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Almost done with command updates.

GJ 13 年之前
父節點
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255954dd56
共有 24 個文件被更改,包括 257 次插入227 次删除
  1. 3 2
      src/main/java/com/gmail/nossr50/Combat.java
  2. 44 27
      src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java
  3. 42 40
      src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java
  4. 63 46
      src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java
  5. 7 7
      src/main/java/com/gmail/nossr50/commands/skills/ExcavationCommand.java
  6. 8 8
      src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java
  7. 10 10
      src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java
  8. 10 10
      src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java
  9. 10 10
      src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java
  10. 9 9
      src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java
  11. 18 18
      src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java
  12. 10 10
      src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java
  13. 9 9
      src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java
  14. 1 3
      src/main/java/com/gmail/nossr50/skills/Axes.java
  15. 1 1
      src/main/resources/locale/locale_de.properties
  16. 4 9
      src/main/resources/locale/locale_en_us.properties
  17. 1 1
      src/main/resources/locale/locale_es_es.properties
  18. 1 1
      src/main/resources/locale/locale_fi.properties
  19. 1 1
      src/main/resources/locale/locale_fr.properties
  20. 1 1
      src/main/resources/locale/locale_it.properties
  21. 1 1
      src/main/resources/locale/locale_nl.properties
  22. 1 1
      src/main/resources/locale/locale_pl.properties
  23. 1 1
      src/main/resources/locale/locale_pt_br.properties
  24. 1 1
      src/main/resources/locale/locale_ru.properties

+ 3 - 2
src/main/java/com/gmail/nossr50/Combat.java

@@ -192,7 +192,7 @@ public class Combat {
             int damage = event.getDamage();
 
             if (mcPermissions.getInstance().archery(attacker) && damage > 0) {
-                
+
                 /*Archery needs a damage bonus to be viable in PVP*/
                 int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
                 double dmgBonusPercent = ((skillLvl / 50) * 0.1D);
@@ -200,9 +200,10 @@ public class Combat {
                 /* Cap maximum bonus at 200% */
                 if(dmgBonusPercent > 2)
                     dmgBonusPercent = 2;
-                
+
                 /* Every 100 skill levels Archery gains 20% damage bonus, set that here */
                 //TODO: Work in progress for balancing out Archery, will work on it more later...
+                //TODO: Right now this is calculating a 10% bonus every 50 levels, not 20% every 100. Is this intended?
                 int archeryBonus = (int)(event.getDamage() * dmgBonusPercent);
                 event.setDamage(event.getDamage() + archeryBonus);
                 

+ 44 - 27
src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java

@@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
 import org.bukkit.entity.Player;
 
 import com.gmail.nossr50.Users;
-import com.gmail.nossr50.mcPermissions;
 import com.gmail.nossr50.commands.CommandHelper;
 import com.gmail.nossr50.datatypes.PlayerProfile;
 import com.gmail.nossr50.datatypes.SkillType;
@@ -14,6 +13,11 @@ import com.gmail.nossr50.locale.mcLocale;
 import com.gmail.nossr50.util.Page;
 
 public class AcrobaticsCommand implements CommandExecutor {
+    private float skillValue;
+    private String dodgeChance;
+    private String rollChance;
+    private String gracefulRollChance;
+
     @Override
     public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
         if (CommandHelper.noConsoleUsage(sender)) {
@@ -27,35 +31,48 @@ public class AcrobaticsCommand implements CommandExecutor {
         Player player = (Player) sender;
         PlayerProfile PP = Users.getProfile(player);
 
-        String dodgepercentage;
-        float skillvalue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
-        String percentage = String.valueOf((skillvalue / 1000) * 100);
-        String gracepercentage = String.valueOf(((skillvalue / 1000) * 100) * 2);
+        skillValue = (float) PP.getSkillLevel(SkillType.ACROBATICS);
+        dataCalculations(skillValue);
 
