTaming1_1=Bone-whacking inspects wolves
-m.EffectsTaming2_0=Morsures
-m.EffectsTaming2_1=Des coups critiques qui s'applique a la morsures
-m.EffectsTaming3_0=Griffes aiguisées
-m.EffectsTaming3_1=Bonus de dégâts
-m.EffectsTaming4_0=Conscient de l'environnement
-m.EffectsTaming4_1=Resistance Cactus/Lava Phobia
-m.EffectsTaming5_0=Epaisse fourrure
-m.EffectsTaming5_1=Réduction DMG, Résistance au feu
-m.EffectsTaming6_0=Résistance aux chocs
-m.EffectsTaming6_1=Réduction des dommages explosifs
-m.AbilLockTaming1=Verrouillé jusqu'à+ SKILL (Previent du danger)
-m.AbilLockTaming2=Verrouillé jusqu'à 250+ SKILL (épaisse fourrure)
-m.AbilLockTaming3=Verrouillé jusqu'à 500+ SKILL (antichoc)
-m.AbilLockTaming4=Verrouillé jusqu'à 750+ SKILL (Griffes aiguisées)
-m.AbilBonusTaming1_0=Conscient de l'environnement
-m.AbilBonusTaming1_1=Les loups previent du danger
-m.AbilBonusTaming2_0=Epaisse fourrure
-m.AbilBonusTaming2_1=Réduit de moitié les dommages dus à la résistance au feu
-m.AbilBonusTaming3_0=Résistance aux chocs
-m.AbilBonusTaming3_1=1/6 des explotion par rapport au dommages normaux
-m.AbilBonusTaming4_0=Griffes aiguisées
-m.AbilBonusTaming4_1=+2 Dommages
-m.TamingGoreChance=[[RED]]Chancede Morsures: [[YELLOW]]{0}%
-m.SkillWoodCutting=COUPAGES DE BOIS
-m.XPGainWoodCutting=Abattre des arbres
-m.EffectsWoodCutting1_0=Arbre Félée (CAPACITE)
-m.EffectsWoodCutting1_1=Faire exploser des arbres
-m.EffectsWoodCutting2_0=Soufler les feuilles
-m.EffectsWoodCutting2_1=Soufler les feuilles encore +
-m.EffectsWoodCutting3_0=Double Drops
-m.EffectsWoodCutting3_1=Double du butin normal
-m.AbilLockWoodCutting1=Verrouillé jusqu'à 100+ SKILL (LEAF BLOWER)
-m.AbilBonusWoodCutting1_0=Soufler les feuilles
-m.AbilBonusWoodCutting1_1=Soufler les feuilles encore +
-m.WoodCuttingDoubleDropChance=[[RED]]Chance de drop doubler: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Temps de votre Arbre Félée: [[YELLOW]]{0}s
-m.SkillArchery=TIR A L'ARC
-m.XPGainArchery=Attaque de monstre
-m.EffectsArchery1_0=Bruler
-m.EffectsArchery1_1=25% de chance que l'ennemi s'enflamment
-m.EffectsArchery2_0=Etourdir (les joueurs)
-m.EffectsArchery2_1=Ennemis désoriente
-m.EffectsArchery3_0=Dommages+
-m.EffectsArchery3_1=Modifie les dommages
-m.EffectsArchery4_0=Récupération de fleches
-m.EffectsArchery4_1=Chance pour récupérer les flèches sur un cadavres
-m.ArcheryDazeChance=[[RED]]Chance d'étourdir: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Chance pour récupérer les flèches: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Durée du feux: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rank{0}): [[YELLOW]]Bonus {0} dommages
-m.SkillAxes=HACHES
-m.XPGainAxes=Attaque de monstre
-m.EffectsAxes1_0=Casseur de tete (capacité)
-m.EffectsAxes1_1=Frappes de dommages AoE 
-m.EffectsAxes2_0=Coup critiques
-m.EffectsAxes2_1=Double Dommages
-m.EffectsAxes3_0=Maîtrise de la hache (500 SKILL)
-m.EffectsAxes3_1=Modifie les dommages
-m.AbilLockAxes1=Verrouillé jusqu'à 500+ SKILL (MAITRISE DE LA HACHE)
-m.AbilBonusAxes1_0=Maîtrise de la hache
-m.AbilBonusAxes1_1=4 Blessures en bonus
-m.AxesCritChance=[[RED]]Chance de coup critique: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Temps de votre Casseur de tete: [[YELLOW]]{0}s
-m.SkillSwords=EPEE
-m.XPGainSwords=Attaque de monstre
-m.EffectsSwords1_0=Contre-Attaque
-m.EffectsSwords1_1=Renvoie 50% des degats subis
-m.EffectsSwords2_0=Epee cranté (capacité)
-m.EffectsSwords2_1=25% DMG AoE, saignement+ AoE
-m.EffectsSwords3_0=Epee cranté et saignement+
-m.EffectsSwords3_1=5 saignement
-m.EffectsSwords4_0=Parer
-m.EffectsSwords4_1=Inverse les dommages
-m.EffectsSwords5_0=Saignement
-m.EffectsSwords5_1=Applique un saignement DoT
-m.SwordsCounterAttChance=[[RED]]Chance de Contre-Attaque : [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]La longueur du saignement : [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Chance de faire saigner: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Chance de parer: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Temps de votre epée cranté: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Le Tick va durer 2 secondes
-m.SkillAcrobatics=VOLTIGE
-m.XPGainAcrobatics=Chute
-m.EffectsAcrobatics1_0=Roulade
-m.EffectsAcrobatics1_1=Réduit ou Inverse les dommages
-m.EffectsAcrobatics2_0=Super roulade
-m.EffectsAcrobatics2_1=Roulade deux fois plus efficace
-m.EffectsAcrobatics3_0=Esquive
-m.EffectsAcrobatics3_1=Domages reduit de moitié
-m.AcrobaticsRollChance=[[RED]]Chance de rouler: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Chance de super roulade: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Chance d'esquive: [[YELLOW]]{0}%
-m.SkillMining=MINAGE
-m.XPGainMining=Extraction de pierre et de minerais
-m.EffectsMining1_0=Super Breaker (capacité)
-m.EffectsMining1_1=Vitesse+, Triple Chance de loot
-m.EffectsMining2_0=Double Drops
-m.EffectsMining2_1=Double du butin normal
-m.MiningDoubleDropChance=[[RED]]Double Chance de drop: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
-m.SkillRepair=RÉPARATION
-m.XPGainRepair=Réparation
-m.EffectsRepair1_0=Réparer
-m.EffectsRepair1_1=Réparation Outils en fer & Armure
-m.EffectsRepair2_0=Maitre en reparation
-m.EffectsRepair2_1=Augmentation des réparations
-m.EffectsRepair3_0=Super Réparation
-m.EffectsRepair3_1=Double efficacité
-m.EffectsRepair4_0=Réparation du Diamant ({0}+ compétence)
-m.EffectsRepair4_1=Réparation des outils diamant & Armure
-m.RepairRepairMastery=[[RED]]Maitre en reparation: [[YELLOW]]En plus {0}% durabilité restauré
-m.RepairSuperRepairChance=[[RED]]Chance de super réparation: [[YELLOW]]{0}%
