Combat.java 18 KB

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  1. package com.gmail.nossr50.skills;
  2. import org.bukkit.Material;
  3. import org.bukkit.enchantments.Enchantment;
  4. import org.bukkit.entity.Animals;
  5. import org.bukkit.entity.Arrow;
  6. import org.bukkit.entity.Entity;
  7. import org.bukkit.entity.EntityType;
  8. import org.bukkit.entity.IronGolem;
  9. import org.bukkit.entity.LightningStrike;
  10. import org.bukkit.entity.LivingEntity;
  11. import org.bukkit.entity.Player;
  12. import org.bukkit.entity.Skeleton;
  13. import org.bukkit.entity.Tameable;
  14. import org.bukkit.entity.Wolf;
  15. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  16. import org.bukkit.event.entity.EntityDamageEvent;
  17. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  18. import org.bukkit.event.player.PlayerAnimationEvent;
  19. import org.bukkit.inventory.ItemStack;
  20. import com.gmail.nossr50.mcMMO;
  21. import com.gmail.nossr50.config.Config;
  22. import com.gmail.nossr50.datatypes.PlayerProfile;
  23. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  24. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  25. import com.gmail.nossr50.locale.LocaleLoader;
  26. import com.gmail.nossr50.party.PartyManager;
  27. import com.gmail.nossr50.runnables.BleedTimer;
  28. import com.gmail.nossr50.runnables.GainXp;
  29. import com.gmail.nossr50.skills.acrobatics.Acrobatics;
  30. import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
  31. import com.gmail.nossr50.skills.archery.Archery;
  32. import com.gmail.nossr50.skills.archery.ArcheryManager;
  33. import com.gmail.nossr50.skills.axes.AxeManager;
  34. import com.gmail.nossr50.skills.axes.Axes;
  35. import com.gmail.nossr50.skills.swords.Swords;
  36. import com.gmail.nossr50.skills.swords.SwordsManager;
  37. import com.gmail.nossr50.skills.taming.Taming;
  38. import com.gmail.nossr50.skills.taming.TamingManager;
  39. import com.gmail.nossr50.skills.unarmed.Unarmed;
  40. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  41. import com.gmail.nossr50.util.ItemChecks;
  42. import com.gmail.nossr50.util.Misc;
  43. import com.gmail.nossr50.util.Users;
  44. public class Combat {
  45. private static Config configInstance = Config.getInstance();
  46. /**
  47. * Apply combat modifiers and process and XP gain.
  48. *
  49. * @param event The event to run the combat checks on.
  50. */
  51. public static void combatChecks(EntityDamageByEntityEvent event, Entity damager, LivingEntity target) {
  52. boolean targetIsPlayer = (target.getType() == EntityType.PLAYER);
  53. boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false;
  54. switch (event.getDamager().getType()) {
  55. case PLAYER:
  56. Player attacker = (Player) event.getDamager();
  57. if (Misc.isNPCPlayer(attacker)) {
  58. return;
  59. }
  60. ItemStack heldItem = attacker.getItemInHand();
  61. Material heldItemType = heldItem.getType();
  62. if (ItemChecks.isSword(heldItem)) {
  63. if (targetIsPlayer || targetIsTamedPet) {
  64. if (!Swords.pvpEnabled) {
  65. return;
  66. }
  67. }
  68. else if (!Swords.pveEnabled) {
  69. return;
  70. }
  71. Skills.abilityCheck(attacker, SkillType.SWORDS);
  72. SwordsManager swordsManager = new SwordsManager(attacker);
  73. swordsManager.bleedCheck(target);
  74. swordsManager.serratedStrikes(target, event.getDamage());
  75. startGainXp(attacker, swordsManager.getProfile(), target, SkillType.SWORDS);
  76. }
  77. else if (ItemChecks.isAxe(heldItem)) {
  78. if (targetIsPlayer || targetIsTamedPet) {
  79. if (!Axes.pvpEnabled) {
  80. return;
  81. }
  82. }
  83. else if (!Axes.pveEnabled) {
  84. return;
  85. }
