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- #!/usr/bin/env bash
- # shellcheck disable=SC1091
- set -ex
- if [[ -f "./remote-dependencies.tar" ]]; then
- tar -xf ./remote-dependencies.tar ./vscode/remote/node_modules
- fi
- . version.sh
- if [[ "${SHOULD_BUILD}" == "yes" ]]; then
- npm config set scripts-prepend-node-path true
- npm config set node_gyp
- echo "MS_COMMIT=\"${MS_COMMIT}\""
- . prepare_vscode.sh
- cd vscode || { echo "'vscode' dir not found"; exit 1; }
- yarn monaco-compile-check
- yarn valid-layers-check
- yarn gulp compile-build
- yarn gulp compile-extension-media
- yarn gulp compile-extensions-build
- yarn gulp minify-vscode
- if [[ "${OS_NAME}" == "osx" ]]; then
- yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
- find "../VSCode-darwin-${VSCODE_ARCH}" -exec touch {} \;
- VSCODE_PLATFORM="darwin"
- elif [[ "${OS_NAME}" == "windows" ]]; then
- . ../build/windows/rtf/make.sh
- yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
- if [[ "${VSCODE_ARCH}" != "ia32" && "${VSCODE_ARCH}" != "x64" ]]; then
- SHOULD_BUILD_REH="no"
- fi
- VSCODE_PLATFORM="win32"
- elif [[ "${VSCODE_ARCH}" == "ppc64le" ]]; then # linux-ppc64le
- VSCODE_PLATFORM="linux"
- else # linux
- yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
- find "../VSCode-linux-${VSCODE_ARCH}" -exec touch {} \;
- VSCODE_PLATFORM="linux"
- fi
- if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then
- yarn gulp minify-vscode-reh
- yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
- fi
- cd ..
- fi
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