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@@ -0,0 +1,1851 @@
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+{
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+ "en": {
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+ "link": "minecraft",
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+ "aliase": {
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+ "cmd": "command"
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+ },
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+ "bug": {
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+ "private": "**Private Issue**"
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+ },
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+ "cmd": {
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+ "page": "Commands/",
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+ "aliase": {
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+ "connect": "wsserver",
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+ "tell": "msg",
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+ "tp": "teleport",
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+ "w": "msg",
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+ "xp": "experience"
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+ },
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+ "list": {
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+ "advancement": [
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+ "/advancement grant <targets> everything",
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+ "/advancement grant <targets> from <advancement>",
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+ "/advancement grant <targets> only <advancement>",
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+ "/advancement grant <targets> only <advancement> <criterion>",
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+ "/advancement grant <targets> through <advancement>",
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+ "/advancement grant <targets> until <advancement>",
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+ "/advancement revoke <targets> everything",
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+ "/advancement revoke <targets> from <advancement>",
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+ "/advancement revoke <targets> only <advancement>",
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+ "/advancement revoke <targets> only <advancement> <criterion>",
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+ "/advancement revoke <targets> through <advancement>",
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+ "/advancement revoke <targets> until <advancement>"
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+ ],
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+ "ban": [
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+ "/ban <targets>",
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+ "/ban <targets> <reason>"
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+ ],
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+ "ban-ip": [
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+ "/ban-ip <target>",
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+ "/ban-ip <target> <reason>"
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+ ],
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+ "banlist": [
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+ "/banlist",
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+ "/banlist ips",
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+ "/banlist players"
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+ ],
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+ "bossbar": [
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+ "/bossbar add <id> <name>",
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+ "/bossbar get <id> max",
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+ "/bossbar get <id> players",
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+ "/bossbar get <id> value",
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+ "/bossbar get <id> visible",
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+ "/bossbar list",
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+ "/bossbar remove <id>",
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+ "/bossbar set <id> color <color>",
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+ "/bossbar set <id> max <max>",
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+ "/bossbar set <id> name <name>",
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+ "/bossbar set <id> players",
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+ "/bossbar set <id> players <targets>",
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+ "/bossbar set <id> style <style>",
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+ "/bossbar set <id> value <value>",
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+ "/bossbar set <id> visible <visible>"
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+ ],
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+ "clear": [
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+ "/clear",
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+ "/clear <targets>",
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+ "/clear <targets> <item>",
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+ "/clear <targets> <item> <maxCount>"
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+ ],
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+ "clone": [
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+ "/clone <begin> <end> <destination>",
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+ "/clone <begin> <end> <destination> filtered <filter>",
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+ "/clone <begin> <end> <destination> filtered <filter> <mode>",
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+ "/clone <begin> <end> <destination> masked",
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+ "/clone <begin> <end> <destination> masked <mode>",
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+ "/clone <begin> <end> <destination> replace",
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+ "/clone <begin> <end> <destination> replace <mode>"
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+ ],
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+ "data": [
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+ "/data get block <pos>",
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+ "/data get block <pos> <path>",
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+ "/data get block <pos> <path> <scale>",
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+ "/data get entity <target>",
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+ "/data get entity <target> <path>",
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+ "/data get entity <target> <path> <scale>",
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+ "/data merge block <pos> <nbt>",
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+ "/data merge entity <target> <nbt>",
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+ "/data remove block <pos> <path>",
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+ "/data remove entity <target> <path>"
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+ ],
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+ "datapack": [
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+ "/datapack disable <name>",
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+ "/datapack enable <name>",
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+ "/datapack enable <name> after <existing>",
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+ "/datapack enable <name> before <existing>",
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+ "/datapack enable <name> first",
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+ "/datapack enable <name> last",
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+ "/datapack list",
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+ "/datapack list available",
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+ "/datapack list enabled"
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+ ],
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+ "debug": [
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+ "/debug start",
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+ "/debug stop"
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+ ],
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+ "defaultgamemode": [
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+ "/defaultgamemode adventure",
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+ "/defaultgamemode creative",
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+ "/defaultgamemode spectator",
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+ "/defaultgamemode survival"
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+ ],
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+ "deop": [
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+ "/deop <targets>"
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+ ],
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+ "difficulty": [
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+ "/difficulty",
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+ "/difficulty easy",
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+ "/difficulty hard",
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+ "/difficulty normal",
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+ "/difficulty peaceful"
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+ ],
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+ "effect": [
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+ "/effect clear <targets>",
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+ "/effect clear <targets> <effect>",
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+ "/effect give <targets> <effect>",
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+ "/effect give <targets> <effect> <seconds>",
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+ "/effect give <targets> <effect> <seconds> <amplifier>",
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+ "/effect give <targets> <effect> <seconds> <amplifier> <hideParticles>"
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+ ],
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+ "enchant": [
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+ "/enchant <targets> <enchantment>",
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+ "/enchant <targets> <enchantment> <level>"
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+ ],
