require('dotenv').config(); var isDebug = ( process.argv[2] === 'debug' ); if ( process.argv[2] === 'readonly' ) process.env.READONLY = true; require('./database.js').then( () => { const child_process = require('child_process'); const got = require('got').extend( { throwHttpErrors: false, timeout: 30000, headers: { 'User-Agent': 'Wiki-Bot/' + ( isDebug ? 'testing' : process.env.npm_package_version ) + ' (Discord; ' + process.env.npm_package_name + ( process.env.invite ? '; ' + process.env.invite : '' ) + ')' }, responseType: 'json' } ); const {ShardingManager, ShardClientUtil: {shardIdForGuildId}} = require('discord.js'); const manager = new ShardingManager( './bot.js', { execArgv: ['--icu-data-dir=node_modules/full-icu'], shardArgs: ( isDebug ? ['debug'] : [] ), token: process.env.token } ); var diedShards = 0; manager.on( 'shardCreate', shard => { console.log( `- Shard[${shard.id}]: Launched` ); shard.on( 'spawn', () => { console.log( `- Shard[${shard.id}]: Spawned` ); } ); shard.on( 'message', message => { if ( message?.id === 'verifyUser' && server ) { return server.send( message ); } if ( message === 'SIGKILL' ) { console.log( '\n- Killing all shards!\n\n' ); manager.shards.filter( shard => shard.process && !shard.process.killed ).forEach( shard => shard.kill() ); if ( typeof server !== 'undefined' && !server.killed ) server.kill(); } if ( message === 'toggleDebug' ) { console.log( '\n- Toggle debug logging for all shards!\n' ); isDebug = !isDebug; manager.broadcastEval( () => { global.isDebug = !global.isDebug; } ); if ( typeof server !== 'undefined' ) server.send( 'toggleDebug' ); } if ( message === 'postStats' && process.env.botlist ) postStats(); } ); shard.on( 'death', message => { if ( manager.respawn === false ) diedShards++; if ( message.exitCode ) { if ( !shard.ready ) { manager.respawn = false; console.log( `\n\n- Shard[${shard.id}]: Died due to fatal error, disable respawn!\n\n` ); } else console.log( `\n\n- Shard[${shard.id}]: Died due to fatal error!\n\n` ); } } ); } ); manager.spawn({timeout: 60000}).then( shards => { if ( !isDebug && process.env.botlist ) { var botList = JSON.parse(process.env.botlist); for ( let [key, value] of Object.entries(botList) ) { if ( !value ) delete botList[key]; } if ( Object.keys(botList).length ) { setInterval( postStats, 10800000, botList, shards.size ).unref(); } } }, error => { console.error( '- Error while spawning the shards: ' + error ); manager.shards.filter( shard => shard.process && !shard.process.killed ).forEach( shard => shard.kill() ); if ( isDebug ) { manager.respawn = false; if ( typeof server !== 'undefined' && !server.killed ) server.kill(); process.exit(1); } else manager.spawn({timeout: -1}).catch( error2 => { console.error( '- Error while spawning the shards: ' + error2 ); manager.respawn = false; manager.shards.filter( shard => shard.process && !shard.process.killed ).forEach( shard => shard.kill() ); if ( typeof server !== 'undefined' && !server.killed ) server.kill(); process.exit(1); } ); } ); var server; if ( process.env.dashboard ) { const dashboard = child_process.fork('./dashboard/index.js', ( isDebug ? ['debug'] : [] )); server = dashboard; const evalFunctions = { getGuilds: (discordClient, evalData) => { return Promise.all( evalData.guilds.map( id => { if ( discordClient.guilds.cache.has(id) ) { let guild = discordClient.guilds.cache.get(id); return guild.members.fetch(evalData.member).then( member => { return { patreon: global.patreons.hasOwnProperty(guild.id), memberCount: guild.memberCount, botPermissions: guild.me.permissions.bitfield.toString(), channels: guild.channels.cache.filter( channel => { return ( channel.isGuild(false) || channel.type === 'GUILD_CATEGORY' ); } ).sort( (a, b) => { let aVal = a.rawPosition + 1; if ( a.type === 'GUILD_CATEGORY' ) aVal *= 1000; else if ( !a.parent ) aVal -= 1000; else aVal += ( a.parent.rawPosition + 1 ) * 1000; let bVal = b.rawPosition + 1; if ( b.type === 'GUILD_CATEGORY' ) bVal *= 1000; else if ( !b.parent ) bVal -= 1000; else bVal += ( b.parent.rawPosition + 1 ) * 1000; return aVal - bVal; } ).map( channel => { return { id: channel.id, name: channel.name, isCategory: ( channel.type === 'GUILD_CATEGORY' ), userPermissions: member.permissionsIn(channel).bitfield.toString(), botPermissions: guild.me.permissionsIn(channel).bitfield.toString() }; } ), roles: guild.roles.cache.filter( role => { return ( role.id !