Changelog.txt 197 KB

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  1. Version 2.1.117
  2. Fixed a rare http error when polling Mojang for UUIDs
  3. Fixed a bug that allowed duping
  4. Version 2.1.116
  5. Fixed directional plants not maintaining their direction when replanted
  6. Version 2.1.115
  7. Green Thumb now requires a hoe to activate
  8. Hoes no longer give free replants
  9. You can sneak to break plants with a hoe in your hand (or just put the hoe away)
  10. Using a hoe on non-fully grown crops will replant them as a convenience feature
  11. New sound option in sounds.yml called 'ITEM_CONSUMED', plays when eating seeds for Green Thumb
  12. Cocoa plants now require GT of at least 2 to start at the second stage of growth
  13. Green Terra now boosts growth on Green Thumb by 1 stage (doesn't go above the maximum value though)
  14. There is now a feature in place to prevent breaking a newly automatically replanted (via green thumb) crop from being breakable for a few seconds after it appears
  15. Fixed a bug where Salvage always gave the best results
  16. Fixed an issue with arrows causing exceptions with players not yet having data loaded
  17. Spectral arrows are now tracked by mcMMO
  18. Use minimum level of salvageable properly
  19. Fix Axes Critical Strikes default permissions ( new fixed permission: mcmmo.ability.axes.criticalstrikes )
  20. Fix potential null pointer exception for salvage
  21. Updated locale entry 'Herbalism.SubSkill.GreenTerra.Description'
  22. Version 2.1.114
  23. Fix some more locale usages, should aim to further prevent issues with oddball locales
  24. Fixed a bug where newer versions of MySQL did not like our rank command
  25. Added a new setting to turn off the Snow Golem Exploit prevention to experience.yml next to the other exploit fixes
  26. Fixed a bug which stopped the optional Endermite XP exploit fix from working
  27. Version 2.1.113
  28. Activating Berserk on a soft block (glass, snow, dirts) will break that material right away instead of only breaking subsequent blocks hit by the player
  29. Berserk will now break glass and glass pane blocks
  30. Hitting glass with berserk readied will activate it
  31. Added GLASS settings to sounds.yml for Berserk
  32. Fixed bug where BlockCracker didn't work on infested_stone_bricks
  33. Fixed a bug where beacons could be duplicated
  34. Check player's PTP world permissions before executing a party teleport
  35. Improved how mcMMO handles randomness
  36. Version 2.1.112
  37. Correct locale usage for enum access, now enforces using the english locale to prevent issues with oddball locales for configs/commands
  38. Fixed a NPE that can occur if a player engages in combat with specific skills before their profile is loaded
  39. mcMMO is now more compatible with certain mob stacking plugins
  40. Improved behaviour for mob health bars
  41. Archery's Skill Shot bonus damage is now multiplicative instead of additive (nerfing early game skill shot ranks)
  42. Sweet Berry Bush's default Herbalism XP is now 50 instead of 300 (Update your experience.yml or delete it to generate a new one)
  43. Version 2.1.111
  44. mcMMO is compatible with the following versions of MC: 1.15 / 1.14.4 / 1.14.3 / 1.14.2 / 1.14.1 / 1.14 / 1.13.2
  45. Further prevent nesting of bleed damage calls
  46. Warn about reparable/salvage configs with missing sections
  47. Added Bee combat experience modifier to experience.yml (Update your experience.yml file, see notes)
  48. Breaking a Bee Nest will result in Herbalism XP (Update your experience.yml file, see notes)
  49. Breeding bees will now result in Taming XP (Update your experience.yml file, see notes)
  50. NOTES:
  51. You will need to update your experience.yml by hand or delete it to get XP from new things in 1.15
  52. The default version of mcMMO's experience.yml looks like this: https://paste.gg/p/anonymous/15c34df6e60d45d9a3508b379a5e6514
  53. You'll want to add Bee to combat XP section, and Bee_Nest to Herbalism XP, and Bee to Taming XP section.
  54. Version 2.1.110
  55. Fixed a dupe bug
  56. Actually fixed Block Cracker
  57. You can now crack Infested Stone Bricks with Block Cracker
  58. Added Lithuanian locale (thanks Vyciokazz)
  59. Version 2.1.109
  60. Block Cracker will now correctly crack stone_bricks during Berserk again
  61. Added Lily_Of_The_Valley to the Bonus Drops list in config.yml (you'll probably want to add this manually) which enables it to double drop
  62. Added missing 1.14 blocks to ability/tool activation blacklists
  63. Fixed spamming of incompatible worldguard version message
  64. Updated Italian locale (thanks Fabrimat)
  65. Version 2.1.108
  66. Fixed an amusing exploit for easy leveling in Acrobatics
  67. mcMMO should no longer break if FAWE is being used in conjunction with WG on the server
  68. Improved WG compatibility, mcMMO will now check if WG has loaded properly before hooking into it, which will prevent mcMMO from breaking if WG could not load properly.
  69. mcMMO now loads after worlds do during start up (which is what it should be doing)
  70. NOTES:
  71. Mobs will now only reward Dodge XP a certain amount of times
  72. You can turn off this exploit prevention by disabling ExploitFix.Acrobatics in experience.yml
  73. Version 2.1.107
  74. Fixed an exploit that allowed automated XP gain for Excavation
  75. Fixed encoding of russian translation
  76. New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019)
  77. Version 2.1.106
  78. Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality)
  79. Updated Japanese locale (thanks ethernetcat)
  80. Updated Simplified Chinese locale (thanks Fu_Meng)
  81. Version 2.1.105
  82. mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world
  83. Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted)
  84. If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019)
  85. Large update to Italian locale (thanks Leomixer17)
  86. NOTES:
  87. The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future.
  88. Version 2.1.104
  89. Fixed a bug resulting in many errors when using Rupture
  90. Large update to the Japanese locale (thanks ethernetcat)
  91. Updated Hungarian locale (thanks andris)
  92. Version 2.1.103
  93. Treasure item amount will default to 1 if not specified instead of breaking mcMMO
  94. Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
  95. Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
  96. Fixed an issue with salvage checking the incorrect level requirement
  97. Updated Italian locale (thanks Leomixer17)
  98. Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
  99. NOTES:
  100. Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.
  101. Version 2.1.102
  102. Scoreboards will now be removed from players who teleport to a blacklisted world
  103. Fixed a bug where Rupture could trigger itself
  104. Version 2.1.101
  105. Fixed an exploit where chorus plants could be used to gain automatic XP
  106. Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying
  107. Version 2.1.100
  108. Fixed a bug where plants could double drop when the skill was not yet unlocked
  109. Fixed a bug where plants ALWAYS double dropped
  110. mcnotify command now checks that it's being executed by a player
  111. Fixed some concurrency concerns around BleedTasks
  112. Fixed an NPE that may occur with random chances on a player without loaded data
  113. Updated Russian locale (thanks myfbone!)
  114. Version 2.1.99
  115. MASSIVE update to the Russian locale (ru) credit to myfbone
  116. Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
  117. Version 2.1.98
  118. Fixed a bug that prevented Taming XP from combat
  119. Version 2.1.97
  120. mcMMO is compatible with 1.14.4 (Didn't require any changes)
  121. Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
  122. mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite)
  123. Updated Hungarian locale (thanks andris)
  124. Version 2.1.96
  125. Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
  126. Updated Limit Break locale strings
  127. Fixed a few more places where 'Archaeology' was misspelled in the locale
  128. Added the setting 'ExploitFix.PistonCheating' to experience.yml at the request of a user
  129. Added a missing 's' to Nether_Bricks (thanks Sikatsu) in experience.yml
  130. NOTES:
  131. The Skill Tooltips are a bit limited right now, in the future they will be more flexible. In order to reflect that Limit Break doesn't always work in PVE (now up to server settings) I added a crappy note to its hover window tip. I'll be fixing this in the future.
  132. You shouldn't need to update you config entry for Nether_Bricks, I believe that file updates automatically (the old config system is a bit janky, some stuff updates, some other stuff doesn't.)
  133. PistonCheating prevents blocks from being marked "natural" once they've been moved, we've never had an option for this before.
  134. A discord user requested it, its a strange request but I added it anyways.
  135. Of course, it defaults to "true" which prevents cheating with pistons.
  136. Version 2.1.95
  137. Added missing Chorus_Fruit & Chorus_Plant entries to Herbalism's Bonus Drops in config.yml (See notes)
  138. Limit Break now does dramatically less damage to players with lower grades of armor
  139. Limit Break damage bonuses now only apply to Players
  140. Updated in game text to reflect changes to Limit Break
  141. Fixed a bug where opponents used your stats instead of their own to activate Iron Grip
  142. Fixed a bug preventing Wandering Traders from granting XP
  143. Fixed a bug that prevented Chorus Tree's from giving full XP if you broke anything other than the bottom block
  144. Fixed a bug which could cause Large Fern's to reward less XP
  145. Fixed a bug where certain herbalism crops could have fewer than intended bonus drops
  146. Fixed a bug involving Ender Pearl and Acrobatics
  147. Added some protection to Acrobatics to prevent gaining too much XP in one Roll.
  148. Added 'Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart' to Herbalism in experience.yml (See notes)
  149. Removed the _Ripe entries from experience.yml (no longer used)
  150. Updated locale string 'Swords.SubSkill.SwordsLimitBreak.Description' & 'Swords.SubSkill.SwordsLimitBreak.Stat'
  151. Added missing 'Chorus_Flower' entry to herbalism in experience.yml
  152. Added some debug messages about XP gains if you are in debug mode
  153. Added some debug messages for Acrobatics if you are in debug mode
  154. Added some debug messages for Herbalism if you are in debug mode
  155. NOTES:
  156. Add 'Chorus_Fruit' and 'Chorus_Plant' under Bonus_Drops.Herbalism in config.yml or you will not be getting double drops for Chorus Fruit.
  157. You shouldn't need to add "Chorus_Flower, Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart" to your experience file, it seems that config file updates automatically for missing entries.
  158. Version 2.1.94
  159. 2 new devs have joined the mcMMO team (electronicboy, kashike), bringing the active dev team to 3 including myself! Strings relating to authors of mcMMO have been updated to reflect this
  160. Fixed a bug where 2 people using Tree Feller could result in the tree being rejected for being too big
  161. New command /mmodebug (or /mcmmodebugmode) - Prints useful information when players punch blocks while they are in debug mode
  162. mcMMO no longer prints debug information when you attack stuff with the debug stick, use the new command (/mmodebug) instead
  163. Added locale string 'mcMMO.Description.FormerDevs'
  164. Added locale string 'mcMMO.Template.Prefix'
  165. Added locale string 'Commands.Mmodebug.Toggle'
  166. Added locale string 'Commands.Description.mmodebug'
  167. Tweaked locale string 'mcMMO.Description'
  168. Updated Japanese locale (thanks snake)
  169. Updated hu_HU locale (thanks andris155)
  170. Version 2.1.93
  171. Fixed a bug where players would be told they could not breed summoned animals when the animals weren't summoned (bug didn't actually do anything besides send you a message)
  172. Version 2.1.92
  173. Call Of The Wild (COTW) no longer cares if entities of the same type are nearby when attempting to summon a new entity
  174. Fixed a bug where COTW summon limit was global instead of per player
  175. If you are playing in 1.14 mcMMO will now summon cats instead of ocelots
  176. The default summon limit for COTW is now per player instead of global which is how it should be, for wolves this defaults to 2, for other entities it defaults to 1
  177. The COTW setting named Summon_Max_Amount in config.yml has been renamed to Per_Player_Limit
  178. By default players are no longer allowed to breed COTW summoned animals with other animals, you can turn this off (see the notes)
  179. If a player tries to breed animals with a COTW animal and the server settings prevent this, they are informed via a message that it is not allowed
  180. If the COTW summon has a lifespan, players are now informed about this lifespan when the entity is first summoned
  181. COTW entities now send the player a message when they die, time out, or get removed through other means
  182. COTW summons now have their name prefixed with some colored text to to make it easier to identify them.
  183. COTW summons now despawn if their owner logs out
  184. There is now a small 150ms window in which you cannot summon an entity via COTW to prevent accidentally summoning extra entities
  185. COTW Horses, Cats, and Wolves now always spawn in as adults
  186. Changed the sound effect for COTW (Fireworks -> Pop)
  187. Most COTW messages have been tweaked and new COTW messages have been added
  188. Added new setting to experience.yml 'ExploitFix.COTWBreeding' - Prevents breeding with COTW summoned entities when set to true, defaults to true
  189. Removed the 'mcmmo.ability.taming.callofthewild.renamepets' permission node as it is seen as unnecessary
  190. Removed locale strings
  191. Taming.Summon.Fail.Ocelot
  192. Taming.Summon.Fail.Wolf
  193. Taming.Summon.Fail.Horse
  194. Taming.Summon.Fail.TooMany
  195. Taming.Summon.Lifespan
  196. Added new locale strings
  197. Taming.Summon.COTW.NeedMoreItems
  198. Taming.Summon.COTW.BreedingDisallowed
  199. Taming.Summon.COTW.Success.WithLifespan
  200. Taming.Summon.COTW.Success.WithoutLifespan
  201. Taming.Summon.COTW.Limit
  202. Taming.Summon.COTW.TimeExpired
  203. Tweaked locale string
  204. Taming.Summon.Name.Format
  205. NOTES:
  206. I plan to rework Call of The Wild (COTW) significantly in the upcoming content patch, until then I have made several tweaks to it.
  207. COTW Summoning Requirement Changes
  208. It is intentional that you are not supposed to be able to COTW summon something that you already have tamed, but mcMMO was not checking this properly.
  209. So previous to this patch, if you tried to summon a wolf and wolves were nearby, it would fail. This is not intentional behaviour and was a bug.
