Browse Source

(experiment) cleanup and move linux builds to GHA

Peter Squicciarini 4 years ago
parent
commit
b4e9c1dcb6
15 changed files with 163 additions and 174 deletions
  1. 120 0
      .github/workflows/linux.yml
  2. 28 5
      .github/workflows/macos.yml
  3. 0 50
      .travis.yml
  4. 2 3
      README.md
  5. 2 2
      build.sh
  6. 2 19
      check_tags.sh
  7. 0 11
      create_dmg.sh
  8. 0 15
      create_zip.sh
  9. 0 36
      install_deps.sh
  10. 3 3
      prepare_vscode.sh
  11. 0 23
      sign_mac_app.sh
  12. 1 1
      sum.sh
  13. 1 1
      undo_telemetry.sh
  14. 1 1
      update_settings.sh
  15. 3 4
      update_version.sh

+ 120 - 0
.github/workflows/linux.yml

@@ -0,0 +1,120 @@
+name: CI
+
+on:
+  push:
+  pull_request:
+    branches: [ master ]
+
+jobs:
+  linux:
+    runs-on: ubuntu-latest
+    strategy:
+      matrix:
+        arch: [x64, arm64, arm]
+    env:
+      OS_NAME: 'linux'
+      BUILDARCH: ${{ matrix.arch }}
+    steps:
+      - uses: actions/checkout@v2
+
+      - name: Setup Node.js environment
+        uses: actions/setup-node@v1.4.3
+        with:
+          node-version: 12.14.1
+
+      - name: Clone VSCode repo
+        run: |
+          . get_repo.sh
+          echo "::set-env name=LATEST_MS_TAG::$LATEST_MS_TAG"
+          echo "::set-env name=LATEST_MS_COMMIT::$LATEST_MS_COMMIT"
+
+      - name: Check existing VSCodium tags/releases
+        env:
+          GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+        run: |
+          . check_tags.sh
+          echo "::set-env name=SHOULD_BUILD::$SHOULD_BUILD"
+
+      - name: Install build deps
+        run: |
+          triplet=
+          case $BUILDARCH in
+            arm)
+              arch=armhf
+              triplet=arm-linux-gnueabihf
+              ;;
+
+            arm64)
+              arch=arm64
+              triplet=aarch64-linux-gnu
+              ;;
+          esac
+
+          if [[ -n "$triplet" ]]; then
+            sed 's/^deb /deb [arch=amd64] '/g -i /etc/apt/sources.list
+            echo "deb [arch=$arch] http://ports.ubuntu.com/ubuntu-ports/ trusty main" | sudo tee -a /etc/apt/sources.list.d/$arch.list >/dev/null
+            sudo dpkg --add-architecture $arch
+            sudo apt-get update
+            sudo apt-get install libc6-dev-$arch-cross gcc-$triplet g++-$triplet `apt-cache search x11proto | grep ^x11proto | cut -f 1 -d ' '` xz-utils pkg-config
+            mkdir -p dl
+            pushd dl
+            apt-get download libx11-dev:$arch libx11-6:$arch libxkbfile-dev:$arch libxkbfile1:$arch libxau-dev:$arch libxdmcp-dev:$arch libxcb1-dev:$arch libsecret-1-dev:$arch libsecret-1-0:$arch libpthread-stubs0-dev:$arch libglib2.0-dev:$arch libglib2.0-0:$arch libffi-dev:$arch libffi6:$arch zlib1g:$arch libpcre3-dev:$arch libpcre3:$arch
+            for i in *.deb; do ar x $i; sudo tar -C / -xf data.tar.*; rm -f data.tar.*; done
+            popd
+            echo "::set-env name=CC::/usr/bin/$triplet-gcc"
+            echo "::set-env name=CXX::/usr/bin/$triplet-g++"
+            echo "::set-env name=CC_host::/usr/bin/gcc"
+            echo "::set-env name=CXX_host::/usr/bin/g++"
+            echo "::set-env name=PKG_CONFIG_LIBDIR::/usr/lib/$triplet/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig"
+            export CC=/usr/bin/$triplet-gcc
+            export CXX=/usr/bin/$triplet-g++
+            export CC_host=/usr/bin/gcc
+            export CXX_host=/usr/bin/g++
+            export PKG_CONFIG_LIBDIR=/usr/lib/$triplet/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig
+          else
+            sudo apt-get update
+            sudo apt-get install libx11-dev
+          fi
+        if: env.SHOULD_BUILD == 'yes'
+          
+      - name: Build
+        env:
+          GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+          npm_config_arch: ${{ matrix.arch }}
+          npm_config_target_arch: ${{ matrix.arch }}
+        run: ./build.sh
+        if: env.SHOULD_BUILD == 'yes'
+
+      - name: Zip release
+        run: |
+          cd VSCode-linux-${BUILDARCH}
+          tar czf ../VSCodium-linux-${BUILDARCH}-${LATEST_MS_TAG}.tar.gz .
+        if: env.SHOULD_BUILD == 'yes'
+
+      - name: Generate shasums
+        run: ./sum.sh
+        if: env.SHOULD_BUILD == 'yes'
+      
+      - name: Release
+        uses: softprops/action-gh-release@v1
+        if: env.SHOULD_BUILD == 'yes'
+        with:
+          tag_name: ${{ env.LATEST_MS_TAG }}
+          files: |
+            ./*.sha256
+            ./*.zip
+            ./*.tar.gz
+            ./*.deb
+            ./*.rpm
+            ./*.AppImage
+            ./*.AppImage.zsync
+        env:
+          GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+
+      - name: Update versions repo
+        if: env.SHOULD_BUILD == 'yes'
+        run: ./update_version.sh
+        env:
+          GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
+          GITHUB_USERNAME: ${{ github.repository_owner }}
+