-        if (PP.getSkillLevel(SkillType.ACROBATICS) <= 800) {
-            dodgepercentage = String.valueOf((skillvalue / 4000 * 100));
-        }
-        else {
-            dodgepercentage = "20";
-        }
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Acrobatics.SkillName") }));
+        player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Acrobatics") }));
+        player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
+
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.0"), mcLocale.getString("Acrobatics.Effect.1") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.2"), mcLocale.getString("Acrobatics.Effect.3") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Acrobatics.Effect.4"), mcLocale.getString("Acrobatics.Effect.5") }));
+
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
+        player.sendMessage(mcLocale.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
+        player.sendMessage(mcLocale.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
+        player.sendMessage(mcLocale.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
 
-        player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAcrobatics") }));
-        player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAcrobatics") }));
-
-        if (mcPermissions.getInstance().acrobatics(player))
-            player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ACROBATICS), PP.getSkillXpLevel(SkillType.ACROBATICS), PP.getXpToLevel(SkillType.ACROBATICS) }));
-
-        player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-        player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics1_0"), mcLocale.getString("m.EffectsAcrobatics1_1") }));
-        player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics2_0"), mcLocale.getString("m.EffectsAcrobatics2_1") }));
-        player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAcrobatics3_0"), mcLocale.getString("m.EffectsAcrobatics3_1") }));
-        player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
-        player.sendMessage(mcLocale.getString("m.AcrobaticsRollChance", new Object[] { percentage }));
-        player.sendMessage(mcLocale.getString("m.AcrobaticsGracefulRollChance", new Object[] { gracepercentage }));
-        player.sendMessage(mcLocale.getString("m.AcrobaticsDodgeChance", new Object[] { dodgepercentage }));
-        
         Page.grabGuidePageForSkill(SkillType.ACROBATICS, player, args);
-        
+
         return true;
     }
+
+    private void dataCalculations(float skillValue) {
+        if (skillValue >= 1000) {
+            dodgeChance = "20";
+            rollChance = "100";
+            gracefulRollChance = "100";
+        }
+        else if (skillValue >= 800) {
+            dodgeChance = "20";
+            rollChance = String.valueOf(skillValue / 10);
+            gracefulRollChance = "100";
+        }
+        else if (skillValue >= 500) {
+            dodgeChance = String.valueOf(skillValue / 40);
+            rollChance = String.valueOf(skillValue / 10);
+            gracefulRollChance = "100";
+        }
+        else {
+            dodgeChance = String.valueOf(skillValue / 40);
+            rollChance = String.valueOf(skillValue / 10);
+            gracefulRollChance = String.valueOf(skillValue / 5);
+        }
+    }
 }

+ 42 - 40
src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java

@@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
 import org.bukkit.entity.Player;
 
 import com.gmail.nossr50.Users;
-import com.gmail.nossr50.mcPermissions;
 import com.gmail.nossr50.commands.CommandHelper;
 import com.gmail.nossr50.datatypes.PlayerProfile;
 import com.gmail.nossr50.datatypes.SkillType;
@@ -14,53 +13,56 @@ import com.gmail.nossr50.locale.mcLocale;
 import com.gmail.nossr50.util.Page;
 
 public class ArcheryCommand implements CommandExecutor {
-	@Override
-	public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
-		if (!(sender instanceof Player)) {
-			sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
-			return true;
-		}
+    private float skillValue;
+    private String skillShotBonus;
+    private String dazeChance;
+    private String retrieveChance;
+
+    @Override
+    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
+        if (CommandHelper.noConsoleUsage(sender)) {
+            return true;
+        }
 
         if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.archery")) {
             return true;
         }
-		Player player = (Player) sender;
-		PlayerProfile PP = Users.getProfile(player);
 
