/*
 * This file is part of MissileWars (https://github.com/Butzlabben/missilewars).
 * Copyright (c) 2018-2021 Daniel Nägele.
 *
 * MissileWars is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * MissileWars is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with MissileWars.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.butzlabben.missilewars.configuration.arena;

import com.google.gson.annotations.SerializedName;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.ToString;

@Getter
@ToString
@RequiredArgsConstructor
public class GameSpawnConfiguration {

    @SerializedName("send_bow") private boolean sendBow = true;
    @SerializedName("send_pickaxe") private boolean sendPickaxe = false;
}