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+ "execute": [
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+ "/execute < subcommand >",
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+ "\nSubcommands:\n============",
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+ "run <command>",
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+ "align <axes> < subcommand >",
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+ "anchored eyes < subcommand >",
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+ "anchored feet < subcommand >",
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+ "as <targets> < subcommand >",
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+ "at <targets> < subcommand >",
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+ "facing entity <targets> eyes < subcommand >",
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+ "facing entity <targets> feet < subcommand >",
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+ "facing <pos> < subcommand >",
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+ "if block <pos> <block> < subcommand >",
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+ "if blocks <start> <end> <destination> all < subcommand >",
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+ "if blocks <start> <end> <destination> masked < subcommand >",
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+ "if entity <entities> < subcommand >",
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+ "if score <target> <targetObjective> <operation> <source> <sourceObjective> < subcommand >",
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+ "if score <target> <targetObjective> matches <range> < subcommand >",
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+ "unless block <pos> <block> < subcommand >",
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+ "unless blocks <start> <end> <destination> all < subcommand >",
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+ "unless blocks <start> <end> <destination> masked < subcommand >",
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+ "unless entity <entities> < subcommand >",
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+ "unless score <target> <targetObjective> <operation> <source> <sourceObjective> < subcommand >",
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+ "unless score <target> <targetObjective> matches <range> < subcommand >",
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+ "in <dimension> < subcommand >",
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+ "positioned as <targets> < subcommand >",
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+ "positioned <pos> < subcommand >",
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+ "rotated as <targets> < subcommand >",
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+ "rotated <rot> < subcommand >",
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+ "store result block <pos> <path> <dataType> <scale> < subcommand >",
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+ "store result bossbar <id> max < subcommand >",
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+ "store result bossbar <id> value < subcommand >",
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+ "store result entity <targets> <path> <dataType> <scale> < subcommand >",
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+ "store result score <targets> <objective> < subcommand >",
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+ "store success block <pos> <path> <dataType> <scale> < subcommand >",
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+ "store success bossbar <id> max < subcommand >",
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+ "store success bossbar <id> value < subcommand >",
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+ "store success entity <targets> <path> <dataType> <scale> < subcommand >",
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+ "store success score <targets> <objective> < subcommand >"
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+ ],
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+ "experience": [
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+ "/experience add <targets> <amount>",
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+ "/experience add <targets> <amount> levels",
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+ "/experience add <targets> <amount> points",
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+ "/experience query <targets> levels",
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+ "/experience query <targets> points",
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+ "/experience set <targets> <amount>",
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+ "/experience set <targets> <amount> levels",
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+ "/experience set <targets> <amount> points"
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+ ],
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+ "fill": [
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+ "/fill <from> <to> <block>",
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+ "/fill <from> <to> <block> destroy",
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+ "/fill <from> <to> <block> hollow",
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+ "/fill <from> <to> <block> keep",
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+ "/fill <from> <to> <block> outline",
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+ "/fill <from> <to> <block> replace",
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+ "/fill <from> <to> <block> replace <filter>"
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+ ],
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+ "forceload": [
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+ "/forceload add <x> <z>",
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+ "/forceload add <x> <z> <x> <z>",
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+ "/forceload remove <x> <z>",
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+ "/forceload remove <x> <z> <x> <z>",
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+ "/forceload remove all",
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+ "/forceload query",
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+ "/forceload query <x> <z>"
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+ ],
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+ "function": [
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+ "/function <name>"
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+ ],
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+ "gamemode": [
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+ "/gamemode adventure",
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+ "/gamemode adventure <target>",
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+ "/gamemode creative",
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+ "/gamemode creative <target>",
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+ "/gamemode spectator",
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+ "/gamemode spectator <target>",
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+ "/gamemode survival",
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+ "/gamemode survival <target>"
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+ ],
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+ "gamerule": [
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+ "/gamerule <rule>",
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+ "/gamerule <rule> <value>"
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+ ],
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+ "give": [
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+ "/give <targets> <item>",
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+ "/give <targets> <item> <count>"
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+ ],
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+ "help": [
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+ "/help",
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+ "/help <command>"
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+ ],
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+ "kick": [
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+ "/kick <targets>",
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+ "/kick <targets> <reason>"
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+ ],
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+ "kill": [
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+ "/kill <targets>"
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+ ],
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+ "list": [
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+ "/list",
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+ "/list uuids"
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+ ],
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+ "locate": [
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+ "/locate <structure>"
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+ ],
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+ "me": [
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+ "/me <action>"
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+ ],
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+ "msg": [
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+ "/msg <targets> <message>"
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+ ],
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+ "op": [
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+ "/op <targets>"
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+ ],
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+ "pardon": [
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+ "/pardon <targets>"
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+ ],
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+ "pardon-ip": [
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+ "/pardon-ip <target>"
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+ ],
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+ "particle": [
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+ "/particle <name>",
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+ "/particle <name> <pos> <delta> <speed> <count>",
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+ "/particle <name> <pos> <delta> <speed> <count> force",
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+ "/particle <name> <pos> <delta> <speed> <count> force <viewers>",
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+ "/particle <name> <pos> <delta> <speed> <count> normal",