  210. The correct behaviour is that if you try to summon a wolf and you already have wolves, it should fail.
  211. I was fixing this bug when it occurred to me, why do we even care if nearby tamed wolves owned by you exist if you are trying to summon a temporary one?
  212. As a result of this train of thought, I have removed this restriction on COTW and several other tweaks have been made as a result of this line of thinking.
  213. There was also an issue involving how many COTW entities could be out at once, for some reason the limit was applied globally and defaulted to 10, so if 10 players had COTW entities out no one else would be able to summon anything. I have fixed this.
  214. You can set the lifespan to 0 in the config to make it so that COTW entities last until a server restart or the player logs out.
  215. COTW Breeding Change
  216. It was never intentional for COTW summoned entities to be breedable, by default they will not be. You can change this by setting 'ExploitFix.COTWBreeding' to false in experience.yml
  217. Version 2.1.91
  218. mcMMO is now more compatible with plugins that spawn arrows in unexpected ways, this fixes some NPE in mcMMO when using certain plugins
  219. Fixed a bug where Unarmed was using the same CD timer for every player in the server (thanks slop_me)
  220. Version 2.1.90
  221. Salvaged items now travel much slower towards the player
  222. Books from salvage will now travel towards the player
  223. Salvaged items travelling towards you will now have their speed adjusted based on distance
  224. Common Materials found when mining have had their XP gains reduced and rare materials have had their XP gains increased
  225. Diamond Ore has had its XP increased from 750 to 2400
  226. Gold Ore has had its XP increased from 350 to 1300
  227. Iron Ore has had its XP increased from 250 to 900
  228. Lapis Ore has had its XP increased from 400 to 800
  229. Nether Quartz Ore has had its XP increased from 100 to 300
  230. Redstone Ore has had its XP increased from 150 to 600
  231. Blue_Ice has had its default XP value reduced to 15
  232. Packed_Ice has had its default XP value reduced to 15
  233. Netherrack has had its default XP value reduced to 15
  234. Coal Ore has had its XP increased from 100 to 400
  235. Stone has had its XP decreased from 30 to 15
  236. Granite has had its XP decreased from 30 to 15
  237. Andesite has had its XP decreased from 30 to 15
  238. Diorite has had its XP decreased from 30 to 15
  239. End Stone has had its XP decreased from 30 to 15
  240. Glow Stone has had its XP decreased from 30 to 15
  241. End Bricks has had its XP decreased from 200 to 50
  242. NOTES:
  243. You can either apply the default XP changes manually to experience.yml or delete it to generate a new file
  244. Sorry about salvaged items traveling too quickly, in testing on my LAN server with ideal conditions they always entered my inventory and never shot past me so the high speed of the items was not an apparent issue.
  245. I've tested the new changes to how they travel towards you pretty thoroughly, they never go fast enough to go past you and they adjust their speed based on distance to you with some speed limitations.
  246. In testing the new tweaks work well whether the salvage anvil is above, below, or at the same height as you.
  247. I'll be tweaking XP values across all skills more carefully in the upcoming content patch due after 2.2. Some tweaks to XP gains will be applied for 2.2.
  248. Version 2.1.89
  249. Many changes were made to this version that affect default values in the config, read the notes carefully if you wish to apply these changes. They are optional.
  250. mcMMO is compatible with the new 1.14.3, in addition to this it is still compatible with 1.14.2, 1.14.1, 1.14, and 1.13.2. This did not require any changes to be made to mcMMO, but I thought I'd add this to the notes for those wondering.
  251. RetroMode is the default level scaling mode again
  252. The default level for players has been changed back to 0 from 1 (you can change it back to 1 by editing 'Skills.General.StartingLevel' in advanced.yml) if you wish to apply this change read the notes
  253. Super Abilities now scale in length up to level 100/1000 instead of 50/500 by default (you can edit this in advanced.yml under 'Skills.General.Ability.Length.xxx')
  254. Early Game Boost now only applies when leveling from level 0 to level 1
  255. Removed the config setting 'MaxLevelMultiplier' from experience.yml as it is no longer used.
  256. When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
  257. Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
  258. Added locale string 'Excavation.SubSkill.Archaeology.Stat'
  259. Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
  260. Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
  261. The interval at which you can gain Acrobatics XP from fall damage has been reduced to 3 seconds from 10 seconds, this will be configurable in 2.2.
  262. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
  263. Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)
  264. Updated Japanese locale (thanks snake)
  265. Tree Feller and other Super Abilities will damage tools with the Enchantment named 'Durability/Unbreaking' again, this does not apply to the NBT tag named Ubreakable (Unbreakable NBT tag is safe from damage however, try not to confuse them as they share similar names)
  266. Added new setting 'ExploitFix.TreeFellerReducedXP' to experience.yml
  267. Tree Feller will no longer give full XP for each block destroyed and instead give diminishing returns on XP for each block removed. You can turn this off by setting 'ExploitFix.TreeFellerReducedXP' in experience.yml to false
  268. Many skills which used to unlock at level 5/50 now unlock at level 1 instead
  269. Arrow Retrieval now unlocks at level 1 in both Standard and RetroMode
  270. Skill Shot now unlocks at level 1 in both Standard and RetroMode
  271. Dodge now unlocks at level 1 in both Standard and RetroMode
  272. Critical Strikes now unlocks at level 1 in both Standard and RetroMode
  273. Armor Impact now unlocks at level 1 in both Standard and RetroMode
  274. Beast Lore now unlocks at level 1 in both Standard and RetroMode
  275. Call Of The Wild now unlocks at level 1 in both Standard and RetroMode
  276. Scrap Collector now unlocks at level 1 in both Standard and RetroMode
  277. Treasure Hunter now unlocks at level 1 in both Standard and RetroMode
  278. Rupture now unlocks at level 1 in both Standard and RetroMode
  279. Iron Arm Style now unlocks at level 1 in both Standard and RetroMode
  280. Harvest Lumber now unlocks at level 1 in both Standard and RetroMode
  281. Archaeology now unlocks at level 1 in both Standard and RetroMode
  282. Repair Mastery now unlocks at level 1 in both Standard and RetroMode
  283. Double Drops (Herbalism and Mining) now have ranks and unlock at level 1 in both Standard and RetroMode
  284. Concoctions rank 2 now unlocks at Level 1 for both Standard and RetroMode
  285. Serrated Strikes now unlocks at levels 5/50 instead of 10/100
  286. Berserk now unlocks at levels 5/50 instead of 10/100
  287. NOTES:
  288. I'm looking into adding 1.12.2 support sooner than expected.
  289. Editing your config files is not required for this patch (and never will be), however I would highly recommend it. Read the notes below this line carefully.
  290. If you want to update to this patch easily and you don't mind default config values, delete skillranks.yml, advanced.yml, and experience.yml before starting your server with 2.1.89 of mcMMO applied.
  291. Many skills now unlock at level 1 and the default starting level is back to 0. It is recommended you change this number from 1 to 0 manually by editing 'Skills.General.StartingLevel' in advanced.yml or deleting advanced.yml and generating a new file when 2.1.89 starts.
  292. It is recommended you make the manual edits to skillranks.yml to apply this change or delete skillranks.yml and a new one will be generated once you start 2.1.89.
  293. Early Game Boost was used to help players get to level 5 quickly by boosting their XP until they got there, this caused some confusion as they appeared to be 'learning a skill' for multiple levels, on RetroMode this lasted until level 50.
  294. I have changed Early Game Boost to only last from level 0-1 on both RetroMode and Standard, and now important skills are unlocked at level 1.
  295. I was going to wait until 2.2 was done to deploy this change, but 2.2 is some time away and the previous system was causing some confusion.
  296. Early Game Boost gives players extra XP for skills that are level 0, you can turn this system off by setting 'EarlyGameBoost.Enabled' in experience.yml to false
  297. Early Game Boost will show 'Learning a new skill...' if XP bars are enabled
  298. https://mcmmo.org/wiki/World_guard - A list of WG flags supported by mcMMO.
  299. It is not necessary to have WG installed, but if you do have WG installed mcMMO hooks into it to provide some additional features.
  300. Previously mcMMO used to determine if WG was compatible just by checking to see if it was version 7 of WG, however version 7 of WG is not guaranteed to be compatible as necessary classes that mcMMO hooks into were added during its development and some users are still running early dev versions of WG7.
  301. In order to decrease the chance of error, mcMMO now uses reflection when checking to see if WG is compatible in addition to checking its version number, if its not compatible mcMMO will print a message and refrain from hooking into WG.
  302. WG is an optional dependency for mcMMO, and unfortunately before this change if mcMMO thought you were running a compatible version of WG and it turned out you weren't then mcMMO would not function correctly.
  303. Archaeology does something now, it will be tweaked again in the future. Previously rank 1 of Archaeology was required to find treasures but that was all it did, now each rank of Archaeology also adds a small chance to find experience orbs when a player finds treasure.
  304. In a prior patch I removed damage on tools if they had Unbreakable NBT or Unbreaking Enchantment, at the time I made this change I did not realize they were different things and just shared the same name, this patch fixes this mistake. My intention was to prevent damage on tools with the NBT unbreakable tag which makes an item never suffer from durability loss.
  305. mcMMO reduces damage to tools from super abilities if they have the "Durability/Unbreaking" enchantment already, this behaviour has been in mcMMO for a long time.
  306. Tree Feller will now give reduced XP per block destroyed by Tree Feller and will never go below 1 XP per block, you can turn this off with 'ExploitFix.TreeFellerReducedXP' in experience.yml
  307. There was a bug fixed in this patch that prevents an issue where Tree Feller was not removing all blocks left behind, unfortunately this will only affect new trees made in the world. The only trees that suffered from this bug were ones in snowy areas that had snow form on them.
  308. RetroMode and Standard mode will be getting renamed in 2.2, probably to something like 1000-scale and 100-scale respectively.
  309. Retro Mode was accidental genius is the short reason for the change to make it the default level scaling for mcMMO again.
  310. Standard Mode is not going anywhere, it is just opt-in now instead of the default.
  311. If you delete config.yml you will need to turn RetroMode off to use Standard mode as mcMMO doesn't keep track of what level scaling you are using outside of that.
  312. Version 2.1.88
  313. mcMMO is now more compatible with a plugin named Project Korra
  314. mcMMO will no longer process combat triggers for damage at or below 0
  315. Version 2.1.87
  316. (Level caps are not on by default in mcMMO, this is something you can turn on)
  317. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  318. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  319. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  320. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  321. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  322. Version 2.1.86
  323. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  324. Salvage results will now travel towards the player instead of moving in a random direction
  325. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  326. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  327. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  328. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  329. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  330. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  331. NOTES:
  332. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  333. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  334. Version 2.1.85
  335. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  336. Fixed a bug that could prevent salvage from working for certain players
  337. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  338. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  339. Dramatically increased the chance of receiving full materials when salvaging
  340. Version 2.1.84
  341. Added some code to make mcMMO more compatible with EpicSpawners
  342. Version 2.1.83
  343. You can no longer set party members on fire with your bow
  344. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  345. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  346. Updated hu_HU locale (thanks andris155)
  347. Version 2.1.82
  348. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  349. Added proper error handling when loading parties file
  350. Fixed an error that could occur when using mcrank on an offline player
  351. You can now use mcrank on offline players by default
  352. You can now use inspect on offline players by default
  353. Removed the offline inspect/mcrank permissions
  354. Updated Chinese locale (thanks to the user named 89009332 from github)
  355. Added some redundancy checks when loading profiles (NPC checks to be specific)
  356. NOTES:
  357. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  358. Version 2.1.81
  359. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  360. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  361. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  362. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  363. NOTES:
  364. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  365. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  366. Version 2.1.80
  367. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  368. Version 2.1.79
  369. Updated Japanese locale (Thanks snake0053)
  370. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  371. Version 2.1.78
  372. Shovels no longer take more than 1 diamond to repair
  373. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  374. Version 2.1.77
  375. Added minimum quantity back to Repair config
  376. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  377. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  378. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  379. Version 2.1.76
  380. Advanced Salvage has been renamed to Scrap Collector
  381. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  382. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  383. Fixed a bug where Repair was repairing too much
  384. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  385. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  386. Removed the minimum quantity field from the repair config
  387. Removed the item data (metadata) field from repair config as its not used anymore
  388. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  389. Updated Chinese locale (thanks to the user named 89009332 from github)
  390. New locale strings
  391. Salvage.Skills.Lottery.Normal
  392. Salvage.Skills.Lottery.Perfect
  393. Salvage.Skills.Lottery.Untrained
  394. Salvage.SubSkill.ScrapCollector.Name
  395. Salvage.SubSkill.ScrapCollector.Description
  396. Salvage.SubSkill.ScrapCollector.Stat
  397. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  398. NOTES:
  399. You do not need to update your configs for this update.
  400. How Salvage works
  401. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  402. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  403. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  404. Version 2.1.75
  405. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  406. Version 2.1.74
  407. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  408. Version 2.1.73
  409. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  410. Version 2.1.72
  411. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  412. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  413. Version 2.1.71
  414. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  415. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  416. Gold & Iron Blocks will no longer trigger tool ready messages
  417. Salvage & Repair anvils will no longer work on multi-item stacks
  418. NOTES: You can still turn the confirmation off in config.yml
  419. Version 2.1.70
  420. Added new DatabaseAPI to the API package, has features relating to database operations
  421. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  422. Version 2.1.69
  423. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  424. A big thanks to Sleepyflea for helping test this patch and report this bug.