== guild.id ); } ).sort( (a, b) => { return b.rawPosition - a.rawPosition; } ).map( role => { return { id: role.id, name: role.name, lower: ( guild.me.roles.highest.comparePositionTo(role) > 0 && !role.managed ) }; } ), locale: guild.preferredLocale }; }, error => { return 'noMember'; } ); } } ) ) }, getMember: (discordClient, evalData) => { if ( discordClient.guilds.cache.has(evalData.guild) ) { let guild = discordClient.guilds.cache.get(evalData.guild); return guild.members.fetch(evalData.member).then( member => { var response = { patreon: global.patreons.hasOwnProperty(guild.id), userPermissions: member.permissions.bitfield.toString(), botPermissions: guild.me.permissions.bitfield.toString() }; if ( evalData.channel ) { let channel = guild.channels.cache.get(evalData.channel); if ( channel?.isGuild(false) || ( response.patreon && evalData.allowCategory && channel?.type === 'GUILD_CATEGORY' ) ) { response.userPermissions = channel.permissionsFor(member).bitfield.toString(); response.botPermissions = channel.permissionsFor(guild.me).bitfield.toString(); response.isCategory = ( channel.type === 'GUILD_CATEGORY' ); response.parentId = channel.parentId; } else response.message = 'noChannel'; } if ( evalData.newchannel ) { let newchannel = guild.channels.cache.get(evalData.newchannel); if ( newchannel?.isGuild(false) ) { response.userPermissionsNew = newchannel.permissionsFor(member).bitfield.toString(); response.botPermissionsNew = newchannel.permissionsFor(guild.me).bitfield.toString(); } else response.message = 'noChannel'; } return response; }, error => { return 'noMember'; } ); } }, notifyGuild: (discordClient, evalData) => { if ( evalData.prefix ) { global.patreons[evalData.guild] = evalData.prefix; } if ( evalData.voice && global.voice.hasOwnProperty(evalData.guild) ) { global.voice[evalData.guild] = evalData.voice; } if ( discordClient.guilds.cache.has(evalData.guild) ) { let channel = discordClient.guilds.cache.get(evalData.guild).publicUpdatesChannel; if ( channel ) channel.send( { content: evalData.text, embeds: [evalData.embed], files: evalData.file, allowedMentions: {parse: []} } ).catch(log_error); } }, createWebhook: (discordClient, evalData) => { if ( discordClient.guilds.cache.has(evalData.guild) ) { let channel = discordClient.guilds.cache.get(evalData.guild).channels.cache.get(evalData.channel); if ( channel ) return channel.createWebhook( evalData.name, { avatar: ( evalData.avatar || discordClient.user.displayAvatarURL({format:'png',size:4096}) ), reason: evalData.reason } ).then( webhook => { console.log( `- Dashboard: Webhook successfully created: ${evalData.guild}#${evalData.channel}` ); webhook.send( evalData.text ).catch(log_error); return webhook.id + '/' + webhook.token; }, error => { console.log( '- Dashboard: Error while creating the webhook: ' + error ); } ); } }, editWebhook: (discordClient, evalData) => { if ( discordClient.guilds.cache.has(evalData.guild) ) { return discordClient.fetchWebhook(...evalData.webhook.split('/')).then( webhook => { var changes = {}; if ( evalData.channel ) changes.channel = evalData.channel; if ( evalData.name ) changes.name = evalData.name; if ( evalData.avatar ) changes.avatar = evalData.avatar; return webhook.edit( changes, evalData.reason ).then( newwebhook => { console.log( `- Dashboard: Webhook successfully edited: ${evalData.guild}#` + ( evalData.channel || webhook.channelId ) ); webhook.send( evalData.text ).catch(log_error); return true; }, error => { console.log( '- Dashboard: Error while editing the webhook: ' + error ); } ); }, error => { console.log( '- Dashboard: Error while editing the webhook: ' + error ); } ); } }, verifyUser: (discordClient, evalData) => { global.verifyOauthUser(evalData.state, evalData.access_token); } }; dashboard.on( 'message', message => { if ( message.id ) { var data = { type: message.data.type, response: null, error: null }; switch ( message.data.type ) { case 'getGuilds': return manager.broadcastEval( evalFunctions.getGuilds, {context: message.data} ).then( results => { data.response = message.data.guilds.map( (guild, i) => { return results.find( result => result[i] )?.