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+ "/particle <name> <pos> <delta> <speed> <count> normal <viewers>"
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+ ],
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+ "playsound": [
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+ "/playsound <sound> <source> <targets>",
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+ "/playsound <sound> <source> <targets> <pos>",
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+ "/playsound <sound> <source> <targets> <pos> <volume>",
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+ "/playsound <sound> <source> <targets> <pos> <volume> <pitch>",
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+ "/playsound <sound> <source> <targets> <pos> <volume> <pitch> <minVolume>"
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+ ],
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+ "publish": [
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+ "/publish",
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+ "/publish <port>"
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+ ],
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+ "recipe": [
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+ "/recipe give <targets> *",
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+ "/recipe give <targets> <recipe>",
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+ "/recipe take <targets> *",
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+ "/recipe take <targets> <recipe>"
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+ ],
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+ "reload": [
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+ "/reload"
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+ ],
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+ "replaceitem": [
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+ "/replaceitem block <pos> <slot> <item>",
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+ "/replaceitem block <pos> <slot> <item> <count>",
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+ "/replaceitem entity <targets> <slot> <item>",
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+ "/replaceitem entity <targets> <slot> <item> <count>"
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+ ],
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+ "save-all": [
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+ "/save-all",
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+ "/save-all flush"
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+ ],
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+ "save-off": [
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+ "/save-off"
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+ ],
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+ "save-on": [
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+ "/save-on"
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+ ],
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+ "say": [
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+ "/say <message>"
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+ ],
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+ "scoreboard": [
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+ "/scoreboard objectives add <objective> <criteria>",
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+ "/scoreboard objectives add <objective> <criteria> <displayName>",
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+ "/scoreboard objectives list",
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+ "/scoreboard objectives modify <objective> displayname <displayName>",
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+ "/scoreboard objectives modify <objective> rendertype hearts",
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+ "/scoreboard objectives modify <objective> rendertype integer",
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+ "/scoreboard objectives remove <objective>",
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+ "/scoreboard objectives setdisplay <slot>",
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+ "/scoreboard objectives setdisplay <slot> <objective>",
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+ "/scoreboard players add <targets> <objective> <score>",
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+ "/scoreboard players enable <targets> <objective>",
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+ "/scoreboard players get <target> <objective>",
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+ "/scoreboard players list",
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+ "/scoreboard players list <target>",
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+ "/scoreboard players operation <targets> <targetObjective> <operation> <source> <sourceObjective>",
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+ "/scoreboard players remove <targets> <objective> <score>",
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+ "/scoreboard players reset <targets>",
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+ "/scoreboard players reset <targets> <objective>",
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+ "/scoreboard players set <targets> <objective> <score>"
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+ ],
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+ "seed": [
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+ "/seed"
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+ ],
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+ "setblock": [
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+ "/setblock <pos> <block>",
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+ "/setblock <pos> <block> destroy",
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+ "/setblock <pos> <block> keep",
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+ "/setblock <pos> <block> replace"
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+ ],
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+ "setidletimeout": [
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+ "/setidletimeout <seconds>"
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+ ],
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+ "setworldspawn": [
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+ "/setworldspawn",
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+ "/setworldspawn <pos>"
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+ ],
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+ "spawnpoint": [
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+ "/spawnpoint",
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+ "/spawnpoint <targets>",
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+ "/spawnpoint <targets> <pos>"
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+ ],
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+ "spreadplayers": [
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+ "/spreadplayers <center> <spreadDistance> <maxRange> <respectTeams> <targets>"
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+ ],
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+ "stop": [
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+ "/stop"
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+ ],
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|
|
+ "stopsound": [
|
|
|
|
+ "/stopsound <targets>",
|
|
|
|
+ "/stopsound <targets> <source>",
|
|
|
|
+ "/stopsound <targets> <source> <sound>"
|
|
|
|
+ ],
|
|
|
|
+ "summon": [
|
|
|
|
+ "/summon <entity>",
|
|
|
|
+ "/summon <entity> <pos>",
|
|
|
|
+ "/summon <entity> <pos> <nbt>"
|
|
|
|
+ ],
|
|
|
|
+ "tag": [
|
|
|
|
+ "/tag <targets> add <name>",
|
|
|
|
+ "/tag <targets> list",
|
|
|
|
+ "/tag <targets> remove <name>"
|
|
|
|
+ ],
|
|
|
|
+ "team": [
|
|
|
|
+ "/team add <team>",
|
|
|
|
+ "/team add <team> <displayName>",
|
|
|
|
+ "/team empty <team>",
|
|
|
|
+ "/team join <team>",
|
|
|
|
+ "/team join <team> <members>",
|
|
|
|
+ "/team leave <members>",
|
|
|
|
+ "/team list",
|
|
|
|
+ "/team list <team>",
|
|
|
|
+ "/team modify <team> <option> <value>",
|
|
|
|
+ "/team remove <team>"
|
|
|
|
+ ],
|
|
|
|
+ "teleport": [
|
|
|
|
+ "/teleport <destination>",
|
|
|
|
+ "/teleport <location>",
|
|
|
|
+ "/teleport <targets> <destination>",
|
|
|
|
+ "/teleport <targets> <location>",
|
|
|
|
+ "/teleport <targets> <location> <rotation>",
|
|
|
|
+ "/teleport <targets> <location> facing <facingLocation>",
|
|
|
|
+ "/teleport <targets> <location> facing entity <facingEntity> eyes",
|
|
|
|
+ "/teleport <targets> <location> facing entity <facingEntity> feet"
|
|
|
|
+ ],
|
|
|
|
+ "tellraw": [
|
|
|
|
+ "/tellraw <targets> <message>"
|
|
|
|
+ ],
|
|
|
|
+ "tickingarea": [
|
|
|
|
+ "/* This command is Bedrock Edition only */",
|
|
|
|
+ "/tickingarea add <from: x y z> <to: x y z>",
|
|
|
|
+ "/tickingarea add <from: x y z> <to: x y z> <name: string>",
|
|
|
|
+ "/tickingarea add circle <center: x y z> <radius: int>",
|
|
|
|
+ "/tickingarea add circle <center: x y z> <radius: int> <name: string>",
|
|
|
|
+ "/tickingarea remove <name: string>",
|
|
|
|
+ "/tickingarea remove <position: x y z>",
|
|
|
|
+ "/tickingarea remove_all",
|
|
|
|
+ "/tickingarea list",
|
|
|
|
+ "/tickingarea list all-dimensions"
|
|
|
|
+ ],
|
|
|
|
+ "time": [
|
|
|
|
+ "/time add <time>",
|
|
|
|
+ "/time query day",
|
|
|
|
+ "/time query daytime",
|
|
|
|
+ "/time query gametime",
|
|
|
|
+ "/time set day",
|
|
|
|
+ "/time set midnight",
|
|
|
|
+ "/time set night",
|
|
|
|
+ "/time set noon",
|
|
|
|
+ "/time set <time>"
|
|
|
|
+ ],
|
|
|
|
+ "title": [
|
|
|
|
+ "/title <targets> actionbar <title>",
|
|
|
|
+ "/title <targets> clear",
|
|
|
|
+ "/title <targets> reset",
|
|
|
|
+ "/title <targets> subtitle <title>",
|
|
|
|
+ "/title <targets> times <fadeIn> <stay> <fadeOut>",
|
|
|
|
+ "/title <targets> title <title>"
|
|
|
|
+ ],
|
|
|
|
+ "transferserver": [
|
|
|
|
+ "/* This command is Bedrock Edition only */",
|
|
|
|
+ "/transferserver <server: string> <port: int>"
|
|
|
|
+ ],
|
|
|
|
+ "trigger": [
|
|
|
|
+ "/trigger <objective>",
|
|
|
|
+ "/trigger <objective> add <value>",
|
|
|
|
+ "/trigger <objective> set <value>"
|
|
|
|
+ ],
|
|
|
|
+ "weather": [
|
|
|
|
+ "/weather clear",
|
|
|
|
+ "/weather clear <duration>",
|
|
|
|
+ "/weather rain",
|
|
|
|
+ "/weather rain <duration>",
|
|
|
|
+ "/weather thunder",
|
|
|
|
+ "/weather thunder <duration>"
|
|
|
|
+ ],
|
|
|
|
+ "whitelist": [
|
|
|
|
+ "/whitelist add <targets>",
|
|
|
|
+ "/whitelist list",
|
|
|
|
+ "/whitelist off",
|
|
|
|
+ "/whitelist on",
|
|
|
|
+ "/whitelist reload",
|
|
|
|