-m.SkillUnarmed=Sans armes
-m.XPGainUnarmed=Attaque de monstre
-m.EffectsUnarmed1_0=Berserk (CAPACITE)
-m.EffectsUnarmed1_1=+50% DMG, Rend matériaux faibles
-m.EffectsUnarmed2_0=Désarmer (Players)
-m.EffectsUnarmed2_1=Vole l'objet ennemis dans la main
-m.EffectsUnarmed3_0=Maitres en désarmement
-m.EffectsUnarmed3_1=De gros dégâts ajouter
-m.EffectsUnarmed4_0=Apprentissage désarmement
-m.EffectsUnarmed4_1=Dommages ajouter
-m.EffectsUnarmed5_0=Fleches dévier
-m.EffectsUnarmed5_1=Déviation de fleches
-m.AbilLockUnarmed1=Verrouillé jusqu'à 250+ SKILL (APPRENTIE DESARMER)
-m.AbilLockUnarmed2=Verrouillé jusqu'à 500+ SKILL (MAITRES EN DESARMEMENT)
-m.AbilBonusUnarmed1_0=Apprentissage désarmement
-m.AbilBonusUnarmed1_1=+2 DMG ajouter
-m.AbilBonusUnarmed2_0=Maitres en désarmement
-m.AbilBonusUnarmed2_1=+4 DMG ajouter
-m.UnarmedArrowDeflectChance=[[RED]]Chance de Fleches dévier: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Chance de Désarmer: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Temps de votre Berserk: [[YELLOW]]{0}s
-m.SkillHerbalism=Herboristerie
-m.XPGainHerbalism=La récolte des herbes
-m.EffectsHerbalism1_0=Main verte (CAPACITE)
-m.EffectsHerbalism1_1=Propage la Main verte, 3x Items
-m.EffectsHerbalism2_0=Main verte (Wheat)
-m.EffectsHerbalism2_1=Auto-plantes lors de la récolte de blé
-m.EffectsHerbalism3_0=Main verte (Cobble)
-m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds
-m.EffectsHerbalism4_0=Nouriture+
-m.EffectsHerbalism4_1=Modifie la santé a reçu du pain / ragoût
-m.EffectsHerbalism5_0=Double items (Toutes les cultures)
-m.EffectsHerbalism5_1=Double tout les items
-m.HerbalismGreenTerraLength=[[RED]]Temps de la Main verte: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Main verte Taux de chance: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux: [[YELLOW]] Wheat grows in stage {0}
-m.HerbalismDoubleDropChance=[[RED]]Double Chance de dropper: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rank{0}): [[YELLOW]]Bonus {0} curatif
-m.SkillExcavation=CREUSAGE
-m.XPGainExcavation=Creuser et de trouver des trésors
-m.EffectsExcavation1_0=Super broyeur (Capacité)
-m.EffectsExcavation1_1=3x Drop Rate, 3x EXPERIENCE, +Vitesse
-m.EffectsExcavation2_0=Chercheur de trésor
-m.EffectsExcavation2_1=Capacité de trouver un trésor
-m.ExcavationGreenTerraLength=[[RED]]Temps de votre Super broyeur: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup se précipite de nouveau vers vous...
-mcPlayerListener.AbilitiesOff=Capacité bascule off
-mcPlayerListener.AbilitiesOn=Capacité bascule on
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITE RAFRAICHIE\!**
-mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobaties compétences**/Acrobatics**: 
-mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc compétences**/Archery**: 
-mcPlayerListener.AxesSkill=[[YELLOW]]Haches compétences**/Axes**: 
-mcPlayerListener.ExcavationSkill=[[YELLOW]]Pelle compétences**/Excavation**: 
-mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Mode Dieux Desactiver
-mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Mode Dieux Activer
-mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB**
-mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL**
-mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste compétences**/Herbalism**: 
-mcPlayerListener.MiningSkill=[[YELLOW]]Minage compétences**/Mining**: 
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn est maintenant effacée.
-mcPlayerListener.MyspawnNotExist=[[RED]]Configurez votre myspawn en 1er avec un lit.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn a été enregistrer à votre emplacement actuel.
-mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s pour utiliser myspawn
-mcPlayerListener.NoPermission=Insufficient mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Vous n'avez pas accès a la compétence.
-mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe.
-mcPlayerListener.InviteSuccess=[[GREEN]]Invitation a été envoyé avec succès.
-mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Vous avez reçu un invitation pour la partie {0} a partir de {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] à accepter l'invitation 
-mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptées. Vous avez rejoint la partie {0}
-mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment 
-mcPlayerListener.YouAreInParty=[[GREEN]]Vous avez dans la partie {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Partie Membres
-mcPlayerListener.LeftParty=[[RED]]Vous avez quitté la partie
-mcPlayerListener.JoinedParty=Joidre la partie: {0}
-mcPlayerListener.PartyChatOn=Party Chat uniquement [[GREEN]]On
-mcPlayerListener.PartyChatOff=Party Chat uniquement [[RED]]Off
-mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On
-mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off
-mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: 
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
-mcPlayerListener.RepairSkill=[[YELLOW]]Réparation Compétence**/Repair**: 
-mcPlayerListener.SwordsSkill=[[YELLOW]]Epee compétence**/Swords**: 
-mcPlayerListener.TamingSkill=[[YELLOW]]Dressage compétence**/Taming**: 
-mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nue Compétence**/Unarmed**: 
-mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron Compétence**/Woodcutting**: 
-mcPlayerListener.YourStats=[[GREEN]]Votre MMO Stats
-Party.InformedOnJoin={0} [[GREEN]] a join votre partie
-Party.InformedOnQuit={0} [[GREEN]] a quitté votre partie
-Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Main verte [[GREEN]]la capacité est revenue!
-Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Massacre à la tronçonneuse [[GREEN]]la capacité est revenue!
-Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Broyeur [[GREEN]]la capacité est revenue!
-Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Epee cranté [[GREEN]]la capacité est revenue!
-Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]la capacité est revenue!
-Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Casseur de tete [[GREEN]]la capacité est revenue!
-Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Super broyeur [[GREEN]]la capacité est revenue!
-Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité à nouveau.
-Skills.ReadyHoe=[[GREEN]]**TA BINETTE EST PRETE**
-Skills.LowerHoe=[[GRAY]]**Ta binette n'est plus prete**
-Skills.ReadyAxe=[[GREEN]]**TA HACHE EST PRETE**
-Skills.LowerAxe=[[GRAY]]**Ta hache n'est plus prete**
-Skills.ReadyFists=[[GREEN]]**TON POINGS EST PRETE**
-Skills.LowerFists=[[GRAY]]**Ton poings n'est plus pret**
-Skills.ReadyPickAxe=[[GREEN]]**TA PIOCHE EST PRETE**
-Skills.LowerPickAxe=[[GRAY]]**Ta pioche n'est plus prete**
-Skills.ReadyShovel=[[GREEN]]**TA PELLE EST PRETE**
-Skills.LowerShovel=[[GRAY]]**Ta pelle n'est plus prete**
-Skills.ReadySword=[[GREEN]]**TON EPEE EST PRETE**
-Skills.LowerSword=[[GRAY]]**Ton épee n'est plus prete**
-Skills.GreenTerraOn=[[GREEN]]**MAIN VERTE ACTIF**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Main verte!
-Skills.TreeFellerOn=[[GREEN]]**MASSACRE A LA TRONCONNEUSE ACTIF**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Massacre à la tronçonneuse!
-Skills.SuperBreakerOn=[[GREEN]]**BROYEUR ACTIF**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Broyeur!
-Skills.SerratedStrikesOn=[[GREEN]]**EPEE CRANTER ACTIF**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Epee cranté!
-Skills.SkullSplitterOn=[[GREEN]]**CASSEUR DE TETE ACTIF**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Casseur de tete!
-Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER BROYEUR ACTIF**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé [[RED]]Super broyeur!
-Skills.GreenTerraOff=[[RED]]**Main verte est fini**
-Skills.TreeFellerOff=[[RED]]**Massacre à la tronçonneuse est fini**
-Skills.SuperBreakerOff=[[RED]]**Le broyeur est fini**
-Skills.SerratedStrikesOff=[[RED]]**Epee cranté est fini**
-Skills.BerserkOff=[[RED]]**Berserk est fini**
-Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini**
-Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini**
-Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1})
-Skills.AcrobaticsUp=[[YELLOW]]La competence acrobaties a augmenté de {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1})
-Skills.SwordsUp=[[YELLOW]]La competence epee a augmenté de {0}. Total ({1})
-Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1})
-Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1})
-Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1})
-Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1})
-Skills.WoodcuttingUp=[[YELLOW]]La competence coupe de bois a augmenté de {0}. Total ({1})
-Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1})
-Skills.ExcavationUp=[[YELLOW]]La competence creusage a augmenté de {0}. Total ({1})
-Skills.FeltEasy=[[GRAY]]That felt easy.
-Skills.StackedItems=[[DARK_RED]]You can't repair stacked items
-Skills.NeedMore=[[DARK_RED]]You need more
-Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond
-Skills.FullDurability=[[GRAY]]That is at full durability.
-Skills.Disarmed=[[DARK_RED]]You have been disarmed!
-mcPlayerListener.SorcerySkill=Sorcery: 
-m.SkillSorcery=SORCERY
-Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=THUNDER
-Sorcery.Curative.Self=CURE SELF
-Sorcery.Curative.Other=CURE OTHER
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**BEAST LORE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8)

+ 0 - 329
mcMMO/com/gmail/nossr50/messages_nl.properties

@@ -1,329 +0,0 @@
-# Dutch translation by Pluis65 v1.1
-# To use: Set locale to nl
-# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++
-# Verander deze file alleen met Notepad++
-# Geef fouten door aan pluis65@hotmail.com
-# Last official edit: 8-7-2011
-Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie**
-Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0}
-Combat.Ignition=[[RED]]**IGNITION**
-Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\!
-Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig.
-Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft
-Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar...
-Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens 
-Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED**
-Combat.Gore=[[GREEN]]**GESTOLD BLOED**
-Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING**
-Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!**
-Item.ChimaeraWingPass=**CHIMAERA WING**
-Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s)
-Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig..