+ 28 - 5
.github/workflows/macos.yml

@@ -1,4 +1,4 @@
-name: CI
+name: macos_build
 
 on:
   push:
@@ -9,7 +9,7 @@ jobs:
   build:
     runs-on: macOS-latest
     env:
-      TRAVIS_OS_NAME: "osx"
+      OS_NAME: "osx"
     steps:
       - uses: actions/checkout@v2
         
@@ -35,22 +35,45 @@ jobs:
         env:
           GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
         run: ./build.sh
+        if: env.SHOULD_BUILD == 'yes'
 
       - name: Sign binary
-        run: ./sign_mac_app.sh
         env:
           CERTIFICATE_OSX_P12: ${{ secrets.CERTIFICATE_OSX_P12 }}
           CERTIFICATE_OSX_PASSWORD: ${{ secrets.CERTIFICATE_OSX_PASSWORD }}
           CERTIFICATE_OSX_ID: ${{ secrets.CERTIFICATE_OSX_ID }}
+        if: env.SHOULD_BUILD == 'yes'
+        run: |
+          if [ -d "VSCode-darwin" ]; then # just in case the build failed
+            cd VSCode-darwin
+            export CERTIFICATE_P12=VSCodium.p12
+            echo $CERTIFICATE_OSX_P12 | base64 --decode > $CERTIFICATE_P12
+            export KEYCHAIN=build.keychain
+            security create-keychain -p mysecretpassword $KEYCHAIN
+            security default-keychain -s $KEYCHAIN
+            security unlock-keychain -p mysecretpassword $KEYCHAIN
+            security import $CERTIFICATE_P12 -k $KEYCHAIN -P $CERTIFICATE_OSX_PASSWORD -T /usr/bin/codesign
+            security set-key-partition-list -S apple-tool:,apple: -s -k mysecretpassword $KEYCHAIN
+            codesign --deep --force --verbose --sign "$CERTIFICATE_OSX_ID" VSCodium.app
+          fi
 
       - name: Zip release
-        run: ./create_zip.sh
+        run: |
+          cd VSCode-darwin
+          zip -r -X -y ../VSCodium-darwin-${LATEST_MS_TAG}.zip ./*.app
+        if: env.SHOULD_BUILD == 'yes'
 
       - name: DMG the release
-        run: ./create_dmg.sh
+        run: |
+          pushd VSCode-darwin
+          npx create-dmg VSCodium.app ..
+          mv "../VSCodium ${LATEST_MS_TAG}.dmg" "../VSCodium.${LATEST_MS_TAG}.dmg"
+          popd
+        if: env.SHOULD_BUILD == 'yes'
 
