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- #!/bin/bash
- function keep_alive_small() {
- while true; do
- echo .
- read -t 60 < /proc/self/fd/1 > /dev/null 2>&1
- done
- }
- function keep_alive() {
- while true; do
- date
- sleep 60
- done
- }
- if [[ "$SHOULD_BUILD" == "yes" ]]; then
- export BUILD_SOURCEVERSION=$LATEST_MS_COMMIT
- echo "LATEST_MS_COMMIT: ${LATEST_MS_COMMIT}"
- echo "BUILD_SOURCEVERSION: ${BUILD_SOURCEVERSION}"
- export npm_config_arch="$BUILDARCH"
- export npm_config_target_arch="$BUILDARCH"
- ./prepare_vscode.sh
- cd vscode || exit
- export NODE_ENV=production
- # these tasks are very slow, so using a keep alive to keep travis alive
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
- keep_alive_small &
- else
- keep_alive &
- fi
- KA_PID=$!
- yarn gulp compile-build
- yarn gulp compile-extensions-build
- yarn gulp minify-vscode
- yarn gulp minify-vscode-reh
- yarn gulp minify-vscode-reh-web
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
- npm install --global create-dmg
- yarn gulp vscode-darwin-min-ci
- yarn gulp vscode-reh-darwin-min-ci
- yarn gulp vscode-reh-web-darwin-min-ci
- elif [[ "$CI_WINDOWS" == "True" ]]; then
- cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
- yarn gulp "vscode-win32-${BUILDARCH}-min-ci"
- yarn gulp "vscode-reh-win32-${BUILDARCH}-min-ci"
- yarn gulp "vscode-reh-web-win32-${BUILDARCH}-min-ci"
- yarn gulp "vscode-win32-${BUILDARCH}-code-helper"
- yarn gulp "vscode-win32-${BUILDARCH}-inno-updater"
- yarn gulp "vscode-win32-${BUILDARCH}-archive"
- yarn gulp "vscode-win32-${BUILDARCH}-system-setup"
- yarn gulp "vscode-win32-${BUILDARCH}-user-setup"
- else # linux
- yarn gulp vscode-linux-${BUILDARCH}-min-ci
- yarn gulp vscode-reh-linux-${BUILDARCH}-min-ci
- yarn gulp vscode-reh-web-linux-${BUILDARCH}-min-ci
- yarn gulp "vscode-linux-${BUILDARCH}-build-deb"
- if [[ "$BUILDARCH" == "x64" ]]; then
- yarn gulp "vscode-linux-${BUILDARCH}-build-rpm"
- fi
- . ../create_appimage.sh
- fi
- kill $KA_PID
- cd ..
- fi
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