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@@ -39,7 +39,7 @@ public class Salvage {
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final int salvagedAmount = getSalvagedAmount(inHand);
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final int itemID = getSalvagedItemID(inHand);
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- player.setItemInHand(new ItemStack(0));
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+ player.setItemInHand(new ItemStack(Material.AIR));
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location.setY(location.getY() + 1);
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Misc.dropItem(location, new ItemStack(itemID, salvagedAmount));
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player.sendMessage(LocaleLoader.getString("Repair.Skills.SalvageSuccess"));
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