  425. Version 2.1.68
  426. Updated Japanese locale (thanks Snake)
  427. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  428. Version 2.1.67
  429. The XP bar now reflects whether or not the player is receiving the early game boost
  430. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  431. New locale string 'XPBar.Template.EarlyGameBoost'
  432. NOTES:
  433. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  434. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  435. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  436. The Early Game Boost ends when players get the first skill in each ability under default settings
  437. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  438. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  439. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  440. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  441. Version 2.1.66
  442. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  443. Fixed a minor memory leak for MySQL
  444. Version 2.1.65
  445. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  446. Version 2.1.64
  447. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  448. Fixed a bug that caused skill messages to spam nearby players
  449. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  450. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  451. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  452. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  453. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  454. Version 2.1.63
  455. Fixed Armor Impact not scaling by skill rank
  456. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  457. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  458. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  459. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  460. Updated hu_HU locale (thanks andris155)
  461. Updated ja_JP locale (thanks snake)
  462. NOTES:
  463. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  464. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  465. Based on feedback I may tweak the number again or other properties of this skill
  466. Version 2.1.62
  467. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  468. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  469. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  470. Updated hu_HU locale (thanks andris155)
  471. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  472. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  473. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  474. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  475. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  476. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  477. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  478. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  479. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  480. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  481. NOTES:
  482. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  483. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  484. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  485. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  486. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  487. Version 2.1.61
  488. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  489. Updated the Japanese locale (thanks snake0053)
  490. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  491. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  492. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  493. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  494. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  495. Version 2.1.60
  496. Fixed a NPE error if a LivingEntity's target was set to null
  497. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  498. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  499. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  500. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  501. Optimized the bonus drop code to reduce overhead
  502. Version 2.1.59
  503. Raised the overfishing limit from 3 to 10
  504. Improved the overfishing messages to be more clear about its mechanics
  505. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  506. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  507. Version 2.1.58
  508. Fixed the wrong locale string being used for Mining Double Drops
  509. Version 2.1.57
  510. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  511. Version 2.1.56
  512. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  513. Version 2.1.55
  514. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  515. Version 2.1.54
  516. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  517. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  518. Version 2.1.53
  519. Fixed a critical bug where players earned too much XP
  520. Version 2.1.52
  521. Updated Japanese locale (thanks snake0053)
  522. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  523. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  524. Version 2.1.51
  525. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  526. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  527. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  528. NOTES
  529. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  530. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  531. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  532. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  533. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  534. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  535. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  536. Version 2.1.50
  537. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  538. Updated German locale (thanks OverCrave)
  539. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  540. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  541. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  542. Notes:
  543. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  544. You can either delete experience.yml to generate a new one or edit it manually
  545. This is what the default experience.yml looks like
  546. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  547. Version 2.1.49
  548. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  549. Fixed a bug where falling blocks were not marked as unnatural in water
  550. Fixed a bug where tool lower notifications were being called async when they are sync only
  551. Fixed NPE when checking inventory location
  552. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  553. NOTE: This is what the default herbalism XP table looks like
  554. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  555. Version 2.1.48
  556. 1.14 Support
  557. Added Cats, Foxes, and Pandas to Taming XP rewards
  558. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  559. "Experience" section of experience.yml has been renamed to "Experience_Values"
  560. Dodge now gives 800 XP
  561. Roll now gives 600 XP
  562. Fall now gives 600 XP
  563. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  564. Note: First 5 in Standard, first 50 in Retro
  565. Dev Notes:
  566. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  567. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  568. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  569. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  570. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  571. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  572. Version 2.1.47
  573. Fix NPE when party leader is offline and players grab a party list
  574. Version 2.1.46
  575. Party member lists now show the whole party, including offline players again.
  576. Party lists now have special markers for players who are in shared XP range
  577. Party lists now have special markers for players who are offline
  578. Party lists now have special markers for the party leader
  579. Fixed an error where bleed was setting health outside minimum values
  580. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  581. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  582. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  583. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  584. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  585. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  586. Updated hu_HU locale (thanks andris155)
  587. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  588. This is what the files should look like after being edited.
  589. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  590. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  591. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  592. Version 2.1.45
  593. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  594. Version 2.1.44
  595. Fixed a NPE with Alchemy brewing
  596. Version 2.1.43
  597. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  598. Version 2.1.42
  599. Fixed McMMOPlayerNotFoundException being thrown instead of null
  600. (API) UserManager.getPlayer() returns null again (oopsie)
  601. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  602. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  603. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  604. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  605. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  606. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  607. Version 2.1.41
  608. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  609. Added new locale string Profile.PendingLoad
  610. Added new locale string Commands.Database.CooldownMS
  611. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  612. Version 2.1.40
  613. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  614. (API) Roll stores exploit data in AcrobaticsManager now
  615. Added new locale string "Profile.Loading.FailureNotice"
  616. Added new locale string "Profile.Loading.FailurePlayer"
  617. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  618. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  619. Fixed an ArrayIndexOutOfBounds error with Party Chat
  620. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  621. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  622. Version 2.1.39
  623. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  624. Fixed bug where Tall_Grass was not giving full XP
  625. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  626. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  627. Version 2.1.38
  628. Roll XP cooldown down from 60 seconds to 10
  629. Updated pt_BR localization (thanks FabioZumbi12)
  630. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  631. Version 2.1.37
  632. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  633. Updated hu_HU locale (thanks andris)
  634. Version 2.1.36
  635. Updated German locale (Thanks OverCrave)
  636. Fixed a bug preventing Villagers from giving combat XP
  637. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  638. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  639. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  640. Version 2.1.35
  641. Readded the detonator config option
  642. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  643. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  644. Version 2.1.34
  645. Added Llama to taming XP tables
  646. Added Parrot to taming XP tables
  647. Pickaxes are now used to activate Blast Mining instead of Flint
  648. The detonator for Blast Mining is no longer configurable
  649. Fixed a bug where Blast Mining did not show cooldown length correctly
  650. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  651. Alternatively you can delete the experience config file to generate a new one
  652. Version 2.1.33
  653. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  654. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  655. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  656. Version 2.1.32
  657. Completely removed Fireworks from mcMMO because they lag
  658. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  659. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  660. Version 2.1.31
  661. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  662. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  663. Fixed a bug where mmoedit triggered notifications for skills already gained
  664. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  665. Updated German language locale (thanks OverCrave)
  666. Version 2.1.30
  667. Fixed double drops behaving oddly
  668. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  669. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  670. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  671. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  672. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  673. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  674. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  675. Version 2.1.29
  676. Fixed a bug where double drops and triple drops were not activating
  677. Version 2.1.28
  678. Fixed a bug where Archery could not gain XP
  679. Version 2.1.27
  680. Fixed an exploit that allowed players to duplicate torches, and rails
  681. Version 2.1.26
  682. Added new scaling damage buffs to all existing Combat Skills
  683. Added a new subskill named Stab to Swords
  684. Fixed a bug where Berserk was not adding 50% damage to attacks
  685. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  686. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  687. New Permissions
  688. - mcmmo.ability.unarmed.unarmedlimitbreak
  689. - mcmmo.ability.axes.axeslimitbreak
  690. - mcmmo.ability.archery.archerylimitbreak
  691. - mcmmo.ability.swords.swordslimitbreak
  692. - mcmmo.ability.swords.stab
  693. Notes:
  694. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  695. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  696. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  697. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  698. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  699. Version 2.1.25
  700. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  701. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  702. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  703. Version 2.1.24
  704. Fixed an exploit where you could clone inventories
  705. Version 2.1.23
  706. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  707. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  708. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  709. Fixed a bug where Serrated Strikes was applying Rupture twice
  710. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  711. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  712. Rupture's strength is now related to your equipped Sword
  713. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  714. Wolf's Rupture has strength equivalent to a Stone Sword
  715. Only Diamond swords will have bonus rupture damage at Rank 4
  716. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  717. Swords below Diamond quality will have their tick duration drastically reduced
  718. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  719. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  720. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  721. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  722. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  723. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  724. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  725. Version 2.1.22
  726. Less aggressive spam click protection on Fishing
  727. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  728. Added all missing flowers to Double Drop tables for Herbalism
  729. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  730. Fixed Double Drop entries for all farming crops for Herbalism
  731. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  732. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  733. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  734. Version 2.1.21
  735. Improved anti-farm/anti-grinding mechanics for Rolling
  736. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  737. This XP cooldown period extends if players are taking fall damage within the cooldown period
  738. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  739. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  740. Version 2.1.20
  741. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  742. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  743. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  744. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  745. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  746. Version 2.1.19
  747. Greatly Improved Fishing AFK/Exploit Detection
  748. Fixed a bug where Fishing AFK detection did not work on a new exploit
  749. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  750. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  751. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  752. Fishing now drops several hints to players if they are triggering the exploit detection
  753. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  754. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  755. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  756. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  757. Version 2.1.18
  758. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  759. Breaking Kelp will now properly count its XP
  760. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  761. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  762. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  763. Version 2.1.17
  764. Fixed a logic error that resulted in Drowned giving no XP
  765. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  766. Version 2.1.16
  767. Breaking Kelp should now count the whole plant for XP
  768. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  769. Version 2.1.15
  770. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  771. Version 2.1.14
  772. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  773. Mycelium removed from Woodcutting XP tables (because its soil!)
  774. Kelp added to Herbalism XP tables
  775. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  776. Fixed a bug where Fuel Efficiency was way too good
  777. Fixed a display issue with Fisherman's Diet
  778. Fuel Efficiency now uses the rank system
  779. Removed Fuel Efficiency config options in advanced.yml
  780. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  781. Version 2.1.13
  782. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  783. Version 2.1.12
  784. Salvage config entries are no longer case sensitive
  785. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  786. Version 2.1.11
  787. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  788. Version 2.1.10
  789. Fishing command did an oopsie
  790. Endstone now gives the same XP as Stone (update your experience.yml)
  791. Version 2.1.9
  792. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  793. Version 2.1.8
  794. mcMMO now checks for WG 7 before attempting to use the WG API
  795. Made some optimizations for our WG integration
  796. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  797. Fixed a bug where Abilities didn't check for permission nodes before activating
  798. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  799. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  800. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  801. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  802. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  803. Version 2.1.7
  804. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  805. Added spam detection for Unarmed's bonus damage and disarm
  806. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  807. Fixed a bug where Players could see hidden party members in the party member listings
  808. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  809. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  810. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  811. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  812. Version 2.1.6
  813. Fixed a bug where Arcane Salvage could never fail
  814. Recolored some lines in the locale related to failure from white to red
  815. Fixed a bug where Salvage was giving back too many resources
  816. SubSkillFailure renamed to SubSkillFailed in config.yml
  817. SubSkillFailed now sends copies to chat by default
  818. SubSkillFailed no longer sends messages to the action bar by default
  819. Version 2.1.5
  820. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  821. Version 2.1.4
  822. Fixed a bug where Alchemy didn't gain XP
  823. Fixed a bug where Archery gained XP from mob spawned entities
  824. Fixed a display bug with Roll on /acrobatics command
  825. Fixed a display bug for bite chance on Fishing
  826. Fixed a display bug for treasure drop chances on Fishing
  827. Fixed a display bug for Arcane Forging on Repair
  828. Fixed a display bug for Super Repair on Repair
  829. Fixed a display bug for Repair Mastery on Repair
  830. Fixed a display bug for Second Smelt on Smelting
  831. Repair Mastery now uses a rank system
  832. Super Repair now uses a rank system
  833. Changed the stat for bite chance to be more clear that its additive chance
  834. Fixed Styling for the /salvage command
  835. Temporarily disabled Flux Mining
  836. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  837. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  838. Advanced Salvage now uses a rank system
  839. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  840. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  841. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  842. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  843. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  844. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  845. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  846. (Config) Removed Salvage.MaxPercentage
  847. (Config) Removed Salvage.MaxPercentageChance
  848. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  849. (Config) Added Salvage.ArcaneSalvage.MaxChance
  850. Version 2.1.3
  851. Temporarily removed the unarmed no-item pickup feature until its fixed
  852. Version 2.1.2
  853. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  854. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  855. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  856. (Skills) Fixing a bug where Shake didn't calculate success correctly
  857. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  858. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  859. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  860. (Skills) Fixed a bug where Shake didn't calculate correctly
  861. (Skills) Fixed a bug where Pummel didn't calculate correctly
  862. (Skills) Tree Feller now works on Mushroom Stems
  863. (Skills) Fixed a bug where magic chance would show as null
  864. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  865. (Skills) Magic Hunter now uses a rank system
  866. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  867. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  868. (Skills) Improved the styling on /smelting
  869. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  870. (Skills) Iron Arm Style now uses a rank system
  871. (Skills) Iron Grip now uses a rank system
  872. (Skills) Disarm now uses a rank system
  873. (Skills) Arrow Deflect now uses a rank system
  874. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  875. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  876. (Style) Locked skills now are styled differently in the skill command display
  877. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  878. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  879. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  880. (Style) Added @ symbol styling for hover tooltips to the locale
  881. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  882. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  883. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  884. (API) Moved XPGainReason from skills to experience package
  885. (API) Added XpGainSource for tracking sources of XP
  886. (API) You can now specify XpGainSource when adding xp to players
  887. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  888. (Config) Added an option for Party XP gains to not update XP bars
  889. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  890. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  891. (Config) Removed config options for Iron Arm
  892. (Config) Removed the options related to the Flux Mining Item
  893. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  894. Version 2.1.1
  895. = Fixed an issue where excavation wasn't using the correct permission node
  896. = Added protection against AFK fishing
  897. = Acrobatics now uses much better anti-exploit detection
  898. Version 2.1.0
  899. + mcMMO now features XP bars! Configurable in experience.yml
  900. + Locale files now support & codes for colors and formatting!
