|
@@ -56,9 +56,9 @@ public class Combat {
|
|
|
boolean targetIsPlayer = (target.getType() == EntityType.PLAYER);
|
|
|
boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false;
|
|
|
|
|
|
- switch (damager.getType()) {
|
|
|
+ switch (event.getDamager().getType()) {
|
|
|
case PLAYER:
|
|
|
- Player attacker = (Player) damager;
|
|
|
+ Player attacker = (Player) event.getDamager();
|
|
|
|
|
|
if (Misc.isNPCPlayer(attacker)) {
|
|
|
return;
|
|
@@ -133,7 +133,7 @@ public class Combat {
|
|
|
break;
|
|
|
|
|
|
case WOLF:
|
|
|
- Wolf wolf = (Wolf) damager;
|
|
|
+ Wolf wolf = (Wolf) event.getDamager();
|
|
|
|
|
|
if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
|
|
|
Player master = (Player) wolf.getOwner();
|
|
@@ -158,7 +158,7 @@ public class Combat {
|
|
|
break;
|
|
|
|
|
|
case ARROW:
|
|
|
- LivingEntity shooter = ((Arrow) damager).getShooter();
|
|
|
+ LivingEntity shooter = ((Arrow) event.getDamager()).getShooter();
|
|
|
|
|
|
//TODO: Is there a reason we're breaking here instead of returning?
|
|
|
if (shooter == null || shooter.getType() != EntityType.PLAYER) {
|
|
@@ -184,10 +184,10 @@ public class Combat {
|
|
|
if (targetIsPlayer) {
|
|
|
Player player = (Player) target;
|
|
|
|
|
|
- if (damager instanceof Player) {
|
|
|
+ if (event.getDamager() instanceof Player) {
|
|
|
if (Swords.pvpEnabled) {
|
|
|
SwordsManager swordsManager = new SwordsManager(player);
|
|
|
- swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
|
|
|
+ swordsManager.counterAttackChecks((LivingEntity) event.getDamager(), event.getDamage());
|
|
|
}
|
|
|
|
|
|
if (Acrobatics.pvpEnabled) {
|
|
@@ -201,13 +201,13 @@ public class Combat {
|
|
|
}
|
|
|
}
|
|
|
else {
|
|
|
- if (Swords.pveEnabled && damager instanceof LivingEntity) {
|
|
|
+ if (Swords.pveEnabled && event.getDamager() instanceof LivingEntity) {
|
|
|
SwordsManager swordsManager = new SwordsManager(player);
|
|
|
- swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
|
|
|
+ swordsManager.counterAttackChecks((LivingEntity) event.getDamager(), event.getDamage());
|
|
|
}
|
|
|
|
|
|
if (Acrobatics.pveEnabled) {
|
|
|
- if (!(damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled)) {
|
|
|
+ if (!(event.getDamager() instanceof LightningStrike && Acrobatics.dodgeLightningDisabled)) {
|
|
|
AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
|
|
|
acrobaticsManager.dodgeCheck(event);
|
|
|
}
|