  86. Skills.abilityCheck(attacker, SkillType.AXES);
  87. AxeManager axeManager = new AxeManager(attacker);
  88. axeManager.bonusDamage(event);
  89. axeManager.criticalHitCheck(event, target);
  90. axeManager.impact(event, target);
  91. axeManager.skullSplitter(target, event.getDamage());
  92. startGainXp(attacker, axeManager.getProfile(), target, SkillType.AXES);
  93. }
  94. else if (heldItemType == Material.AIR) {
  95. if (targetIsPlayer || targetIsTamedPet) {
  96. if (!configInstance.getUnarmedPVP()) {
  97. return;
  98. }
  99. }
  100. else if (!configInstance.getUnarmedPVE()) {
  101. return;
  102. }
  103. Skills.abilityCheck(attacker, SkillType.UNARMED);
  104. UnarmedManager unarmedManager = new UnarmedManager(attacker);
  105. unarmedManager.bonusDamage(event);
  106. unarmedManager.berserkDamage(event);
  107. unarmedManager.disarmCheck(target);
  108. startGainXp(attacker, unarmedManager.getProfile(), target, SkillType.UNARMED);
  109. }
  110. else if (heldItemType == Material.BONE && target instanceof Tameable) {
  111. TamingManager tamingManager = new TamingManager(attacker);
  112. tamingManager.beastLore(target);
  113. event.setCancelled(true);
  114. }
  115. break;
  116. case WOLF:
  117. Wolf wolf = (Wolf) event.getDamager();
  118. if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
  119. Player master = (Player) wolf.getOwner();
  120. if (targetIsPlayer || targetIsTamedPet) {
  121. if (!Taming.pvpEnabled) {
  122. return;
  123. }
  124. }
  125. else if (!Taming.pveEnabled) {
  126. return;
  127. }
  128. TamingManager tamingManager = new TamingManager(master);
  129. tamingManager.fastFoodService(wolf, event.getDamage());
  130. tamingManager.sharpenedClaws(event);
  131. tamingManager.gore(event);
  132. startGainXp(master, tamingManager.getProfile(), target, SkillType.TAMING);
  133. }
  134. break;
  135. case ARROW:
  136. LivingEntity shooter = ((Arrow) event.getDamager()).getShooter();
  137. //TODO: Is there a reason we're breaking here instead of returning?
  138. if (shooter == null || shooter.getType() != EntityType.PLAYER) {
  139. break;
  140. }
  141. if (targetIsPlayer || targetIsTamedPet) {
  142. if (!Archery.pvpEnabled) {
  143. return;
  144. }
  145. }
  146. else if (!Archery.pveEnabled) {
  147. return;
  148. }
  149. archeryCheck((Player) shooter, target, event);
  150. break;
  151. default:
  152. break;
  153. }
  154. if (targetIsPlayer) {
  155. Player player = (Player) target;
  156. if (event.getDamager() instanceof Player) {
  157. if (Swords.pvpEnabled) {
  158. SwordsManager swordsManager = new SwordsManager(player);
  159. swordsManager.counterAttackChecks((LivingEntity) event.getDamager(), event.getDamage());
  160. }
  161. if (Acrobatics.pvpEnabled) {
  162. AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
  163. acrobaticsManager.dodgeCheck(event);
  164. }
  165. if (Unarmed.pvpEnabled && player.getItemInHand().getType() == Material.AIR) {
  166. UnarmedManager unarmedManager = new UnarmedManager(player);
  167. unarmedManager.deflectCheck(event);
  168. }
  169. }
  170. else {
  171. if (Swords.pveEnabled && event.getDamager() instanceof LivingEntity) {
  172. SwordsManager swordsManager = new SwordsManager(player);
  173. swordsManager.counterAttackChecks((LivingEntity) event.getDamager(), event.getDamage());
  174. }
  175. if (Acrobatics.pveEnabled) {
  176. if (!(event.getDamager() instanceof LightningStrike && Acrobatics.dodgeLightningDisabled)) {
  177. AcrobaticsManager acrobaticsManager = new AcrobaticsManager(player);
  178. acrobaticsManager.dodgeCheck(event);
  179. }
  180. }
  181. }
  182. }
  183. }
  184. /**
  185. * Process archery abilities.