+ "/whitelist remove <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "worldborder": [
|
|
|
|
+ "/worldborder add <distance>",
|
|
|
|
+ "/worldborder add <distance> <time>",
|
|
|
|
+ "/worldborder center <pos>",
|
|
|
|
+ "/worldborder damage amount <damagePerBlock>",
|
|
|
|
+ "/worldborder damage buffer <distance>",
|
|
|
|
+ "/worldborder get",
|
|
|
|
+ "/worldborder set <distance>",
|
|
|
|
+ "/worldborder set <distance> <time>",
|
|
|
|
+ "/worldborder warning distance <distance>",
|
|
|
|
+ "/worldborder warning time <time>"
|
|
|
|
+ ],
|
|
|
|
+ "wsserver": [
|
|
|
|
+ "/* This command is Bedrock Edition only */",
|
|
|
|
+ "/wsserver <serverUri: string>"
|
|
|
|
+ ]
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ },
|
|
|
|
+ "de": {
|
|
|
|
+ "link": "minecraft-de",
|
|
|
|
+ "aliase": {
|
|
|
|
+ "cmd": "command",
|
|
|
|
+ "befehl": "command",
|
|
|
|
+ "fehler": "bug"
|
|
|
|
+ },
|
|
|
|
+ "bug": {
|
|
|
|
+ "private": "**Privater Fehler**"
|
|
|
|
+ },
|
|
|
|
+ "cmd": {
|
|
|
|
+ "page": "Befehl/",
|
|
|
|
+ "aliase": {
|
|
|
|
+ "tell": "msg",
|
|
|
|
+ "tp": "teleport",
|
|
|
|
+ "w": "msg",
|
|
|
|
+ "xp": "experience"
|
|
|
|
+ },
|
|
|
|
+ "list": {
|
|
|
|
+ "advancement": [
|
|
|
|
+ "/advancement grant <Selektor> everything",
|
|
|
|
+ "/advancement grant <Selektor> from <Fortschritt>",
|
|
|
|
+ "/advancement grant <Selektor> only <Fortschritt>",
|
|
|
|
+ "/advancement grant <Selektor> only <Fortschritt> <Kriterium>",
|
|
|
|
+ "/advancement grant <Selektor> through <Fortschritt>",
|
|
|
|
+ "/advancement grant <Selektor> until <Fortschritt>",
|
|
|
|
+ "/advancement revoke <Selektor> everything",
|
|
|
|
+ "/advancement revoke <Selektor> from <Fortschritt>",
|
|
|
|
+ "/advancement revoke <Selektor> only <Fortschritt>",
|
|
|
|
+ "/advancement revoke <Selektor> only <Fortschritt> <Kriterium>",
|
|
|
|
+ "/advancement revoke <Selektor> through <Fortschritt>",
|
|
|
|
+ "/advancement revoke <Selektor> until <Fortschritt>"
|
|
|
|
+ ],
|
|
|
|
+ "ban": [
|
|
|
|
+ "/ban <Selektor>",
|
|
|
|
+ "/ban <Selektor> <Grund>"
|
|
|
|
+ ],
|
|
|
|
+ "ban-ip": [
|
|
|
|
+ "/ban-ip <Selektor>",
|
|
|
|
+ "/ban-ip <Selektor> <Grund>"
|
|
|
|
+ ],
|
|
|
|
+ "banlist": [
|
|
|
|
+ "/banlist",
|
|
|
|
+ "/banlist ips",
|
|
|
|
+ "/banlist players"
|
|
|
|
+ ],
|
|
|
|
+ "bossbar": [
|
|
|
|
+ "/bossbar add <Name> <Beschriftung>",
|
|
|
|
+ "/bossbar get <Name> max",
|
|
|
|
+ "/bossbar get <Name> players",
|
|
|
|
+ "/bossbar get <Name> value",
|
|
|
|
+ "/bossbar get <Name> visible",
|
|
|
|
+ "/bossbar list",
|
|
|
|
+ "/bossbar remove <Name>",
|
|
|
|
+ "/bossbar set <Name> color <Farbe>",
|
|
|
|
+ "/bossbar set <Name> max <MaxMenge>",
|
|
|
|
+ "/bossbar set <Name> name <Beschriftung>",
|
|
|
|
+ "/bossbar set <Name> players",
|
|
|
|
+ "/bossbar set <Name> players <Selektor>",
|
|
|
|
+ "/bossbar set <Name> style <Stil>",
|
|
|
|
+ "/bossbar set <Name> value <Wert>",
|
|
|
|
+ "/bossbar set <Name> visible <Sichtbarkeit>"
|
|
|
|
+ ],
|
|
|
|
+ "clear": [
|
|
|
|
+ "/clear",
|
|
|
|
+ "/clear <Selektor>",
|
|
|
|
+ "/clear <Selektor> <Gegenstand>",
|
|
|
|
+ "/clear <Selektor> <Gegenstand> <MaxMenge>"
|
|
|
|
+ ],
|
|
|
|
+ "clone": [
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position>",
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position> filtered <Filterblock>",
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position> filtered <Filterblock> <Platzierung>",
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position> masked",
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position> masked <Platzierung>",
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position> replace",
|
|
|
|
+ "/clone <Position1> <Position2> <Ziel-Position> replace <Platzierung>"
|
|
|
|
+ ],
|
|
|
|
+ "data": [
|
|
|
|
+ "/data get block <Position>",
|
|
|
|
+ "/data get block <Position> <Pfad>",
|
|
|
|
+ "/data get block <Position> <Pfad> <Skalierung>",
|
|
|
|
+ "/data get entity <Selektor>",
|
|
|
|
+ "/data get entity <Selektor> <Pfad>",
|
|
|
|
+ "/data get entity <Selektor> <Pfad> <Skalierung>",
|
|
|
|
+ "/data merge block <Position> <NBT-Daten>",
|
|
|
|
+ "/data merge entity <Selektor> <NBT-Daten>",
|
|
|
|
+ "/data remove block <Position> <Pfad>",
|
|
|
|
+ "/data remove entity <Selektor> <Pfad>"
|
|
|
|
+ ],
|
|
|
|
+ "datapack": [
|
|
|
|
+ "/datapack disable <Datenpaket>",
|
|
|
|
+ "/datapack enable <Datenpaket>",
|
|
|
|
+ "/datapack enable <Datenpaket> after <Datenpaket bereits aktiviert>",
|
|
|
|
+ "/datapack enable <Datenpaket> before <Datenpaket bereits aktiviert>",
|
|
|
|
+ "/datapack enable <Datenpaket> first",
|
|
|
|
+ "/datapack enable <Datenpaket> last",
|
|
|
|
+ "/datapack list",
|
|
|
|
+ "/datapack list available",
|
|
|
|
+ "/datapack list enabled"
|
|
|
|
+ ],
|
|
|
|
+ "debug": [
|
|
|
|
+ "/debug start",
|
|
|
|
+ "/debug stop"
|
|
|
|
+ ],
|
|
|
|
+ "defaultgamemode": [
|
|
|
|
+ "/defaultgamemode adventure",
|
|
|
|
+ "/defaultgamemode creative",
|
|
|
|
+ "/defaultgamemode spectator",
|
|
|
|
+ "/defaultgamemode survival"
|
|
|
|
+ ],
|
|
|
|
+ "deop": [
|
|
|
|
+ "/deop <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "difficulty": [
|
|
|
|
+ "/difficulty",
|
|
|
|
+ "/difficulty easy",
|
|
|
|
+ "/difficulty hard",
|
|
|
|
+ "/difficulty normal",
|
|
|
|
+ "/difficulty peaceful"
|
|
|
|
+ ],
|
|
|
|
+ "effect": [
|
|
|
|
+ "/effect clear <Selektor>",
|
|
|
|
+ "/effect clear <Selektor> <Effekt-ID>",
|
|
|
|
+ "/effect give <Selektor> <Effekt-ID>",
|
|
|
|
+ "/effect give <Selektor> <Effekt-ID> <Zeit in Sekunden>",
|
|
|
|
+ "/effect give <Selektor> <Effekt-ID> <Zeit in Sekunden> <Verstärkung>",
|
|
|
|
+ "/effect give <Selektor> <Effekt-ID> <Zeit in Sekunden> <Verstärkung> <Partikelunsichtbarkeit>"
|
|
|
|
+ ],
|
|
|
|
+ "enchant": [
|
|
|
|
+ "/enchant <Selektor> <Verzauberungs-ID>",
|
|
|
|
+ "/enchant <Selektor> <Verzauberungs-ID> <Stufe>"
|
|
|
|
+ ],
|
|
|
|
+ "execute": [
|
|
|
|
+ "/execute < Unterbefehl >",
|
|
|
|
+ "\nUnterbefehle:\n=============",
|
|
|
|
+ "run <Befehl>",
|
|
|
|
+ "align <Achsen> < Unterbefehl >",
|
|
|
|
+ "anchored eyes < Unterbefehl >",
|
|
|
|
+ "anchored feet < Unterbefehl >",
|
|
|
|
+ "as <Selektor> < Unterbefehl >",
|
|
|
|
+ "at <Selektor> < Unterbefehl >",
|
|
|
|
+ "facing entity <Selektor> eyes < Unterbefehl >",
|
|
|
|
+ "facing entity <Selektor> feet < Unterbefehl >",
|
|
|
|
+ "facing <Position> < Unterbefehl >",
|
|
|
|
+ "if block <Position> <Block> < Unterbefehl >",
|
|
|
|
+ "if blocks <Position1> <Position2> <Ziel-Position> all < Unterbefehl >",
|
|
|
|
+ "if blocks <Position1> <Position2> <Ziel-Position> masked < Unterbefehl >",
|
|
|
|
+ "if entity <Selektor> < Unterbefehl >",
|
|
|
|
+ "if score <Selektor> <Ziel> <Operation> <Selektor> <Ziel> < Unterbefehl >",
|
|
|
|
+ "if score <Selektor> <Ziel> matches <Punktebereich> < Unterbefehl >",
|
|
|
|
+ "unless block <Position> <Block> < Unterbefehl >",
|
|
|
|
+ "unless blocks <Position1> <Position2> <Ziel-Position> all < Unterbefehl >",
|
|
|
|
+ "unless blocks <Position1> <Position2> <Ziel-Position> masked < Unterbefehl >",
|
|
|
|
+ "unless entity <Selektor> < Unterbefehl >",
|
|
|
|
+ "unless score <Selektor> <Ziel> <Operator> <Selektor> <Ziel> < Unterbefehl >",
|
|
|
|
+ "unless score <Selektor> <Ziel> matches <Punktebereich> < Unterbefehl >",
|
|
|
|
+ "in <Dimension> < Unterbefehl >",
|
|
|
|
+ "positioned as <Selektor> < Unterbefehl >",
|
|
|
|
+ "positioned <Position> < Unterbefehl >",
|
|
|
|
+ "rotated as <Selektor> < Unterbefehl >",
|
|
|
|
+ "rotated <Rotation> < Unterbefehl >",
|
|
|
|
+ "store result block <Position> <Pfad> <Datentyp> <Skalierung> < Unterbefehl >",
|
|
|
|
+ "store result bossbar <Name> max < Unterbefehl >",
|
|
|
|
+ "store result bossbar <Name> value < Unterbefehl >",
|
|
|
|
+ "store result entity <Selektor> <Pfad> <Datentyp> <Skalierung> < Unterbefehl >",
|
|
|
|
+ "store result score <Selektor> <Ziel> < Unterbefehl >",
|
|
|
|
+ "store success block <Position> <Pfad> <Datentyp> <Skalierung> < Unterbefehl >",
|
|
|
|
+ "store success bossbar <Name> max < Unterbefehl >",
|
|
|
|
+ "store success bossbar <Name> value < Unterbefehl >",
|
|
|
|
+ "store success entity <Selektor> <Pfad> <Datentyp> <Skalierung> < Unterbefehl >",
|
|
|
|
+ "store success score <Selektor> <Ziel> < Unterbefehl >"
|
|
|
|
+ ],
|
|
|
|
+ "experience": [
|
|
|
|
+ "/experience add <Selektor> <Menge>",
|
|
|
|
+ "/experience add <Selektor> <Menge> levels",
|
|
|
|
+ "/experience add <Selektor> <Menge> points",
|
|
|
|
+ "/experience query <Selektor> levels",
|
|
|
|
+ "/experience query <Selektor> points",
|
|
|
|
+ "/experience set <Selektor> <Menge>",
|
|
|
|
+ "/experience set <Selektor> <Menge> levels",
|
|
|
|
+ "/experience set <Selektor> <Menge> points"
|
|
|
|
+ ],
|
|
|
|
+ "fill": [
|
|
|
|
+ "/fill <Position1> <Position2> <Block>",
|
|
|
|
+ "/fill <Position1> <Position2> <Block> destroy",
|
|
|
|
+ "/fill <Position1> <Position2> <Block> hollow",
|
|
|
|
+ "/fill <Position1> <Position2> <Block> keep",
|
|
|
|
+ "/fill <Position1> <Position2> <Block> outline",
|
|
|
|
+ "/fill <Position1> <Position2> <Block> replace",
|
|
|
|
+ "/fill <Position1> <Position2> <Block> replace <Filterblock>"
|
|
|
|
+ ],
|
|
|
|
+ "forceload": [
|
|
|
|
+ "/forceload add <x> <z>",
|
|
|
|
+ "/forceload add <x> <z> <x> <z>",
|
|
|
|
+ "/forceload remove <x> <z>",
|
|
|
|
+ "/forceload remove <x> <z> <x> <z>",
|
|
|
|
+ "/forceload remove all",
|
|
|
|
+ "/forceload query",
|
|
|
|
+ "/forceload query <x> <z>"
|
|
|
|
+ ],
|
|
|
|
+ "function": [
|
|
|
|
+ "/function <Funktion>"
|
|
|
|
+ ],
|
|
|
|
+ "gamemode": [
|
|
|
|
+ "/gamemode adventure",
|
|
|
|
+ "/gamemode adventure <Selektor>",
|
|
|
|
+ "/gamemode creative",
|
|
|
|
+ "/gamemode creative <Selektor>",
|
|
|
|
+ "/gamemode spectator",
|
|
|
|
+ "/gamemode spectator <Selektor>",
|
|
|
|
+ "/gamemode survival",
|
|
|
|
+ "/gamemode survival <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "gamerule": [
|
|
|
|
+ "/gamerule <Regel>",
|
|
|
|
+ "/gamerule <Regel> <Wert>"
|
|
|
|
+ ],
|
|
|
|
+ "give": [
|
|
|
|
+ "/give <Selektor> <Gegenstand>",
|
|
|
|
+ "/give <Selektor> <Gegenstand> <Anzahl>"
|
|
|
|
+ ],
|
|
|
|
+ "help": [
|
|
|
|
+ "/help",
|
|
|
|
+ "/help <Befehl>"
|
|
|
|
+ ],
|
|
|
|
+ "kick": [
|
|
|
|
+ "/kick <Selektor>",
|
|
|
|
+ "/kick <Selektor> <Grund>"
|
|
|
|
+ ],
|
|
|
|
+ "kill": [
|
|
|
|
+ "/kill <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "list": [
|
|
|
|
+ "/list",
|
|
|
|
+ "/list uuids"
|
|
|
|
+ ],
|
|
|
|
+ "locate": [
|
|
|
|
+ "/locate <Bauwerk>"
|
|
|
|
+ ],
|
|
|
|
+ "me": [
|
|
|
|
+ "/me <Aktion>"
|
|
|
|
+ ],
|
|
|
|
+ "msg": [
|
|
|
|
+ "/msg <Selektor> <Nachricht>"
|
|
|
|
+ ],
|
|
|
|
+ "op": [
|
|
|
|