  901. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  902. + Added JSON integration to all Skill Commands
  903. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  904. + You can now disable specific skills in coreskills.yml without the need for permissions
  905. + Added links to mcMMO related websites to various commands
  906. + Certain elements of mcMMO's UI have been restyled
  907. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  908. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  909. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  910. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  911. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  912. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  913. + (Sounds) Skill Unlock Notifications have sounds
  914. + (Sounds) Readying a tool for a super ability now plays a sound
  915. + (Sounds) Bleed DOT now plays a sound
  916. + (Experience) mcMMO now notifies you when you progress in a skill!
  917. + (Experience) Coral (blocks) now give Mining XP
  918. + (Experience) Coral (plants) now give Herbalism XP
  919. + (Experience) Blue Ice now gives Mining XP
  920. + (Experience) Dolphins now give combat XP
  921. + (Experience) Drowned mobs now count towards combat XP
  922. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  923. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  924. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  925. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  926. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  927. ! (Skills) Sword's Bleed has been renamed to Rupture
  928. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  929. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  930. ! (Skills) Sword's Rupture now ticks four times as fast
  931. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  932. ! (Skills) Sword's Rupture will now deal lethal damage
  933. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  934. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  935. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  936. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  937. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  938. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  939. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  940. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  941. + (Skills) Tool alerts now are sent to the Action Bar
  942. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  943. + (Skills) Certain Skill messages are now sent to the Action Bar
  944. + (Skills) Added some missing information to skill stats
  945. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  946. + (Config) Added option to use SSL for MySQL in config.yml
  947. + (Config) Added option to disable the new URL links to config.yml
  948. + (Config) New config file added coreskills.yml
  949. + (Config) Added rank settings for the new Woodcutting skill
  950. + (Config) Added configurable parameters for the new Tree Feller
  951. + (Config) Added retro toggle for Tree Feller
  952. + (Config) Added toggle to disable all scoreboards
  953. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  954. + (Commands) Added new info command /mmoinfo or /mcinfo
  955. + (Commands) Added toggle command /mcchatspy
  956. + (API) Added many missing SubSkills to SubSkillType class
  957. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  958. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  959. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  960. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  961. + (Locale) Added locale strings for new Woodcutting abilities
  962. + (Locale) Added locale strings for mcchatspy command
  963. + (Locale) Added locale strings for JSON integration
  964. + (Locale) Added locale strings for Taming's Pummel SubSkill
  965. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  966. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  967. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  968. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  969. = (Events) Fixed bug where XP rate could be a negative number
  970. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  971. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  972. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  973. = (Skills) Added missing mushroom blocks to experience.yml defaults
  974. = (Skills) Tridents will no longer be considered unarmed
  975. = (MySQL) You can now inspect offline players
  976. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  977. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  978. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  979. + (Party) You can now turn on Friendly Fire for parties in config.yml
  980. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  981. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  982. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  983. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  984. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  985. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  986. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  987. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  988. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  989. ! (Skills) Some skill level rank requirements have changed
  990. ! (Skills) Green Thumb now uses a rank system
  991. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  992. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  993. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  994. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  995. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  996. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  997. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  998. ! (Skills) Archery's Skill Shot now uses a rank system
  999. ! (Skills) Swords' Bleed now uses a rank system
  1000. ! (Skills) Swords' Counter Attack now uses a rank system
  1001. ! (Skills) Axe's Axe Mastery now uses a rank system
  1002. ! (Skills) Axe's Impact now uses a rank system
  1003. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  1004. ! (Skills) Herbalism's Green Thumb now uses a rank system
  1005. ! (Skills) Shake now uses a rank system
  1006. ! (Skills) Flux Mining now uses a rank system
  1007. ! (Skills) Removed traps from fishing
  1008. ! (Skills) Dodge now uses a rank system
  1009. ! (Skills) Arrow Retrieval now uses a rank system
  1010. ! (Skills) Axes' Critical Strikes now uses a rank system
  1011. ! (Skills) Axes' Greater Impact now uses a rank system
  1012. ! (Skills) Taming's Beast Lore now uses a rank system
  1013. ! (Skills) Taming's Gore now uses a rank system
  1014. ! (Skills) Taming's Call of the Wild now uses a rank system
  1015. ! (Skills) Taming's Pummel now uses a rank system
  1016. ! (Kraken) Removed everything involving the kraken
  1017. = (Skills) Shake now sends custom damage types for better nocheat compat
  1018. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  1019. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  1020. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  1021. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  1022. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  1023. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  1024. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  1025. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  1026. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  1027. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  1028. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  1029. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  1030. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  1031. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  1032. ! (Locale) The descriptions of a few skills have changed
  1033. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  1034. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  1035. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  1036. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  1037. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  1038. ! (API) SkillType is now PrimarySkillType
  1039. ! (API) SecondarySkill is now SubSkillType
  1040. ! (API) AbilityType is now SuperAbilityType
  1041. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  1042. ! (API) SubSkillType has had many helpful methods added to it
  1043. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  1044. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  1045. Version 2.0.0
  1046. = Fixed an interaction between Tree Feller and Stripped Wood
  1047. ! Fireworks no longer fire by default for ability activation/deactivation
  1048. ! Website has been changed and the MOTD string relating to it reflects this
  1049. ! Discord link added to mcMMO command
  1050. ! Updated misc strings relating to mcMMO
  1051. Version 1.5.05-SNAPSHOT
  1052. Version 1.5.04
  1053. + Added option to config.yml to control mcMMO generated sound volume
  1054. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  1055. + Falling blocks persist mcMMO natural data
  1056. = Woodcutting double drops correctly identify acacia and dark oak logs
  1057. = Skill Reset command now correctly identifies arguments
  1058. = Hylian Treasure config options are now actually used
  1059. = Child skills now use parent skills configured skill caps properly
  1060. = Auto Update config now properly works
  1061. ! Item dropped from blocks now drop from the center
  1062. ! Potions Config updated for 1.9
  1063. ! Flux mining now simulates a block break event for other plugins to act upon
  1064. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  1065. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  1066. ! Party chat no longer displays colors when logged in server console
  1067. - Treefeller no longer lowers exp for big trees
  1068. - No longer supports 1.8 :(
  1069. - Removed plugin metrics
  1070. Version 1.5.03
  1071. = Fixed bug where absorption hearts could be attacked by allied players
  1072. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  1073. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  1074. = Fixed bug where config value for Daze damage was ignored
  1075. = Fixed UUID updater to not lose data on errors
  1076. = Fixed bug where uuid update could result in large amounts of user data being deleted
  1077. = Fixed bug where custom potions were missed in potion stage calculation
  1078. = Fixed piston dupe bugs permanently
  1079. = Fixed bug involving user name changes
  1080. = Fixed old user purge to properly calculate months
  1081. = Fixed bug where Repair would incorrectly check items
  1082. = Fixed bug where apostrophes in locale files would not read correctly
  1083. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  1084. ! Moved more user loading calculations to async loading thread to reduce lag on login
  1085. Version 1.5.02
  1086. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  1087. + Added option to config.yml to let non-tools in hand count as unarmed
  1088. + Added option to experience.yml to control XP gained by killing bred animals
  1089. + Added support for 1.8 mobs and features
  1090. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  1091. = Fixed bug with UUID conversions in Flatfile
  1092. = Fixed a couple Dupe bugs that were introduced recently
  1093. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  1094. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  1095. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  1096. ! Changed Archery distance multiplier to be configurable
  1097. ! Archery distance XP bonus cannot exceed indefinitely anymore
  1098. Version 1.5.01
  1099. + Added new child skill; Salvage
  1100. + Added UUID support!
  1101. + Added SQL connection pooling and async loading!
  1102. + Added the long awaited Diminished Returns feature
  1103. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  1104. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  1105. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  1106. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  1107. + Added options to experience.yml for Dirt and Sand variations
  1108. + Added support for `MATERIAL|data` format in treasures.yml
  1109. + Added API to experience events to get XP gain reason
  1110. + Added API to check if an entity is bleeding
  1111. + Added API to ExperienceAPI to get the amount of XP needed for a level
  1112. + Added API class SkillAPI used to get a list of valid skill names
  1113. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  1114. + Added API to ExperienceAPI to specify if XP can be shared
  1115. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  1116. + Added full support for repairables in tools.yml and armor.yml config files
  1117. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  1118. + Added particle effects and sounds to "Call of the Wild" (Taming)
  1119. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  1120. + Added feature which makes tamed wolves attack a target shot by the owner
  1121. = Fixed bug where pistons would mess with the block tracking
  1122. = Fixed bug where the Updater was running on the main thread.
  1123. = Fixed bug when players would use /ptp without being in a party
  1124. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  1125. = Fixed bug where dodge would check the wrong player skill level
  1126. = Fixed bug which causes /party teleport to stop working
  1127. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  1128. = Fixed bug where Alchemy would not fire BrewEvents
  1129. = Fixed bug with setting custom names and lore in treasures config
  1130. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  1131. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  1132. = Fixed bug where falling blocks were incorrectly tracked
  1133. = Fixed bug where items would get deleted when in Berserk with a full inventory
  1134. = Fixed bug where the console would not correctly show party chat colors
  1135. = Fixed bug where party chat was using non thread safe methods
  1136. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  1137. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  1138. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  1139. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  1140. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  1141. ! Changed player data saving. Save tasks are now asynchronous
  1142. ! Vanished players no longer get hit by AoE effects
  1143. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  1144. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  1145. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  1146. ! Updated for new getOnlinePlayers() behavior
  1147. ! Updated for new blocks and entities
  1148. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  1149. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  1150. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  1151. Version 1.5.00
  1152. + Added Podzol & Red Sand to Excavation
  1153. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  1154. + Added Acacia and Dark Oak to Woodcutting blocks
  1155. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  1156. + Added new flowers and grasses to Herbalism XP
  1157. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  1158. + Added option to config.yml to override vanilla Minecraft treasures
  1159. ! Fishing XP now depends on the type of fish.
  1160. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  1161. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  1162. - Removed deprecated permission nodes
  1163. - Removed "Treasure found!" message
  1164. Version 1.4.08
  1165. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  1166. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  1167. + Added the possibility to gain experience when using Fishing "Shake"
  1168. + Added config options to disable various sound effects
  1169. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  1170. + Added automatic cleanup of backups folder.
  1171. + Added bypass permission for finding Fishing traps
  1172. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  1173. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  1174. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  1175. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  1176. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  1177. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  1178. + Added config options to configure the items used in "Call of the Wild"
  1179. + Added config option to configure the database command cooldown
  1180. = Fixed bug where healthbars wouldn't display if skills were disabled
  1181. = Fixed bug with "Call of the Wild" entities despawning
  1182. = Fixed bug with updating (very) old user data.
  1183. = Fixed bug with checking maximum durability of mod items.
  1184. = Fixed exploit involving Call of The Wild.
  1185. = Fixed bug where LeafBlower permissions were ignored
  1186. = Fixed bug with toggle commands not properly displaying the success message.
  1187. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  1188. = Fixed bug with Salvage not reading the config value for the anvil material.
  1189. = Fixed exploit where you could receive smelting XP for improper items
  1190. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  1191. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  1192. = Fixed bug where cooldown donor perks were reducing more than expected
  1193. = Fixed bug where disabling hardcore mode for specific skills didn't work
  1194. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  1195. = Fixed bug where party chat broke if the display name contained special characters
  1196. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  1197. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  1198. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  1199. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  1200. = Fixed bug where Hylian Luck was broken
  1201. = Fixed bug where Snow would never drop treasures
  1202. = Fixed issues with commands giving away vanished players.
  1203. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  1204. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  1205. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  1206. ! Updated localization files
  1207. ! Changed the appearance of /mcmmo commands
  1208. ! Changed AxesCritical to CriticalHit in config file
  1209. ! Changed several secondary ability permissions(deprecated versions still exist)
  1210. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  1211. ! Changed config validation for UnlockLevels, they can now also be 0
  1212. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  1213. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  1214. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  1215. - Removed /stats alias for /mcstats
  1216. Version 1.4.07
  1217. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  1218. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  1219. + Added more tiers to Fishing, Repair and Smelting!
  1220. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  1221. + Added horses to the "Shake" ability
  1222. + Added ability to summon horses via "Call of the Wild" using apples
  1223. + Added XP gain to Taming for horses
  1224. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  1225. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  1226. + Added support for EXPONENTIAL formula curves to experience.yml
  1227. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  1228. + Added snow to Excavation blocks
  1229. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  1230. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  1231. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  1232. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  1233. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  1234. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  1235. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  1236. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  1237. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  1238. + Added Quartz and Name Tags to the default Excavation treasures
  1239. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  1240. + Added cooldown to commands with heavy database access to prevent denial of service
  1241. + Added /mcscoreboard keep, to keep the scoreboard up forever
  1242. + Added Rainbow Mode to scoreboards
  1243. + Added new /mccooldowns command to show all ability cooldowns
  1244. + Commands may now both print text and display a scoreboard
  1245. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  1246. = Fixed bug which allowed players to bypass fishing's exploit prevention
  1247. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  1248. = Fixed bug with "Skull Splitter" not finding the locale string
  1249. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  1250. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  1251. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  1252. = Fixed a bug where LevelUpEvent would be called for an offline player.
  1253. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  1254. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  1255. = Fixed a bug where squid were not awarding XP.
  1256. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  1257. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  1258. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  1259. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  1260. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  1261. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1262. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1263. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1264. ! Changed default XP multiplier for repairing shears
  1265. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  1266. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  1267. ! Changed Hardcore modes, they will also subtract experience
  1268. ! Changed various values to double in advanced.yml for the sake of consistency.
  1269. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  1270. ! Nerfed Archery damage to eliminate constant one-hit kills.
