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@@ -60,23 +60,27 @@ public class Messages {
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cfg.addDefault("prefix", "&6•&e● MissileWars &8▎ &7");
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cfg.addDefault("not_in_arena", "&cYou are not in an arena right now");
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+
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+ //TODO currently not used:
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cfg.addDefault("game_quit", "You lef this game");
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+
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cfg.addDefault("not_enter_arena", "&cYou may not enter this arena right now");
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- cfg.addDefault("game_starts_new_in", "Game starts new in &e%seconds% &7seconds");
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- cfg.addDefault("game_ends_in_minutes", "Game ends in &e%minutes% &7minutes");
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- cfg.addDefault("game_ends_in_seconds", "Game ends in &e%seconds% &7seconds");
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- cfg.addDefault("game_starts_in", "Game starts in &e%seconds% &7seconds");
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+ cfg.addDefault("game_timer.game_starts_in", "Game starts in &e%seconds% &7seconds");
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+ cfg.addDefault("game_timer.game_ends_in_minutes", "Game ends in &e%minutes% &7minutes");
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+ cfg.addDefault("game_timer.game_ends_in_seconds", "Game ends in &e%seconds% &7seconds");
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+
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+ cfg.addDefault("endgame_timer.game_starts_new_in", "Game starts new in &e%seconds% &7seconds");
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+
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cfg.addDefault("not_enough_players", "&cThere are not enough players online");
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cfg.addDefault("teams_unequal", "&cThe teams are unequal distributed");
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cfg.addDefault("game_starts", "&aThe game starts");
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- cfg.addDefault("fall_protection", "&cFall protection inactive in %seconds% seconds");
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- cfg.addDefault("fall_protection_inactive", "&cFall protection inactive");
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- cfg.addDefault("fall_protection_deactivated", "&cFall protection deactivated by sneaking");
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+ cfg.addDefault("fall_protection.start", "&cFall protection inactive in %seconds% seconds");
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+ cfg.addDefault("fall_protection.end", "&cFall protection inactive");
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+ cfg.addDefault("fall_protection.deactivated", "&cFall protection deactivated by sneaking");
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- cfg.addDefault("money", "You received &e%money% &7coins");
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cfg.addDefault("kick_inactivity", "&cYou were inactive on MissileWars");
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cfg.addDefault("game_result.title_won", "&7%team%");
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@@ -87,6 +91,7 @@ public class Messages {
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cfg.addDefault("game_result.subtitle_loser", "&chas lost!");
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cfg.addDefault("game_result.title_draw", "&7Draw!");
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cfg.addDefault("game_result.subtitle_draw", "");
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+ cfg.addDefault("game_result.money", "You received &e%money% &7coins");
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cfg.addDefault("spectator", "&7You are now a spectator");
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cfg.addDefault("change_team_not_now", "&cNow you cannot change your team anymore");
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@@ -107,8 +112,9 @@ public class Messages {
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cfg.addDefault("team_nerved", "%team% &7was nerved as one player joined the team");
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cfg.addDefault("restart_after_game", "&7The server will restart after this game");
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- cfg.addDefault("arena_leave", "&cYou are not allowed to leave the arena");
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- cfg.addDefault("missile_place_deny", "&cYou are not allowed to place a missile here");
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+
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+ cfg.addDefault("area.arena_leave", "&cYou are not allowed to leave the arena");
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+ cfg.addDefault("area.missile_place_deny", "&cYou are not allowed to place a missile here");
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cfg.addDefault("sign.0", "•● MissileWars ●•");
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cfg.addDefault("sign.1", "%state%");
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