prepare_assets.sh 5.7 KB

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  1. #!/usr/bin/env bash
  2. # shellcheck disable=SC1091
  3. set -e
  4. APP_NAME_LC=$( echo "${APP_NAME}" | awk '{print tolower($0)}' )
  5. npm install -g checksum
  6. sum_file() {
  7. if [[ -f "${1}" ]]; then
  8. echo "Calculating checksum for ${1}"
  9. checksum -a sha256 "${1}" > "${1}".sha256
  10. checksum "${1}" > "${1}".sha1
  11. fi
  12. }
  13. mkdir -p assets
  14. if [[ "${OS_NAME}" == "osx" ]]; then
  15. if [[ "${CI_BUILD}" != "no" ]]; then
  16. cd "VSCode-darwin-${VSCODE_ARCH}"
  17. CERTIFICATE_P12="${APP_NAME}.p12"
  18. KEYCHAIN="${RUNNER_TEMP}/build.keychain"
  19. echo "${CERTIFICATE_OSX_P12}" | base64 --decode > "${CERTIFICATE_P12}"
  20. echo "+ create temporary keychain"
  21. security create-keychain -p mysecretpassword "${KEYCHAIN}"
  22. security set-keychain-settings -lut 21600 "${KEYCHAIN}"
  23. security unlock-keychain -p mysecretpassword "${KEYCHAIN}"
  24. security list-keychains -s "$(security list-keychains | xargs)" "${KEYCHAIN}"
  25. # security list-keychains -d user
  26. # security show-keychain-info ${KEYCHAIN}
  27. echo "+ import certificate to keychain"
  28. security import "${CERTIFICATE_P12}" -k "${KEYCHAIN}" -P "${CERTIFICATE_OSX_PASSWORD}" -T /usr/bin/codesign
  29. security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k mysecretpassword "${KEYCHAIN}" > /dev/null
  30. # security find-identity "${KEYCHAIN}"
  31. echo "+ signing"
  32. if [[ "${VSCODE_QUALITY}" == "insider" ]]; then
  33. codesign --deep --force --verbose --sign "${CERTIFICATE_OSX_ID}" "${APP_NAME} - Insiders.app"
  34. else
  35. codesign --deep --force --verbose --sign "${CERTIFICATE_OSX_ID}" "${APP_NAME}.app"
  36. fi
  37. cd ..
  38. fi
  39. if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
  40. echo "Building and moving ZIP"
  41. cd "VSCode-darwin-${VSCODE_ARCH}"
  42. zip -r -X -y "../assets/${APP_NAME}-darwin-${VSCODE_ARCH}-${RELEASE_VERSION}.zip" ./*.app
  43. cd ..
  44. fi
  45. if [[ "${SHOULD_BUILD_DMG}" != "no" ]]; then
  46. echo "Building and moving DMG"
  47. pushd "VSCode-darwin-${VSCODE_ARCH}"
  48. npx create-dmg ./*.app ..
  49. mv ../*.dmg "../assets/${APP_NAME}.${VSCODE_ARCH}.${RELEASE_VERSION}.dmg"
  50. popd
  51. fi
  52. if [[ "${SHOULD_BUILD_SRC}" == "yes" ]]; then
  53. git archive --format tar.gz --output="./assets/${APP_NAME}-${RELEASE_VERSION}-src.tar.gz" HEAD
  54. git archive --format zip --output="./assets/${APP_NAME}-${RELEASE_VERSION}-src.zip" HEAD
  55. fi
  56. VSCODE_PLATFORM="darwin"
  57. elif [[ "${OS_NAME}" == "windows" ]]; then
  58. cd vscode || { echo "'vscode' dir not found"; exit 1; }
  59. yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
  60. if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
  61. yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
  62. fi
  63. if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
  64. yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
  65. fi
  66. if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
  67. yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
  68. fi
  69. if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
  70. if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
  71. . ../build/windows/msi/build.sh
  72. fi
  73. if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
  74. . ../build/windows/msi/build-updates-disabled.sh
  75. fi
  76. fi
  77. cd ..
  78. if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
  79. echo "Moving ZIP"
  80. mv "vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip" "assets\\${APP_NAME}-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.zip"
  81. fi
  82. if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
  83. echo "Moving System EXE"
  84. mv "vscode\\.build\\win32-${VSCODE_ARCH}\\system-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}Setup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe"
  85. fi
  86. if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
  87. echo "Moving User EXE"
  88. mv "vscode\\.build\\win32-${VSCODE_ARCH}\\user-setup\\VSCodeSetup.exe" "assets\\${APP_NAME}UserSetup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe"
  89. fi
  90. if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
  91. if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
  92. echo "Moving MSI"
  93. mv "build\\windows\\msi\\releasedir\\${APP_NAME}-${VSCODE_ARCH}-${RELEASE_VERSION}.msi" assets/
  94. fi
  95. if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
  96. echo "Moving MSI with disabled updates"
  97. mv "build\\windows\\msi\\releasedir\\${APP_NAME}-${VSCODE_ARCH}-updates-disabled-${RELEASE_VERSION}.msi" assets/
  98. fi
  99. fi
  100. VSCODE_PLATFORM="win32"
  101. else
  102. cd vscode || { echo "'vscode' dir not found"; exit 1; }
  103. if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
  104. yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
  105. fi
  106. if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
  107. yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
  108. fi
  109. if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
  110. . ../build/linux/appimage/build.sh
  111. fi
  112. cd ..
  113. if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
  114. echo "Building and moving TAR"
  115. cd "VSCode-linux-${VSCODE_ARCH}"
  116. tar czf "../assets/${APP_NAME}-linux-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
  117. cd ..
  118. fi
  119. if [[ "${SHOULD_BUILD_DEB}" != "no" ]]; then
  120. echo "Moving DEB"
  121. mv vscode/.build/linux/deb/*/deb/*.deb assets/
  122. fi
  123. if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
  124. echo "Moving RPM"
  125. mv vscode/.build/linux/rpm/*/*.rpm assets/
  126. fi
  127. if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
  128. echo "Moving AppImage"
  129. mv build/linux/appimage/out/*.AppImage* assets/
  130. find assets -name '*.AppImage*' -exec bash -c 'mv $0 ${0/_-_/-}' {} \;
  131. fi
  132. VSCODE_PLATFORM="linux"
  133. fi
  134. if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
  135. echo "Building and moving REH"
  136. cd "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
  137. tar czf "../assets/${APP_NAME_LC}-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
  138. cd ..
  139. fi
  140. cd assets
  141. for FILE in *
  142. do
  143. if [[ -f "${FILE}" ]]; then
  144. sum_file "${FILE}"
  145. fi
  146. done
  147. cd ..