  1271. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  1272. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  1273. ! Hardcore modes can now be toggled for each skill individually
  1274. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  1275. ! Admin and Party chat prefixes are now customizable
  1276. ! Changed the color of party leader names in Party chat
  1277. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  1278. ! Improved AFK Acrobatics prevention mechanism
  1279. ! Improved profile saving
  1280. ! Improved partial name matcher
  1281. ! Improved update checker
  1282. ! Updated localization files
  1283. ! Party item share category states are now saved when the server shuts down.
  1284. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  1285. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  1286. ! Massively improved scoreboard handling
  1287. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  1288. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  1289. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  1290. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  1291. - Removed SpoutPlugin support
  1292. Version 1.4.06
  1293. + Added "Ice Fishing" ability to Fishing
  1294. + Added global scoreboards to track skill rankings (display using /mctop)
  1295. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  1296. + Added tab-complete support for all commands
  1297. + Added ability to configure drops from Shake in treasures.yml
  1298. + Added "Master Angler" ability to Fishing.
  1299. + Added health display for mobs during combat.
  1300. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  1301. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  1302. + Added configurable cooldown and warmup times when using /ptp
  1303. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  1304. + Added fishing exploit prevention
  1305. + Added permission node to bypass the fishing exploit prevention
  1306. + Added boosts to Fishing chance depending on conditions
  1307. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  1308. + Added config option to toggle the size of fireworks
  1309. + Added config option to multiply xp gains from mob spawner mobs
  1310. + Added multiplier to Archery XP based on bow force
  1311. + Added information about /party itemshare and /party expshare to the party help page
  1312. + Added option to use scoreboards for power level display instead of Spout.
  1313. + Added permission node to prevent inspecting hidden players
  1314. + Added SQL to Flatfile database conversion
  1315. + Added ability to use custom database managers and convert to/from them
  1316. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  1317. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  1318. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  1319. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  1320. = Fixed bug where players were able to join the same party multiple times
  1321. = Fixed displaying partial names when trying to use /ptp
  1322. = Fixed wolves from Call of the Wild only having 8 health
  1323. = Fixed bug where /party chat was not working
  1324. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  1325. = Fixed mcmmo.commands.ptp.send not being set by default
  1326. = Fixed NPE when trying to tab-complete /mctop
  1327. = Fixed Fishing treasures always having the same enchants
  1328. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  1329. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  1330. = Fixed bug where non-player arrows couldn't be deflected.
  1331. = Fixed experience being applied even when the permission for a skill was denied
  1332. = Fixed possible item duplication bug with infinity bows
  1333. = Fixed bug with removing players from mySQL database
  1334. = Fixed bug with empty metadata lists and Smelting
  1335. = Fixed bug where Blast Mining would drop wrong items
  1336. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1337. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1338. = Fixed bug where lucky perks where not working
  1339. = Fixed bug with Ice Fishing on a single block of ice
  1340. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1341. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1342. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1343. ! Changed Berserk to add items to inventory rather than denying pickup
  1344. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1345. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1346. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1347. ! Players will no longer pickup items to their hotbar while using Unarmed
  1348. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1349. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1350. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1351. ! Items dropped by players are now being tracked and are not being shared with party members
  1352. ! Optimized tracking of tool & ability cooldowns.
  1353. ! Updated the localization files
  1354. Version 1.4.05
  1355. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1356. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1357. = Fixed bug where /addxp was setting instead of adding experience
  1358. = Fixed bug where /addxp was not processessing level-ups for online players
  1359. = Fixed bug which allowed players to share experience with nearby dead players
  1360. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1361. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1362. = Fixed Berserk misbehaving when /reload was used
  1363. = Fixed parties misbehaving when /reload was used
  1364. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1365. = Fixed ClassCastException with Taming
  1366. = Fixed huge mushroom blocks not being properly tracked
  1367. = Fixed potion buff option not using the appropriate # of ticks
  1368. = Fixed Chimera Wing spamming console if Metrics was disabled
  1369. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1370. = Fixed party & admin chat errors when not aysnc
  1371. ! Updated localization files
  1372. Version 1.4.04
  1373. + Added functions to ExperienceAPI for use with offline players
  1374. + Added Nether Quartz Ore to Mining
  1375. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1376. + Added partial name matching
  1377. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1378. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  1379. = Fixed bug where Mining wasn't awarding double drops
  1380. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  1381. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  1382. = Fixed bug with retrieving a player's party members
  1383. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  1384. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  1385. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  1386. = Fixed bug where some herbalism drops weren't properly shared within parties.
  1387. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  1388. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  1389. ! Updated localization files
  1390. ! mcMMO abilities can no longer be activated while in Creative mode
  1391. ! Expanded ChatAPI to allow toggling of chat states for users
  1392. ! Updated to EMetrics 0.0.4-SNAPSHOT
  1393. - Removed deprecated functions from API classes.
  1394. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  1395. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  1396. Version 1.4.03
  1397. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  1398. + Improved stats display for child skills
  1399. + Added cooldown between using Chimaera Wings
  1400. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  1401. = Fixed bug with Repair not decreasing enchanting levels properly
  1402. = Fixed bug with Smelting not properly tracking furnaces
  1403. = Fixed bug with Blast Mining not dropping blocks correctly
  1404. = Fixed bug with custom blocks not working
  1405. = Fixed bug with Blast Mining increasing TNT damage.
  1406. = Fixed bug where Blast Mining was awarding too much XP
  1407. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  1408. = Fixed bug where Green Thumb would consume wheat instead of seeds
  1409. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  1410. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  1411. = Fixed bug where players were unable to salvage leather armor
  1412. = Fixed bug with repairing using materials with byte metadata
  1413. = Fixed bug where Fishing was becoming less successful at higher levels
  1414. = Fixed bug with using Salvage on stacked items.
  1415. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  1416. = Fixed bug where Beast Lore wouldn't work on friendly pets
  1417. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  1418. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  1419. ! Moved the Salvage unlock level from config.yml to advanced.yml
  1420. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  1421. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  1422. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  1423. - Removed the option to use Woodcutting without an axe from the config file.
  1424. Version 1.4.02
  1425. + Added API to get the skill and power level caps.
  1426. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  1427. = Fixed bug where some skills weren't registering as unlocked until one level later
  1428. = Fixed bug where the PTP cooldown was being read improperly
  1429. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  1430. = Fixed ClassCastException relating to counter-attack with Swords
  1431. = Fixed issue with some skill activations not activating enough or activating too much
  1432. Version 1.4.01
  1433. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  1434. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  1435. = Fixed bug where Smelting would throw consistent errors due to offline players
  1436. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  1437. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  1438. = Fixed bug where the wrong flag was being set when taking damage
  1439. = Fixed bug where the PTP cooldown was set improperly
  1440. = Fixed bug where ptp permissions weren't being handled properly
  1441. = Fixed bug where Beast Lore wouldn't work
  1442. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  1443. = Updated locale files
  1444. Version 1.4.00
  1445. + Added new Child Skill - Smelting!
  1446. + Added a version check, admins will get notified when a new version is available!
  1447. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  1448. + Added config options for Hylian Luck skill
  1449. + Added display values to Unarmed command for Iron Grip
  1450. + Added '/party create <name>' command, use this to create a party
  1451. + Added '/party disband' command, kicks out all members and deletes the party
  1452. + Added '/ptp toggle' command, to disable party teleportation.
  1453. + Added '/ptp accept' and '/ptp acceptall' commands
  1454. + Added an automatic party kick when a party member has been offline for 7 days (default)
  1455. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  1456. + Added timeout on party teleport requests
  1457. + Added XP bonus for Archery based on distance from shooter to target
  1458. + Added ability to config Hylian Luck drops through treasures.yml
  1459. + Added party XP sharing, when more party members are near the share bonus increases.
  1460. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  1461. + Added particle effect for bleeding
  1462. + Added methods to check if a player is in party or admin chat to the ChatAPI
  1463. + Added /mcpurge functionality for Flatfile users
  1464. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  1465. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  1466. + Added the "wait" music disc to the default fishing treasures
  1467. + Added "Chinese (Taiwan)" localization files (zh_TW)
  1468. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  1469. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  1470. + Added config option to disable automatic zip backups.
  1471. + Added particle effects for many abilities.
  1472. + Added '/mcnotify' command to toggle ability notifications on/off
  1473. + Added ability for config files to automatically update with new keys, and prune out old ones
  1474. + Added config option to make .new config files instead over writing over old ones when updating
  1475. + Added "Holy Hound" ability to Taming
  1476. + Added "Shroom Thumb" ability to Herbalism
  1477. + Added child.yml config file to choose parents for child skills
  1478. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  1479. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  1480. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  1481. = Fixed Green Thumb on wheat not working properly at rank 4
  1482. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  1483. = Fixed Green Terra not also checking Green Thumb permissions
  1484. = Fixed bug where splash potions could raise a player's unarmed level
  1485. = Fixed bug where fired arrows could raise skill levels other than Archery
  1486. = Fixed /ptp telporting the target to the player, rather than the other way around.
  1487. = Fixed Impact reducing the durability of non-armor equipped blocks
  1488. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  1489. = Fixed multiple commands not working properly on offline players
  1490. = Fixed /mmoedit not giving feedback when modifying another players stats
  1491. = Fixed the guide usage string showing up every time /skillname was called
  1492. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  1493. = Fixed Spout config files loading / generating when they shouldn't have
  1494. = Fixed mod config files loading / generating when they shouldn't have
  1495. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  1496. = Fixed several typos relating to locale string display
  1497. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  1498. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  1499. = Fixed bug where Impact improperly determined the defender's armor
  1500. = Fixed a bug which made it impossible to join other players' parties
  1501. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  1502. = Fixed Woodcutting accidentally using Mining double drop values.
  1503. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  1504. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  1505. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  1506. = Fixed abilities activating with the wrong tool in hand
  1507. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  1508. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  1509. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  1510. = Fixed /party kick not working on offline players
  1511. = Fixed a bug where party join messages weren't displayed
  1512. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  1513. = Fixed a bug where Disarm and Deflect had wrong values
  1514. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  1515. ! Changed our custom chat events to be async
  1516. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  1517. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  1518. ! Config files are now backed up even when running in SQL mode
  1519. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  1520. ! We're now using Bukkit sounds instead of Spout sounds.
  1521. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  1522. ! A Fishing catch will now always contains a fish even if a treasure is found
  1523. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  1524. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  1525. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  1526. ! Changed Tree Feller to work on huge mushrooms
  1527. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  1528. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  1529. ! Changed the way party commands work, use /party ? to check how to use the new commands
  1530. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  1531. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  1532. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  1533. ! Changed BeastLore: Now also displays offline player names
  1534. ! Changed backup task to include ALL config files
  1535. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  1536. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  1537. ! Changed locales to fall back on English when translated strings cannot be found.
  1538. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  1539. - Removed unused "healthbar" files from the resources
  1540. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  1541. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  1542. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  1543. Version 1.3.14
  1544. + Added new Hylian Luck skill to Herbalism.
  1545. = Fixed a memory leak involving mob tracking
  1546. - Removed extra durability loss from Leaf Blower
  1547. Version 1.3.13
  1548. + Added task & command to prune old and powerless users from the SQL database.
  1549. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  1550. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  1551. + Added a configurable durability cap for ArmorImpact to advanced.yml
  1552. + Added the version number to /mcmmo
  1553. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  1554. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  1555. + Added wooden button to the list of items that shouldn't trigger abilities
  1556. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  1557. + Added displaying bonus perks on skill commands
  1558. + Added config option to disable gaining Acrobatics XP from dodging lightning
  1559. + Added missing skill guides. They're finally here!
  1560. + Added more localization
  1561. + Added a very secret easter egg
  1562. = Fix issue with Sand/Gravel tracking
  1563. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  1564. = Fix mcremove command for mySQL
  1565. = Fix a java.io.FileNotFoundException when using SQL
  1566. = Impact now works with mobs wearing armor
  1567. = Fixed issue with Tree Feller dropping player-placed blocks
  1568. = Fixed issue with missing default cases from several switch/case statements
  1569. = Fixed issue with Mining using actual skill level rather than max skill level
  1570. = Fixed some issues with static access
  1571. = Fixed ItemStack deprecation issues
  1572. = Fixed Async deprecation issues
  1573. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  1574. = Fixed a bug where the /skillreset command was broken
  1575. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  1576. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  1577. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  1578. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  1579. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  1580. = Fixed a bug which caused advanced.yml not to work for Swords
  1581. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  1582. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  1583. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  1584. = Fixed a bug where dropped items did not retain custom NBT data
  1585. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  1586. = Fixed a NPE with custom blocks
  1587. = Fixed a bug with Blast Mining never dropping debris blocks
  1588. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  1589. = Fixed a bug with conflicting fishing enchantments
  1590. = Fixed a bug where triple drops wouldn't happen
  1591. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  1592. = Fixed a bug where treefeller affected player-placed blocks
  1593. = Fixed bug where Skull Splitter would be applied twice.
  1594. ! GJ stopped being a lazy slacker and got stuff done
  1595. ! Nossr50 actually committed something
  1596. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  1597. ! Reimplemented skill level and power level caps.
  1598. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  1599. ! Overall SQL query improvements
  1600. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  1601. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  1602. ! Improved chunk conversion (less errors)
  1603. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  1604. ! Indexed most used mySQL columns for faster queries
  1605. - Removed dead code relating to null profiles
  1606. - Removed unused imports
  1607. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  1608. Version 1.3.12
  1609. + Added Craftbukkit 1.4.5 compatibility
  1610. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  1611. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  1612. + Added new configuration file for advanced users.