       - name: Generate shasums
         run: ./sum.sh
+        if: env.SHOULD_BUILD == 'yes'
       
       - name: Release
         uses: softprops/action-gh-release@v1

+ 0 - 50
.travis.yml

@@ -1,50 +0,0 @@
-jobs:
-  include:
-    - os: linux
-      env: BUILDARCH=x64
-      dist: trusty
-    - os: linux
-      env: BUILDARCH=arm64
-      dist: trusty
-    - os: linux
-      env: BUILDARCH=arm
-      dist: trusty
-
-language: node_js
-node_js: "12.14.1"
-
-install:
-  - curl -o- -L https://yarnpkg.com/install.sh | bash
-  - export PATH="$HOME/.yarn/bin:$PATH"
-  - . install_deps.sh
-  - . get_repo.sh
-  - . check_tags.sh
-
-script:
-  - ./build.sh
-
-before_deploy:
-  - ./create_zip.sh
-  - ./sum.sh
-
-deploy:
-  provider: releases
-  skip_cleanup: true
-  overwrite: true
-  name: $LATEST_MS_TAG
-  token: $GITHUB_TOKEN
-  file_glob: true
-  file:
-    - ./*.sha256
-    - ./*.zip
-    - ./*.tar.gz
-    - ./*.deb
-    - ./*.rpm
-    - ./*.AppImage
-    - ./*.AppImage.zsync
-  on:
-    all_branches: true
-    condition: $SHOULD_BUILD = yes
-
-after_deploy:
-  - ./update_version.sh

+ 2 - 3
README.md

@@ -9,7 +9,6 @@
 
   [![current release](https://img.shields.io/github/release/vscodium/vscodium.svg)](https://github.com/vscodium/vscodium/releases)
 [![windows_build_status](https://dev.azure.com/vscodium/VSCodium/_apis/build/status/VSCodium.vscodium?branchName=master)](https://dev.azure.com/vscodium/VSCodium/_build?definitionId=1)
-[![build status](https://travis-ci.com/VSCodium/vscodium.svg?branch=master)](https://travis-ci.com/VSCodium/vscodium) 
 [![license](https://img.shields.io/github/license/VSCodium/vscodium.svg)](https://github.com/VSCodium/vscodium/blob/master/LICENSE)
 [![Gitter](https://img.shields.io/gitter/room/vscodium/vscodium.svg)](https://gitter.im/VSCodium/Lobby)
 [![codium](https://snapcraft.io//codium/badge.svg)](https://snapcraft.io/codium)
@@ -119,9 +118,9 @@ According to the VS Code Marketplace [Terms of Use](https://aka.ms/vsmarketplace
 Please note that some Visual Studio Code extensions have licenses that restrict their use to the official Visual Studio Code builds and therefore do not work with VSCodium. See [this note](https://github.com/VSCodium/vscodium/blob/master/DOCS.md#proprietary-debugging-tools) on the Docs page for what's been found so far and possible workarounds.
 
 ### How are the VSCodium binaries built?
-If you would like to see the commands we run to build `vscode` into VSCodium binaries, have a look at the [`.travis.yml` file](https://github.com/VSCodium/vscodium/blob/master/.travis.yml) (for Linux and OS X builds) and the [`win32-build.yml` file](https://github.com/VSCodium/vscodium/blob/master/win32-build.yml) (for Windows builds). These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it [on Gitter](https://gitter.im/VSCodium/Lobby).
+If you would like to see the commands we run to build `vscode` into VSCodium binaries, have a look at the workflow files in `.github/workflow` (for Linux and OS X builds) and the `win32-build.yml` file (for Windows builds). These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it [on Gitter](https://gitter.im/VSCodium/Lobby).
 
-The builds are run every day, but exit early if there isn't a new release from Microsoft. To examine the build logs, go [here for Linux / OS X](https://travis-ci.com/VSCodium/vscodium) and [here for Windows](https://dev.azure.com/vscodium/VSCodium/_build?definitionId=1)
+The builds are run every day, but exit early if there isn't a new release from Microsoft. 
 
