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+/*
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+ * This file is part of MissileWars (https://github.com/Butzlabben/missilewars).
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+ * Copyright (c) 2018-2021 Daniel Nägele.
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+ *
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+ * MissileWars is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * MissileWars is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with MissileWars. If not, see <https://www.gnu.org/licenses/>.
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+ */
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+
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+package de.butzlabben.missilewars.commands;
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+
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+import co.aikar.commands.BukkitCommandCompletionContext;
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+import co.aikar.commands.CommandCompletions;
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+import co.aikar.commands.PaperCommandManager;
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+import de.butzlabben.missilewars.game.Game;
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+import de.butzlabben.missilewars.game.GameManager;
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+import org.bukkit.command.CommandSender;
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+import org.bukkit.entity.Player;
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+
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+public class MWCommandCompletions {
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+
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+ private final CommandCompletions<BukkitCommandCompletionContext> commandCompletions;
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+
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+ public MWCommandCompletions(PaperCommandManager commandManager) {
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+ this.commandCompletions = commandManager.getCommandCompletions();
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+
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+ registerGamesResult();
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+ registerMissilesResult();
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+ }
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+
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+ private void registerGamesResult() {
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+ commandCompletions.registerCompletion("games", c -> GameManager.getInstance().getGames().keySet());
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+ }
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+
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+ private void registerMissilesResult() {
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+ commandCompletions.registerCompletion("missiles", c -> {
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+ CommandSender sender = c.getSender();
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+
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+ if (!(sender instanceof Player)) return null;
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+ Player player = (Player) sender;
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+
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+ Game game = GameManager.getInstance().getGame(player.getLocation());
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+ if (game == null) return null;
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+
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+ return game.getArena().getMissileConfiguration().getMissileNames();
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+ });
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+ }
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+
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+}
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