RedstoneFuture před 3 roky
rodič
revize
1625631e0a

+ 3 - 1
missilewars-plugin/src/main/java/de/butzlabben/missilewars/game/timer/GameTimer.java

@@ -44,6 +44,8 @@ public class GameTimer extends Timer {
             case 600:
             case 300:
             case 180:
+                broadcast(MessageConfig.getMessage("game_ends_in_minutes").replace("%minutes%", Integer.toString(seconds/60)));
+                break;
             case 60:
             case 30:
             case 10:
@@ -52,7 +54,7 @@ public class GameTimer extends Timer {
             case 3:
             case 2:
             case 1:
-                broadcast(MessageConfig.getMessage("game_ends_in_minutes").replace("%minutes%", Integer.toString(seconds)));
+                broadcast(MessageConfig.getMessage("game_ends_in_seconds").replace("%seconds%", Integer.toString(seconds)));
                 break;
             case 0:
                 getGame().stopGame();

+ 4 - 3
missilewars-plugin/src/main/java/de/butzlabben/missilewars/util/GameRandomizer.java

@@ -24,12 +24,13 @@ import de.butzlabben.missilewars.util.version.VersionUtil;
 import de.butzlabben.missilewars.wrapper.abstracts.arena.MissileConfiguration;
 import de.butzlabben.missilewars.wrapper.missile.Missile;
 import de.butzlabben.missilewars.wrapper.player.Interval;
-import java.util.HashMap;
-import java.util.Random;
 import org.bukkit.Material;
 import org.bukkit.inventory.ItemStack;
 import org.bukkit.inventory.meta.ItemMeta;
 
+import java.util.HashMap;
+import java.util.Random;
+
 /**
  * @author Butzlabben
  * @since 19.01.2018
@@ -43,7 +44,7 @@ public class GameRandomizer {
 
     private int totalOccurrenceMissiles = 0;
     private int totalOccurrenceDefensive = 0;
-    private int randomizeCounter = 0;
+    private int randomizeCounter = 1;
 
     private ItemStack shield;
     private ItemStack arrow;