浏览代码

added game system xml saver

Luke Pulverenti 11 年之前
父节点
当前提交
0a313b5087

+ 101 - 0
MediaBrowser.Providers/Games/GameSystemProviderFromXml.cs

@@ -0,0 +1,101 @@
+using MediaBrowser.Controller.Configuration;
+using MediaBrowser.Controller.Entities;
+using MediaBrowser.Controller.Providers;
+using MediaBrowser.Model.Entities;
+using MediaBrowser.Model.Logging;
+using System;
+using System.IO;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace MediaBrowser.Providers.Games
+{
+    public class GameSystemProviderFromXml : BaseMetadataProvider
+    {
+        internal static GameSystemProviderFromXml Current { get; private set; }
+
+        public GameSystemProviderFromXml(ILogManager logManager, IServerConfigurationManager configurationManager)
+            : base(logManager, configurationManager)
+        {
+            Current = this;
+        }
+
+        /// <summary>
+        /// Supportses the specified item.
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <returns><c>true</c> if XXXX, <c>false</c> otherwise</returns>
+        public override bool Supports(BaseItem item)
+        {
+            return item is GameSystem && item.LocationType == LocationType.FileSystem;
+        }
+
+        /// <summary>
+        /// Gets the priority.
+        /// </summary>
+        /// <value>The priority.</value>
+        public override MetadataProviderPriority Priority
+        {
+            get { return MetadataProviderPriority.First; }
+        }
+
+        /// <summary>
+        /// Override this to return the date that should be compared to the last refresh date
+        /// to determine if this provider should be re-fetched.
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <returns>DateTime.</returns>
+        protected override DateTime CompareDate(BaseItem item)
+        {
+            var entry = item.ResolveArgs.GetMetaFileByPath(Path.Combine(item.MetaLocation, "gamesystem.xml"));
+            return entry != null ? entry.LastWriteTimeUtc : DateTime.MinValue;
+        }
+
+        /// <summary>
+        /// Fetches metadata and returns true or false indicating if any work that requires persistence was done
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <param name="force">if set to <c>true</c> [force].</param>
+        /// <param name="cancellationToken">The cancellation token.</param>
+        /// <returns>Task{System.Boolean}.</returns>
+        public override Task<bool> FetchAsync(BaseItem item, bool force, CancellationToken cancellationToken)
+        {
+            return Fetch(item, cancellationToken);
+        }
+
+        /// <summary>
+        /// Fetches the specified item.
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <param name="cancellationToken">The cancellation token.</param>
+        /// <returns><c>true</c> if XXXX, <c>false</c> otherwise</returns>
+        private async Task<bool> Fetch(BaseItem item, CancellationToken cancellationToken)
+        {
+            cancellationToken.ThrowIfCancellationRequested();
+
+            var metadataFile = item.ResolveArgs.GetMetaFileByPath(Path.Combine(item.MetaLocation, "gamesystem.xml"));
+
+            if (metadataFile != null)
+            {
+                var path = metadataFile.FullName;
+
+                await XmlParsingResourcePool.WaitAsync(cancellationToken).ConfigureAwait(false);
+
+                try
+                {
+                    new BaseItemXmlParser<GameSystem>(Logger).Fetch((GameSystem)item, path, cancellationToken);
+                }
+                finally
+                {
+                    XmlParsingResourcePool.Release();
+                }
+
+                SetLastRefreshed(item, DateTime.UtcNow);
+
+                return true;
+            }
+
+            return false;
+        }
+    }
+}

+ 2 - 0
MediaBrowser.Providers/MediaBrowser.Providers.csproj

@@ -52,6 +52,7 @@
     <Compile Include="FanartBaseProvider.cs" />
     <Compile Include="FanartBaseProvider.cs" />
     <Compile Include="FolderProviderFromXml.cs" />
     <Compile Include="FolderProviderFromXml.cs" />
     <Compile Include="Games\GameProviderFromXml.cs" />
     <Compile Include="Games\GameProviderFromXml.cs" />
+    <Compile Include="Games\GameSystemProviderFromXml.cs" />
     <Compile Include="ImageFromMediaLocationProvider.cs" />
     <Compile Include="ImageFromMediaLocationProvider.cs" />
     <Compile Include="ImagesByNameProvider.cs" />
     <Compile Include="ImagesByNameProvider.cs" />
     <Compile Include="MediaInfo\AudioImageProvider.cs" />
     <Compile Include="MediaInfo\AudioImageProvider.cs" />
@@ -91,6 +92,7 @@
     <Compile Include="Savers\BoxSetXmlSaver.cs" />
     <Compile Include="Savers\BoxSetXmlSaver.cs" />
     <Compile Include="Savers\EpisodeXmlSaver.cs" />
     <Compile Include="Savers\EpisodeXmlSaver.cs" />
     <Compile Include="Savers\FolderXmlSaver.cs" />
     <Compile Include="Savers\FolderXmlSaver.cs" />
+    <Compile Include="Savers\GameSystemXmlSaver.cs" />
     <Compile Include="Savers\GameXmlSaver.cs" />
     <Compile Include="Savers\GameXmlSaver.cs" />
     <Compile Include="Savers\MovieXmlSaver.cs" />
     <Compile Include="Savers\MovieXmlSaver.cs" />
     <Compile Include="Savers\PersonXmlSaver.cs" />
     <Compile Include="Savers\PersonXmlSaver.cs" />