 ## <a id="supported-os"></a>Supported OS
 - [x] OS X (`zip`, `dmg`)

+ 2 - 2
build.sh

@@ -9,7 +9,7 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
   echo "LATEST_MS_COMMIT: ${LATEST_MS_COMMIT}"
   echo "BUILD_SOURCEVERSION: ${BUILD_SOURCEVERSION}"
 
-  if [[ "$TRAVIS_OS_NAME" != "osx" ]]; then
+  if [[ "$OS_NAME" != "osx" ]]; then
     export npm_config_arch="$BUILDARCH"
     export npm_config_target_arch="$BUILDARCH"
   fi
@@ -25,7 +25,7 @@ if [[ "$SHOULD_BUILD" == "yes" ]]; then
   yarn gulp compile-extensions-build
   yarn gulp minify-vscode
 
-  if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+  if [[ "$OS_NAME" == "osx" ]]; then
     yarn gulp vscode-darwin-min-ci
   elif [[ "$CI_WINDOWS" == "True" ]]; then
     cp LICENSE.txt LICENSE.rtf # windows build expects rtf license

+ 2 - 19
check_tags.sh

@@ -2,31 +2,22 @@
 
 set -e
 
-if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
-  REPOSITORY=$GITHUB_REPOSITORY
-else
-  REPOSITORY=${TRAVIS_REPO_SLUG:-"VSCodium/vscodium"}
-fi
+REPOSITORY=${GITHUB_REPOSITORY:-"VSCodium/vscodium"}
 GITHUB_RESPONSE=$(curl -s -H "Authorization: token $GITHUB_TOKEN" https://api.github.com/repos/$REPOSITORY/releases/tags/$LATEST_MS_TAG)
 VSCODIUM_ASSETS=$(echo $GITHUB_RESPONSE | jq '.assets')
 
 # if we just don't have the github token, get out fast
 if [ "$GITHUB_TOKEN" != "" ]; then
   if [ "$VSCODIUM_ASSETS" != "null" ]; then
-    if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+    if [[ "$OS_NAME" == "osx" ]]; then
       HAVE_MAC=$(echo $VSCODIUM_ASSETS | jq --arg suffix "darwin-$LATEST_MS_TAG.zip" 'map(.name) | contains([$suffix])')
       if [[ "$HAVE_MAC" != "true" ]]; then
         echo "Building on Mac because we have no ZIP"
         export SHOULD_BUILD="yes"
       fi
     elif [[ $BUILDARCH == "arm64" ]]; then
-      # HAVE_ARM64_RPM=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.rpm"])')
       HAVE_ARM64_DEB=$(echo $VSCODIUM_ASSETS | jq 'map(.name) | contains(["arm64.deb"])')
       HAVE_ARM64_TAR=$(echo $VSCODIUM_ASSETS | jq --arg suffix "arm64-$LATEST_MS_TAG.tar.gz" 'map(.name) | contains([$suffix])')
-      # if [[ "$HAVE_ARM64_RPM" != "true" ]]; then
-      #   echo "Building on Linux arm64 because we have no RPM"
-      #   export SHOULD_BUILD="yes"
-      # fi
       if [[ "$HAVE_ARM64_DEB" != "true" ]]; then
         echo "Building on Linux arm64 because we have no DEB"
         export SHOULD_BUILD="yes"
@@ -76,13 +67,5 @@ if [ "$GITHUB_TOKEN" != "" ]; then
     echo "Release assets do not exist at all, continuing build"
     export SHOULD_BUILD="yes"
   fi
-  if git rev-parse $LATEST_MS_TAG >/dev/null 2>&1
-  then
-    export TRAVIS_TAG=$LATEST_MS_TAG
-  else
-    git config --local user.name "Travis CI"
-    git config --local user.email "builds@travis-ci.com"
-    git tag $LATEST_MS_TAG
-  fi
 fi
 

+ 0 - 11
create_dmg.sh

@@ -1,11 +0,0 @@
-#!/bin/bash
-set -x
-
-if [[ "$SHOULD_BUILD" == "yes" ]]; then
-  if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
-    cd VSCode-darwin
-    npx create-dmg VSCodium.app ..
-    mv "../VSCodium ${LATEST_MS_TAG}.dmg" "../VSCodium.${LATEST_MS_TAG}.dmg"
-  fi
-  cd ..
-fi

