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Removing unused Class

RedstoneFuture 1 年之前
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3a3afbde56
共有 1 個文件被更改,包括 0 次插入48 次删除
  1. 0 48
      missilewars-plugin/src/main/java/de/butzlabben/missilewars/util/MathUtil.java

+ 0 - 48
missilewars-plugin/src/main/java/de/butzlabben/missilewars/util/MathUtil.java

@@ -1,48 +0,0 @@
-/*
- * This file is part of MissileWars (https://github.com/Butzlabben/missilewars).
- * Copyright (c) 2018-2021 Daniel Nägele.
- *
- * MissileWars is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * MissileWars is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with MissileWars.  If not, see <https://www.gnu.org/licenses/>.
- */
-
-package de.butzlabben.missilewars.util;
-
-import org.bukkit.util.Vector;
-
-public class MathUtil {
-
-    /**
-     * Checks if two doubles are close enough to be considered "equal".
-     * As we have a limited precision, the normal "==" operator would make some of our math not working.
-     * As long as the difference is smaller than 1.0E-8D, it will return true. This value was chosen, as
-     * {@link org.bukkit.util.Vector#equals(Object)} uses a more losen tolerance.
-     *
-     * @param value1 the first double
-     * @param value2 the second double
-     *
-     * @return true if the double values are close enough to be considered equal
-     */
-    public static boolean closeEnoughEquals(final double value1, final double value2) {
-        return Math.abs(value1 - value2) < 1.0E-8D;
-    }
-
-
-    public static boolean areMultiples(final Vector vector1, final Vector vector2) {
-        double factor = 0;
-        if (vector1.getX() != 0 && vector2.getX() != 0) factor = vector1.getX() / vector2.getX();
-        if (vector1.getY() != 0 && vector2.getY() != 0 && factor != 0) factor = vector1.getY() / vector2.getY();
-        if (vector1.getZ() != 0 && vector2.getZ() != 0 && factor != 0) factor = vector1.getZ() / vector2.getZ();
-        return vector1.equals(vector2.clone().multiply(factor));
-    }
-}