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@@ -73,7 +73,7 @@ public class PlayerEquipmentRandomizer {
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* randomizer.
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*/
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public void resetPlayerInterval() {
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- setPlayerInterval(getStartInterval());
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+ setPlayerInterval(getStartInterval() + 1);
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}
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/**
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@@ -87,6 +87,16 @@ public class PlayerEquipmentRandomizer {
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mwPlayer.getPlayer().setLevel(playerInterval);
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}
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+ /**
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+ * This method returns the interval after the player receives a new
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+ * item at game start.
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+ *
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+ * @return (int) the interval in seconds
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+ */
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+ private int getStartInterval() {
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+ return arena.getInterval().getStart();
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+ }
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+
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/**
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* This method gives the player a random item of one of the two
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* game equipment lists. The two lists alternate: after two
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@@ -121,16 +131,6 @@ public class PlayerEquipmentRandomizer {
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sendEquipmentCounter++;
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}
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- /**
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- * This method returns the interval after the player receives a new
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- * item at game start.
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- *
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- * @return (int) the interval in seconds
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- */
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- private int getStartInterval() {
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- return arena.getInterval().getStart() + 1;
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- }
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-
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/**
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* This method returns the interval after the player receives a new
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* item during the game. It depends on the current team size and the
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