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							- Utils = {
 
-   // XXX We should remove these two methods
 
-   goBoardId(_id) {
 
-     const board = Boards.findOne(_id);
 
-     return board && FlowRouter.go('board', {
 
-       id: board._id,
 
-       slug: board.slug,
 
-     });
 
-   },
 
-   goCardId(_id) {
 
-     const card = Cards.findOne(_id);
 
-     const board = Boards.findOne(card.boardId);
 
-     return board && FlowRouter.go('card', {
 
-       cardId: card._id,
 
-       boardId: board._id,
 
-       slug: board.slug,
 
-     });
 
-   },
 
-   capitalize(string) {
 
-     return string.charAt(0).toUpperCase() + string.slice(1);
 
-   },
 
-   // Determine the new sort index
 
-   calculateIndex(prevCardDomElement, nextCardDomElement, nCards = 1) {
 
-     let base, increment;
 
-     // If we drop the card to an empty column
 
-     if (!prevCardDomElement && !nextCardDomElement) {
 
-       base = 0;
 
-       increment = 1;
 
-     // If we drop the card in the first position
 
-     } else if (!prevCardDomElement) {
 
-       base = Blaze.getData(nextCardDomElement).sort - 1;
 
-       increment = -1;
 
-     // If we drop the card in the last position
 
-     } else if (!nextCardDomElement) {
 
-       base = Blaze.getData(prevCardDomElement).sort + 1;
 
-       increment = 1;
 
-     }
 
-     // In the general case take the average of the previous and next element
 
-     // sort indexes.
 
-     else {
 
-       const prevSortIndex = Blaze.getData(prevCardDomElement).sort;
 
-       const nextSortIndex = Blaze.getData(nextCardDomElement).sort;
 
-       increment = (nextSortIndex - prevSortIndex) / (nCards + 1);
 
-       base = prevSortIndex + increment;
 
-     }
 
-     // XXX Return a generator that yield values instead of a base with a
 
-     // increment number.
 
-     return {
 
-       base,
 
-       increment,
 
-     };
 
-   },
 
- };
 
 
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