+ "/op <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "pardon": [
|
|
|
|
+ "/pardon <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "pardon-ip": [
|
|
|
|
+ "/pardon-ip <IP-Adresse>"
|
|
|
|
+ ],
|
|
|
|
+ "particle": [
|
|
|
|
+ "/particle <Partikel-ID>",
|
|
|
|
+ "/particle <Partikel-ID> <Position> <Ausdehnung> <Geschwindigkeit> <Anzahl>",
|
|
|
|
+ "/particle <Partikel-ID> <Position> <Ausdehnung> <Geschwindigkeit> <Anzahl> force",
|
|
|
|
+ "/particle <Partikel-ID> <Position> <Ausdehnung> <Geschwindigkeit> <Anzahl> force <Selektor>",
|
|
|
|
+ "/particle <Partikel-ID> <Position> <Ausdehnung> <Geschwindigkeit> <Anzahl> normal",
|
|
|
|
+ "/particle <Partikel-ID> <Position> <Ausdehnung> <Geschwindigkeit> <Anzahl> normal <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "playsound": [
|
|
|
|
+ "/playsound <Geräusch> <Geräuschart> <Selektor>",
|
|
|
|
+ "/playsound <Geräusch> <Geräuschart> <Selektor> <Position>",
|
|
|
|
+ "/playsound <Geräusch> <Geräuschart> <Selektor> <Position> <Lautstärke>",
|
|
|
|
+ "/playsound <Geräusch> <Geräuschart> <Selektor> <Position> <Lautstärke> <Tonhöhe>",
|
|
|
|
+ "/playsound <Geräusch> <Geräuschart> <Selektor> <Position> <Lautstärke> <Tonhöhe> <Mindestlautstärke>"
|
|
|
|
+ ],
|
|
|
|
+ "publish": [
|
|
|
|
+ "/publish",
|
|
|
|
+ "/publish <Port>"
|
|
|
|
+ ],
|
|
|
|
+ "recipe": [
|
|
|
|
+ "/recipe give <Selektor> *",
|
|
|
|
+ "/recipe give <Selektor> <Rezept>",
|
|
|
|
+ "/recipe take <Selektor> *",
|
|
|
|
+ "/recipe take <Selektor> <Rezept>"
|
|
|
|
+ ],
|
|
|
|
+ "reload": [
|
|
|
|
+ "/reload"
|
|
|
|
+ ],
|
|
|
|
+ "replaceitem": [
|
|
|
|
+ "/replaceitem block <Position> <Slot> <Gegenstand>",
|
|
|
|
+ "/replaceitem block <Position> <Slot> <Gegenstand> <Anzahl>",
|
|
|
|
+ "/replaceitem entity <Selektor> <Slot> <Gegenstand>",
|
|
|
|
+ "/replaceitem entity <Selektor> <Slot> <Gegenstand> <Anzahl>"
|
|
|
|
+ ],
|
|
|
|
+ "save-all": [
|
|
|
|
+ "/save-all",
|
|
|
|
+ "/save-all flush"
|
|
|
|
+ ],
|
|
|
|
+ "save-off": [
|
|
|
|
+ "/save-off"
|
|
|
|
+ ],
|
|
|
|
+ "save-on": [
|
|
|
|
+ "/save-on"
|
|
|
|
+ ],
|
|
|
|
+ "say": [
|
|
|
|
+ "/say <Nachricht>"
|
|
|
|
+ ],
|
|
|
|
+ "scoreboard": [
|
|
|
|
+ "/scoreboard objectives add <Ziel> <Kriterientyp>",
|
|
|
|
+ "/scoreboard objectives add <Ziel> <Kriterientyp> <Anzeigename als JSON-Text>",
|
|
|
|
+ "/scoreboard objectives list",
|
|
|
|
+ "/scoreboard objectives modify <Ziel> displayname <Anzeigename als JSON-Text>",
|
|
|
|
+ "/scoreboard objectives modify <Ziel> rendertype hearts",
|
|
|
|
+ "/scoreboard objectives modify <Ziel> rendertype integer",
|
|
|
|
+ "/scoreboard objectives remove <Ziel>",
|
|
|
|
+ "/scoreboard objectives setdisplay <Anzeigeposition>",
|
|
|
|
+ "/scoreboard objectives setdisplay <Anzeigeposition> <Ziel>",
|
|
|
|
+ "/scoreboard players add <Selektor> <Ziel> <Punkte>",
|
|
|
|
+ "/scoreboard players enable <Selektor> <Ziel>",
|
|
|
|
+ "/scoreboard players get <Selektor> <Ziel>",
|
|
|
|
+ "/scoreboard players list",
|
|
|
|
+ "/scoreboard players list <Selektor>",
|
|
|
|
+ "/scoreboard players operation <Selektor> <Ziel> <Operation> <Selektor> <Ziel>",
|
|
|
|
+ "/scoreboard players remove <Selektor> <Ziel> <Punkte>",
|
|
|
|
+ "/scoreboard players reset <Selektor>",
|
|
|
|
+ "/scoreboard players reset <Selektor> <Ziel>",
|
|
|
|
+ "/scoreboard players set <Selektor> <Ziel> <Punkte>"
|
|
|
|
+ ],
|
|
|
|
+ "seed": [
|
|
|
|
+ "/seed"
|
|
|
|
+ ],
|
|
|
|
+ "setblock": [
|
|
|
|
+ "/setblock <Position> <Block>",
|
|
|
|
+ "/setblock <Position> <Block> <Platzierung>"
|
|
|
|
+ ],
|
|
|
|
+ "setidletimeout": [
|
|
|
|
+ "/setidletimeout <Zeit in Sekunden>"
|
|
|
|
+ ],
|
|
|
|
+ "setworldspawn": [
|
|
|
|
+ "/setworldspawn",
|
|
|
|
+ "/setworldspawn <Position>"
|
|
|
|
+ ],
|
|
|
|
+ "spawnpoint": [
|
|
|
|
+ "/spawnpoint",
|
|
|
|
+ "/spawnpoint <Selektor>",
|
|
|
|
+ "/spawnpoint <Selektor> <Position>"
|
|
|
|
+ ],
|
|
|
|
+ "spreadplayers": [
|
|
|
|
+ "/spreadplayers <Position ohne Y-Koordinate> <Abstand> <Bereich> <Teamverteilung> <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "stop": [
|
|
|
|
+ "/stop"
|
|
|
|
+ ],
|
|
|
|
+ "stopsound": [
|
|
|
|
+ "/stopsound <Selektor>",
|
|
|
|
+ "/stopsound <Selektor> <Geräuschart>",
|
|
|
|
+ "/stopsound <Selektor> <Geräuschart> <Geräusch>"
|
|
|
|
+ ],
|
|
|
|
+ "summon": [
|
|
|
|
+ "/summon <Objekt>",
|
|
|
|
+ "/summon <Objekt> <Position>",
|
|
|
|
+ "/summon <Objekt> <Position> <NBT-Daten>"
|
|
|
|
+ ],
|
|
|
|
+ "tag": [
|
|
|
|
+ "/tag <Selektor> add <Name des Etikett>",
|
|
|
|
+ "/tag <Selektor> list",
|
|
|
|
+ "/tag <Selektor> remove <Name des Etikett>"
|
|
|
|
+ ],
|
|
|
|
+ "team": [
|
|
|
|
+ "/team add <Teamname>",
|
|
|
|
+ "/team add <Teamname> <Anzeigename als JSON-Text>",
|
|
|
|
+ "/team empty <Teamname>",
|
|
|
|
+ "/team join <Teamname>",
|
|
|
|
+ "/team join <Teamname> <Selektor>",
|
|
|
|
+ "/team leave <Selektor>",
|
|
|
|
+ "/team list",
|
|
|
|
+ "/team list <Teamname>",
|
|
|
|
+ "/team modify <Teamname> <Eigenschaft> <Wert>",
|
|
|
|
+ "/team remove <Teamname>"
|
|
|
|
+ ],
|
|
|
|
+ "teleport": [
|
|
|
|
+ "/teleport <Ziel-Selektor>",
|
|
|
|
+ "/teleport <Ziel-Position>",
|
|
|
|
+ "/teleport <Selektor> <Ziel-Selektor>",
|
|
|
|
+ "/teleport <Selektor> <Ziel-Position>",
|
|
|
|
+ "/teleport <Selektor> <Ziel-Position> <Drehung> <Kopfneigung>",
|
|
|
|
+ "/teleport <Selektor> <Ziel-Position> facing <Position>",
|
|
|
|
+ "/teleport <Selektor> <Ziel-Position> facing entity <Selektor> eyes",
|
|
|
|
+ "/teleport <Selektor> <Ziel-Position> facing entity <Selektor> feet"
|
|
|
|
+ ],
|
|
|
|
+ "tellraw": [
|
|
|
|
+ "/tellraw <Selektor> <Nachricht im JSON-Format>"
|
|
|
|
+ ],
|
|
|
|
+ "tickingarea": [
|
|
|
|
+ "/* Diesen Befehl gibt es nur in der Bedrock Edition */",
|
|
|
|
+ "/tickingarea add <von: x y z> <bis: x y z>",
|
|
|
|
+ "/tickingarea add <von: x y z> <bis: x y z> <Name: String>",
|
|
|
|
+ "/tickingarea add circle <Zentrum: x y z> <Radius: int>",
|
|
|
|
+ "/tickingarea add circle <Zentrum: x y z> <Radius: int> <Name: String>",
|
|
|
|
+ "/tickingarea remove <Name: String>",
|
|
|
|
+ "/tickingarea remove <Position: x y z>",
|
|
|
|
+ "/tickingarea remove_all",
|
|
|
|
+ "/tickingarea list",
|
|
|
|
+ "/tickingarea list all-dimensions"
|
|
|
|
+ ],
|
|
|
|
+ "time": [
|
|
|
|
+ "/time add <Zeit>",
|
|
|
|
+ "/time query day",
|
|
|
|
+ "/time query daytime",
|
|
|
|
+ "/time query gametime",
|
|
|
|
+ "/time set day",
|
|
|
|
+ "/time set midnight",
|
|
|
|
+ "/time set night",
|
|
|
|
+ "/time set noon",
|
|
|
|
+ "/time set <Zeit>"
|
|
|
|
+ ],
|
|
|
|
+ "title": [
|
|
|
|
+ "/title <Selektor> actionbar <Titel im JSON-Format>",
|
|
|
|
+ "/title <Selektor> clear",
|
|
|
|
+ "/title <Selektor> reset",
|
|
|
|
+ "/title <Selektor> subtitle <Titel im JSON-Format>",
|
|
|
|
+ "/title <Selektor> times <Einblendezeit in Ticks> <Anzeigezeit in Ticks> <Ausblendezeit in Ticks>",
|
|
|
|
+ "/title <Selektor> title <Titel im JSON-Format>"
|
|
|
|
+ ],
|
|
|
|
+ "trigger": [
|
|
|
|
+ "/trigger <Auslöser>",
|
|
|
|
+ "/trigger <Auslöser> add <Wert>",
|
|
|
|
+ "/trigger <Auslöser> set <Wert>"
|
|
|
|
+ ],
|
|
|
|
+ "weather": [
|
|
|
|
+ "/weather clear",
|
|
|
|
+ "/weather clear <Dauer in Sekunden>",
|
|
|
|
+ "/weather rain",
|
|
|
|
+ "/weather rain <Dauer in Sekunden>",
|
|
|
|
+ "/weather thunder",
|
|
|
|
+ "/weather thunder <Dauer in Sekunden>"
|
|
|
|
+ ],
|
|
|
|
+ "whitelist": [
|
|
|
|
+ "/whitelist add <Selektor>",
|
|
|
|
+ "/whitelist list",
|
|
|
|
+ "/whitelist off",
|
|
|
|
+ "/whitelist on",
|
|
|
|
+ "/whitelist reload",
|
|
|
|
+ "/whitelist remove <Selektor>"
|
|
|
|
+ ],
|
|
|
|
+ "worldborder": [
|
|
|
|
+ "/worldborder add <Weite>",
|
|
|
|
+ "/worldborder add <Weite> <Zeit in Sekunden>",
|
|
|
|
+ "/worldborder center <Position ohne Y-Koordinate>",
|
|
|
|
+ "/worldborder damage amount <Schaden pro Block>",
|
|
|
|
+ "/worldborder damage buffer <Weite>",
|
|
|
|
+ "/worldborder get",
|
|
|
|
+ "/worldborder set <Weite>",
|
|
|
|
+ "/worldborder set <Weite> <Zeit in Sekunden>",
|
|
|
|
+ "/worldborder warning distance <Weite>",
|
|
|
|
+ "/worldborder warning time <Zeit in Sekunden>"
|
|
|
|
+ ]
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ },
|
|
|
|
+ "fr": {
|
|
|
|
+ "link": "minecraft-fr",
|
|
|
|
+ "aliase": {
|
|
|
|
+ "cmd": "command",
|
|
|
|
+ "commande": "command"
|
|
|
|
+ },
|
|
|
|
+ "bug": {
|
|
|
|
+ "private": "**Problème privé**"
|
|
|
|
+ },
|
|
|
|
+ "cmd": {
|
|
|
|
+ "page": "Commandes#",
|
|
|
|
+ "aliase": {
|
|
|
|
+ "connect": "wsserver",
|
|
|
|
+ "tell": "msg",
|
|
|
|
+ "tp": "teleport",
|
|
|
|
+ "w": "msg",
|
|
|
|
+ "xp": "experience"
|
|
|
|
+ },
|
|
|
|
+ "list": {
|
|
|
|
+ "advancement": [
|
|
|
|
+ "/advancement grant <cibles> everything",
|
|
|
|
+ "/advancement grant <cibles> from <progrès>",
|
|
|
|
+ "/advancement grant <cibles> only <progrès>",
|
|
|
|
+ "/advancement grant <cibles> only <progrès> <critère>",
|
|
|
|
+ "/advancement grant <cibles> through <progrès>",
|
|
|
|
+ "/advancement grant <cibles> until <progrès>",
|
|
|
|
+ "/advancement revoke <cibles> everything",
|
|
|
|
+ "/advancement revoke <cibles> from <progrès>",
|
|
|
|
+ "/advancement revoke <cibles> only <progrès>",
|
|
|
|
+ "/advancement revoke <cibles> only <progrès> <critère>",
|
|
|
|
+ "/advancement revoke <cibles> through <progrès>",
|
|
|
|
+ "/advancement revoke <cibles> until <progrès>"
|
|
|
|
+ ],
|
|
|
|
+ "ban": [
|
|
|
|
+ "/ban <cibles>",
|
|
|
|
+ "/ban <cibles> <raison>"
|
|
|
|
+ ],
|
|
|
|
+ "ban-ip": [
|
|
|
|
+ "/ban-ip <cible>",
|
|
|
|
+ "/ban-ip <cible> <raison>"
|
|
|
|
+ ],
|
|
|
|
+ "banlist": [
|
|
|
|
+ "/banlist",
|
|
|
|
+ "/banlist ips",
|
|
|
|
+ "/banlist players"
|
|
|
|
+ ],
|
|
|
|
+ "bossbar": [
|
|
|
|
+ "/bossbar add <id> <nom>",
|
|
|
|
+ "/bossbar get <id> max",
|
|
|
|
+ "/bossbar get <id> players",
|
|
|
|
+ "/bossbar get <id> value",
|
|
|
|
+ "/bossbar get <id> visible",
|
|
|
|
+ "/bossbar list",
|
|
|
|
+ "/bossbar remove <id>",
|
|
|
|
+ "/bossbar set <id> color <couleur>",
|
|
|
|
+ "/bossbar set <id> max <max>",
|
|
|
|
+ "/bossbar set <id> name <nom>",
|
|
|
|
+ "/bossbar set <id> players",
|
|
|
|
+ "/bossbar set <id> players <cibles>",
|
|
|
|
+ "/bossbar set <id> style <style>",
|
|
|
|
+ "/bossbar set <id> value <valeur>",
|
|
|
|
+ "/bossbar set <id> visible <visible>"
|
|
|
|
+ ],
|
|
|
|
+ "clear": [
|
|
|
|
+ "/clear",
|
|
|
|
+ "/clear <cibles>",
|
|
|
|
+ "/clear <cibles> <objet>",
|
|
|
|
+ "/clear <cibles> <objet> <quantitéMax>"
|
|
|
|
+ ],
|
|
|
|
+ "clone": [
|
|
|
|
+ "/clone <début> <fin> <destination>",
|
|
|
|
+ "/clone <début> <fin> <destination> filtered <filtre>",
|
|
|
|
+ "/clone <début> <fin> <destination> filtered <filtre> <mode>",
