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@@ -20,6 +20,12 @@ package de.butzlabben.missilewars.player;
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import com.google.common.base.Preconditions;
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import de.butzlabben.missilewars.util.version.VersionUtil;
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+import java.io.File;
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+import java.io.IOException;
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+import java.util.HashMap;
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+import java.util.List;
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+import java.util.Map;
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+import java.util.UUID;
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import lombok.AllArgsConstructor;
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import lombok.ToString;
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import org.bukkit.GameMode;
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@@ -27,13 +33,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.configuration.serialization.ConfigurationSerializable;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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-
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-import java.io.File;
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-import java.io.IOException;
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-import java.util.HashMap;
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-import java.util.List;
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-import java.util.Map;
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-import java.util.UUID;
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+import org.jetbrains.annotations.NotNull;
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@ToString
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@AllArgsConstructor
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@@ -114,6 +114,7 @@ public class PlayerData implements ConfigurationSerializable {
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* This method is used to save the original player data in the temporary player-data file.
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*/
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@Override
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+ @NotNull
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public Map<String, Object> serialize() {
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Map<String, Object> serialized = new HashMap<>();
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serialized.put("uuid", uuid.toString());
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