-		float skillvalue = (float) PP.getSkillLevel(SkillType.ARCHERY);
-		String percentage = String.valueOf((skillvalue / 1000) * 100);
-		
-		double dmgBonusPercent = ((PP.getSkillLevel(SkillType.ARCHERY) / 50) * 0.1D);
-        
-        /* Cap maximum bonus at 200% */
-        if(dmgBonusPercent > 2)
-            dmgBonusPercent = 2;
-        
-        dmgBonusPercent = dmgBonusPercent * 100; //Convert to percentage
+        Player player = (Player) sender;
+        PlayerProfile PP = Users.getProfile(player);
+
+        skillValue = (float) PP.getSkillLevel(SkillType.ARCHERY);
+        dataCalculations(skillValue);
 
-		String percentagedaze;
-		if (PP.getSkillLevel(SkillType.ARCHERY) < 1000)
-			percentagedaze = String.valueOf((skillvalue / 2000) * 100);
-		else
-			percentagedaze = "50";
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Archery.SkillName") }));
+        player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Archery") }));
+        player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillArchery") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainArchery") }));
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Archery.Effect.0"), mcLocale.getString("Archery.Effect.1") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Archery.Effect.2"), mcLocale.getString("Archery.Effect.3") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Archery.Effect.4"), mcLocale.getString("Archery.Effect.5") }));
 
-		if (mcPermissions.getInstance().archery(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY) }));
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
+        player.sendMessage(mcLocale.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
+        player.sendMessage(mcLocale.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
+        player.sendMessage(mcLocale.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery1_0"), mcLocale.getString("m.EffectsArchery1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery2_0"), mcLocale.getString("m.EffectsArchery2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery4_0"), mcLocale.getString("m.EffectsArchery4_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
-		player.sendMessage(mcLocale.getString("m.ArcherySkillShot", new Object[] { dmgBonusPercent }));
-		player.sendMessage(mcLocale.getString("m.ArcheryDazeChance", new Object[] { percentagedaze }));
-		player.sendMessage(mcLocale.getString("m.ArcheryRetrieveChance", new Object[] { percentage }));
-		
-		Page.grabGuidePageForSkill(SkillType.ARCHERY, player, args);
+        Page.grabGuidePageForSkill(SkillType.ARCHERY, player, args);
 
-		return true;
-	}
+        return true;
+    }
+
+    private void dataCalculations(float skillValue) {
+        if (skillValue >= 1000) {
+            skillShotBonus = "200";
+            dazeChance = "50";
+            retrieveChance = "100";
+        }
+        else {
+            skillShotBonus = String.valueOf((int) skillValue / 5);
+            dazeChance = String.valueOf(skillValue / 20);
+            retrieveChance = String.valueOf(skillValue / 10);
+        }
+    }
 }

+ 63 - 46
src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java

@@ -6,67 +6,84 @@ import org.bukkit.command.CommandSender;
 import org.bukkit.entity.Player;
 
 import com.gmail.nossr50.Users;
-import com.gmail.nossr50.mcPermissions;
 import com.gmail.nossr50.commands.CommandHelper;
 import com.gmail.nossr50.datatypes.PlayerProfile;
 import com.gmail.nossr50.datatypes.SkillType;
 import com.gmail.nossr50.locale.mcLocale;
 
 public class AxesCommand implements CommandExecutor {
-	@Override
-	public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
-		if (!(sender instanceof Player)) {
-			sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
-			return true;
-		}
+    private float skillValue;
+    private String critChance;
+    private String bonusDamage;
+    private String impactDamage;
+    private String greaterImpactDamage;
+    private String skullSplitterLength;
+
+    @Override
+    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
+        if (CommandHelper.noConsoleUsage(sender)) {
+            return true;
+        }
 
         if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.axes")) {
             return true;
         }
-		Player player = (Player) sender;
-		PlayerProfile PP = Users.getProfile(player);
 
-		String percentage;
+        Player player = (Player) sender;
+        PlayerProfile PP = Users.getProfile(player);
 
-		float skillvalue = (float) PP.getSkillLevel(SkillType.AXES);
-		if (PP.getSkillLevel(SkillType.AXES) < 750)
-			percentage = String.valueOf((skillvalue / 2000) * 100);
-		else
-			percentage = "37.5";
-		
-		int bonusDmg = Users.getProfile(player).getSkillLevel(SkillType.AXES)/50;
-		if(bonusDmg > 4)
-		    bonusDmg = 4;
+        skillValue = (float) PP.getSkillLevel(SkillType.AXES);
+        dataCalculations(skillValue);
 