-m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS--
-m.mccParty=[party name] [[RED]]- Maak/Join getypte party
-m.mccPartyQ=[[RED]]- Verlaat je huidige party
-m.mccPartyToggle=[[RED]] - Doe party chat aan/uit
-m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party
-m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging
-m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid
-m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS--
-m.mccStats=- Laat je levels zien
-m.mccLeaderboards=- Topscores
-m.mccMySpawn=- Teleporteer naar MySpawn
-m.mccClearMySpawn=- Verwijder je MySpawn
-m.mccToggleAbility=- Doe ability activatie aan/uit
-m.mccAdminToggle=- Doe admin chat aan/uit
-m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler
-m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
-m.mccMcGod=- God Modus
-m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
-m.mccModDescription=[[RED]]- Lees MOD beschrijving
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFFECTEN
-m.YourStats=JOUW STATUS
-m.SkillTaming=TEMMEN
-m.XPGainTaming=Wolven krijgen schade
-m.EffectsTaming1_0=Wolfinspectie
-m.EffectsTaming1_1=Bone-meal inspecteert wolven
-m.EffectsTaming2_0=Gestold bloed
-m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen
-m.EffectsTaming3_0=Scherpere klauwen
-m.EffectsTaming3_1=Geeft meer schade
-m.EffectsTaming4_0=Mileukennis
-m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage
-m.EffectsTaming5_0=Dikke huis
-m.EffectsTaming5_1=Minder schade, kan tegen vuur
-m.EffectsTaming6_0=Explosieschild
-m.EffectsTaming6_1=Minder explosie schade
-m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS)
-m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS)
-m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD)
-m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN)
-m.AbilBonusTaming1_0=Milieukennis
-m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava)
-m.AbilBonusTaming2_0=Dikkere huid
-m.AbilBonusTaming2_1=Halve schade, kan tegen vuur
-m.AbilBonusTaming3_0=Explosieschild
-m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade
-m.AbilBonusTaming4_0=Scherpere klauwen
-m.AbilBonusTaming4_1=+2 Schade
-m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}%
-m.SkillWoodCutting=HOUTHAKKEN
-m.XPGainWoodCutting=Bomen omhakken
-m.EffectsWoodCutting1_0=Tree Feller (ABILITY)
-m.EffectsWoodCutting1_1=Laat bomen deels exploderen
-m.EffectsWoodCutting2_0=Leaf Blower
-m.EffectsWoodCutting2_1=Laat leaves verdwijnen
-m.EffectsWoodCutting3_0=Dubbele Drop
-m.EffectsWoodCutting3_1=Geeft een dubbele drop
-m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER)
-m.AbilBonusWoodCutting1_0=Leaf Blower
-m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen
-m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s
-m.SkillArchery=BOOGSCHIETEN
-m.XPGainArchery=Schiet op vijanden
-m.EffectsArchery1_0=Brandende pijl
-m.EffectsArchery1_1=25% kans dat een vijand verbrand
-m.EffectsArchery2_0=Verdoof (Players)
-m.EffectsArchery2_1=Gedesorienteerde vijanden
-m.EffectsArchery3_0=Schade+
-m.EffectsArchery3_1=Verhoogt schade
-m.EffectsArchery4_0=Pijlen terugkrijgen
-m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen
-m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds
-m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade
-m.SkillAxes=BIJLEN
-m.XPGainAxes=Val monsters aan met een bijl
-m.EffectsAxes1_0=Schedelsplijter (ABILITY)
-m.EffectsAxes1_1=Geef schade rond om je heen
-m.EffectsAxes2_0=Critical Strikes
-m.EffectsAxes2_1=Dubbele schade
-m.EffectsAxes3_0=Bijl Master (500 SKILL)
-m.EffectsAxes3_1=Verhoogt schade
-m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER)
-m.AbilBonusAxes1_0=Bijl Master
-m.AbilBonusAxes1_1=4 schade extra
-m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s
-m.SkillSwords=ZWAARDEN
-m.XPGainSwords=Val monsters aan met een zwaard
-m.EffectsSwords1_0=Terugkaats Aanval
-m.EffectsSwords1_1=Kaats 50% van de schade terug
-m.EffectsSwords2_0=Serrated Strikes (ABILITY)
-m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen
-m.EffectsSwords3_0=Serrated Strikes Bloeding+
-m.EffectsSwords3_1=Kans op extra bloeding bij vijanden
-m.EffectsSwords4_0=Pareren
-m.EffectsSwords4_1=Blokkeer vijandelijke aanval
-m.EffectsSwords5_0=5 Tikken van Bloeding
-m.EffectsSwords5_1=Laat anderen bloeden
-m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks
-m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s
-m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden
-m.SkillAcrobatics=ACROBATIEK
-m.XPGainAcrobatics=Vallen
-m.EffectsAcrobatics1_0=Rollen
-m.EffectsAcrobatics1_1=Verminderd of voorkomt schade
-m.EffectsAcrobatics2_0=Perfecte Rol
-m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen
-m.EffectsAcrobatics3_0=Ontwijken
-m.EffectsAcrobatics3_1=50% minder schade
-m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}%
-m.SkillMining=MIJNBOUW
-m.XPGainMining=Hak steen & erts met een pickaxe
-m.EffectsMining1_0=Super Breeker (ABILITY)
-m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop
-m.EffectsMining2_0=Dubbele Drops
-m.EffectsMining2_1=Dubbele van normale drop
-m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s
-m.SkillRepair=REPAREREN
-m.XPGainRepair=Repareer tools en armor
-m.EffectsRepair1_0=Repareer
-m.EffectsRepair1_1=Repareer Iron Tools & Armor
-m.EffectsRepair2_0=Repareer Master
-m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid
-m.EffectsRepair3_0=Super Repareren
-m.EffectsRepair3_1=Dubbel effectief
-m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL)
-m.EffectsRepair4_1=Repareer Diamond Tools & Armor
-m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored
-m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}%
-m.SkillUnarmed=ONBEWAPEND
-m.XPGainUnarmed=Val monsters aan met hand
-m.EffectsUnarmed1_0=Onbewapende gek (ABILITY)
-m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg
-m.EffectsUnarmed2_0=Ontwapen (Players)
-m.EffectsUnarmed2_1=Dropt het wapen van de vijand
-m.EffectsUnarmed3_0=Onbewapende held
-m.EffectsUnarmed3_1=Nog meer schade
-m.EffectsUnarmed4_0=Onbewapende leerling
-m.EffectsUnarmed4_1=Meer schade
-m.EffectsUnarmed5_0=Pijlafwijking
-m.EffectsUnarmed5_1=Laat pijlen afwijken
-m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling)
-m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held)
-m.AbilBonusUnarmed1_0=Onbewapende leerling
-m.AbilBonusUnarmed1_1=+2 meer schade
-m.AbilBonusUnarmed2_0=Onbewapende held
-m.AbilBonusUnarmed2_1=+4 meer schade
-m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s
-m.SkillHerbalism=LANDBOUW
-m.XPGainHerbalism=Verzamel kruiden en planten
-m.EffectsHerbalism1_0=Groene Aarde (ABILITY)
-m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop
-m.EffectsHerbalism2_0=Groene vingers (Wheat)
-m.EffectsHerbalism2_1=Plant wheat bij het oogsten
-m.EffectsHerbalism3_0=Groene vingers (Cobble)
-m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds
-m.EffectsHerbalism4_0=Voedsel+
-m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews
-m.EffectsHerbalism5_0=Dubbele Drop (Alle planten)
-m.EffectsHerbalism5_1=Dubbele drop van planten
-m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s
-m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0}
-m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling
-m.SkillExcavation=UITGRAVING
-m.XPGainExcavation=Graven
-m.EffectsExcavation1_0=Giga Drilboor (ABILITY)
-m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid
-m.EffectsExcavation2_0=Schatzoeker
-m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken
-m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je...
