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Small refactoring

Co-authored-by: Daniel <info@naegele.dev>
RedstoneFuture 2 年之前
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789e5d1c0a
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      missilewars-plugin/src/main/java/de/butzlabben/missilewars/player/PlayerData.java

+ 1 - 1
missilewars-plugin/src/main/java/de/butzlabben/missilewars/player/PlayerData.java

@@ -63,7 +63,7 @@ public class PlayerData implements ConfigurationSerializable {
      */
      */
     public PlayerData(Map<String, Object> elements) {
     public PlayerData(Map<String, Object> elements) {
         uuid = UUID.fromString(elements.get("uuid").toString());
         uuid = UUID.fromString(elements.get("uuid").toString());
-        contents = ((ArrayList<ItemStack>) elements.get("contents")).toArray(new ItemStack[]{});
+        contents = ((List<ItemStack>) elements.get("contents")).toArray(new ItemStack[] {});
         gameMode = GameMode.valueOf(elements.get("gamemode").toString());
         gameMode = GameMode.valueOf(elements.get("gamemode").toString());
         health = Double.parseDouble(elements.get("health").toString());
         health = Double.parseDouble(elements.get("health").toString());
         exp = Float.parseFloat(elements.get("exp").toString());
         exp = Float.parseFloat(elements.get("exp").toString());