  1613. + Added new permission nodes to greenthumb for the 1.4 items
  1614. + Added new mobs from Minecraft 1.4 checks for every ability
  1615. + Added new active ability for Repair: Salvage
  1616. + Added options to 'config.yml' configure shake chance
  1617. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  1618. + Added Green thumb now converts cobble walls to mossy cobble walls
  1619. + Added beacons and anvils to list of blocks that don't trigger abilities
  1620. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  1621. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  1622. + Added a feature to display all active perks on login
  1623. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  1624. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  1625. ! Changed Herbalism double drop rates for melons and netherwart
  1626. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  1627. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  1628. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  1629. ! Changed the skull drop rates of the shake ability to 3%
  1630. = Fixed a NPE when Citizens perform certain tasks
  1631. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  1632. = Fixed a NPE related to skill cooldowns
  1633. = Fixed a NPE when a players profile was null
  1634. = Fixed a NPE involving certain explosions
  1635. = Fixed a dupe bug when for players who were using a 'nuker' client
  1636. = Fixed a dupe bug where pistons were used to dupe ores
  1637. = Fixed a dupe bug with Salvage when players were in Creative mode
  1638. = Fixed a bug where the player was displayed an incorrect cooldown time
  1639. = Fixed a bug where players could earn experience when they were dealing 0 damage
  1640. = Fixed a bug where players could get double drops from mossified Cobblestone
  1641. = Fixed a bug where Herablism magically converted potatoes to carrots
  1642. = Fixed a bug where you couldn't modify the stats of offline players
  1643. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  1644. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  1645. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  1646. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  1647. - Removed nothing
  1648. Version 1.3.11
  1649. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  1650. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  1651. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  1652. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  1653. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  1654. = Fixed NPE with hardcore mode's vampirism
  1655. Version 1.3.10
  1656. + Added 1.3.1 compatibility
  1657. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  1658. + Added ability for custom blocks to drop a range of items.
  1659. + Added Ability API functions
  1660. + Added 50% & 150% XP boost perks
  1661. + Added "lucky" perk for donors
  1662. = Fixed /inspect not working on offline players
  1663. = Fixed custom blocks, tools and armors not loading properly
  1664. = Fixed duplication bug with sticky pistons
  1665. = Fixed "GenericLabel belonging to mcMMO..." message
  1666. = Fixed menu exit button not working
  1667. = Fixed Repair enchant downgrade not working
  1668. = Fixed NPE caused by Spout players after a /reload
  1669. = Fixed ConcurrentModificationException on world unload
  1670. = Fixed players never being removed from memory (memory leak)
  1671. = Fixed admin chat being seen by everyone
  1672. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  1673. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  1674. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  1675. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  1676. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  1677. = Fixed custom woodcutting blocks throwing errors.
  1678. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  1679. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  1680. ! Optimized how player placed blocks are tracked
  1681. Version 1.3.09
  1682. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  1683. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  1684. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  1685. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  1686. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  1687. + Added offline party members to the list displayed by /party
  1688. + Added possibility to kick offline members from parties
  1689. = Fixed bug that would cause a NPE for players that had no parties
  1690. = Fixed Vampirism not notifying the correct amount of stolen levels
  1691. = Fixed bug with Acrobatics not saving you from deadly falls
  1692. = Fixed /mcremove being applied only after a reload
  1693. = Fixed Archery PVE disablement not working properly
  1694. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  1695. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  1696. = Fixed tiny memory leak concerning Archery
  1697. = Fixed bug where you could receive Archery XP from Potions
  1698. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  1699. = Fixed exploit with block duplication via piston pushing
  1700. = Fixed bug with falling sand/gravel not being tracked
  1701. = Fixed bug with Tree Feller not working with custom axes
  1702. = Fixed bug with locale strings when trying to teleport to a non-existent player
  1703. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  1704. = Fixed bug with Repair Mastery permission due to typo
  1705. = Fixed bug with repairing items that use metadata
  1706. = Fixed bug with Chunklets not being reloaded on /reload
  1707. = Fixed possible NPE when falling with no item in hand
  1708. ! API methods can now only be used in a static way
  1709. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  1710. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  1711. ! Changed Spout settings to be in their own config file (spout.yml)
  1712. ! Changed file format for parties (parties.yml), previous files are no longer used
  1713. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  1714. Version 1.3.08
  1715. + Added more notifications about Vampirism and Hardcore mode on player death
  1716. + Added information about Hardcore mode when joining a server running Hardcore mode
  1717. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  1718. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  1719. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  1720. + Added new repair configs to allow customization of the repair skill
  1721. + Added message to inform users about hardcore mode on login
  1722. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  1723. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  1724. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  1725. = Fixed hurting pet cats with serrated strikes
  1726. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  1727. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  1728. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  1729. ! Changed Vampirism to actually remove stats from the victim
  1730. ! Changed Vampirism to inform the victim of their stat loss
  1731. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  1732. ! Changed Metrics to also report if the server uses plugin profiling
  1733. - Removed level and item settings from Repair skill in config.yml
  1734. Version 1.3.07
  1735. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  1736. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1737. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1738. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  1739. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  1740. + Added new configurable Hardcore mode functionality to mcMMO
  1741. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  1742. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  1743. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  1744. + Added a permission node for Archery bonus damage
  1745. + Added a permission node for Greater Impact ability
  1746. + Added permission nodes for Treasure & Magic Hunter for Fishing
  1747. + Added a permission node for Farmer's Diet
  1748. + Added config options for enabling/disabling specific double drops
  1749. + Added automatic zip backup of flatfile database & config files
  1750. + Added config options to enable/disable specific skills for PVP & PVE
  1751. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  1752. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  1753. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  1754. = Fixed bug where an arrow could bounce off entities on daze proc
  1755. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  1756. = Fixed /party not working properly with 2 arguments
  1757. = Fixed /party not showing properly the member list
  1758. = Fixed /ability not checking the right permission
  1759. = Fixed rare NPE on /party command
  1760. = Fixed Arrow Retrieval dropping only one arrow
  1761. = Fixed /p and /a incompatibilities with bChatManager
  1762. = Fixed Iron Grip working reversely
  1763. = Fixed NPE when user clicked the HUD button with Spout
  1764. = Fixed bug where the permission node for Impact didn't work
  1765. = Fixed some bypass nodes defaulting true for Ops
  1766. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  1767. = Fixed duplication bug when a placed block was mined after a server restart
  1768. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  1769. ! Changed the mcMMO motd to link to the new website rather than the wiki
  1770. ! Changed bleeding ticks damage to 1 from 2
  1771. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  1772. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  1773. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  1774. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  1775. ! Changed skill commands to only display what you have permissions for
  1776. ! Changed mcMMO to use a new storage system for player placed blocks
  1777. - Removed some unused permission nodes
  1778. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  1779. - Removed level requirement for repairing string tools from the config file
  1780. Version 1.3.06
  1781. + Added Iron Golem XP for aggressive golems
  1782. + Added permissions check to skill functions
  1783. + Added API functions for obtaining offline profiles & profiles via player names
  1784. + Added API functions for admin & party chat
  1785. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  1786. + Added some new languages to the locale files.
  1787. = Fixed Green Thumb consuming 2 seeds instead of 1
  1788. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  1789. = Fixed NPE error with Metrics on startup
  1790. = Fixed bug where Herbalism required double drops permission to give XP
  1791. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  1792. = Fixed mmoupdate not being useable from console
  1793. = Fixed bug with repairing wooden tools
  1794. = Fixed bug with Nether Wart not awarding XP
  1795. = Fixed bug with fishing treasures when treasures list is empty
  1796. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  1797. = Fixed bugs with the way /mctop displayed
  1798. = Fixed issues with custom characters & locale files.
  1799. = Fixed double explosion for Blast Mining
  1800. = Fixed Blast Mining not giving triple drops when it should
  1801. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  1802. ! Changed how we handled the config file to prevent any bugs when returning values
  1803. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  1804. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  1805. ! Changed how the tree feller threshold worked for the better
  1806. ! Changed /mcremove to no longer kick players when they are removed from database
  1807. ! Changed /mcremove to work on offline users for FlatFile
  1808. ! Changed PlayerProfile constructor to always take a boolean
  1809. ! Changed getPlayerProfile function to work for online & offline users
  1810. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  1811. ! Changed /addlevel command to work for offline users
  1812. ! Changed party & admin chat handling to be nicer to developers
  1813. ! Changed /mcrefresh to work from console
  1814. ! Changed /mcrefresh to work for offline players
  1815. ! Changed UpdateXPBar function to hopefully avoid errors
  1816. ! Changed /party to show offline party members
  1817. ! Changed Blast Mining requirements, now asks for the player to be crouching
  1818. Version 1.3.05
  1819. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  1820. + Added ExperienceAPI and PartyAPI classes for developer use
  1821. + Added ability to cap overall power level
  1822. + Added showing powerlevel below a persons name if you run Spout (optional)
  1823. = Fixed errors when Spout would disable itself after start-up
  1824. = Fixed XP bar not updating when XP was gained
  1825. = Fixed bug with repairing wooden tools
  1826. = Fixed bug where spawned wolves only had 8 health.
  1827. = Fixed bug where rare Treasures from Excavation were dropping too often
  1828. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  1829. = Fixed bug where API functions were set to static
  1830. = Fixed bug where mmoedit threw errors when modifying an offline user
  1831. = Fixed dupe exploit with Blast Mining
  1832. ! Changed Tree Feller to account for ability durability loss but not leaves.
  1833. ! Changed bypass node for Arcane Forging to not default to true for OPs
  1834. - Removed Ignition from Archery
  1835. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  1836. Version 1.3.04
  1837. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  1838. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  1839. + Added ability to get skill level from McMMOPlayerExperience events
  1840. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  1841. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  1842. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  1843. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  1844. = Fixed summoned ocelots never changing skins.
  1845. = Fixed bug with Disarm not working
  1846. = Fixed some API functions not being visible
  1847. = Fixed bug where /ptp worked on dead party members
  1848. ! Changed MySQL to reload all player information on reconnection
  1849. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  1850. Version 1.3.03
  1851. + Added Ocelots to Taming XP tables
  1852. + Added ability to summon Ocelots with Call of the Wild
  1853. + Added offline user functionality to mmoedit
  1854. + Added bookshelves to list of blocks that don't trigger abilities.
  1855. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  1856. + Added config option to disable Herbalism's instant wheat replanting
  1857. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  1858. + Added Italian locale file - thanks Luxius96!
  1859. + Added ability to inspect Ocelots with Beast Lore
  1860. + Added console functionality to mctop
  1861. = Fixed Green Terra not awarding Triple Drops
  1862. = Fixed ClassCastException from Taming preventDamage checks
  1863. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  1864. = Fixed issue with block interaction returning NPEs
  1865. = Fixed issue where every block broken had a mining check applied
  1866. = Fixed issue where every block broken had a herbalism check applied
  1867. = Fixed issue where blocks weren't being removed from the watchlist
  1868. = Fixed exploit where you could use /ptp to teleport to anyone
  1869. = Fixed bug where Green Terra didn't work on Stone Brick
  1870. = Fixed bug where Tree Feller could be used without permissions
  1871. = Fixed exploit where falling sand & gravel weren't tracked
  1872. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  1873. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  1874. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  1875. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  1876. ! Changed mcMMO to be better about saving player information on server shutdown
  1877. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  1878. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  1879. ! Changed inspect failed message to say inspect rather than whois
  1880. ! Changed Call of the Wild to activate on left-click rather than right-click
  1881. ! Changed Blast Mining to track based on Entity ID vs. Location
  1882. ! Changed mmoedit to save a profile when used (this will make mctop update)
  1883. ! Changed a few Runnable tasks to have their own classes
  1884. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  1885. ! Changed Call of the Wild to summon animals already tamed.
  1886. ! Changed mob spawner tracking to use new Metadata API
  1887. ! Changed block watch list to use new Metadata API
  1888. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  1889. - Removed 'true/false' debug message from Inspect command
  1890. Version 1.3.02
  1891. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  1892. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  1893. ! Changed Tree Feller to only fell trees if you have enough durability
  1894. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  1895. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  1896. ! Changed Ignition to add fire ticks rather than replacing them.
