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Reworking MW sign-edit messages

RedstoneFuture 1 year ago
parent
commit
63e7d96f29

+ 4 - 3
missilewars-plugin/src/main/java/de/butzlabben/missilewars/configuration/Messages.java

@@ -192,9 +192,10 @@ public class Messages {
         VOTE_ARENA_ALREADY_SELECTED("vote.arena_already_selected", "&cYou have already voted for this arena."),
 
         SIGNEDIT_SIGN_CREATED("signedit.sign_created", "&7Sign was successfully created and connected."),
-        SIGNEDIT_SIGN_REMOVED("signedit.sign_removed", "&7You have successfully removed this missilewars sign."),
-        SIGNEDIT_LOBBY_NOT_FOUND("signedit.lobby_not_found", "&cCould not find lobby %input%."),
-        SIGNEDIT_SIGN_REMOVE_DESC("signedit.sign_remove_desc", "&cYou have to be sneaking in order to remove this sign."),
+        SIGNEDIT_SIGN_REMOVED("signedit.sign_removed", "&7You have successfully removed this MissileWars sign."),
+        SIGNEDIT_EMPTY_LOBBY("signedit.empty_lobby", "&cPlease specify the target lobby name in the second line."),
+        SIGNEDIT_LOBBY_NOT_FOUND("signedit.lobby_not_found", "&cCould not find lobby \"%input%\"."),
+        SIGNEDIT_SIGN_REMOVE_DESC("signedit.sign_remove_desc", "&cThis shield is locked by the MissileWars plugin. Sneak while you are destroying the shield to remove it."),
 
         GAME_STATE_NO_GAME("game_state.no_game", "&cNo Game."),
         GAME_STATE_LOBBY("game_state.lobby", "&aLobby"),