-mcPlayerListener.AbilitiesOff=Ability activatie is uit
-mcPlayerListener.AbilitiesOn=Ability activatie is aan
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!**
-mcPlayerListener.AcrobaticsSkill=Acrobatiek: 
-mcPlayerListener.ArcherySkill=Boogschieten:
-mcPlayerListener.AxesSkill=Bijlen: 
-mcPlayerListener.ExcavationSkill=Uitgraving: 
-mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld
-mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld
-mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS**
-mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT**
-mcPlayerListener.HerbalismSkill=Landbouw: 
-mcPlayerListener.MiningSkill=Mijnbouw: 
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd.
-mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie.
-mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken.
-mcPlayerListener.NoPermission=Je hebt geen permissie.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven.
-mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party.
-mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden.
-mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren.
-mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0}
-mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen
-mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Party Leden
-mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten
-mcPlayerListener.JoinedParty=Lid geworden van: {0}
-mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan
-mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit
-mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan
-mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit
-mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: 
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore--
-mcPlayerListener.RepairSkill=Repareren: 
-mcPlayerListener.SwordsSkill=Zwaarden: 
-mcPlayerListener.TamingSkill=Temmen: 
-mcPlayerListener.UnarmedSkill=Onbewapend: 
-mcPlayerListener.WoodcuttingSkill=Houthakken: 
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status
-Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined
-Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten
-Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen!
-Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen!
-Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen!
-Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen!
-Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen!
-Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen!
-Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen!
-Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken.
-Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP**
-Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN**
-Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP**
-Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN**
-Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN**
-Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN**
-Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP**
-Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN**
-Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP**
-Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN**
-Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP**
-Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN**
-Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek!
-Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde!
-Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker!
-Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes!
-Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter!
-Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor!
-Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt**
-Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt**
-Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt**
-Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt**
-Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt**
-Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt**
-Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt**
-Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1})
-Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1})
-Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1})
-Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1})
-Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1})
-Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1})
-Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1})
-Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1})
-Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1})
-Skills.FeltEasy=[[GRAY]]Dat was makkelijk.
-Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren
-Skills.NeedMore=[[DARK_RED]]Je hebt te weinig
-Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren.
-Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel.
-Skills.Disarmed=[[DARK_RED]]Je bent ontwapend!
-mcPlayerListener.SorcerySkill=Tovenarij: 
-m.SkillSorcery=TOVERNARIJ
-Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=DONDER
-Sorcery.Curative.Self=HEEL JEZELF
-Sorcery.Curative.Other=HEEL EEN ANDER
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8)

+ 0 - 323
mcMMO/com/gmail/nossr50/messages_pl.properties

@@ -1,323 +0,0 @@
-Combat.WolfExamine=[[GREEN]]**Zbadales Wilka uzywajac Wiedzy Besti**
-Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem besti jest \: {0}
-Combat.Ignition=[[RED]]**PODPALENIE**
-Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\!
-Combat.TouchedFuzzy=[[DARK_RED]]Czujesz sie oszolomiony.
-Combat.TargetDazed=Target was [[DARK_RED]]Oszolomiony.
-Combat.WolfNoMaster=[[GRAY]]Ta Bestia nie ma wlasciciela...
-Combat.WolfHealth=[[GREEN]]Ta bestia ma {0} zycia.
-Combat.StruckByGore=[[RED]]**POWALONY**
-Combat.Gore=[[GREEN]]**WYLEW KRWI**
-Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALU**
-Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMAERY NIE POWIODLO SIE\!**
-Item.ChimaeraWingPass=**UZYLES SKRZYDEL CHIMAERY**
-Item.InjuredWait=Musisz poczekac aby znowu to uzyc. [[YELLOW]]({0}sekund)
-Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior.
-m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE--
-m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny.
-m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne.
-m.mccPartyToggle=[[RED]] - Wlacza chat druzyny.
-m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny.
-m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny.
-m.mccPartyTeleport=[party member name] [[RED]]- Teleportuje cie do czlonka druzyny.
-m.mccOtherCommands=[[GREEN]]--INNE KOMENDY--
-m.mccStats=- Pokazuje twoje statystyki.
-m.mccLeaderboards=- Pokazuje najlepszych graczy.
-m.mccMySpawn=- Teleportuje do spawna.
-m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny.
-m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy.
-m.mccAdminToggle=- Wlacza chat adminow.
-m.mccWhois=[nazwa gracza] [[RED]]- Zobacz dokladne informacje na temat gracza.
-m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel.
-m.mccMcGod=- Tryb Boga.
-m.mccSkillInfo=[nazwa umiejetnosci (np. Mining)] [[RED]]- Pokazuje dokladne informacje o umiejetnosci.
-m.mccModDescription=[[RED]]- Wyswietla opis moda.
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0}
-m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-m.AbilityLockTemplate=[[GRAY]]{0}
-m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
-m.Effects=EFEKTY
-m.YourStats=TWOJE STATYSTYKI
-m.SkillTaming=OSWAJANIE
-m.XPGainTaming=Wilki zostaja oswojone.
-m.EffectsTaming1_0=Wiedza Besti
-m.EffectsTaming1_1=Kosci pozwalaja sprawdzic wilki.
-m.EffectsTaming2_0=Krwotok
-m.EffectsTaming2_1=Atak Krytyczny powodujacy silny krwotok.
-m.EffectsTaming3_0=Naostrzone pazury
-m.EffectsTaming3_1=Bonus do obrazen
-m.EffectsTaming4_0=Swiadome srodowisko
-m.EffectsTaming4_1=Strach przed kaktusami i lawa, odpornosc na obrazenia ze spadania.
-m.EffectsTaming5_0=Grube Futro
-m.EffectsTaming5_1=Redukcja obrazen, obrona przeciw ogniowi.