+ 0 - 15
create_zip.sh

@@ -1,15 +0,0 @@
-#!/bin/bash
-
-set -ex
-
-if [[ "$SHOULD_BUILD" == "yes" ]]; then
-  if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
-    cd VSCode-darwin
-    zip -r -X -y ../VSCodium-darwin-${LATEST_MS_TAG}.zip ./*.app
-  else
-    cd VSCode-linux-${BUILDARCH}
-    tar czf ../VSCodium-linux-${BUILDARCH}-${LATEST_MS_TAG}.tar.gz .
-  fi
-
-  cd ..
-fi

+ 0 - 36
install_deps.sh

@@ -1,36 +0,0 @@
-#!/bin/bash
-
-sudo apt-get update
-sudo apt-get install -y fakeroot jq
-triplet=
-case $BUILDARCH in
-  arm)
-    arch=armhf
-    triplet=arm-linux-gnueabihf
-    ;;
-
-  arm64)
-    arch=arm64
-    triplet=aarch64-linux-gnu
-    ;;
-esac
-
-if [[ -n "$triplet" ]]; then
-  sed 's/^deb /deb [arch=amd64] '/g -i /etc/apt/sources.list
-  echo "deb [arch=$arch] http://ports.ubuntu.com/ubuntu-ports/ trusty main" | sudo tee -a /etc/apt/sources.list.d/$arch.list >/dev/null
-  sudo dpkg --add-architecture $arch
-  sudo apt-get update
-  sudo apt-get install libc6-dev-$arch-cross gcc-$triplet g++-$triplet `apt-cache search x11proto | grep ^x11proto | cut -f 1 -d ' '` xz-utils pkg-config
-  mkdir -p dl
-  cd dl
-  apt-get download libx11-dev:$arch libx11-6:$arch libxkbfile-dev:$arch libxkbfile1:$arch libxau-dev:$arch libxdmcp-dev:$arch libxcb1-dev:$arch libsecret-1-dev:$arch libsecret-1-0:$arch libpthread-stubs0-dev:$arch libglib2.0-dev:$arch libglib2.0-0:$arch libffi-dev:$arch libffi6:$arch zlib1g:$arch libpcre3-dev:$arch libpcre3:$arch
-  for i in *.deb; do ar x $i; sudo tar -C / -xf data.tar.*; rm -f data.tar.*; done
-  cd ..
-  export CC=/usr/bin/$triplet-gcc
-  export CXX=/usr/bin/$triplet-g++
-  export CC_host=/usr/bin/gcc
-  export CXX_host=/usr/bin/g++
-  export PKG_CONFIG_LIBDIR=/usr/lib/$triplet/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig
-else
-  sudo apt-get install libx11-dev libxkbfile-dev libsecret-1-dev rpm
-fi

+ 3 - 3
prepare_vscode.sh

@@ -2,7 +2,7 @@
 
 set -e
 
-if [[ "$TRAVIS_OS_NAME" != "osx" ]]; then
+if [[ "$OS_NAME" != "osx" ]]; then
   export npm_config_arch="$BUILDARCH"
   export npm_config_target_arch="$BUILDARCH"
 fi
@@ -15,7 +15,7 @@ cd vscode || exit
 # apply patches
 patch -u src/vs/platform/update/electron-main/updateService.win32.ts -i ../patches/update-cache-path.patch
 
-if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+if [[ "$OS_NAME" == "osx" ]]; then
   CHILD_CONCURRENCY=1 yarn --frozen-lockfile --ignore-optional
   npm_config_argv='{"original":["--ignore-optional"]}' yarn postinstall
 else
@@ -68,7 +68,7 @@ cat product.json
 
 ../undo_telemetry.sh
 
-if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
+if [[ "$OS_NAME" == "linux" ]]; then
   # microsoft adds their apt repo to sources
   # unless the app name is code-oss
   # as we are renaming the application to vscodium

