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Fix the calculations for Iron Arm Style in the Unarmed command.

Sean Porter 11 年之前
父節點
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03c2282c3f
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java

+ 1 - 1
src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java

@@ -57,7 +57,7 @@ public class UnarmedCommand extends SkillCommand {
 
         // IRON ARM
         if (canIronArm) {
-            ironArmBonus = Math.min(3 + ((int) skillValue / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
+            ironArmBonus = Math.min(Unarmed.ironArmMinBonusDamage + ((int) skillValue / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
         }
 
         // IRON GRIP