  186. *
  187. * @param shooter The player shooting
  188. * @param target The defending entity
  189. * @param event The event to run the archery checks on.
  190. */
  191. public static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) {
  192. if (Misc.isNPCPlayer(shooter)) {
  193. return;
  194. }
  195. ArcheryManager archeryManager = new ArcheryManager(shooter);
  196. archeryManager.skillShot(event);
  197. if (target instanceof Player) {
  198. archeryManager.dazeCheck((Player) target, event);
  199. }
  200. if (!(shooter.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE))) {
  201. archeryManager.trackArrows(target);
  202. }
  203. if (target != shooter) {
  204. startGainXp(shooter, archeryManager.getProfile(), target, SkillType.ARCHERY);
  205. }
  206. }
  207. /**
  208. * Attempt to damage target for value dmg with reason CUSTOM
  209. *
  210. * @param target LivingEntity which to attempt to damage
  211. * @param dmg Amount of damage to attempt to do
  212. */
  213. public static void dealDamage(LivingEntity target, int dmg) {
  214. dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
  215. }
  216. /**
  217. * Attempt to damage target for value dmg with reason cause
  218. *
  219. * @param target LivingEntity which to attempt to damage
  220. * @param dmg Amount of damage to attempt to do
  221. * @param cause DamageCause to pass to damage event
  222. */
  223. private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
  224. if (configInstance.getEventCallbackEnabled()) {
  225. EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
  226. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  227. if (ede.isCancelled()) {
  228. return;
  229. }
  230. target.damage(ede.getDamage());
  231. }
  232. else {
  233. target.damage(dmg);
  234. }
  235. }
  236. /**
  237. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  238. *
  239. * @param target LivingEntity which to attempt to damage
  240. * @param dmg Amount of damage to attempt to do
  241. * @param attacker Player to pass to event as damager
  242. */
  243. private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
  244. if (configInstance.getEventCallbackEnabled()) {
  245. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
  246. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  247. if (ede.isCancelled()) {
  248. return;
  249. }
  250. target.damage(ede.getDamage());
  251. }
  252. else {
  253. target.damage(dmg);
  254. }
  255. }
  256. /**
  257. * Apply Area-of-Effect ability actions.
  258. *
  259. * @param attacker The attacking player
  260. * @param target The defending entity
  261. * @param damage The initial damage amount
  262. * @param type The type of skill being used
  263. */
  264. public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
  265. int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
  266. int damageAmount = damage;
  267. if (damageAmount < 1) {
  268. damageAmount = 1;
  269. }
  270. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  271. if ((entity instanceof Player && Misc.isNPCPlayer((Player) entity)) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
  272. continue;
  273. }
  274. if (numberOfTargets <= 0) {
  275. break;
  276. }
  277. PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
  278. mcMMO.p.getServer().getPluginManager().callEvent(armswing);
  279. switch (type) {
  280. case SWORDS:
  281. if (entity instanceof Player) {
  282. ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
  283. }
  284. BleedTimer.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
  285. break;
  286. case AXES:
  287. if (entity instanceof Player) {
  288. ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
  289. }
  290. break;
  291. default:
  292. break;
  293. }
  294. dealDamage((LivingEntity) entity, damageAmount, attacker);
  295. numberOfTargets--;
  296. }
  297. }
  298. /**
  299. * Start the task that gives combat XP.