-m.EffectsTaming6_0=Odpornosc na wstrzasy.
-m.EffectsTaming6_1=Redukajca obrazen spowodowanych wybuchem.
-m.AbilLockTaming1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 100+ (SWIADOME SRODOWISKO)
-m.AbilLockTaming2=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 250+ (GRUBE FUTRO)
-m.AbilLockTaming3=Zablokowane puki nie osiganiesz umiejetnosci na poziomie 500+ (ODPORNOSC NA WSTRZASY)
-m.AbilLockTaming4=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 750+ (NAOSTRZONE PAZURY)
-m.AbilBonusTaming1_0=Swiadome srodowisko.
-m.AbilBonusTaming1_1=Wilki unikaja zagrozenia.
-m.AbilBonusTaming2_0=Grube futro.
-m.AbilBonusTaming2_1=Polowa obrazen, obrona przeciw ogniowi.
-m.AbilBonusTaming3_0=Odpornosc na wstrzasy.
-m.AbilBonusTaming3_1=Wybuchy powoduja 1/6 normalnych obrazen.
-m.AbilBonusTaming4_0=Naostrzone pazury
-m.AbilBonusTaming4_1=+2 Obrazen
-m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}%
-m.SkillWoodCutting=Scinanie Drzew
-m.XPGainWoodCutting=Powalanie drzew
-m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC)
-m.EffectsWoodCutting1_1=Powoduje ze drzewa blyskawicznie zostaja powalone
-m.EffectsWoodCutting2_0=Wysadzacz lisci
-m.EffectsWoodCutting2_1=Wyrzuca liscie
-m.EffectsWoodCutting3_0=Podwojna Zaplata
-m.EffectsWoodCutting3_1=Podwaja normalny drop przedmiotow.
-m.AbilLockWoodCutting1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 100+ (WYSADZACZ LISCI)
-m.AbilBonusWoodCutting1_0=Wysadzacz lisci
-m.AbilBonusWoodCutting1_1=Wyrzuca liscie
-m.WoodCuttingDoubleDropChance=[[RED]]Szansa na Podwojna Zaplate: [[YELLOW]]{0}%
-m.WoodCuttingTreeFellerLength=[[RED]]Dlugosc Powalacza Drzew: [[YELLOW]]{0}sekund
-m.SkillArchery=LUCZNICTWO
-m.XPGainArchery=Atakowanie potworow przy uzyciu luku.
-m.EffectsArchery1_0=Podpalenie
-m.EffectsArchery1_1=25% szansy, ze cel zostanie podpalony.
-m.EffectsArchery2_0=Oszolomienie(Tylko na graczy)
-m.EffectsArchery2_1=Dezorientuje przeciwnikow.
-m.EffectsArchery3_0=Obrazenia+
-m.EffectsArchery3_1=Modyfikuje obrazenia.
-m.EffectsArchery4_0=Odzyskanie strzal.
-m.EffectsArchery4_1=Szansa na wyciagniecie strzalow ze zwlok.
-m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}%
-m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}%
-m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund
-m.ArcheryDamagePlus=[[RED]]Obrazenia+ (Rank{0}): [[YELLOW]]Dodatkowe {0} obrazenia
-m.SkillAxes=TOPORY
-m.XPGainAxes=Atakowanie potworow przy uzyciu toporow.
-m.EffectsAxes1_0=Lamacz Czaszek (UMIEJETNOSC)
-m.EffectsAxes1_1=Powoduje obrazenia dla calego obszaru.
-m.EffectsAxes2_0=Krytyczne Ataki
-m.EffectsAxes2_1=Podwojna Sila
-m.EffectsAxes3_0=Mistrzostwo Toporow
-m.EffectsAxes3_1=Modyfikuje obrazenia
-m.AbilLockAxes1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 500+ (MISTRZOSTWO TOPOROW)
-m.AbilBonusAxes1_0=Mistrzostwo Toporow
-m.AbilBonusAxes1_1=Dodatkowe 4 obrazen
-m.AxesCritChance=[[RED]]Szansa na krytyczne ataki: [[YELLOW]]{0}%
-m.AxesSkullLength=[[RED]]Dlugosc Lamacza Czaszek: [[YELLOW]]{0}sekund
-m.SkillSwords=MIECZE
-m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy.
-m.EffectsSwords1_0=Konter-Atak
-m.EffectsSwords1_1=Odbija 50% poniesionych obrazen.
-m.EffectsSwords2_0=Zabkowany Atak (UMIEJETNOSC)
-m.EffectsSwords2_1=25% obrazen obszarowych, Krwotok+ obszarowy
-m.EffectsSwords3_0=Zabkowany Atak, Krwotok+
-m.EffectsSwords3_1=Powoduje dlugotrwaly krwotok.
-m.EffectsSwords4_0=Blok.
-m.EffectsSwords4_1=Nie ponosisz obrazen.
-m.EffectsSwords5_0=Krwotok
-m.EffectsSwords5_1=Powoduje Krwotok
-m.SwordsCounterAttChance=[[RED]]Szansa na Konter-Atak: [[YELLOW]]{0}%
-m.SwordsBleedLength=[[RED]]Dlugosc Krwotoku: [[YELLOW]]{0} wylewow krwi.
-m.SwordsBleedChance=[[RED]]Szansa na spowodowanie Krwotoku: [[YELLOW]]{0} %
-m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} %
-m.SwordsSSLength=[[RED]]Dlugosc Zabkowanego Ataku: [[YELLOW]]{0}sekund
-m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 Wylew Krwi pojawia sie co 2 sekundy.
-m.SkillAcrobatics=AKROBATYKI
-m.XPGainAcrobatics=Spadanie
-m.EffectsAcrobatics1_0=Rolowanie sie.
-m.EffectsAcrobatics1_1=Redukuje albo usuwa obrazenia.
-m.EffectsAcrobatics2_0=Wielka przewrotka
-m.EffectsAcrobatics2_1=Dwa razy efektowowniejsze niz rolowanie sie.
-m.EffectsAcrobatics3_0=Unik
-m.EffectsAcrobatics3_1=Redukuje polowe obrazen.