[i]; } ); }, error => { data.error = error.toString(); } ).finally( () => { return dashboard.send( {id: message.id, data} ); } ); break; case 'getMember': case 'createWebhook': case 'editWebhook': return manager.broadcastEval( evalFunctions[message.data.type], { context: message.data, shard: shardIdForGuildId(message.data.guild, manager.totalShards) } ).then( result => { data.response = result; }, error => { data.error = error.toString(); } ).finally( () => { return dashboard.send( {id: message.id, data} ); } ); break; case 'notifyGuild': return manager.broadcastEval( evalFunctions.notifyGuild, {context: message.data} ).catch( error => { data.error = error.toString(); } ).finally( () => { return dashboard.send( {id: message.id, data} ); } ); break; case 'verifyUser': return manager.broadcastEval( evalFunctions.verifyUser, { context: message.data, shard: message.data.state.split(' ')[1][0] } ).catch( error => { data.error = error.toString(); } ).finally( () => { return dashboard.send( {id: message.id, data} ); } ); break; default: console.log( '- [Dashboard]: Unknown message received!', message.data ); data.error = 'Unknown message type: ' + message.data.type; return dashboard.send( {id: message.id, data} ); } } console.log( '- [Dashboard]: Message received!', message ); } ); dashboard.on( 'error', error => { console.log( '- [Dashboard]: Error received!', error ); } ); dashboard.on( 'exit', (code) => { if ( code ) console.log( '- [Dashboard]: Process exited!', code ); if ( isDebug ) { manager.shards.filter( shard => shard.process && !shard.process.killed ).forEach( shard => shard.kill() ); process.exit(1); } } ); } /** * Post bot statistics to bot lists. * @param {Object} botList - The list of bot lists to post to. * @param {Number} shardCount - The total number of shards. */ function postStats(botList = JSON.parse(process.env.botlist), shardCount = manager.totalShards) { manager.fetchClientValues('guilds.cache.size').then( results => { var guildCount = results.reduce( (acc, val) => acc + val, 0 ); console.log( '- Current server count: ' + guildCount + '\n' + results.map( (count, i) => { return '-- Shard[' + i + ']: ' + count; } ).join('\n') ); got.post( 'https://botblock.org/api/count', { json: Object.assign( { bot_id: process.env.bot, server_count: guildCount, shard_count: shardCount, shards: results }, botList ) } ).then( response => { var body = response.body; if ( response.statusCode !== 200 || !body || body.error ) { console.log( '- ' + response.statusCode + ': Error while posting statistics to BotBlock.org: ' + ( body && body.message ) ); return; } for ( let [key, value] of Object.entries(body.failure) ) { console.log( '- ' + value[0] + ': Error while posting statistics to ' + key + ': ' + value[1]?.substring?.(0, 500) ); } }, error => { console.log( '- Error while posting statistics to BotBlock.org: ' + error ); } ); }, error => console.log( '- Error while getting the guild count: ' + error ) ); } /** * End the process gracefully. * @param {NodeJS.Signals} signal - The signal received. */ function graceful(signal) { console.log( '- ' + signal + ': Disabling respawn...' ); manager.respawn = false; } process.once( 'SIGINT', graceful ); process.once( 'SIGTERM', graceful ); process.on( 'exit', code => { if ( diedShards >= manager.totalShards ) process.exit(1); } ); if ( isDebug && process.argv[3]?.startsWith( '--timeout:' ) ) { let timeout = process.argv[3].split(':')[1]; console.log( `\n- Close process in ${timeout} seconds!\n` ); setTimeout( () => { console.log( `\n- Running for ${timeout} seconds, closing process!\n` ); isDebug = false; manager.shards.filter( shard => shard.process && !shard.process.killed ).forEach( shard => shard.kill() ); if ( typeof server !== 'undefined' && !server.killed ) server.kill(); }, timeout * 1000 ).unref(); } }, () => { process.exit(1); } )