-		int ticks = 2;
-		short durDmg = 5;
-		durDmg+=Users.getProfile(player).getSkillLevel(SkillType.AXES)/30;
-		int x = PP.getSkillLevel(SkillType.AXES);
-		while (x >= 50) {
-			x -= 50;
-			ticks++;
-		}
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Axes.SkillName") }));
+        player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Axes") }));
+        player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillAxes") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainAxes") }));
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.0"), mcLocale.getString("Axes.Effect.1") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.2"), mcLocale.getString("Axes.Effect.3") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.4"), mcLocale.getString("Axes.Effect.5") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.6"), mcLocale.getString("Axes.Effect.7") }));
+        player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Axes.Effect.8"), mcLocale.getString("Axes.Effect.9") }));
 
-		if (mcPermissions.getInstance().axes(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.AXES), PP.getSkillXpLevel(SkillType.AXES), PP.getXpToLevel(SkillType.AXES) }));
+        player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
+        player.sendMessage(mcLocale.getString("Axes.Combat.CritChance", new Object[] { critChance }));
+        player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Axes.Ability.Bonus.0"), mcLocale.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) }));
+        player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Axes.Ability.Bonus.2"), mcLocale.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) }));
+        player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Axes.Ability.Bonus.4"), mcLocale.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) }));
+        player.sendMessage(mcLocale.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes1_0"), mcLocale.getString("m.EffectsAxes1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes2_0"), mcLocale.getString("m.EffectsAxes2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes3_0"), mcLocale.getString("m.EffectsAxes3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes4_0"), mcLocale.getString("m.EffectsAxes4_1") }));
-        player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsAxes5_0"), mcLocale.getString("m.EffectsAxes5_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
-		player.sendMessage(mcLocale.getString("m.AxesCritChance", new Object[] { percentage }));
-		
-		player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes1_0"), mcLocale.getString("m.AbilBonusAxes1_1", new Object[] {bonusDmg}) }));
-        player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes2_0"), mcLocale.getString("m.AbilBonusAxes2_1", new Object[] {durDmg}) }));
-        player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusAxes3_0"), mcLocale.getString("m.AbilBonusAxes3_1", new Object[] {2}) }));
-        player.sendMessage(mcLocale.getString("m.AxesSkullLength", new Object[] { ticks }));
+        return true;
+    }
 
-		return true;
-	}
+    private void dataCalculations(float skillValue) {
+        if (skillValue >= 1000) {
+            critChance = "37.5";
+            bonusDamage = "4";
+            impactDamage = String.valueOf(5 + ((int) skillValue / 30));
+            greaterImpactDamage = "2";
+            skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
+        }
+        else if (skillValue >= 750) {
+            critChance = "37.5";
+            bonusDamage = "4";
+            impactDamage = String.valueOf(5 + ((int) skillValue / 30));
+            greaterImpactDamage = "2";
+            skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
+        }
+        else if (skillValue >= 200) {
+            critChance = String.valueOf(skillValue / 20);
+            bonusDamage = "4";
+            impactDamage = String.valueOf(5 + ((int) skillValue / 30));
+            greaterImpactDamage = "2";
+            skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
+        }
+        else {
+            critChance = String.valueOf(skillValue / 20);
+            bonusDamage = String.valueOf((int) skillValue / 50);
+            impactDamage = String.valueOf(5 + ((int) skillValue / 30));
+            greaterImpactDamage = "2";
+            skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
+        }
+    }
 }

