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@@ -12,9 +12,31 @@ sum_file() {
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fi
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}
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-mkdir artifacts
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+mkdir -p artifacts
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if [[ "${OS_NAME}" == "osx" ]]; then
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+ if [[ "${CI_BUILD}" != "no" ]]; then
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+ cd "VSCode-darwin-${VSCODE_ARCH}"
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+
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+ CERTIFICATE_P12=VSCodium.p12
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+ KEYCHAIN="${RUNNER_TEMP}/build.keychain"
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+
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+ echo "${CERTIFICATE_OSX_P12}" | base64 --decode > "${CERTIFICATE_P12}"
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+ security create-keychain -p mysecretpassword "${KEYCHAIN}"
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+ security default-keychain -s "${KEYCHAIN}"
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+ security unlock-keychain -p mysecretpassword "${KEYCHAIN}"
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+ security import "${CERTIFICATE_P12}" -k "${KEYCHAIN}" -P "${CERTIFICATE_OSX_PASSWORD}" -T /usr/bin/codesign
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+ security set-key-partition-list -S apple-tool:,apple: -s -k mysecretpassword "${KEYCHAIN}"
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+
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+ if [[ "${VSCODE_QUALITY}" == "insider" ]]; then
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+ codesign --deep --force --verbose --sign "${CERTIFICATE_OSX_ID}" "VSCodium - Insiders.app"
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+ else
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+ codesign --deep --force --verbose --sign "${CERTIFICATE_OSX_ID}" "VSCodium.app"
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+ fi
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+
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+ cd ..
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+ fi
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+
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if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
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echo "Building and moving ZIP"
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cd "VSCode-darwin-${VSCODE_ARCH}"
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@@ -25,13 +47,41 @@ if [[ "${OS_NAME}" == "osx" ]]; then
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if [[ "${SHOULD_BUILD_DMG}" != "no" ]]; then
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echo "Building and moving DMG"
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pushd "VSCode-darwin-${VSCODE_ARCH}"
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- npx create-dmg VSCodium.app ..
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- mv "../VSCodium ${MS_TAG}.dmg" "../artifacts/VSCodium.${VSCODE_ARCH}.${RELEASE_VERSION}.dmg"
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+ npx create-dmg ./*.app ..
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+ mv ../*.dmg "../artifacts/VSCodium.${VSCODE_ARCH}.${RELEASE_VERSION}.dmg"
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popd
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fi
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VSCODE_PLATFORM="darwin"
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elif [[ "${OS_NAME}" == "windows" ]]; then
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+ cd vscode || { echo "'vscode' dir not found"; exit 1; }
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+
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+ yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
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+
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+ if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
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+ yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
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+ fi
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+
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+ if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
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+ yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
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+ fi
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+
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+ if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
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+ yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
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+ fi
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+
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+ if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
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+ if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
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+ . ../build/windows/msi/build.sh
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+ fi
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+
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+ if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
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+ . ../build/windows/msi/build-updates-disabled.sh
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+ fi
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+ fi
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+
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+ cd ..
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+
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if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
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echo "Moving ZIP"
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mv "vscode\\.build\\win32-${VSCODE_ARCH}\\archive\\VSCode-win32-${VSCODE_ARCH}.zip" "artifacts\\VSCodium-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.zip"
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@@ -61,6 +111,22 @@ elif [[ "${OS_NAME}" == "windows" ]]; then
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VSCODE_PLATFORM="win32"
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else
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+ cd vscode || { echo "'vscode' dir not found"; exit 1; }
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+
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+ if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
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+ yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
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+ fi
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+
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+ if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
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+ yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
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+ fi
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+
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+ if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
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+ . ../build/linux/appimage/build.sh
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+ fi
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+
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+ cd ..
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+
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if [[ "${SHOULD_BUILD_TAR}" != "no" ]]; then
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echo "Building and moving TAR"
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cd "VSCode-linux-${VSCODE_ARCH}"
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@@ -81,6 +147,8 @@ else
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if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
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echo "Moving AppImage"
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mv build/linux/appimage/out/*.AppImage* artifacts/
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+
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+ rename '_-_' '-' artifacts/*.AppImage
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fi
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VSCODE_PLATFORM="linux"
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