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Refactoring: renaming method

RedstoneFuture 1 month ago
parent
commit
bf15483671

+ 1 - 1
missilewars-plugin/src/main/java/de/butzlabben/missilewars/commands/MWCommands.java

@@ -416,7 +416,7 @@ public class MWCommands extends BaseCommand {
             return;
         }
 
-        ConfigLoader.loadConfigs();
+        ConfigLoader.loadMainConfigs();
         Arenas.load();
 
         player.sendMessage(PluginMessages.getMessage(true, PluginMessages.MessageEnum.DEBUG_RELOAD_CONFIG));

+ 1 - 1
missilewars-plugin/src/main/java/de/butzlabben/missilewars/initialization/ConfigLoader.java

@@ -10,7 +10,7 @@ import java.nio.charset.StandardCharsets;
 
 public class ConfigLoader {
     
-    public static void loadConfigs() {
+    public static void loadMainConfigs() {
         
         Config.load();
         PluginMessages.load();

+ 1 - 1
missilewars-plugin/src/main/java/de/butzlabben/missilewars/initialization/FileManager.java

@@ -23,7 +23,7 @@ public class FileManager {
         
         deleteTempWorlds();
         
-        ConfigLoader.loadConfigs();
+        ConfigLoader.loadMainConfigs();
         
         saveDefaultResource(Config.getMissilesFolder(), "missiles.zip", MissileWars.getInstance());
         saveDefaultResource(Config.getShieldsFolder(), "shields.zip", MissileWars.getInstance());