+ 7 - 7
src/main/java/com/gmail/nossr50/commands/skills/ExcavationCommand.java

@@ -35,16 +35,16 @@ public class ExcavationCommand implements CommandExecutor {
 		}
 
 		player.sendMessage("");
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillExcavation") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainExcavation") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Excavation.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Excavation") }));
 
 		if (mcPermissions.getInstance().excavation(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.EXCAVATION), PP.getSkillXpLevel(SkillType.EXCAVATION), PP.getXpToLevel(SkillType.EXCAVATION) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsExcavation1_0"), mcLocale.getString("m.EffectsExcavation1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsExcavation2_0"), mcLocale.getString("m.EffectsExcavation2_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.ExcavationGigaDrillBreakerLength", new Object[] { ticks }));
 
 		Page.grabGuidePageForSkill(SkillType.EXCAVATION, player, args);

+ 8 - 8
src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java

@@ -29,17 +29,17 @@ public class FishingCommand implements CommandExecutor {
 		Player player = (Player) sender;
 		PlayerProfile PP = Users.getProfile(player);
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillFishing") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainFishing") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Fishing.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Fishing") }));
 
 		if (mcPermissions.getInstance().fishing(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.FISHING), PP.getSkillXpLevel(SkillType.FISHING), PP.getXpToLevel(SkillType.FISHING) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.FISHING), PP.getSkillXpLevel(SkillType.FISHING), PP.getXpToLevel(SkillType.FISHING) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsFishing1_0"), mcLocale.getString("m.EffectsFishing1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsFishing2_0"), mcLocale.getString("m.EffectsFishing2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsFishing3_0"), mcLocale.getString("m.EffectsFishing3_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing1_0"), mcLocale.getString("m.EffectsFishing1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing2_0"), mcLocale.getString("m.EffectsFishing2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsFishing3_0"), mcLocale.getString("m.EffectsFishing3_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.FishingRank", new Object[] { Fishing.getFishingLootTier(PP) }));
 		player.sendMessage(mcLocale.getString("m.FishingMagicInfo"));
 

+ 10 - 10
src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java

@@ -51,19 +51,19 @@ public class HerbalismCommand implements CommandExecutor {
 
 		String percentage = String.valueOf((skillvalue / 1000) * 100);
 		String gpercentage = String.valueOf((skillvalue / 1500) * 100);
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillHerbalism") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainHerbalism") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Herbalism.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Herbalism") }));
 
 		if (mcPermissions.getInstance().herbalism(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.HERBALISM), PP.getSkillXpLevel(SkillType.HERBALISM), PP.getXpToLevel(SkillType.HERBALISM) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism1_0"), mcLocale.getString("m.EffectsHerbalism1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism2_0"), mcLocale.getString("m.EffectsHerbalism2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism3_0"), mcLocale.getString("m.EffectsHerbalism3_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism4_0"), mcLocale.getString("m.EffectsHerbalism4_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsHerbalism5_0"), mcLocale.getString("m.EffectsHerbalism5_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.HerbalismGreenTerraLength", new Object[] { ticks }));
 		player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbChance", new Object[] { gpercentage }));
 		player.sendMessage(mcLocale.getString("m.HerbalismGreenThumbStage", new Object[] { bonus }));

+ 10 - 10
src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java

@@ -76,19 +76,19 @@ public class MiningCommand implements CommandExecutor {
 			radius = 4;
 		}
 		
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillMining") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainMining") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Mining.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Mining") }));
 
 		if (mcPermissions.getInstance().mining(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.MINING), PP.getSkillXpLevel(SkillType.MINING), PP.getXpToLevel(SkillType.MINING) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining1_0"), mcLocale.getString("m.EffectsMining1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining2_0"), mcLocale.getString("m.EffectsMining2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining3_0"), mcLocale.getString("m.EffectsMining3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining4_0"), mcLocale.getString("m.EffectsMining4_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsMining5_0"), mcLocale.getString("m.EffectsMining5_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining1_0"), mcLocale.getString("m.EffectsMining1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining2_0"), mcLocale.getString("m.EffectsMining2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining3_0"), mcLocale.getString("m.EffectsMining3_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining4_0"), mcLocale.getString("m.EffectsMining4_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsMining5_0"), mcLocale.getString("m.EffectsMining5_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.MiningDoubleDropChance", new Object[] { percentage }));
 		player.sendMessage(mcLocale.getString("m.MiningSuperBreakerLength", new Object[] { ticks }));
 		if (PP.getSkillLevel(SkillType.MINING) < 125)