|
|
|
|
+ "/clone <début> <fin> <destination> masked",
|
|
|
|
+ "/clone <début> <fin> <destination> masked <mode>",
|
|
|
|
+ "/clone <début> <fin> <destination> replace",
|
|
|
|
+ "/clone <début> <fin> <destination> replace <mode>"
|
|
|
|
+ ],
|
|
|
|
+ "data": [
|
|
|
|
+ "/data get block <position>",
|
|
|
|
+ "/data get block <position> <chemin>",
|
|
|
|
+ "/data get block <position> <chemin> <échelle>",
|
|
|
|
+ "/data get entity <cible>",
|
|
|
|
+ "/data get entity <cible> <chemin>",
|
|
|
|
+ "/data get entity <cible> <chemin> <échelle>",
|
|
|
|
+ "/data merge block <position> <nbt>",
|
|
|
|
+ "/data merge entity <cible> <nbt>",
|
|
|
|
+ "/data remove block <position> <chemin>",
|
|
|
|
+ "/data remove entity <cible> <chemin>"
|
|
|
|
+ ],
|
|
|
|
+ "datapack": [
|
|
|
|
+ "/datapack disable <nom>",
|
|
|
|
+ "/datapack enable <nom>",
|
|
|
|
+ "/datapack enable <nom> after <existant>",
|
|
|
|
+ "/datapack enable <nom> before <existant>",
|
|
|
|
+ "/datapack enable <nom> first",
|
|
|
|
+ "/datapack enable <nom> last",
|
|
|
|
+ "/datapack list",
|
|
|
|
+ "/datapack list available",
|
|
|
|
+ "/datapack list enabled"
|
|
|
|
+ ],
|
|
|
|
+ "debug": [
|
|
|
|
+ "/debug start",
|
|
|
|
+ "/debug stop"
|
|
|
|
+ ],
|
|
|
|
+ "defaultgamemode": [
|
|
|
|
+ "/defaultgamemode adventure",
|
|
|
|
+ "/defaultgamemode creative",
|
|
|
|
+ "/defaultgamemode spectator",
|
|
|
|
+ "/defaultgamemode survival"
|
|
|
|
+ ],
|
|
|
|
+ "deop": [
|
|
|
|
+ "/deop <cibles>"
|
|
|
|
+ ],
|
|
|
|
+ "difficulty": [
|
|
|
|
+ "/difficulty",
|
|
|
|
+ "/difficulty easy",
|
|
|
|
+ "/difficulty hard",
|
|
|
|
+ "/difficulty normal",
|
|
|
|
+ "/difficulty peaceful"
|
|
|
|
+ ],
|
|
|
|
+ "effect": [
|
|
|
|
+ "/effect clear <cibles>",
|
|
|
|
+ "/effect clear <cibles> <effet>",
|
|
|
|
+ "/effect give <cibles> <effet>",
|
|
|
|
+ "/effect give <cibles> <effet> <secondes>",
|
|
|
|
+ "/effect give <cibles> <effet> <secondes> <amplifieur>",
|
|
|
|
+ "/effect give <cibles> <effet> <secondes> <amplifieur> <masquerParticules>"
|
|
|
|
+ ],
|
|
|
|
+ "enchant": [
|
|
|
|
+ "/enchant <cibles> <enchantement>",
|
|
|
|
+ "/enchant <cibles> <enchantement> <niveau>"
|
|
|
|
+ ],
|
|
|
|
+ "execute": [
|
|
|
|
+ "/execute < sous-commande >",
|
|
|
|
+ "\nSous-commandes :\n================",
|
|
|
|
+ "run <commande>",
|
|
|
|
+ "align <axes> < sous-commande >",
|
|
|
|
+ "anchored eyes < sous-commande >",
|
|
|
|
+ "anchored feet < sous-commande >",
|
|
|
|
+ "as <cibles> < sous-commande >",
|
|
|
|
+ "at <cibles> < sous-commande >",
|
|
|
|
+ "facing entity <cibles> eyes < sous-commande >",
|
|
|
|
+ "facing entity <cibles> feet < sous-commande >",
|
|
|
|
+ "facing <position> < sous-commande >",
|
|
|
|
+ "if block <position> <bloc> < sous-commande >",
|
|
|
|
+ "if blocks <début> <fin> <destination> all < sous-commande >",
|
|
|
|
+ "if blocks <début> <fin> <destination> masked < sous-commande >",
|
|
|
|
+ "if entity <entités> < sous-commande >",
|
|
|
|
+ "if score <cible> <objectifCible> <opération> <source> <objectifSource> < sous-commande >",
|
|
|
|
+ "if score <cible> <objectifCible> matches <portée> < sous-commande >",
|
|
|
|
+ "unless block <position> <bloc> < sous-commande >",
|
|
|
|
+ "unless blocks <début> <fin> <destination> all < sous-commande >",
|
|
|
|
+ "unless blocks <début> <fin> <destination> masked < sous-commande >",
|
|
|
|
+ "unless entity <entités> < sous-commande >",
|
|
|
|
+ "unless score <cible> <objectifCible> <opération> <source> <objectifSource> < sous-commande >",
|
|
|
|
+ "unless score <cible> <objectifCible> matches <portée> < sous-commande >",
|
|
|
|
+ "in <dimension> < sous-commande >",
|
|
|
|
+ "positioned as <cibles> < sous-commande >",
|
|
|
|
+ "positioned <position> < sous-commande >",
|
|
|
|
+ "rotated as <cibles> < sous-commande >",
|
|
|
|
+ "rotated <rotation> < sous-commande >",
|
|
|
|
+ "store result block <position> <chemin> <typeDonnées> <échelle> < sous-commande >",
|
|
|
|
+ "store result bossbar <id> max < sous-commande >",
|
|
|
|
+ "store result bossbar <id> value < sous-commande >",
|
|
|
|
+ "store result entity <cibles> <chemin> <typeDonnées> <échelle> < sous-commande >",
|
|
|
|
+ "store result score <cibles> <objectif> < sous-commande >",
|
|
|
|
+ "store success block <position> <chemin> <typeDonnées> <échelle> < sous-commande >",
|
|
|
|
+ "store success bossbar <id> max < sous-commande >",
|
|
|
|
+ "store success bossbar <id> value < sous-commande >",
|
|
|
|
+ "store success entity <cibles> <chemin> <typeDonnées> <échelle> < sous-commande >",
|
|
|
|
+ "store success score <cibles> <objectif> < sous-commande >"
|
|
|
|
+ ],
|
|
|
|
+ "experience": [
|
|
|
|
+ "/experience add <cibles> <quantité>",
|
|
|
|
+ "/experience add <cibles> <quantité> levels",
|
|
|
|
+ "/experience add <cibles> <quantité> points",
|
|
|
|
+ "/experience query <cibles> levels",
|
|
|
|
+ "/experience query <cibles> points",
|
|
|
|
+ "/experience set <cibles> <quantité>",
|
|
|
|
+ "/experience set <cibles> <quantité> levels",
|
|
|
|
+ "/experience set <cibles> <quantité> points"
|
|
|
|
+ ],
|
|
|
|
+ "fill": [
|
|
|
|
+ "/fill <de> <à> <bloc>",
|
|
|
|
+ "/fill <de> <à> <bloc> destroy",
|
|
|
|
+ "/fill <de> <à> <bloc> hollow",
|
|
|
|
+ "/fill <de> <à> <bloc> keep",
|
|
|
|
+ "/fill <de> <à> <bloc> outline",
|
|
|
|
+ "/fill <de> <à> <bloc> replace",
|
|
|
|
+ "/fill <de> <à> <bloc> replace <filtre>"
|
|
|
|
+ ],
|
|
|
|
+ "forceload": [
|
|
|
|
+ "/forceload add <x> <z>",
|
|
|
|
+ "/forceload add <x> <z> <x> <z>",
|
|
|
|
+ "/forceload remove <x> <z>",
|
|
|
|
+ "/forceload remove <x> <z> <x> <z>",
|
|
|
|
+ "/forceload remove all",
|
|
|
|
+ "/forceload query",
|
|
|
|
+ "/forceload query <x> <z>"
|
|
|
|
+ ],
|
|
|
|
+ "function": [
|
|
|
|
+ "/function <nom>"
|
|
|
|
+ ],
|
|
|
|
+ "gamemode": [
|
|
|
|
+ "/gamemode adventure",
|
|
|
|
+ "/gamemode adventure <cible>",
|
|
|
|
+ "/gamemode creative",
|
|
|
|
+ "/gamemode creative <cible>",
|
|
|
|
+ "/gamemode spectator",
|
|
|
|
+ "/gamemode spectator <cible>",
|
|
|
|
+ "/gamemode survival",
|
|
|
|
+ "/gamemode survival <cible>"
|
|
|
|
+ ],
|
|
|
|
+ "gamerule": [
|
|
|
|
+ "/gamerule <règle>",
|
|
|
|
+ "/gamerule <règle> <valeur>"
|
|
|
|
+ ],
|
|
|
|
+ "give": [
|
|
|
|
+ "/give <cibles> <objet>",
|
|
|
|
+ "/give <cibles> <objet> <quantité>"
|
|
|
|
+ ],
|
|
|
|
+ "help": [
|
|
|
|
+ "/help",
|
|
|
|
+ "/help <commande>"
|
|
|
|
+ ],
|
|
|
|
+ "kick": [
|
|
|
|
+ "/kick <cibles>",
|
|
|
|
+ "/kick <cibles> <raison>"
|
|
|
|
+ ],
|
|
|
|
+ "kill": [
|
|
|
|
+ "/kill <cibles>"
|
|
|
|
+ ],
|
|
|
|
+ "list": [
|
|
|
|
+ "/list",
|
|
|
|
+ "/list uuids"
|
|
|
|
+ ],
|
|
|
|
+ "locate": [
|
|
|
|
+ "/locate <structure>"
|
|
|
|
+ ],
|
|
|
|
+ "me": [
|
|
|
|
+ "/me <action>"
|
|
|
|
+ ],
|
|
|
|
+ "msg": [
|
|
|
|
+ "/msg <cibles> <message>"
|
|
|
|
+ ],
|
|
|
|
+ "op": [
|
|
|
|
+ "/op <cibles>"
|
|
|
|
+ ],
|
|
|
|
+ "pardon": [
|
|
|
|
+ "/pardon <cibles>"
|
|
|
|
+ ],
|
|
|
|
+ "pardon-ip": [
|
|
|
|
+ "/pardon-ip <cible>"
|
|
|
|
+ ],
|
|
|
|
+ "particle": [
|
|
|
|
+ "/particle <nom>",
|
|
|
|
+ "/particle <nom> <position> <delta> <vitesse> <quantité>",
|
|
|
|
+ "/particle <nom> <position> <delta> <vitesse> <quantité> force",
|
|
|
|
+ "/particle <nom> <position> <delta> <vitesse> <quantité> force <joueurs>",
|
|
|
|
+ "/particle <nom> <position> <delta> <vitesse> <quantité> normal",
|
|
|
|
+ "/particle <nom> <position> <delta> <vitesse> <quantité> normal <joueurs>"
|
|
|
|
+ ],
|
|
|
|
+ "playsound": [
|
|
|
|
+ "/playsound <son> <source> <cibles>",
|
|
|
|
+ "/playsound <son> <source> <cibles> <position>",
|
|
|
|
+ "/playsound <son> <source> <cibles> <position> <volume>",
|
|
|
|
+ "/playsound <son> <source> <cibles> <position> <volume> <ton>",
|
|
|
|
+ "/playsound <son> <source> <cibles> <position> <volume> <ton> <volumeMin>"
|
|
|
|
+ ],
|
|
|
|
+ "publish": [
|
|
|
|
+ "/publish",
|
|
|
|
+ "/publish <port>"
|
|
|
|
+ ],
|
|
|
|
+ "recipe": [
|
|
|
|
+ "/recipe give <cibles> *",
|
|
|
|
+ "/recipe give <cibles> <recette>",
|
|
|
|
+ "/recipe take <cibles> *",
|
|
|
|
+ "/recipe take <cibles> <recette>"
|
|
|
|
+ ],
|
|
|
|
+ "reload": [
|
|
|
|
+ "/reload"
|
|
|
|
+ ],
|
|
|
|
+ "replaceitem": [
|
|
|
|
+ "/replaceitem block <position> <emplacement> <objet>",
|
|
|
|
+ "/replaceitem block <position> <emplacement> <objet> <quantité>",
|
|
|
|
+ "/replaceitem entity <cibles> <emplacement> <objet>",
|
|
|
|
+ "/replaceitem entity <cibles> <emplacement> <objet> <quantité>"
|
|
|
|
+ ],
|
|
|
|
+ "save-all": [
|
|
|
|
+ "/save-all",
|
|
|
|
+ "/save-all flush"
|
|
|
|
+ ],
|
|
|
|
+ "save-off": [
|
|
|
|
+ "/save-off"
|
|
|
|
+ ],
|
|
|
|
+ "save-on": [
|
|
|
|
+ "/save-on"
|
|
|
|
+ ],
|
|
|
|
+ "say": [
|
|
|
|
+ "/say <message>"
|
|
|
|
+ ],
|
|
|
|
+ "scoreboard": [
|
|
|
|
+ "/scoreboard objectives add <objectif> <critères>",
|
|
|
|
+ "/scoreboard objectives add <objectif> <critères> <nomAffichage>",
|
|
|
|
+ "/scoreboard objectives list",
|
|
|
|
+ "/scoreboard objectives modify <objectif> displayname <nomAffichage>",
|
|
|
|
+ "/scoreboard objectives modify <objectif> rendertype hearts",
|
|
|
|
+ "/scoreboard objectives modify <objectif> rendertype integer",
|
|
|
|
+ "/scoreboard objectives remove <objectif>",
|
|
|
|
+ "/scoreboard objectives setdisplay <emplacement>",
|
|
|
|
+ "/scoreboard objectives setdisplay <emplacement> <objectif>",
|
|
|
|
+ "/scoreboard players add <cibles> <objectif> <score>",
|
|
|
|
+ "/scoreboard players enable <cibles> <objectif>",
|
|
|
|
+ "/scoreboard players get <cible> <objectif>",
|
|
|
|
+ "/scoreboard players list",
|
|
|
|
+ "/scoreboard players list <cible>",
|
|
|
|
+ "/scoreboard players operation <cibles> <objectifCible> <opération> <source> <objectifSource>",
|
|
|
|
+ "/scoreboard players remove <cibles> <objectif> <score>",
|
|
|
|
+ "/scoreboard players reset <cibles>",
|
|
|
|
+ "/scoreboard players reset <cibles> <objectif>",
|
|
|
|
+ "/scoreboard players set <cibles> <objectif> <score>"
|
|
|
|
+ ],
|
|
|
|
+ "seed": [
|
|
|
|
+ "/seed"
|
|
|
|
+ ],
|
|
|
|
+ "setblock": [
|
|
|
|
+ "/setblock <position> <bloc>",
|
|
|
|
+ "/setblock <position> <bloc> destroy",
|
|
|
|
+ "/setblock <position> <bloc> keep",
|
|
|
|
+ "/setblock <position> <bloc> replace"
|
|
|
|
+ ],
|
|
|
|
+ "setidletimeout": [
|
|
|
|
+ "/setidletimeout <secondes>"
|
|
|
|
+ ],
|
|
|
|
+ "setworldspawn": [
|
|
|
|
+ "/setworldspawn",
|
|
|
|
+ "/setworldspawn <position>"
|
|
|
|
+ ],
|
|
|
|
+ "spawnpoint": [
|
|
|
|
+ "/spawnpoint",
|
|
|
|
+ "/spawnpoint <cibles>",
|
|
|
|
+ "/spawnpoint <cibles> <position>"
|
|
|
|
+ ],
|
|
|
|
+ "spreadplayers": [
|
|
|
|
+ "/spreadplayers <centre> <distancePropagation> <portéeMax> <respecterÉquipes> <cibles>"
