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@@ -55,7 +55,7 @@ public class Arena {
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@SerializedName("fall_protection") private FallProtectionConfiguration fallProtection = new FallProtectionConfiguration();
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@SerializedName("fall_protection") private FallProtectionConfiguration fallProtection = new FallProtectionConfiguration();
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@SerializedName("money") private MoneyConfiguration money = new MoneyConfiguration();
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@SerializedName("money") private MoneyConfiguration money = new MoneyConfiguration();
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@SerializedName("equipment_interval") private EquipmentIntervalConfiguration interval = new EquipmentIntervalConfiguration();
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@SerializedName("equipment_interval") private EquipmentIntervalConfiguration interval = new EquipmentIntervalConfiguration();
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- @SerializedName("missile_configuration") private MissileConfiguration missileConfiguration = new MissileConfiguration();
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+ @SerializedName("missile") private MissileConfiguration missileConfiguration = new MissileConfiguration();
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@SerializedName("spectator_spawn") private Location spectatorSpawn = new Location(null, 0, 100, 0, 90, 0);
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@SerializedName("spectator_spawn") private Location spectatorSpawn = new Location(null, 0, 100, 0, 90, 0);
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@SerializedName("area") private FlatArea gameArea = new FlatArea(-30, -72, 30, 72);
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@SerializedName("area") private FlatArea gameArea = new FlatArea(-30, -72, 30, 72);
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@SerializedName("team1_spawn") private Location team1Spawn = new Location(null, 0.5, 100, 45.5, 180, 0);
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@SerializedName("team1_spawn") private Location team1Spawn = new Location(null, 0.5, 100, 45.5, 180, 0);
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