  1897. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  1898. = Fixed bug where Taming defensive checks got called twice
  1899. = Fixed Shake not working correctly
  1900. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  1901. = Fixed bug where Impact didn't apply bonus damage
  1902. = Fixed Impact proccing multiple times in a row
  1903. = Fixed bug where PVE skills didn't level
  1904. Version 1.3.01
  1905. = Fixed bug where Tree Feller had no cooldown
  1906. = Fixed bug with activating Skull Splitter after using Tree Feller
  1907. Version 1.3.00
  1908. + Added ability to customize drops for Excavation skill (treasures.yml)
  1909. + Added ability to customize drops for Fishing skill (treasures.yml)
  1910. + Added messages to nearby players when your abilities wear off
  1911. + Added jungle trees to Woodcutting XP tables
  1912. + Added player notification for when they stop Bleeding
  1913. + Added configuration option to control mcMMO reporting damage events
  1914. + Added hunger regain bonuses to Herbalism skill
  1915. + Added Blast Mining subskills to Mining
  1916. + Added Fast Food Service subskill to Taming
  1917. + Added size limit to Tree Feller in config as Tree Feller Threshold
  1918. + Added /inspect (works on offline players)
  1919. + Added /addlevels commands
  1920. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  1921. + Added config values for XP multipliers for different hostile mobs
  1922. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  1923. + Added Impact & Greater Impact subskills to Axes
  1924. + Re-added mcMMO reporting damage events
  1925. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  1926. = Fixed bug where Disarm didn't work at all ever
  1927. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  1928. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  1929. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  1930. = Fixed Leaf Blower preventing the use of shears to collect leaves
  1931. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  1932. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  1933. = Fixed Tree Feller not giving proper XP for different kinds of trees
  1934. = Fixed Skill Abilities conflicting with NoCheat
  1935. = Fixed memory leak with mob spawner tracking
  1936. = Fixed /mcability not respecting permissions
  1937. = Prettied up new config files
  1938. = Various skill function optimizations
  1939. ! Changed how mcMMO calculates distance between two points (optimizations)
  1940. ! Changed how mcMMO handles MySQL connections (optimizations)
  1941. ! Changed the description /mcmmo provides to be more up to date and relevant
  1942. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  1943. ! Changed Food+ to be named Farmer's Diet in Herbalism
  1944. ! Changed default values of Woodcutting XP tables
  1945. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  1946. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  1947. ! Changed Axes to gain bonus damage every 50 skill levels
  1948. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  1949. ! Changed Unarmed to gain bonus damage every 50 skill levels
  1950. ! Changed Unarmed to gain more bonus damage total than before
  1951. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  1952. ! Changed Tree Feller to take down entire trees
  1953. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  1954. ! Changed stats command name to mcstats for better plugin compatibility
  1955. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  1956. ! Changed Taming to also gain XP from animal taming
  1957. ! Changed Swords Bleeding effect to never kill
  1958. ! Changed Bleeding to never go beyond 10 ticks
  1959. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  1960. ! Changed chat logging for /p & /a
  1961. ! Changed Tree Feller to use per-use ArrayList
  1962. - Removed /mcstats console functionality
  1963. - Removed /whois command (replaced with /inspect which has similar functionality)
  1964. - Removed Master/Apprentice chat notifications to reduce spam
  1965. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  1966. - Removed duplicate settings in config.yml
  1967. - Removed unused settings from config.yml (HP Regen)
  1968. - Removed Nether Brick from Mining XP Tables
  1969. - Removed Stone Brick from Mining XP Tables
  1970. Version 1.2.12
  1971. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  1972. - Fixed addxp command taking xprate and skill modifiers into account
  1973. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  1974. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  1975. - Fixed /mcgod & /mmoedit permissions defaulting to true
  1976. - Fixed Fishing not working or handing out XP
  1977. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  1978. - Fixed config.yml not having values for End Stone & other new mining blocks
  1979. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  1980. Version 1.2.11
  1981. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  1982. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  1983. - Added MagmaCube to XP tables
  1984. - Made optimizations to Skull Splitter/Serrated Strikes
  1985. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  1986. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  1987. - Added a configurable save interval for the new save system
  1988. - Fixed a bug with the odds calculations for Serrated Strikes
  1989. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  1990. - Added a success message when executing xprate from console
  1991. Version 1.2.10
  1992. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  1993. - Fixed issue with Spout images & sounds not working (Issue #93)
  1994. - Fixed typo with repairing Leather Armor & Bows
  1995. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  1996. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  1997. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  1998. - Fixed various bugs with Leaf Blower
  1999. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  2000. - Made Anvil ID configurable
  2001. Version 1.2.09
  2002. - Fixed issue with Repair Mastery (Issue #47)
  2003. - Made Arcane Forging fully configurable (Pull Request #52)
  2004. - Made Fishing configurable (Pull Request #60)
  2005. - Changed timer to be a bit more efficient (Issue #19)
  2006. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  2007. - New custom event for developers McMMOPlayerLevelUpEvent
  2008. - New custom event for developers McMMOItemSpawnEvent
  2009. - Changed LoadProperties from the old Configuration to FileConfiguration
  2010. - Removed aliasing from config.yml
  2011. - Fixed mining procs from Super Break & Silk Touch
  2012. - Unused smelt property removed
  2013. - Minor optimizations
  2014. - Fix for setting properly block damage values
  2015. - Initial skill level capping added
  2016. - Initial command alias framework added
  2017. - Fixed abilities not handling Unbreaking items
  2018. - Fix for treefeller glitch
  2019. - Super secret anniversary easter egg!
  2020. Version 1.2.08
  2021. - Changed Bukkit events to new event system
  2022. - Changed aliasing to send both the mcmmo command and the command used.
  2023. - Changes in combat exp (Pull Request #49)
  2024. - Repair for bows & leather armor (Pull Request #46)
  2025. - Fixed missing images (Pull Request #45)
  2026. - POM Changes for dependencies (Pull Request #36)
  2027. - Fishing & Repair fixes (Pull Request #31)
  2028. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  2029. - Pull in commit from @NuclearW for issue from previous commit
  2030. Version 1.2.07
  2031. Fixed mctop not working at all (whoops!)
  2032. Fixed problem with multithreading in mcMMO causing errors
  2033. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  2034. The command mmoupdate now runs in its own thread to ease the burden on the server
  2035. Version 1.2.06
  2036. German translation has been updated
  2037. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  2038. Fixed mctop not taking Fishing into account some of the time
  2039. Fixed bug where Taming would try to grab the name of offline players
  2040. Fixed bug where Fishing would try to add an enchantment level not normally possible
  2041. Fixed another bug with mmoedit and Fishing
  2042. Added option to only allow tools to ready when you are sneaking, this is off by default
  2043. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  2044. Version 1.2.05
  2045. Fixed my fix of not being able to place blocks near/on Anvils
  2046. Fixed resources in inventory not correctly updating after Repair
  2047. Version 1.2.04
  2048. Fixed bug where you could not place blocks near/on the Anvil
  2049. Version 1.2.03
  2050. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  2051. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  2052. Fishing will now save properly for MySQL
  2053. Fishing will now work properly with mctop for those using MySQL
  2054. Fixed problems with mmoedit and fishing
  2055. Version 1.2.02
  2056. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  2057. Fixed bug where Call Of The Wild used only 1 bone to summon
  2058. Reduced Endermen XP from 3x to 2x
  2059. The number of bonus fish caught from fishing has been reduced
  2060. Fishing XP reduced from 1500 to 800
  2061. Fishing XP is now configurable in the config file
  2062. Version 1.2.01
  2063. Added a setting to turn off abilities completely from config
  2064. Added a setting to just turn off ability messages from config
  2065. Fixed the bug with sword repair
  2066. Fixed mcMMO not working properly with Spout
  2067. Added Fishing XP icon to Normal/Retro HUDs for Spout
  2068. Added icons to Spout notifications for leveling Fishing
  2069. Added Fishing Retro XP bar color customization to config file
  2070. The number of bones required to use Call of The Wild is now configurable
  2071. Reduced the XP animals would give from 1.5x to 1x
  2072. Removed current durability value message from Repairing
  2073. Fixed bug where Arcane Forging failed to display messages
  2074. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  2075. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  2076. Version 1.2.00
  2077. Added Fishing Skill
  2078. Added Call Of The Wild to Taming
  2079. Added Arcane Forging to Repair
  2080. Added new mobs to XP tables
  2081. Added Master/Apprentice system to the Party system
  2082. Animals now give xp to combat skills (those poor sheep ;_;)
  2083. Removed unnecessary sorcery permissions from plugin.yml
  2084. Version 1.1.17
  2085. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  2086. Players in Creative mode no longer gain XP
  2087. Compiled against latest Spout & CraftBukkit
  2088. Added World PVP check to Ignition, should no longer ignore PVP settings
  2089. Enemies should no longer grant XP when hit during their death
  2090. Fixed an exploit that led to unlimited ability use
  2091. Possibly fixed a bug where the same player would be listed multiple times in mctop
  2092. Added author and description to plugin.yml
  2093. /mmoedit and /addxp are useable from the console now
  2094. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  2095. Version 1.1.16
  2096. Added Melons to Herbalism xp tables
  2097. Endermen added to Combat skill xp tables
  2098. Silverfish added to Combat skill xp tables
  2099. CaveSpider added to Combat skill xp tables
  2100. Version 1.1.15
  2101. Smooth Brick added to Green Terra
  2102. Green thumb can be used to spread moss to Smooth Brick now
  2103. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  2104. Added Spain Spanish localization (es_es)
  2105. Version 1.1.14
  2106. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  2107. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  2108. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  2109. [1.8] Swords no longer parry, no need to compete with in game mechanics
  2110. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  2111. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  2112. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  2113. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  2114. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  2115. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  2116. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  2117. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  2118. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  2119. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  2120. [API] Added addXpOverride for modders, this will ignore skill modifiers
  2121. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  2122. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  2123. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  2124. Version 1.1.13
  2125. Pets are removed from party bars
  2126. Version 1.1.12
  2127. mcMMO now downloads files when you join the server to provide the best experience
  2128. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  2129. Fixed the xpbar and xpicon settings in config to work properly
  2130. Fixed infinite HP exploit with Herbalism
  2131. Fixed bug where herbalism would heal out of the players normal health range
  2132. Fixed bug where entering ':' into your party name caused stat loss among other things
  2133. Fixed issue with block break listener priority
  2134. Version 1.1.11
  2135. mcMMO now properly cancels its Async taks when disabled
  2136. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  2137. Version 1.1.10
  2138. Added default hud setting to config
  2139. Fixed bug where newly generated configs used old xp gain numbers
  2140. Version 1.1.09
  2141. Fixed mcMMO to run fine without Spout :)
  2142. Version 1.1.08
  2143. Fixed repair being 10x slower to level than normal
  2144. Version 1.1.07
  2145. Fixed the default HUD being set to RETRO instead of STANDARD
  2146. Version 1.1.06
  2147. mcMMO menu implemented! Default is 'M', change this in config
  2148. Retro HUD implemented!
  2149. Retro XP fill color is completely customizable on a per skill basis
  2150. New levelup sound thanks to @Rustydaggers !
  2151. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  2152. Global modifiers and skill modifiers now support decimals
  2153. Global formula modifier dropped from config
  2154. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  2155. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  2156. Fixed bug where Wheat did not use the values form the config file
  2157. Fixed bug where Archery gave xp for inflicting self injury
  2158. Watch added to clay loot tables and maps remove from clay loot tables
  2159. Version 1.1.05
  2160. Maps dropped from excavation are created correctly, and represent the area they are found in
  2161. Fixed an exploit with clay and excavation
  2162. Fixed a NPE with locking xp bars
  2163. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  2164. Version 1.1.04
  2165. Removed URL settings for XPBAR/XPICON/HPBAR
  2166. Added single URL setting for mcMMO
  2167. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  2168. Fixed Repair noise not getting played
  2169. Fixed a small memory leak with party health bars
  2170. Version 1.1.03
  2171. Fixed a few images being hard-coded still rather than configurable
  2172. Version 1.1.02
  2173. Fixed bug where toggle for xpicon didn't work
  2174. Fixed bug where Excavation gave gravel drops to grass
  2175. Excavation now uses more enums
  2176. Version 1.1.01
  2177. Fixed toggles for hpbar/xpbar not working
  2178. Version 1.1.0
  2179. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  2180. Added /xplock <skillname> to lock the xp bar to a skill
  2181. Repairing metal now has a sound effect
  2182. Shears added to Repair
  2183. MySpawn now works correctly when you are in the nether
  2184. MySpawn message when you right click a bed is now squelched
  2185. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  2186. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  2187. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  2188. Fixed the party member list of /party
