|  | @@ -52,6 +52,7 @@ import de.butzlabben.missilewars.util.geometry.GameArea;
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				|  |  |  import de.butzlabben.missilewars.util.geometry.Geometry;
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				|  |  |  import de.butzlabben.missilewars.util.serialization.Serializer;
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				|  |  |  import lombok.Getter;
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				|  |  | +import lombok.Setter;
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				|  |  |  import lombok.ToString;
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				|  |  |  import org.bukkit.*;
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				|  |  |  import org.bukkit.entity.Fireball;
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				|  | @@ -75,6 +76,7 @@ import java.util.function.Consumer;
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				|  |  |  @ToString(of = {"gameWorld", "players", "lobby", "arena", "state"})
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				|  |  |  public class Game {
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				|  |  |  
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				|  |  | +    @Setter private GameState state = GameState.LOBBY;
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				|  |  |      private static final Map<String, Integer> cycles = new HashMap<>();
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				|  |  |      private static int fights = 0;
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				|  |  |      private final Map<UUID, MWPlayer> players = new HashMap<>();
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				|  | @@ -82,7 +84,6 @@ public class Game {
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				|  |  |      private final Lobby lobby;
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				|  |  |      private final Map<UUID, BukkitTask> playerTasks = new HashMap<>();
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				|  |  |      private final List<Location> portalBlocks = new ArrayList<>();
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				|  |  | -    private GameState state = GameState.LOBBY;
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				|  |  |      private TeamManager teamManager;
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				|  |  |      private boolean ready = false;
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				|  |  |      private boolean restart = false;
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				|  | @@ -314,9 +315,21 @@ public class Game {
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				|  |  |      }
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				|  |  |      
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				|  |  |      public void resetGame() {
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				|  |  | -        // Teleporting players; the event listener will handle the teleport event
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				|  |  | -        applyForAllPlayers(this::teleportToAfterGameSpawn);
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				|  |  | +        
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				|  |  | +        Logger.DEBUG.log("Stopping");
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				|  |  |  
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				|  |  | +        for (BukkitTask bt : playerTasks.values()) {
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				|  |  | +            bt.cancel();
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				|  |  | +        }
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				|  |  | +
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				|  |  | +        Logger.DEBUG.log("Stopping for players");
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				|  |  | +        for (Player player : gameWorld.getWorld().getPlayers()) {
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				|  |  | +
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				|  |  | +            Logger.DEBUG.log("Stopping for: " + player.getName());
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				|  |  | +            teleportToAfterGameSpawn(player);
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				|  |  | +
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				|  |  | +        }
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				|  |  | +        
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				|  |  |          // Deactivation of all event handlers
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				|  |  |          HandlerList.unregisterAll(listener);
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				|  |  |          taskManager.stopTimer();
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