|
|
|
|
+ ],
|
|
|
|
+ "stop": [
|
|
|
|
+ "/stop"
|
|
|
|
+ ],
|
|
|
|
+ "stopsound": [
|
|
|
|
+ "/stopsound <cibles>",
|
|
|
|
+ "/stopsound <cibles> <source>",
|
|
|
|
+ "/stopsound <cibles> <source> <son>"
|
|
|
|
+ ],
|
|
|
|
+ "summon": [
|
|
|
|
+ "/summon <entité>",
|
|
|
|
+ "/summon <entité> <position>",
|
|
|
|
+ "/summon <entité> <position> <nbt>"
|
|
|
|
+ ],
|
|
|
|
+ "tag": [
|
|
|
|
+ "/tag <cibles> add <nom>",
|
|
|
|
+ "/tag <cibles> list",
|
|
|
|
+ "/tag <cibles> remove <nom>"
|
|
|
|
+ ],
|
|
|
|
+ "team": [
|
|
|
|
+ "/team add <équipe>",
|
|
|
|
+ "/team add <équipe> <nomAffichage>",
|
|
|
|
+ "/team empty <équipe>",
|
|
|
|
+ "/team join <équipe>",
|
|
|
|
+ "/team join <équipe> <membres>",
|
|
|
|
+ "/team leave <membres>",
|
|
|
|
+ "/team list",
|
|
|
|
+ "/team list <équipe>",
|
|
|
|
+ "/team modify <équipe> <option> <valeur>",
|
|
|
|
+ "/team remove <équipe>"
|
|
|
|
+ ],
|
|
|
|
+ "teleport": [
|
|
|
|
+ "/teleport <destination>",
|
|
|
|
+ "/teleport <localisation>",
|
|
|
|
+ "/teleport <cibles> <destination>",
|
|
|
|
+ "/teleport <cibles> <localisation>",
|
|
|
|
+ "/teleport <cibles> <localisation> <rotation>",
|
|
|
|
+ "/teleport <cibles> <localisation> facing <orientéLocalisation>",
|
|
|
|
+ "/teleport <cibles> <localisation> facing entity <orientéEntité> eyes",
|
|
|
|
+ "/teleport <cibles> <localisation> facing entity <orientéEntité> feet"
|
|
|
|
+ ],
|
|
|
|
+ "tellraw": [
|
|
|
|
+ "/tellraw <cibles> <message>"
|
|
|
|
+ ],
|
|
|
|
+ "tickingarea": [
|
|
|
|
+ "/* Cette commande est sur la version Bedrock uniquement */",
|
|
|
|
+ "/tickingarea add <de : x y z> <à : x y z>",
|
|
|
|
+ "/tickingarea add <de : x y z> <à : x y z> <nom: chaîne>",
|
|
|
|
+ "/tickingarea add circle <centre : x y z> <rayon : entier>",
|
|
|
|
+ "/tickingarea add circle <centre : x y z> <rayon : entier> <nom : chaîne>",
|
|
|
|
+ "/tickingarea remove <nom : chaîne>",
|
|
|
|
+ "/tickingarea remove <position : x y z>",
|
|
|
|
+ "/tickingarea remove_all",
|
|
|
|
+ "/tickingarea list",
|
|
|
|
+ "/tickingarea list all-dimensions"
|
|
|
|
+ ],
|
|
|
|
+ "time": [
|
|
|
|
+ "/time add <temps>",
|
|
|
|
+ "/time query day",
|
|
|
|
+ "/time query daytime",
|
|
|
|
+ "/time query gametime",
|
|
|
|
+ "/time set day",
|
|
|
|
+ "/time set midnight",
|
|
|
|
+ "/time set night",
|
|
|
|
+ "/time set noon",
|
|
|
|
+ "/time set <temps>"
|
|
|
|
+ ],
|
|
|
|
+ "title": [
|
|
|
|
+ "/title <cibles> actionbar <titre>",
|
|
|
|
+ "/title <cibles> clear",
|
|
|
|
+ "/title <cibles> reset",
|
|
|
|
+ "/title <cibles> subtitle <titre>",
|
|
|
|
+ "/title <cibles> times <tempsApparition> <tempsResté> <tempsDisparition>",
|
|
|
|
+ "/title <cibles> title <titre>"
|
|
|
|
+ ],
|
|
|
|
+ "transferserver": [
|
|
|
|
+ "/* Cette commande est sur la version Bedrock uniquement */",
|
|
|
|
+ "/transferserver <serveur : chaîne> <port : entier>"
|
|
|
|
+ ],
|
|
|
|
+ "trigger": [
|
|
|
|
+ "/trigger <objectif>",
|
|
|
|
+ "/trigger <objectif> add <valeur>",
|
|
|
|
+ "/trigger <objectif> set <valeur>"
|
|
|
|
+ ],
|
|
|
|
+ "weather": [
|
|
|
|
+ "/weather clear",
|
|
|
|
+ "/weather clear <durée>",
|
|
|
|
+ "/weather rain",
|
|
|
|
+ "/weather rain <durée>",
|
|
|
|
+ "/weather thunder",
|
|
|
|
+ "/weather thunder <durée>"
|
|
|
|
+ ],
|
|
|
|
+ "whitelist": [
|
|
|
|
+ "/whitelist add <cibles>",
|
|
|
|
+ "/whitelist list",
|
|
|
|
+ "/whitelist off",
|
|
|
|
+ "/whitelist on",
|
|
|
|
+ "/whitelist reload",
|
|
|
|
+ "/whitelist remove <cibles>"
|
|
|
|
+ ],
|
|
|
|
+ "worldborder": [
|
|
|
|
+ "/worldborder add <distance>",
|
|
|
|
+ "/worldborder add <distance> <temps>",
|
|
|
|
+ "/worldborder center <position>",
|
|
|
|
+ "/worldborder damage amount <dégâtsParBloc>",
|
|
|
|
+ "/worldborder damage buffer <distance>",
|
|
|
|
+ "/worldborder get",
|
|
|
|
+ "/worldborder set <distance>",
|
|
|
|
+ "/worldborder set <distance> <temps>",
|
|
|
|
+ "/worldborder warning distance <distance>",
|
|
|
|
+ "/worldborder warning time <temps>"
|
|
|
|
+ ],
|
|
|
|
+ "wsserver": [
|
|
|
|
+ "/* Cette commande est sur la version Bedrock uniquement */",
|
|
|
|
+ "/wsserver <uriServeur : chaîne>"
|
|
|
|
+ ]
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ },
|
|
|
|
+ "pl": {
|
|
|
|
+ "link": "minecraft-pl",
|
|
|
|
+ "aliase": {
|
|
|
|
+ "cmd": "command",
|
|
|
|
+ "komenda": "command"
|
|
|
|
+ },
|
|
|
|
+ "bug": {
|
|
|
|
+ "private": "**Private Issue**"
|
|
|
|
+ },
|
|
|
|
+ "cmd": {
|
|
|
|
+ "page": "Komendy#",
|
|
|
|
+ "aliase": {
|
|
|
|
+ "connect": "wsserver",
|
|
|
|
+ "tell": "msg",
|
|
|
|
+ "tp": "teleport",
|
|
|
|
+ "w": "msg",
|
|
|
|
+ "xp": "experience"
|
|
|
|
+ },
|
|
|
|
+ "list": {
|
|
|
|
+ "advancement": [
|
|
|
|
+ "/advancement grant <targets> everything",
|
|
|
|
+ "/advancement grant <targets> from <advancement>",
|
|
|
|
+ "/advancement grant <targets> only <advancement>",
|
|
|
|
+ "/advancement grant <targets> only <advancement> <criterion>",
|
|
|
|
+ "/advancement grant <targets> through <advancement>",
|
|
|
|
+ "/advancement grant <targets> until <advancement>",
|
|
|
|
+ "/advancement revoke <targets> everything",
|
|
|
|
+ "/advancement revoke <targets> from <advancement>",
|
|
|
|
+ "/advancement revoke <targets> only <advancement>",
|
|
|
|
+ "/advancement revoke <targets> only <advancement> <criterion>",
|
|
|
|
+ "/advancement revoke <targets> through <advancement>",
|
|
|
|
+ "/advancement revoke <targets> until <advancement>"
|
|
|
|
+ ],
|
|
|
|
+ "ban": [
|
|
|
|
+ "/ban <targets>",
|
|
|
|
+ "/ban <targets> <reason>"
|
|
|
|
+ ],
|
|
|
|
+ "ban-ip": [
|
|
|
|
+ "/ban-ip <target>",
|
|
|
|
+ "/ban-ip <target> <reason>"
|
|
|
|
+ ],
|
|
|
|
+ "banlist": [
|
|
|
|
+ "/banlist",
|
|
|
|
+ "/banlist ips",
|
|
|
|
+ "/banlist players"
|
|
|
|
+ ],
|
|
|
|
+ "bossbar": [
|
|
|
|
+ "/bossbar add <id> <name>",
|
|
|
|
+ "/bossbar get <id> max",
|
|
|
|
+ "/bossbar get <id> players",
|
|
|
|
+ "/bossbar get <id> value",
|
|
|
|
+ "/bossbar get <id> visible",
|
|
|
|
+ "/bossbar list",
|
|
|
|
+ "/bossbar remove <id>",
|
|
|
|
+ "/bossbar set <id> color <color>",
|
|
|
|
+ "/bossbar set <id> max <max>",
|
|
|
|
+ "/bossbar set <id> name <name>",
|
|
|
|
+ "/bossbar set <id> players",
|
|
|
|
+ "/bossbar set <id> players <targets>",
|
|
|
|
+ "/bossbar set <id> style <style>",
|
|
|
|
+ "/bossbar set <id> value <value>",
|
|
|
|
+ "/bossbar set <id> visible <visible>"
|
|
|
|
+ ],
|
|
|
|
+ "clear": [
|
|
|
|
+ "/clear",
|
|
|
|
+ "/clear <targets>",
|
|
|
|
+ "/clear <targets> <item>",
|
|
|
|
+ "/clear <targets> <item> <maxCount>"
|
|
|
|
+ ],
|
|
|
|
+ "clone": [
|
|
|
|
+ "/clone <begin> <end> <destination>",
|
|
|
|
+ "/clone <begin> <end> <destination> filtered <filter>",
|
|
|
|
+ "/clone <begin> <end> <destination> filtered <filter> <mode>",
|
|
|
|
+ "/clone <begin> <end> <destination> masked",
|
|
|
|
+ "/clone <begin> <end> <destination> masked <mode>",
|
|
|
|
+ "/clone <begin> <end> <destination> replace",
|
|
|
|
+ "/clone <begin> <end> <destination> replace <mode>"
|
|
|
|
+ ],
|
|
|
|
+ "data": [
|
|
|
|
+ "/data get block <pos>",
|
|
|
|
+ "/data get block <pos> <path>",
|
|
|
|
+ "/data get block <pos> <path> <scale>",
|
|
|
|
+ "/data get entity <target>",
|
|
|
|
+ "/data get entity <target> <path>",
|
|
|
|
+ "/data get entity <target> <path> <scale>",
|
|
|
|
+ "/data merge block <pos> <nbt>",
|
|
|
|
+ "/data merge entity <target> <nbt>",
|
|
|
|
+ "/data remove block <pos> <path>",
|
|
|
|
+ "/data remove entity <target> <path>"
|
|
|
|
+ ],
|
|
|
|
+ "datapack": [
|
|
|
|
+ "/datapack disable <name>",
|
|
|
|
+ "/datapack enable <name>",
|
|
|
|
+ "/datapack enable <name> after <existing>",
|
|
|
|
+ "/datapack enable <name> before <existing>",
|
|
|
|
+ "/datapack enable <name> first",
|
|
|
|
+ "/datapack enable <name> last",
|
|
|
|
+ "/datapack list",
|
|
|
|
+ "/datapack list available",
|
|
|
|
+ "/datapack list enabled"
|
|
|
|
+ ],
|
|
|
|
+ "debug": [
|
|
|
|
+ "/debug start",
|
|
|
|
+ "/debug stop"
|
|
|
|
+ ],
|
|
|
|
+ "defaultgamemode": [
|
|
|
|
+ "/defaultgamemode adventure",
|
|
|
|
+ "/defaultgamemode creative",
|
|
|
|
+ "/defaultgamemode spectator",
|
|
|
|
+ "/defaultgamemode survival"
|
|
|
|
+ ],
|
|
|
|
+ "deop": [
|
|
|
|
+ "/deop <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "difficulty": [
|
|
|
|
+ "/difficulty",
|
|
|
|
+ "/difficulty easy",
|
|
|
|
+ "/difficulty hard",
|
|
|
|
+ "/difficulty normal",
|
|
|
|
+ "/difficulty peaceful"
|
|
|
|
+ ],
|
|
|
|
+ "effect": [
|
|
|
|
+ "/effect clear <targets>",
|
|
|
|
+ "/effect clear <targets> <effect>",
|
|
|
|
+ "/effect give <targets> <effect>",
|
|
|
|
+ "/effect give <targets> <effect> <seconds>",
|
|
|
|
+ "/effect give <targets> <effect> <seconds> <amplifier>",
|
|
|
|
+ "/effect give <targets> <effect> <seconds> <amplifier> <hideParticles>"
|
|
|
|
+ ],
|
|
|
|
+ "enchant": [
|
|
|
|
+ "/enchant <targets> <enchantment>",
|
|
|
|
+ "/enchant <targets> <enchantment> <level>"
|
|
|
|
+ ],
|
|
|
|
+ "execute": [
|
|
|
|
+ "/execute < subcommand >",
|
|
|
|
+ "\nSubcommands:\n============",
|
|
|
|
+ "run <command>",
|
|
|
|
+ "align <axes> < subcommand >",
|
|
|
|
+ "anchored eyes < subcommand >",
|
|
|
|
+ "anchored feet < subcommand >",
|
|
|
|
+ "as <targets> < subcommand >",
|
|
|
|
+ "at <targets> < subcommand >",
|
|
|
|
+ "facing entity <targets> eyes < subcommand >",
|
|
|
|
+ "facing entity <targets> feet < subcommand >",
|
|
|
|
+ "facing <pos> < subcommand >",
|
|
|
|
+ "if block <pos> <block> < subcommand >",
|
|
|
|
+ "if blocks <start> <end> <destination> all < subcommand >",
|
|
|
|
+ "if blocks <start> <end> <destination> masked < subcommand >",
|
|
|
|
+ "if entity <entities> < subcommand >",
|
|
|
|
+ "if score <target> <targetObjective> <operation> <source> <sourceObjective> < subcommand >",
|
|
|
|
+ "if score <target> <targetObjective> matches <range> < subcommand >",
|
|
|
|
+ "unless block <pos> <block> < subcommand >",
|
|
|
|
+ "unless blocks <start> <end> <destination> all < subcommand >",
|
|
|
|
+ "unless blocks <start> <end> <destination> masked < subcommand >",
|
|
|
|
+ "unless entity <entities> < subcommand >",
|
|
|
|
+ "unless score <target> <targetObjective> <operation> <source> <sourceObjective> < subcommand >",
|
|
|
|
+ "unless score <target> <targetObjective> matches <range> < subcommand >",
|
|
|
|
+ "in <dimension> < subcommand >",
|
|
|
|
+ "positioned as <targets> < subcommand >",
|
|
|
|
+ "positioned <pos> < subcommand >",
|
|
|
|
+ "rotated as <targets> < subcommand >",
|
|
|
|
+ "rotated <rot> < subcommand >",
|
|
|
|
+ "store result block <pos> <path> <dataType> <scale> < subcommand >",
|
|
|
|
+ "store result bossbar <id> max < subcommand >",
|
|
|
|