  300. *
  301. * @param attacker The attacking player
  302. * @param profile The player's PlayerProfile
  303. * @param target The defending entity
  304. * @param skillType The skill being used
  305. */
  306. public static void startGainXp(Player attacker, PlayerProfile profile, LivingEntity target, SkillType skillType) {
  307. double baseXP = 0;
  308. if (target instanceof Player) {
  309. if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) {
  310. return;
  311. }
  312. Player defender = (Player) target;
  313. if (System.currentTimeMillis() >= Users.getProfile(defender).getRespawnATS() + 5) {
  314. baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
  315. }
  316. }
  317. else if (!mcMMO.placeStore.isSpawnedMob(target)) {
  318. if (target instanceof Animals && !mcMMO.placeStore.isSpawnedPet(target)) {
  319. baseXP = configInstance.getAnimalsXP();
  320. }
  321. else {
  322. EntityType type = target.getType();
  323. switch (type) {
  324. case BAT:
  325. baseXP = configInstance.getAnimalsXP();
  326. break;
  327. case BLAZE:
  328. baseXP = configInstance.getBlazeXP();
  329. break;
  330. case CAVE_SPIDER:
  331. baseXP = configInstance.getCaveSpiderXP();
  332. break;
  333. case CREEPER:
  334. baseXP = configInstance.getCreeperXP();
  335. break;
  336. case ENDER_DRAGON:
  337. baseXP = configInstance.getEnderDragonXP();
  338. break;
  339. case ENDERMAN:
  340. baseXP = configInstance.getEndermanXP();
  341. break;
  342. case GHAST:
  343. baseXP = configInstance.getGhastXP();
  344. break;
  345. case GIANT:
  346. baseXP = configInstance.getGiantXP();
  347. break;
  348. case MAGMA_CUBE:
  349. baseXP = configInstance.getMagmaCubeXP();
  350. break;
  351. case IRON_GOLEM:
  352. if (!((IronGolem) target).isPlayerCreated()) {
  353. baseXP = configInstance.getIronGolemXP();
  354. }
  355. break;
  356. case PIG_ZOMBIE:
  357. baseXP = configInstance.getPigZombieXP();
  358. break;
  359. case SILVERFISH:
  360. baseXP = configInstance.getSilverfishXP();
  361. break;
  362. case SKELETON:
  363. switch(((Skeleton) target).getSkeletonType()) {
  364. case WITHER:
  365. baseXP = configInstance.getWitherSkeletonXP();
  366. break;
  367. default:
  368. baseXP = configInstance.getSkeletonXP();
  369. break;
  370. }
  371. case SLIME:
  372. baseXP = configInstance.getSlimeXP();
  373. break;
  374. case SPIDER:
  375. baseXP = configInstance.getSpiderXP();
  376. break;
  377. case WITCH:
  378. baseXP = configInstance.getWitchXP();
  379. break;
  380. case WITHER:
  381. baseXP = configInstance.getWitherXP();
  382. break;
  383. case ZOMBIE:
  384. baseXP = configInstance.getZombieXP();
  385. break;
  386. default:
  387. break;
  388. }
  389. }
  390. baseXP *= 10;
  391. }
  392. if (baseXP != 0) {
  393. mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GainXp(attacker, profile, skillType, baseXP, target), 0);
  394. }
  395. }
  396. /**
  397. * Check to see if the given LivingEntity should be affected by a combat ability.
  398. *
  399. * @param player The attacking Player
  400. * @param livingEntity The defending LivingEntity
  401. * @return true if the Entity should be damaged, false otherwise.
  402. */
  403. public static boolean shouldBeAffected(Player player, Entity entity) {
  404. if (entity instanceof Player) {
  405. Player defender = (Player) entity;
  406. if (!defender.getWorld().getPVP() || defender == player || PartyManager.getInstance().inSameParty(player, defender) || Users.getProfile(defender).getGodMode()) {
  407. return false;
  408. }
  409. //It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  410. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
  411. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  412. if (ede.isCancelled()) {
  413. return false;
  414. }
  415. }
  416. else if (entity instanceof Tameable) {
  417. if (Misc.isFriendlyPet(player, (Tameable) entity)) {
  418. return false;
  419. }
  420. }
  421. return true;
  422. }
  423. }