+ 11 - 2
MediaBrowser.Providers/MediaInfo/FFProbeVideoInfoProvider.cs

@@ -330,8 +330,17 @@ namespace MediaBrowser.Providers.MediaInfo
 
 
             await Kernel.Instance.FFMpegManager.PopulateChapterImages(video, chapters, false, false, cancellationToken).ConfigureAwait(false);
             await Kernel.Instance.FFMpegManager.PopulateChapterImages(video, chapters, false, false, cancellationToken).ConfigureAwait(false);
 
 
-            // Only save chapters if forcing or there are not already any saved ones
-            if (force || _itemRepo.GetChapter(video.Id, 0) == null)
+
+            BaseProviderInfo providerInfo;
+            var videoFileChanged = false;
+
+            if (video.ProviderData.TryGetValue(Id, out providerInfo))
+            {
+                videoFileChanged = CompareDate(video) > providerInfo.LastRefreshed;
+            }
+
+            // Only save chapters if forcing, if the video changed, or if there are not already any saved ones
+            if (force || videoFileChanged || _itemRepo.GetChapter(video.Id, 0) == null)
             {
             {
                 await _itemRepo.SaveChapters(video.Id, chapters, cancellationToken).ConfigureAwait(false);
                 await _itemRepo.SaveChapters(video.Id, chapters, cancellationToken).ConfigureAwait(false);
             }
             }

+ 3 - 4
MediaBrowser.Providers/Savers/FolderXmlSaver.cs

@@ -1,12 +1,11 @@
-using System;
-using System.Collections.Generic;
-using MediaBrowser.Controller.Configuration;
+using MediaBrowser.Controller.Configuration;
 using MediaBrowser.Controller.Entities;
 using MediaBrowser.Controller.Entities;
 using MediaBrowser.Controller.Entities.Audio;
 using MediaBrowser.Controller.Entities.Audio;
 using MediaBrowser.Controller.Entities.Movies;
 using MediaBrowser.Controller.Entities.Movies;
 using MediaBrowser.Controller.Entities.TV;
 using MediaBrowser.Controller.Entities.TV;
 using MediaBrowser.Controller.Library;
 using MediaBrowser.Controller.Library;
-using MediaBrowser.Model.Entities;
+using System;
+using System.Collections.Generic;
 using System.IO;
 using System.IO;
 using System.Text;
 using System.Text;
 using System.Threading;
 using System.Threading;

+ 75 - 0
MediaBrowser.Providers/Savers/GameSystemXmlSaver.cs

@@ -0,0 +1,75 @@
+using MediaBrowser.Controller.Configuration;
+using MediaBrowser.Controller.Entities;
+using MediaBrowser.Controller.Library;
+using MediaBrowser.Providers.Games;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Text;
+using System.Threading;
+
+namespace MediaBrowser.Providers.Savers
+{
+    public class GameSystemXmlSaver : IMetadataSaver
+    {
+        private readonly IServerConfigurationManager _config;
+
+        public GameSystemXmlSaver(IServerConfigurationManager config)
+        {
+            _config = config;
+        }
+
+        /// <summary>
+        /// Determines whether [is enabled for] [the specified item].
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <param name="updateType">Type of the update.</param>
+        /// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
+        public bool IsEnabledFor(BaseItem item, ItemUpdateType updateType)
+        {
+            var wasMetadataEdited = (updateType & ItemUpdateType.MetadataEdit) == ItemUpdateType.MetadataEdit;
+            var wasMetadataDownloaded = (updateType & ItemUpdateType.MetadataDownload) == ItemUpdateType.MetadataDownload;
+
+            // If new metadata has been downloaded and save local is on, OR metadata was manually edited, proceed
+            if ((_config.Configuration.SaveLocalMeta && (wasMetadataEdited || wasMetadataDownloaded)) || wasMetadataEdited)
+            {
+                return item is GameSystem;
+            }
+
+            return false;
+        }
+
+        /// <summary>
+        /// Saves the specified item.
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <param name="cancellationToken">The cancellation token.</param>
+        /// <returns>Task.</returns>
+        public void Save(BaseItem item, CancellationToken cancellationToken)
+        {
+            var builder = new StringBuilder();
+
+            builder.Append("<Item>");
+
+            XmlSaverHelpers.AddCommonNodes(item, builder);
+
+            builder.Append("</Item>");
+
+            var xmlFilePath = GetSavePath(item);
+
+            XmlSaverHelpers.Save(builder, xmlFilePath, new List<string> { });
+
+            GameSystemProviderFromXml.Current.SetLastRefreshed(item, DateTime.UtcNow);
+        }
+
+        /// <summary>
+        /// Gets the save path.
+        /// </summary>
+        /// <param name="item">The item.</param>
+        /// <returns>System.String.</returns>
+        public string GetSavePath(BaseItem item)
+        {
+            return Path.Combine(item.Path, "gamesystem.xml");
+        }
+    }
+}

+ 2 - 2
MediaBrowser.Providers/Savers/SeriesXmlSaver.cs

@@ -1,11 +1,11 @@
-using System.Collections.Generic;
-using MediaBrowser.Controller.Configuration;
+using MediaBrowser.Controller.Configuration;
 using MediaBrowser.Controller.Entities;
 using MediaBrowser.Controller.Entities;
 using MediaBrowser.Controller.Entities.TV;
 using MediaBrowser.Controller.Entities.TV;
 using MediaBrowser.Controller.Library;
 using MediaBrowser.Controller.Library;
 using MediaBrowser.Model.Entities;
 using MediaBrowser.Model.Entities;
 using MediaBrowser.Providers.TV;
 using MediaBrowser.Providers.TV;
 using System;
 using System;
+using System.Collections.Generic;
 using System.IO;
 using System.IO;
 using System.Security;
 using System.Security;
 using System.Text;
 using System.Text;