+ 10 - 10
src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java

@@ -32,19 +32,19 @@ public class RepairCommand implements CommandExecutor {
 		float skillvalue = (float) PP.getSkillLevel(SkillType.REPAIR);
 		String percentage = String.valueOf((skillvalue / 1000) * 100);
 		String repairmastery = String.valueOf((skillvalue / 500) * 100);
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillRepair") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainRepair") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Repair.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Repair") }));
 
 		if (mcPermissions.getInstance().repair(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairdiamondlevel }), mcLocale.getString("m.EffectsRepair4_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairdiamondlevel }), mcLocale.getString("m.EffectsRepair4_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] { repairmastery }));
 		player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] { percentage }));
 		player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { Repair.getArcaneForgingRank(PP.getSkillLevel(SkillType.REPAIR)) }));

+ 9 - 9
src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java

@@ -51,18 +51,18 @@ public class SwordsCommand implements CommandExecutor {
 			ticks++;
 		}
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillSwords") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainSwords") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") }));
 		
 		if (mcPermissions.getInstance().swords(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
 		
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage }));
 		player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank }));
 		player.sendMessage(mcLocale.getString("m.SwordsTickNote"));

+ 18 - 18
src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java

@@ -31,47 +31,47 @@ public class TamingCommand implements CommandExecutor {
 		float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING);
 		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillTaming") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainTaming") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") }));
 
 		if (mcPermissions.getInstance().taming(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") }));
 		player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 
 		if (PP.getSkillLevel(SkillType.TAMING) < 100)
 			player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming1") }));
 		else
-			player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") }));
+			player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") }));
 
 		if (PP.getSkillLevel(SkillType.TAMING) < 250)
 			player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming2") }));
 		else
-			player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") }));
+			player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") }));
 
 		if (PP.getSkillLevel(SkillType.TAMING) < 500)
 			player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming3") }));
 		else
-			player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") }));
+			player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") }));
 
 		if (PP.getSkillLevel(SkillType.TAMING) < 750)
 			player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming4") }));
 		else
-			player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") }));
+			player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") }));
 		if (PP.getSkillLevel(SkillType.TAMING) < 50)
             player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockTaming5") }));
 		else
-	          player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") }));
+	          player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") }));
 		
 		player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage }));
 		

+ 10 - 10
src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java

@@ -53,22 +53,22 @@ public class UnarmedCommand implements CommandExecutor {
 		if(bonus > 8)
 		    bonus = 8;
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillUnarmed") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainUnarmed") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") }));
 
 		if (mcPermissions.getInstance().unarmed(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
 
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage }));
 		player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage }));
 
-		player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) }));
+		player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) }));
 
 		player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks }));
 		

+ 9 - 9
src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java

@@ -36,22 +36,22 @@ public class WoodcuttingCommand implements CommandExecutor {
 		}
 		String percentage = String.valueOf((skillvalue / 1000) * 100);
 		
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillWoodCutting") }));
-		player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainWoodCutting") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") }));
+		player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") }));
 		
 		if (mcPermissions.getInstance().woodcutting(player))
-			player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
+			player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
 		
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") }));
-		player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") }));
-		player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") }));
+		player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") }));
+		player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
 		
 		if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100)
 			player.sendMessage(mcLocale.getString("m.AbilityLockTemplate", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") }));
 		else
-			player.sendMessage(mcLocale.getString("m.AbilityBonusTemplate", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") }));
+			player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") }));
 		
 		player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] { percentage }));
 		player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] { ticks }));

+ 1 - 3
src/main/java/com/gmail/nossr50/skills/Axes.java

@@ -31,10 +31,8 @@ public class Axes {
     public static void axesBonus(Player attacker, EntityDamageByEntityEvent event) {
         final int MAX_BONUS = 4;
 