+ 0 - 23
sign_mac_app.sh

@@ -1,23 +0,0 @@
-#!/bin/bash
-
-# thanks to https://www.jviotti.com/2016/03/16/how-to-code-sign-os-x-electron-apps-in-travis-ci.html
-# for the helpful instructions
-if [[ "$SHOULD_BUILD" == "yes" ]]; then
-  if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
-    if [ -d "VSCode-darwin" ]; then # just in case the build failed
-      cd VSCode-darwin
-      export CERTIFICATE_P12=VSCodium.p12
-      echo $CERTIFICATE_OSX_P12 | base64 --decode > $CERTIFICATE_P12
-      export KEYCHAIN=build.keychain
-      security create-keychain -p mysecretpassword $KEYCHAIN
-      security default-keychain -s $KEYCHAIN
-      security unlock-keychain -p mysecretpassword $KEYCHAIN
-      security import $CERTIFICATE_P12 -k $KEYCHAIN -P $CERTIFICATE_OSX_PASSWORD -T /usr/bin/codesign
-      
-      # https://docs.travis-ci.com/user/common-build-problems/
-      security set-key-partition-list -S apple-tool:,apple: -s -k mysecretpassword $KEYCHAIN
-      
-      codesign --deep --force --verbose --sign "$CERTIFICATE_OSX_ID" VSCodium.app
-    fi
-  fi
-fi

+ 1 - 1
sum.sh

@@ -19,7 +19,7 @@ sum_file () {
 }
 
 if [[ "$SHOULD_BUILD" == "yes" ]]; then
-  if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+  if [[ "$OS_NAME" == "osx" ]]; then
     sum_file VSCodium-darwin-*.zip
     sum_file VSCodium*.dmg
   elif [[ "$CI_WINDOWS" == "True" ]]; then

+ 1 - 1
undo_telemetry.sh

@@ -3,7 +3,7 @@
 TELEMETRY_URLS="(dc\.services\.visualstudio\.com)|(vortex\.data\.microsoft\.com)"
 REPLACEMENT="s/$TELEMETRY_URLS/0\.0\.0\.0/g"
 
-if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+if [[ "$OS_NAME" == "osx" ]]; then
   grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i '' -E $REPLACEMENT
 else
   grep -rl --exclude-dir=.git -E $TELEMETRY_URLS . | xargs sed -i -E $REPLACEMENT

+ 1 - 1
update_settings.sh

@@ -5,7 +5,7 @@ TELEMETRY_CRASH_REPORTER="'telemetry.enableCrashReporter':"
 
 replace () {
   echo $1
-  if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+  if [[ "$OS_NAME" == "osx" ]]; then
     sed -i '' -E "$1" $2
   else
     sed -i -E "$1" $2

+ 3 - 4
update_version.sh

@@ -33,8 +33,7 @@ if [[ "$CI_WINDOWS" == "True" ]]; then
 
   git config --global core.autocrlf true
 else
-  # TRAVIS_REPO_SLUG = e.g. VSCodium/vscodium
-  VERSIONS_REPO=$(echo ${TRAVIS_REPO_SLUG:-${GITHUB_REPOSITORY}} | awk -F"/" '{ print $1 }')/versions
+  VERSIONS_REPO="${GITHUB_USERNAME}/versions"
 fi
 
 # generateJson <assetName>
@@ -98,7 +97,7 @@ git remote rm origin
 git remote add origin https://${GITHUB_USERNAME}:${GITHUB_TOKEN}@github.com/${VERSIONS_REPO}.git > /dev/null 2>&1
 cd ..
 
-if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
+if [[ "$OS_NAME" == "osx" ]]; then
   # zip, sha1, and sha256 files are all at top level dir
   ASSET_NAME=VSCodium-darwin-${LATEST_MS_TAG}.zip
   VERSION_PATH="darwin"
@@ -137,7 +136,7 @@ cd versions
 git pull origin master # in case another build just pushed
 git add .
 dateAndMonth=`date "+%D %T"`
-git commit -m "Travis update: $dateAndMonth (Build $TRAVIS_BUILD_NUMBER)"
+git commit -m "CI update: $dateAndMonth (Build $GITHUB_RUN_NUMBER)"
 if ! git push origin master --quiet; then
   git pull origin master
   git push origin master --quiet