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@@ -74,9 +74,10 @@ public class PlayerEquipmentRandomizer {
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}
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}
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/**
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/**
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- * This method randomly shuffles the game equipment list and gives
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- * the player the first item of that list. The ratio is 2:1 between
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- * missiles and special items.
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+ * This method gives the player a random item of one of the two
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+ * game equipment lists. The two lists alternate: after two
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+ * missiles from the MissileEquipmentList, the player gets a
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+ * special item from the SpecialEquipmentList.
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*/
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*/
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private void sendRandomGameEquipment() {
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private void sendRandomGameEquipment() {
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