+ "store result bossbar <id> value < subcommand >",
|
|
|
|
+ "store result entity <targets> <path> <dataType> <scale> < subcommand >",
|
|
|
|
+ "store result score <targets> <objective> < subcommand >",
|
|
|
|
+ "store success block <pos> <path> <dataType> <scale> < subcommand >",
|
|
|
|
+ "store success bossbar <id> max < subcommand >",
|
|
|
|
+ "store success bossbar <id> value < subcommand >",
|
|
|
|
+ "store success entity <targets> <path> <dataType> <scale> < subcommand >",
|
|
|
|
+ "store success score <targets> <objective> < subcommand >"
|
|
|
|
+ ],
|
|
|
|
+ "experience": [
|
|
|
|
+ "/experience add <targets> <amount>",
|
|
|
|
+ "/experience add <targets> <amount> levels",
|
|
|
|
+ "/experience add <targets> <amount> points",
|
|
|
|
+ "/experience query <targets> levels",
|
|
|
|
+ "/experience query <targets> points",
|
|
|
|
+ "/experience set <targets> <amount>",
|
|
|
|
+ "/experience set <targets> <amount> levels",
|
|
|
|
+ "/experience set <targets> <amount> points"
|
|
|
|
+ ],
|
|
|
|
+ "fill": [
|
|
|
|
+ "/fill <from> <to> <block>",
|
|
|
|
+ "/fill <from> <to> <block> destroy",
|
|
|
|
+ "/fill <from> <to> <block> hollow",
|
|
|
|
+ "/fill <from> <to> <block> keep",
|
|
|
|
+ "/fill <from> <to> <block> outline",
|
|
|
|
+ "/fill <from> <to> <block> replace",
|
|
|
|
+ "/fill <from> <to> <block> replace <filter>"
|
|
|
|
+ ],
|
|
|
|
+ "forceload": [
|
|
|
|
+ "/forceload add <x> <z>",
|
|
|
|
+ "/forceload add <x> <z> <x> <z>",
|
|
|
|
+ "/forceload remove <x> <z>",
|
|
|
|
+ "/forceload remove <x> <z> <x> <z>",
|
|
|
|
+ "/forceload remove all",
|
|
|
|
+ "/forceload query",
|
|
|
|
+ "/forceload query <x> <z>"
|
|
|
|
+ ],
|
|
|
|
+ "function": [
|
|
|
|
+ "/function <name>"
|
|
|
|
+ ],
|
|
|
|
+ "gamemode": [
|
|
|
|
+ "/gamemode adventure",
|
|
|
|
+ "/gamemode adventure <target>",
|
|
|
|
+ "/gamemode creative",
|
|
|
|
+ "/gamemode creative <target>",
|
|
|
|
+ "/gamemode spectator",
|
|
|
|
+ "/gamemode spectator <target>",
|
|
|
|
+ "/gamemode survival",
|
|
|
|
+ "/gamemode survival <target>"
|
|
|
|
+ ],
|
|
|
|
+ "gamerule": [
|
|
|
|
+ "/gamerule <rule>",
|
|
|
|
+ "/gamerule <rule> <value>"
|
|
|
|
+ ],
|
|
|
|
+ "give": [
|
|
|
|
+ "/give <targets> <item>",
|
|
|
|
+ "/give <targets> <item> <count>"
|
|
|
|
+ ],
|
|
|
|
+ "help": [
|
|
|
|
+ "/help",
|
|
|
|
+ "/help <command>"
|
|
|
|
+ ],
|
|
|
|
+ "kick": [
|
|
|
|
+ "/kick <targets>",
|
|
|
|
+ "/kick <targets> <reason>"
|
|
|
|
+ ],
|
|
|
|
+ "kill": [
|
|
|
|
+ "/kill <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "list": [
|
|
|
|
+ "/list",
|
|
|
|
+ "/list uuids"
|
|
|
|
+ ],
|
|
|
|
+ "locate": [
|
|
|
|
+ "/locate <structure>"
|
|
|
|
+ ],
|
|
|
|
+ "me": [
|
|
|
|
+ "/me <action>"
|
|
|
|
+ ],
|
|
|
|
+ "msg": [
|
|
|
|
+ "/msg <targets> <message>"
|
|
|
|
+ ],
|
|
|
|
+ "op": [
|
|
|
|
+ "/op <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "pardon": [
|
|
|
|
+ "/pardon <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "pardon-ip": [
|
|
|
|
+ "/pardon-ip <target>"
|
|
|
|
+ ],
|
|
|
|
+ "particle": [
|
|
|
|
+ "/particle <name>",
|
|
|
|
+ "/particle <name> <pos> <delta> <speed> <count>",
|
|
|
|
+ "/particle <name> <pos> <delta> <speed> <count> force",
|
|
|
|
+ "/particle <name> <pos> <delta> <speed> <count> force <viewers>",
|
|
|
|
+ "/particle <name> <pos> <delta> <speed> <count> normal",
|
|
|
|
+ "/particle <name> <pos> <delta> <speed> <count> normal <viewers>"
|
|
|
|
+ ],
|
|
|
|
+ "playsound": [
|
|
|
|
+ "/playsound <sound> <source> <targets>",
|
|
|
|
+ "/playsound <sound> <source> <targets> <pos>",
|
|
|
|
+ "/playsound <sound> <source> <targets> <pos> <volume>",
|
|
|
|
+ "/playsound <sound> <source> <targets> <pos> <volume> <pitch>",
|
|
|
|
+ "/playsound <sound> <source> <targets> <pos> <volume> <pitch> <minVolume>"
|
|
|
|
+ ],
|
|
|
|
+ "publish": [
|
|
|
|
+ "/publish",
|
|
|
|
+ "/publish <port>"
|
|
|
|
+ ],
|
|
|
|
+ "recipe": [
|
|
|
|
+ "/recipe give <targets> *",
|
|
|
|
+ "/recipe give <targets> <recipe>",
|
|
|
|
+ "/recipe take <targets> *",
|
|
|
|
+ "/recipe take <targets> <recipe>"
|
|
|
|
+ ],
|
|
|
|
+ "reload": [
|
|
|
|
+ "/reload"
|
|
|
|
+ ],
|
|
|
|
+ "replaceitem": [
|
|
|
|
+ "/replaceitem block <pos> <slot> <item>",
|
|
|
|
+ "/replaceitem block <pos> <slot> <item> <count>",
|
|
|
|
+ "/replaceitem entity <targets> <slot> <item>",
|
|
|
|
+ "/replaceitem entity <targets> <slot> <item> <count>"
|
|
|
|
+ ],
|
|
|
|
+ "save-all": [
|
|
|
|
+ "/save-all",
|
|
|
|
+ "/save-all flush"
|
|
|
|
+ ],
|
|
|
|
+ "save-off": [
|
|
|
|
+ "/save-off"
|
|
|
|
+ ],
|
|
|
|
+ "save-on": [
|
|
|
|
+ "/save-on"
|
|
|
|
+ ],
|
|
|
|
+ "say": [
|
|
|
|
+ "/say <message>"
|
|
|
|
+ ],
|
|
|
|
+ "scoreboard": [
|
|
|
|
+ "/scoreboard objectives add <objective> <criteria>",
|
|
|
|
+ "/scoreboard objectives add <objective> <criteria> <displayName>",
|
|
|
|
+ "/scoreboard objectives list",
|
|
|
|
+ "/scoreboard objectives modify <objective> displayname <displayName>",
|
|
|
|
+ "/scoreboard objectives modify <objective> rendertype hearts",
|
|
|
|
+ "/scoreboard objectives modify <objective> rendertype integer",
|
|
|
|
+ "/scoreboard objectives remove <objective>",
|
|
|
|
+ "/scoreboard objectives setdisplay <slot>",
|
|
|
|
+ "/scoreboard objectives setdisplay <slot> <objective>",
|
|
|
|
+ "/scoreboard players add <targets> <objective> <score>",
|
|
|
|
+ "/scoreboard players enable <targets> <objective>",
|
|
|
|
+ "/scoreboard players get <target> <objective>",
|
|
|
|
+ "/scoreboard players list",
|
|
|
|
+ "/scoreboard players list <target>",
|
|
|
|
+ "/scoreboard players operation <targets> <targetObjective> <operation> <source> <sourceObjective>",
|
|
|
|
+ "/scoreboard players remove <targets> <objective> <score>",
|
|
|
|
+ "/scoreboard players reset <targets>",
|
|
|
|
+ "/scoreboard players reset <targets> <objective>",
|
|
|
|
+ "/scoreboard players set <targets> <objective> <score>"
|
|
|
|
+ ],
|
|
|
|
+ "seed": [
|
|
|
|
+ "/seed"
|
|
|
|
+ ],
|
|
|
|
+ "setblock": [
|
|
|
|
+ "/setblock <pos> <block>",
|
|
|
|
+ "/setblock <pos> <block> destroy",
|
|
|
|
+ "/setblock <pos> <block> keep",
|
|
|
|
+ "/setblock <pos> <block> replace"
|
|
|
|
+ ],
|
|
|
|
+ "setidletimeout": [
|
|
|
|
+ "/setidletimeout <seconds>"
|
|
|
|
+ ],
|
|
|
|
+ "setworldspawn": [
|
|
|
|
+ "/setworldspawn",
|
|
|
|
+ "/setworldspawn <pos>"
|
|
|
|
+ ],
|
|
|
|
+ "spawnpoint": [
|
|
|
|
+ "/spawnpoint",
|
|
|
|
+ "/spawnpoint <targets>",
|
|
|
|
+ "/spawnpoint <targets> <pos>"
|
|
|
|
+ ],
|
|
|
|
+ "spreadplayers": [
|
|
|
|
+ "/spreadplayers <center> <spreadDistance> <maxRange> <respectTeams> <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "stop": [
|
|
|
|
+ "/stop"
|
|
|
|
+ ],
|
|
|
|
+ "stopsound": [
|
|
|
|
+ "/stopsound <targets>",
|
|
|
|
+ "/stopsound <targets> <source>",
|
|
|
|
+ "/stopsound <targets> <source> <sound>"
|
|
|
|
+ ],
|
|
|
|
+ "summon": [
|
|
|
|
+ "/summon <entity>",
|
|
|
|
+ "/summon <entity> <pos>",
|
|
|
|
+ "/summon <entity> <pos> <nbt>"
|
|
|
|
+ ],
|
|
|
|
+ "tag": [
|
|
|
|
+ "/tag <targets> add <name>",
|
|
|
|
+ "/tag <targets> list",
|
|
|
|
+ "/tag <targets> remove <name>"
|
|
|
|
+ ],
|
|
|
|
+ "team": [
|
|
|
|
+ "/team add <team>",
|
|
|
|
+ "/team add <team> <displayName>",
|
|
|
|
+ "/team empty <team>",
|
|
|
|
+ "/team join <team>",
|
|
|
|
+ "/team join <team> <members>",
|
|
|
|
+ "/team leave <members>",
|
|
|
|
+ "/team list",
|
|
|
|
+ "/team list <team>",
|
|
|
|
+ "/team modify <team> <option> <value>",
|
|
|
|
+ "/team remove <team>"
|
|
|
|
+ ],
|
|
|
|
+ "teleport": [
|
|
|
|
+ "/teleport <destination>",
|
|
|
|
+ "/teleport <location>",
|
|
|
|
+ "/teleport <targets> <destination>",
|
|
|
|
+ "/teleport <targets> <location>",
|
|
|
|
+ "/teleport <targets> <location> <rotation>",
|
|
|
|
+ "/teleport <targets> <location> facing <facingLocation>",
|
|
|
|
+ "/teleport <targets> <location> facing entity <facingEntity> eyes",
|
|
|
|
+ "/teleport <targets> <location> facing entity <facingEntity> feet"
|
|
|
|
+ ],
|
|
|
|
+ "tellraw": [
|
|
|
|
+ "/tellraw <targets> <message>"
|
|
|
|
+ ],
|
|
|
|
+ "tickingarea": [
|
|
|
|
+ "/* This command is Bedrock Edition only */",
|
|
|
|
+ "/tickingarea add <from: x y z> <to: x y z>",
|
|
|
|
+ "/tickingarea add <from: x y z> <to: x y z> <name: string>",
|
|
|
|
+ "/tickingarea add circle <center: x y z> <radius: int>",
|
|
|
|
+ "/tickingarea add circle <center: x y z> <radius: int> <name: string>",
|
|
|
|
+ "/tickingarea remove <name: string>",
|
|
|
|
+ "/tickingarea remove <position: x y z>",
|
|
|
|
+ "/tickingarea remove_all",
|
|
|
|
+ "/tickingarea list",
|
|
|
|
+ "/tickingarea list all-dimensions"
|
|
|
|
+ ],
|
|
|
|
+ "time": [
|
|
|
|
+ "/time add <time>",
|
|
|
|
+ "/time query day",
|
|
|
|
+ "/time query daytime",
|
|
|
|
+ "/time query gametime",
|
|
|
|
+ "/time set day",
|
|
|
|
+ "/time set midnight",
|
|
|
|
+ "/time set night",
|
|
|
|
+ "/time set noon",
|
|
|
|
+ "/time set <time>"
|
|
|
|
+ ],
|
|
|
|
+ "title": [
|
|
|
|
+ "/title <targets> actionbar <title>",
|
|
|
|
+ "/title <targets> clear",
|
|
|
|
+ "/title <targets> reset",
|
|
|
|
+ "/title <targets> subtitle <title>",
|
|
|
|
+ "/title <targets> times <fadeIn> <stay> <fadeOut>",
|
|
|
|
+ "/title <targets> title <title>"
|
|
|
|
+ ],
|
|
|
|
+ "transferserver": [
|
|
|
|
+ "/* This command is Bedrock Edition only */",
|
|
|
|
+ "/transferserver <server: string> <port: int>"
|
|
|
|
+ ],
|
|
|
|
+ "trigger": [
|
|
|
|
+ "/trigger <objective>",
|
|
|
|
+ "/trigger <objective> add <value>",
|
|
|
|
+ "/trigger <objective> set <value>"
|
|
|
|
+ ],
|
|
|
|
+ "weather": [
|
|
|
|
+ "/weather clear",
|
|
|
|
+ "/weather clear <duration>",
|
|
|
|
+ "/weather rain",
|
|
|
|
+ "/weather rain <duration>",
|
|
|
|
+ "/weather thunder",
|
|
|
|
+ "/weather thunder <duration>"
|
|
|
|
+ ],
|
|
|
|
+ "whitelist": [
|
|
|
|
+ "/whitelist add <targets>",
|
|
|
|
+ "/whitelist list",
|
|
|
|
+ "/whitelist off",
|
|
|
|
+ "/whitelist on",
|
|
|
|
+ "/whitelist reload",
|
|
|
|
+ "/whitelist remove <targets>"
|
|
|
|
+ ],
|
|
|
|
+ "worldborder": [
|
|
|
|
+ "/worldborder add <distance>",
|
|
|
|
+ "/worldborder add <distance> <time>",
|
|
|
|
+ "/worldborder center <pos>",
|
|
|
|
+ "/worldborder damage amount <damagePerBlock>",
|
|
|
|
+ "/worldborder damage buffer <distance>",
|
|
|
|
+ "/worldborder get",
|
|
|
|
+ "/worldborder set <distance>",
|
|
|
|
+ "/worldborder set <distance> <time>",
|
|
|
|
+ "/worldborder warning distance <distance>",
|
|
|
|
+ "/worldborder warning time <time>"
|
|
|
|
+ ],
|
|
|
|
+ "wsserver": [
|
|
|
|
+ "/* This command is Bedrock Edition only */",
|
|
|
|
+ "/wsserver <serverUri: string>"
|
|
|
|
+ ]
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+}
|