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@@ -54,6 +54,10 @@ public class MissileConfiguration {
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add(new Missile("Juggernaut.schematic", "&4Juggernaut", EntityType.MUSHROOM_COW, 2, 2, 1));
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add(new Missile("Piranha.schematic", "&3Piranha", EntityType.HORSE, 2, 2, 3));
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add(new Missile("Tunnelbore.schematic", "&0Tunnelbore", EntityType.ENDERMAN, 2, 2, 1));
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+ add(new Missile("Minuteman.schematic", "&3Minuteman", EntityType.CAVE_SPIDER, 2, 3, 2));
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+ add(new Missile("Skybolt.schematic", "&bSkybolt", EntityType.SKELETON_HORSE, 2, 2, 2));
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+ add(new Missile("Medusa.schematic", "&5Medusa", EntityType.PARROT, 2, 2, 1));
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+
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}};
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public List<MissileFacing> getEnabledFacings() {
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