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@@ -170,14 +170,16 @@ public class Messages {
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SIGNEDIT_LOBBY_NOT_FOUND("signedit.lobby_not_found", "&cCould not find lobby %input%."),
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SIGNEDIT_LOBBY_NOT_FOUND("signedit.lobby_not_found", "&cCould not find lobby %input%."),
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SIGNEDIT_SIGN_REMOVE_DESC("signedit.sign_remove_desc", "&cYou have to be sneaking in order to remove this sign."),
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SIGNEDIT_SIGN_REMOVE_DESC("signedit.sign_remove_desc", "&cYou have to be sneaking in order to remove this sign."),
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+ GAME_STATE_NO_GAME("game_state.no_game", "&cNo Game."),
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+ GAME_STATE_LOBBY("game_state.lobby", "&aLobby"),
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+ GAME_STATE_INGAME("game_state.ingame", "&bIngame"),
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+ GAME_STATE_END("game_state.ended", "&8Restarting..."),
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+ GAME_STATE_ERROR("game_state.error", "&cError..."),
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+
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SIGN_0("sign.0", "•● MissileWars ●•"),
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SIGN_0("sign.0", "•● MissileWars ●•"),
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SIGN_1("sign.1", "%state%"),
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SIGN_1("sign.1", "%state%"),
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SIGN_2("sign.2", "%arena%"),
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SIGN_2("sign.2", "%arena%"),
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SIGN_3("sign.3", "&7%players%&8/&7%max_players%"),
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SIGN_3("sign.3", "&7%players%&8/&7%max_players%"),
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- SIGN_STATE_LOBBY("sign.state.lobby", "&aLobby"),
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- SIGN_STATE_INGAME("sign.state.ingame", "&bIngame"),
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- SIGN_STATE_ENDED("sign.state.ended", "&cRestarting..."),
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- SIGN_STATE_ERROR("sign.state.error", "&cError..."),
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STATS_NOT_ENABLED("stats.not_enabled", "&cThe Fight Stats are not enabled!"),
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STATS_NOT_ENABLED("stats.not_enabled", "&cThe Fight Stats are not enabled!"),
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STATS_FETCHING_PLAYERS("stats.fetching_players", "Fetching not cached player names: %current_size%/%real_size%"),
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STATS_FETCHING_PLAYERS("stats.fetching_players", "Fetching not cached player names: %current_size%/%real_size%"),
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