-m.AcrobaticsRollChance=[[RED]]Szansa na rolowanie sie: [[YELLOW]]{0}%
-m.AcrobaticsGracefulRollChance=[[RED]]Szansa na wielka przewrotke: [[YELLOW]]{0}%
-m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}%
-m.SkillMining=WYKOPALISKA
-m.XPGainMining=Wykopywanie kamienia i roznych rud.
-m.EffectsMining1_0=Super Kopacz (UMIEJETNOSC)
-m.EffectsMining1_1=Szybkosc+, Szansa na potrujna zaplate.
-m.EffectsMining2_0=Podwojna zaplata.
-m.EffectsMining2_1=Podwaja normalny drop.
-m.MiningDoubleDropChance=[[RED]]Szansa na podwojna zaplate: [[YELLOW]]{0}%
-m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0}sekund
-m.SkillRepair=NAPRAWA
-m.XPGainRepair=Naprawianie przedmiotow.
-m.EffectsRepair1_0=Naprawa
-m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow.
-m.EffectsRepair2_0=Mistrz naprawy
-m.EffectsRepair2_1=Powiekszona liczba napraw.
-m.EffectsRepair3_0=Super Naprawa
-m.EffectsRepair3_1=Podwojna efektownosc.
-m.EffectsRepair4_0=Diamentowa Odnowa ({0}+ UMIEJETNOSC)
-m.EffectsRepair4_1=Naprawia diamentowe przedmioty.
-m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane.
-m.RepairSuperRepairChance=[[RED]]Szansa na Super Odnowe: [[YELLOW]]{0}%
-m.SkillUnarmed=BEZBRONNY
-m.XPGainUnarmed=Atakowanie potworow piescia.
-m.EffectsUnarmed1_0=Furia (UMIEJETNOSC)
-m.EffectsUnarmed1_1=+50% obrazen, niszczy slabe materialy.
-m.EffectsUnarmed2_0=Rozbrojenie (Gracze)
-m.EffectsUnarmed2_1=Wyrzuca przedmioty przyciwnikow trzymane przez nich w rekach.
-m.EffectsUnarmed3_0=Mistrzostwo walki gola piescia
-m.EffectsUnarmed3_1=Ogromne ulepszenie obrazen
-m.EffectsUnarmed4_0=Poczatkujacy bezbronny
-m.EffectsUnarmed4_1=Ulepszenie obrazen
-m.EffectsUnarmed5_0=Odbicie strzaly
-m.EffectsUnarmed5_1=Odbija strzaly
-m.AbilLockUnarmed1=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 250+ (POCZATKUJACY BEZBRONNY)
-m.AbilLockUnarmed2=Zablokowane puki nie osiagniesz umiejetnosci na poziomie 500+ (MISTRZOSTWO WALKI GOLA PIESCIA)
-m.AbilBonusUnarmed1_0=Poczatkujacy bezbronny
-m.AbilBonusUnarmed1_1=+2 obrazen
-m.AbilBonusUnarmed2_0=Mistrzostwo walki gola piescia
-m.AbilBonusUnarmed2_1=+4 obrazen
-m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}%
-m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}%
-m.UnarmedBerserkLength=[[RED]]Dlugosc Furii: [[YELLOW]]{0}s
-m.SkillHerbalism=ZIELARSTWO
-m.XPGainHerbalism=Zbieranie ziol.
-m.EffectsHerbalism1_0=Zielona Ziemia (UMIEJETNOSC)
-m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, Potraja Wynagrodzenie.
-m.EffectsHerbalism2_0=Zielony Kciuk (Zboze)
-m.EffectsHerbalism2_1=Automatycznie zasadza nasiona przy zbieraniu zboza.
-m.EffectsHerbalism3_0=Zielony Kciuk (Cobbletone)
-m.EffectsHerbalism3_1=Zamienia Cooblestone w Mossy Stone
-m.EffectsHerbalism4_0=Jedzenie+
-m.EffectsHerbalism4_1=Modyfikuje ilosc zycia regenerowana przez zjedzenie chleba/zupy grzybowej.
-m.EffectsHerbalism5_0=Podwojne wynagrodzenie
-m.EffectsHerbalism5_1=Podwaja normalny drop
-m.HerbalismGreenTerraLength=[[RED]]Czas Trwania Zielonego Kciuka: [[YELLOW]]{0}sekund
-m.HerbalismGreenThumbChance=[[RED]]Szansa na powodzenie Zielonego Kciuka: [[YELLOW]]{0}%
-m.HerbalismGreenThumbStage=[[RED]]Poziom Zielonego Kciuka: [[YELLOW]] Zboze rosnie na poziomie {0}
-m.HerbalismDoubleDropChance=[[RED]]Podwojne wynagrodzenie: [[YELLOW]]{0}%
-m.HerbalismFoodPlus=[[RED]]Jedzenie+ (Rank{0}): [[YELLOW]]Dodatkowe {0} zycia
-m.SkillExcavation=ARCHEOLOGIA
-m.XPGainExcavation=Kopanie i odnajdywanie skarbow
-m.EffectsExcavation1_0=Wielki Lamacz Wiertla (UMIEJETNOSC)
-m.EffectsExcavation1_1=3x wieksze wynagrodzenei, 3x wiecej doswiadczenia, +Szybkosc
-m.EffectsExcavation2_0=Lowca Skarbow
-m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow
-m.ExcavationGreenTerraLength=[[RED]]Wielki Lamacz Wiertla: [[YELLOW]]{0}s
-mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow.
-mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj Wilk do Ciebie wraca.
-mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone
-mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone
-mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!**
-mcPlayerListener.AcrobaticsSkill=Akrobatyka: 
-mcPlayerListener.ArcherySkill=Lucznictwo:
-mcPlayerListener.AxesSkill=Topory: 
-mcPlayerListener.ExcavationSkill=Archeologia: 
-mcPlayerListener.GodModeDisabled=[[YELLOW]]Tryb boga wylaczony
-mcPlayerListener.GodModeEnabled=[[YELLOW]]Tryb boga wlaczony
-mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONY KCIUK**
-mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEGO KCIUKA NIE POWIODLO SIE**
-mcPlayerListener.HerbalismSkill=Zielarstwo: 
-mcPlayerListener.MiningSkill=Wykopaliska: 
-mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn jest teraz oczyszczony.
-mcPlayerListener.MyspawnNotExist=[[RED]]Ustaw wpierw swoj spawn za pomoca lozka.
-mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie.
-mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0}minut i {1}sekund aby przeteleportowac sie na spawn.
-mcPlayerListener.NoPermission=Brak mcPermissions.
-mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jesli nie masz prawa do uzywania umiejetnosci, nie pokaze sie ona tu.
-mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie.
-mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane.
-mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}
-mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie 
-mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}
-mcPlayerListener.NoInvites=[[RED]]Nie masz zadnych zaproszen do grupy
-mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}
-mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy
-mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy
-mcPlayerListener.JoinedParty=Doszedles do grupy: {0}
-mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY
-mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY
-mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY
-mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY
-mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc.
-mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: 
-mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO--
-mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO--
-mcPlayerListener.RepairSkill=Naprawa: 
-mcPlayerListener.SwordsSkill=Miecze: 
-mcPlayerListener.TamingSkill=Oswajanie: 
-mcPlayerListener.UnarmedSkill=Bezbronny: 
-mcPlayerListener.WoodcuttingSkill=Scinanie drzew: 
-mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki
-Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy
-Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy
-Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Zielona Ziemia [[GREEN]]zostala naladowana!
-Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Powalacz Drzew [[GREEN]]zostala naladowana!
-Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Kopacz [[GREEN]]zostala naladowana!
-Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Zabkowany Atak [[GREEN]]zostala naladowana!
-Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Furia [[GREEN]]zostala naladowana!
-Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Lamacz Czaszek [[GREEN]]zostala naladowana!
-Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wielki Lamacz Wiertla [[GREEN]]zostala naladowana!
-Skills.TooTired=[[RED]]Jestes zbyt zmeczony zeby uzyc znowu tej umiejetnosci.
-Skills.ReadyHoe=[[GREEN]]**NALADOWALES SWOJA MOTYKE**
-Skills.LowerHoe=[[GRAY]]**ZWOLNILES SWOJA MOTYKE**
-Skills.ReadyAxe=[[GREEN]]**NALADOWALES SWOJ TOPOR**
-Skills.LowerAxe=[[GRAY]]**ZWOLNILES SWOJ TOPOR**
-Skills.ReadyFists=[[GREEN]]**NALADOWALES SWOJE PIESCI**
-Skills.LowerFists=[[GRAY]]**ZWOLNILES SWOJE PIESCI**
-Skills.ReadyPickAxe=[[GREEN]]**NALADOWALES SWOJ KILOF**
-Skills.LowerPickAxe=[[GRAY]]**ZWOLNILES SWOJ KILOF**
-Skills.ReadyShovel=[[GREEN]]**NALADOWALES SWOJA LOPATE**
-Skills.LowerShovel=[[GRAY]]**ZWOLNILES SWOJA LOPATE**
-Skills.ReadySword=[[GREEN]]**NALADOWALES SWOJ MIECZ**
-Skills.LowerSword=[[GRAY]]**ZWOLNILES SWOJ MIECZ**
-Skills.BerserkOn=[[GREEN]]**FURIA AKTYWOWANA**
-Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Furie!
-Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA AKTYWOWANA**
-Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Zielona Ziemie!
-Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW AKTYWOWANY**
-Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Powalacza Drzew!
-Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ AKTYWOWANY**
-Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza!
-Skills.SerratedStrikesOn=[[GREEN]]**ZABKOWANY ATAK AKTYWOWANY**
-Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Zabkowany Atak!
-Skills.SkullSplitterOn=[[GREEN]]**LAMACZ CZASZEK AKTYWOWANY**
-Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Lamacza Czaszek!
-Skills.GigaDrillBreakerOn=[[GREEN]]**WIELKI LAMACZ WIERTLA AKTYWOWANY**
-Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Wielki Lamacz Wiertla!
-Skills.GreenTerraOff=[[RED]]**Zielona Ziemia zostala zuzyta**
-Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty**
-Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty**
-Skills.SerratedStrikesOff=[[RED]]**Zabkowany Atak zostal zuzyty**
-Skills.BerserkOff=[[RED]]**Furia zostala zuzyta**
-Skills.SkullSplitterOff=[[RED]]**Lamacz czaszek zostal zuzyty**
-Skills.GigaDrillBreakerOff=[[RED]]**Wielki Lamacz Wiertla zostal zuzyty**
-Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania ulepszona o {0}. Razem ({1})
-Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne ulepszone o {0}. Razem ({1})
-Skills.ArcheryUp=[[YELLOW]]Umiejetnosc lucznictwa ulepszona o {0}. Razem ({1})
-Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy ulepszona o {0}. Razem ({1})
-Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania topora ulepszona o {0}. Razem ({1})
-Skills.UnarmedUp=[[YELLOW]]Umiejetnosc bezbronnosci ulepszona o {0}. Razem ({1})
-Skills.HerbalismUp=[[YELLOW]]Umiejetnosc zielarstwa ulepszona o {0}. Razem ({1})
-Skills.MiningUp=[[YELLOW]]Umiejetnosc wykopalisk ulepszona o {0}. Razem ({1})
-Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosc ciecia drzew ulepszona o {0}. Razem ({1})
-Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy ulepszona o {0}. Razem ({1})
-Skills.ExcavationUp=[[YELLOW]]Umiejetnosc archeologii ulepszona o {0}. Razem ({1})
-Skills.FeltEasy=[[GRAY]]To poszlo latwo.
-Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac przedmiotow ulozonych na sterte.
-Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej
-Skills.AdeptDiamond=[[DARK_RED]]Nie jestes wystarczajaco utalentowany zeby naprawic Diament
-Skills.FullDurability=[[GRAY]]Ten przedmiot jest w pelni wytrzymaly.
-Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony!
-mcPlayerListener.SorcerySkill=Magia: 
-m.SkillSorcery=MAGIA
-Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]]
-Sorcery.Current_Mana=[[DARK_AQUA]]MP
-Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
-Sorcery.Cost=[[RED]][COST] {0} MP
-Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Koniec Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
-Sorcery.Water.Thunder=PIORUN
-Sorcery.Curative.Self=LECZENIE SIEBIE
-Sorcery.Curative.Other=LECZENIE INNYCH LUDZI
-m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Combat.BeastLore=[[GREEN]]**WIEDZA BESTI**
-Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]])
-Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20)
-Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8)