Explorar el Código

halfe implemented delete stuff

this works only for the delete when the bot is online, if it's not it won't be detecte dand deleted on dump
Leone25 hace 5 años
padre
commit
e20419ba22
Se han modificado 1 ficheros con 24 adiciones y 2 borrados
  1. 24 2
      index.js

+ 24 - 2
index.js

@@ -10,7 +10,7 @@ client.on('ready', () => {
 		client.user.setPresence({ status: 'online', game: { name: config.playing } });
 	}
 	console.log(`Logged in as ${client.user.tag}!`);
-	console.log(`To send missing messages run ${config.prefix}dump [quntity(default and limited to 99)]`);	
+	console.log(`To send missing messages run ${config.prefix}dump [quantity(default and limited to 99)]`);	
 });
 
 client.on('message', message => {
@@ -149,7 +149,8 @@ client.on('messageDelete', message => {
 
 	if (serverData==undefined) return;
 	
-	console.log(message);
+	deleteFromDB(message, serverData);
+	
 });
 
 client.login(config.token);
@@ -163,6 +164,8 @@ function sendLoop(messages, serverData, delay) {
 		sendToDB(messages[0].message, serverData);
 	} else if (messages[0].action == 1) {
 		updateDB(messages[0].message, serverData);
+	} else if (messages[0].maction == 2) {
+		deleteFromDB(messages[0].message, serverData);
 	}
 	
 	messages.shift();
@@ -305,3 +308,22 @@ function sendToDB(message, serverData) {
 
 	connection.end();
 }
+
+function deleteFromDB(message, serverData) {
+	var connection = mysql.createConnection({
+		host     : serverData.dbHost,
+		user     : serverData.dbUser,
+		password : serverData.dbPassword,
+		database : serverData.db
+	});
+	
+	var sql = 'DELETE FROM '+serverData.dbTable+' WHERE id='+message.id;
+	connection.connect();
+
+	connection.query(sql, function (error, results, fields) {
+		if (error) throw error;
+		console.log('Data deleted in db. Result: ', results);
+	});
+
+	connection.end();
+}