12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 |
- Utils = {
- // XXX We should remove these two methods
- goBoardId(_id) {
- const board = Boards.findOne(_id);
- return board && FlowRouter.go('board', {
- id: board._id,
- slug: board.slug,
- });
- },
- goCardId(_id) {
- const card = Cards.findOne(_id);
- const board = Boards.findOne(card.boardId);
- return board && FlowRouter.go('card', {
- cardId: card._id,
- boardId: board._id,
- slug: board.slug,
- });
- },
- capitalize(string) {
- return string.charAt(0).toUpperCase() + string.slice(1);
- },
- getLabelIndex(boardId, labelId) {
- const board = Boards.findOne(boardId);
- const labels = {};
- _.each(board.labels, (a, b) => {
- labels[a._id] = b;
- });
- return {
- index: labels[labelId],
- key(key) {
- return `labels.${labels[labelId]}.${key}`;
- },
- };
- },
- // Determine the new sort index
- calculateIndex(prevCardDomElement, nextCardDomElement, nCards = 1) {
- let base, increment;
- // If we drop the card to an empty column
- if (!prevCardDomElement && !nextCardDomElement) {
- base = 0;
- increment = 1;
- // If we drop the card in the first position
- } else if (!prevCardDomElement) {
- base = Blaze.getData(nextCardDomElement).sort - 1;
- increment = -1;
- // If we drop the card in the last position
- } else if (!nextCardDomElement) {
- base = Blaze.getData(prevCardDomElement).sort + 1;
- increment = 1;
- }
- // In the general case take the average of the previous and next element
- // sort indexes.
- else {
- const prevSortIndex = Blaze.getData(prevCardDomElement).sort;
- const nextSortIndex = Blaze.getData(nextCardDomElement).sort;
- increment = (nextSortIndex - prevSortIndex) / (nCards + 1);
- base = prevSortIndex + increment;
- }
- // XXX Return a generator that yield values instead of a base with a
- // increment number.
- return {
- base,
- increment,
- };
- },
- };
|