-        int bonus = 0;
-
         /* Add 1 DMG for every 50 skill levels */
-        bonus += Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / 50;
+        int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / 50;
 
         if (bonus > MAX_BONUS) {
             bonus = MAX_BONUS;

+ 1 - 1
src/main/resources/locale/locale_de.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren
 m.mccMcGod=[[YELLOW]]- God Mode
 m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen
 m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen
-m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______
+Skills.Header=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______
 m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0}
 m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[AQUA]]{0}

+ 4 - 9
src/main/resources/locale/locale_en_us.properties

@@ -33,19 +33,15 @@ Acrobatics.SkillName=ACROBATICS
 Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
 
 #ARCHERY
-Archery.Combat.BonusDamage=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage
 Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
-Archery.Combat.IgnitionTime=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds
 Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
 Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
 Archery.Effect.0=Skill Shot
 Archery.Effect.1=Increases damage done with bows
 Archery.Effect.2=Daze (Players)
 Archery.Effect.3=Disorients foes and deals 4 DMG
-Archery.Effect.4=Damage+
-Archery.Effect.5=Modifies Damage
-Archery.Effect.6=Arrow Retrieval
-Archery.Effect.7=Chance to retrieve arrows from corpses
+Archery.Effect.4=Arrow Retrieval
+Archery.Effect.5=Chance to retrieve arrows from corpses
 Archery.Listener=Archery: 
 Archery.SkillName=ARCHERY
 Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
@@ -54,10 +50,9 @@ Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
 Axes.Ability.Bonus.0=Axe Mastery
 Axes.Ability.Bonus.1=Bonus {0} damage
 Axes.Ability.Bonus.2=Impact
-Axes.Ability.Bonus.3=Deal {0} bonus DMG to armor
+Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
 Axes.Ability.Bonus.4=Greater Impact
 Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
-Axes.Ability.Locked.0=LOCKED UNTIL 500+ SKILL (AXE MASTERY)
 Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
 Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
 Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
@@ -413,7 +408,7 @@ Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
 Commands.Stats.Self=YOUR STATS
 Commands.Stats=[[RED]]- View your mcMMO stats
 Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
-mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! Type [[YELLOW]]/mcmmo[[BLUE]] for help.
+mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
 mcMMO.NoInvites=[[RED]]You have no invites at this time
 mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
 mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.

+ 1 - 1
src/main/resources/locale/locale_es_es.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo
 m.mccMcGod=- Modo dios
 m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad
 m.mccModDescription=[[RED]]- Lee la descripcion del MOD
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_fi.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
 m.mccMcGod=- "God Mode"
 m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta
 m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_fr.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier
 m.mccMcGod=- Mode dieu
 m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence
 m.mccModDescription=[[RED]]- Affiche la description de mcMMO
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_it.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica il personaggio
 m.mccMcGod=- Vita infinita(God Mode)
 m.mccSkillInfo=[skillname] [[RED]]- Visualizza delle informazioni su una skill
 m.mccModDescription=[[RED]]- Leggi la breve descrizione Mod
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]COME GUADAGNARE XP: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_nl.properties

@@ -31,7 +31,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels
 m.mccMcGod=- God Modus
 m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill
 m.mccModDescription=[[RED]]- Lees MOD beschrijving
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_pl.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel
 m.mccMcGod=- Niesmiertelnosc.
 m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci.
 m.mccModDescription=[[RED]]- Wyswietla opis moda.
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_pt_br.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jog
 m.mccMcGod=- Modo Deus
 m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade
 m.mccModDescription=[[RED]]- Breve descriçao do Mod
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}

+ 1 - 1
src/main/resources/locale/locale_ru.properties

@@ -25,7 +25,7 @@ m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- 
 m.mccMcGod=- Ðåæèì Áîãà
 m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè
 m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo
-m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
 m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
 m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
 m.AbilityLockTemplate=[[GRAY]]{0}