  2189. Fixed bug where Swords would counter-attack Projectiles
  2190. Removed a debug message when repairing diamond armor
  2191. Changed chat to use getDisplayName() instead of getName()
  2192. Changed chat priority from lowest to highest
  2193. Added Clay to excavation
  2194. Added new items to Clay's loot tables
  2195. Archery now works with the latest CB
  2196. Version 1.0.50
  2197. New /xprate command for those with mcmmo.admin permissions!
  2198. mcMMO now uses Spout instead of BukkitContrib
  2199. BukkitContrib support dropped
  2200. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  2201. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  2202. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  2203. Fixed bug where Pumpkins did not give out XP
  2204. Coordinates removed from /whois as they didn't really fit
  2205. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  2206. Lapus renamed to Lapis in config
  2207. Version 1.0.49
  2208. Updated German locale
  2209. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  2210. Fixed bug where using /accept caused a NPE (hopefully)
  2211. Fixed a few missing descriptions for commands
  2212. Version 1.0.48
  2213. Updated French Translation
  2214. Updated German Translation
  2215. Updated Polish Translation
  2216. Placed Coal Ore and Redstone Ore won't give XP anymore
  2217. Fixed unusually high memory usage at startup
  2218. Added many features to the party system written by NuclearW
  2219. Version 1.0.47
  2220. Fixed another BukkitContrib error for servers not running BukkitContrib
  2221. Version 1.0.46
  2222. Fixed bug preventing Excavation from gaining skill
  2223. Version 1.0.45
  2224. Corrected /stats showing Repair XP as Level for Repair
  2225. Corrected /repair showing Repair XP as Level for Repair
  2226. Corrected /whois showing Repair XP as Level for Repair
  2227. Version 1.0.44
  2228. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  2229. Version 1.0.43
  2230. Stopped things from being auto-smelt'd
  2231. Version 1.0.42
  2232. Corrected 2 more errors involving not running BukkitContrib
  2233. Version 1.0.41
  2234. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  2235. Fixed some more leftover stuff involving the new half-finished mining skill
  2236. Fixed excavation's Giga Drill Breaker not working on placed blocks
  2237. Version 1.0.40
  2238. Fixed errors if your server wasn't running BukkitContrib
  2239. Version 1.0.39
  2240. mcMMO won't auto-download and auto-run BukkitContrib anymore
  2241. Version 1.0.38
  2242. Commented code for the half-finished Infernal Pick subskill (Whoops)
  2243. Version 1.0.37
  2244. The donation message in /mcmmo is now toggle-able
  2245. The anvil message now only gets shown the first time you place an anvil (after login)
  2246. Reworked /mcmmo (an improvement I would say)
  2247. Added /mcmmo text to localization file
  2248. Archery fire rate now configurable
  2249. Berserk mode stops items from being collected
  2250. Taming no longer receives xp from wolves being harmed
  2251. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  2252. Fixed bug where players with mcgod could be harmed by AoE
  2253. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  2254. BukkitContrib Stuff
  2255. Added a pop-up when placing an Anvil
  2256. Added pop-ups on levelup
  2257. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  2258. Code Stuff
  2259. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  2260. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  2261. 100% more enums
  2262. Changed how checking skill xp worked to be more efficient
  2263. Version 1.0.36
  2264. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  2265. Config.yml will no longer generate Performance Debugging nodes
  2266. Registered permission nodes to plugin.yml
  2267. Some more changes to Permissions code
  2268. Fixed bug where Super Breaker activated where it shouldn't
  2269. Fixed bug with enabling/disabling mcgod in config.yml
  2270. Fixed bug with Excavation not kicking in until 1 level higher
  2271. Version 1.0.35
  2272. Added a Toggle for Chimaera Wing in config.yml
  2273. Added customization of what item is used for Chimaera Wing in config.yml
  2274. Fixed bug with randomly receiving Taming XP
  2275. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  2276. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  2277. Locale files now have the prefix locale_ instead of messages_
  2278. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  2279. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  2280. Some more source code organization
  2281. Fixed warnings for compiler
  2282. Removed dependencies on CraftBukkit
  2283. Registered commands to OnCommand
  2284. Removed performance debugging
  2285. Removed some useless settings from the config file
  2286. Version 1.0.34
  2287. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  2288. Added Dutch (nl) language support
  2289. Super Breaker now gives the correct XP as determined by config.yml
  2290. Sand Stone XP is now configurable and no longer shares the 'stone' node
  2291. /mining now shows mining values instead of taming values
  2292. Version 1.0.33
  2293. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  2294. Fixed bug where Unarmed users could disarm without being bare handed
  2295. Cocoa Beans now have an XP modifier in config.yml
  2296. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  2297. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  2298. Fixed bug with Skull Splitter hitting the user
  2299. Version 1.0.32
  2300. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  2301. Fixed bug of swords users hurting themselves with serrated strikes
  2302. Version 1.0.31
  2303. Fixed bug of trying to cast Animals to non-animals
  2304. Version 1.0.30
  2305. Mobs that spawn from spawners no longer give XP (for reals this time)
  2306. Version 1.0.29
  2307. Mobs that spawn from spawners no longer give XP (again)
  2308. Fixed bug where Serrated Strikes did not Bleed additional targets
  2309. Identified and solved a potential memory leak in Bleed Simulation
  2310. Renamed the Object Config to Misc and rewrote parts of it
  2311. Rewrote Party/Admin/God toggles
  2312. Added Polish language support (pl)
  2313. Version 1.0.28
  2314. Actually fixed /stats showing excavation values for swords
  2315. Made some improvements to how Bleed Simulation was handled for different entity types
  2316. Obsidian now does normal durability damage during Super Breaker
  2317. Version 1.0.27
  2318. Fixed /stats showing excavation values for swords
  2319. Hopefully fixed a wide range of NPE errors
  2320. Updated German (de) localization
  2321. Version 1.0.26
  2322. Fixed accidentally making power levels go above 9,000
  2323. Version 1.0.25
  2324. Compatible with the latest CB
  2325. Beast Lore now functions correctly
  2326. Wolves are no longer invincible to players
  2327. Changed the look of Beast Lore
  2328. Skill info pages now show your stat in that skill (if you have permission)
  2329. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  2330. Abilities will not trigger on Trap Doors
  2331. Version 1.0.24
  2332. Now compatible with latest RB (928)
  2333. Taming now receives XP from your wolves harming foes
  2334. Taming is now easier to level
  2335. Green Thumb now drops seeds when harvesting Wheat
  2336. Version 1.0.23
  2337. Modified Bleed Simulation to fix performance problems
  2338. Rewrote MySpawn to be more efficient when calculating time left
  2339. Rewrote Skills to be more efficient when calculating time left
  2340. Version 1.0.22
  2341. Added 'Name' nodes to commands for renaming them
  2342. Version 1.0.21
  2343. Fixed Skull Splitter length in /axes displaying incorrectly
  2344. Fire rate limiter now correctly uses the value in the config file
  2345. Stone XP now correctly uses the value in the config file
  2346. Cobble -> Mossy now correctly uses the value in the config file
  2347. Removed setmyspawn from config file as it serves no purpose
  2348. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2349. Fixed color scheme inconsistency for Mining in /whois results
  2350. Version 1.0.20
  2351. Fixed Array Index Out of Bounds error
  2352. Version 1.0.19
  2353. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2354. Fixed /myspawn not working by rewriting it :3
  2355. Fixed exploit where players could break a freshly placed mushroom for XP
  2356. MySQL User Passwords can now be blank (Although you really should have a password...)
  2357. Fixed a few NPE errors
  2358. Version 1.0.18
  2359. Fixed MySQL default TablePrefix
  2360. Fixed Wheat not being configurable
  2361. Version 1.0.17
  2362. Brand new YAML Configuration file
  2363. Ability to configure XP for all gathering skills in config file
  2364. German Language added to mcMMO
  2365. French Language added to mcMMO
  2366. MySpawn will no longer heal players
  2367. /<skillname> commands now also check for their localized names for displaying help
  2368. Added many more Strings to localization files
  2369. Added more safeguards to MySpawn for NPE
  2370. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2371. Fixed bug where Readying a Hoe returned a missing localization string
  2372. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2373. Performance improvements to storing/calling Skill/XP Values
  2374. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2375. Disabled the mob spawner camping anti-exploit in favor of performance
  2376. Version 1.0.16
  2377. Fixed bug where localization file failed to load
  2378. Changed en_US to lowercase
  2379. mcMMO now requires locale files to be in lowercase
  2380. Fixed a few strings missing from the localization file
  2381. Version 1.0.15
  2382. Removed leftover code that spammed SQL errors
  2383. Version 1.0.14
  2384. Added many missed strings into localization
  2385. Finnish Localization updated for the new strings
  2386. Green Thumb should respect Block Protection plugins now
  2387. Fixed Number Format Exception when loading a PlayerProfile
  2388. Version 1.0.13
  2389. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  2390. Fixed NPE involving /ptp
  2391. Added "enableMOTD" setting to properties file
  2392. Version 1.0.12
  2393. Fixed another NPE error
  2394. Non-Gathering skills should correctly gain XP if PVP is set to false now
  2395. Localization will now support language codes that do not have two parts like "fi"
  2396. Fixed bug where Wiki MOTD message would not be loaded from localization file
  2397. Version 1.0.11
  2398. Fixed bug where players could not gain experience in several skills
  2399. Removed PVP flag from mcmmo.properties as its not needed anymore
  2400. Fixed a few NPE errors
  2401. Mushroom XP reduced from 25 to 15
  2402. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  2403. Version 1.0.10
  2404. Added Localization/String Customization
  2405. Mushroom XP reduced from 40 to 25
  2406. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  2407. Version 1.0.09
  2408. Fixed the NPE that occurs when players gain experience (Sorry!)
  2409. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  2410. Changed strings containing "MMO" to read "mcMMO"
  2411. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  2412. Added getXpToLevel() for modders
  2413. Version 1.0.08
  2414. Added removeXP() for modders
  2415. Fixed bug where stone swords only repaired by 33% instead of 50%
  2416. Fixed bug where stone/wooden hoes wouldn't repair
  2417. Big overhaul to how skill values and xp values were handled in the code
  2418. Modifying the players skill levels now sets the corresponding skill xp to zero
  2419. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  2420. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  2421. Slimes/Ghasts now give XP for combat skills
  2422. Added "EnableHpRegeneration" property setting
  2423. Added "EnableMySpawn" property setting
  2424. Version 1.0.07
  2425. Added more repair customization by solarcloud7
  2426. Leaderboards ignore players with the respective stat at 0
  2427. Reconnecting to MySQL will reload player data
  2428. Fixed a NPE with MySQL's Leaderboards
  2429. Removed "Loop iteration" debug message from mcMMO
  2430. Version 1.0.06
  2431. MySQL will attempt to reconnect if the connection is closed
  2432. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  2433. Added support for Minecraft Statistics
  2434. Fixed NPE with /myspawn command
  2435. Version 1.0.05
  2436. PVP interactions now check for permissions before handing out any experience
  2437. Many skill abilities now check for permissions correctly
  2438. All interactions with Taming now check for permissions
  2439. mcMMO now checks for its pvp flag being true before handling pvp interactions
  2440. Version 1.0.04
  2441. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  2442. Fixed exploit where players could reconnect to reset their cooldowns
  2443. Added new "cooldowns" table to MySQL
  2444. Berserk now breaks through snow
  2445. Lightning no longer gives Taming XP
  2446. Shortened /mcc to fit the screen
  2447. Version 1.0.03
  2448. Bleed will no longer trigger on friendly wolves
  2449. Axes criticals will no longer trigger on friendly wolves
  2450. Version 1.0.02
  2451. Fixed bug where the Timer would start before everything else was ready
  2452. Fixed bug where mcrefresh also required mcability permission node
  2453. Fixed bug where Unarmed was not checking for disarm procs
  2454. Green Thumb now checks for herbalism permissions
  2455. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  2456. AoE abilities now harm wolves
  2457. Version 1.0.01
  2458. Removed debug message when wolves are struck
  2459. Fixed issue with reloading mcMMO when MySQL was enabled
  2460. Fixed a NPE with MySpawn
  2461. Fixed a NPE with removing users from PlayerProfile
  2462. Unarmed no longer starts with a damage bonus
  2463. Unarmed apprentice DMG bonus changed from 3 to 2
  2464. Version 1.0
  2465. Players can now repair Stone/Wood tools
  2466. Fixed duping bug with WG/Block Protection Plugins
  2467. Added Leaf Blower to WoodCutting
  2468. Different Trees give different WoodCutting XP
  2469. Water changing Gravel to Clay removed
  2470. Code Organized/Optimized further
  2471. MySQL Support
  2472. Taming Skill
  2473. Leaderboards
  2474. Players won't hand out XP if they died within the last 5 seconds
  2475. Version 0.9.29
  2476. Fixes critical bug involving water turning anything into clay
  2477. Version 0.9.28
  2478. Green thumb can now spread grass to dirt using seeds
  2479. Adding XP will check for level ups again
  2480. Acrobatics won't hand out XP on death anymore
  2481. Acrobatics will check plugins for the event being cancelled before handing out XP
  2482. Version 0.9.27
  2483. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  2484. Fixed Herbalism not handing out any XP outside of Green Terra
  2485. Fixed Herbalism asking for seeds on things that did not require it
  2486. Version 0.9.26
  2487. Fixed Green Terra going off without readiness
  2488. Fixed Hoe trying to ready when tilling Grass
  2489. Version 0.9.25
  2490. Fixed issue with anti-exploits and Herbalism
  2491. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  2492. Added Green Terra Ability to Herbalism
  2493. Added Green Thumb ability to Herbalism
  2494. Fixed Repair not working for Iron Tools
  2495. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  2496. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  2497. Using Super Breaker on Obsidian significantly damages it compared to other materials
  2498. Added Obsidian to Mining XP Table/Super Breaker
  2499. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  2500. Corrected "mcMMMO" to "mcMMO" in MOTD
  2501. Version 0.9.24
  2502. PLAYER_BED_ENTER removed due to its unusual issues
  2503. Added info about the Wiki to the motd
  2504. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  2505. Fixed Armor Repair not adding XP
  2506. Boosted Repair XP of Armor to match Tools
  2507. Repairing Armor won't trigger Super Repair twice anymore
  2508. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  2509. Version 0.9.23
  2510. Players will now announce ability usage within a short distance to nearby players
  2511. Chimaera Wing now takes the world into account
  2512. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  2513. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  2514. Version 0.9.22
  2515. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  2516. Version 0.9.21
  2517. /mcrefresh fixed to work properly with the new ability monitoring system
  2518. Ability lengths are now based on your skill level directly rather than a tiered system
  2519. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  2520. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  2521. Version 0.9.20
  2522. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  2523. /stats and /whois will now show the powerlevel based on permissions
  2524. Shovels will no longer say you've lowered your axe
  2525. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  2526. Version 0.9.19
  2527. Fixed Anti-Exploit XP stuff not working
  2528. Version 0.9.18
  2529. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  2530. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  2531. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  2532. Fixed bug where Axes ability could be used without permission
  2533. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  2534. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  2535. Made Anti XP-Exploits more Robust
  2536. Repair XP is now based on durability restored
  2537. Acrobatics rolling will now reduce damage if you go over the damage threshold
  2538. Acrobatics rolling damage threshold lowered to 10 from 20
  2539. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  2540. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  2541. Dodge notification shortened
  2542. Dodge won't negate damage completely anymore
  2543. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  2544. Version 0.9.17
  2545. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  2546. /setmyspawn has been removed
  2547. Compatible with CB 670
  2548. Fixed errors related to Repair
  2549. Abilities will no longer trigger from Bed interactions
  2550. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  2551. Version 0.9.16
  2552. Logs placed by the player won't grant XP/Double Drops anymore
  2553. Added more functions plugin authors can call
  2554. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  2555. Version 0.9.15
  2556. Acrobatics will now behave properly
  2557. AoE Abilities ignore wolves (temp fix)
  2558. Added "all" parameter to /mmoedit & /addxp
  2559. After giving XP to a player it will now check for level ups in skills
  2560. Version 0.9.14
  2561. mcMMO checks for abilities being active before sending the fake block break event
  2562. Version 0.9.13
  2563. Fixed excavation ignoring the xpGainMultiplier
  2564. Now compatible with CB 600+
  2565. Fixed bug where Dodge acted maxed out no matter your skill level
  2566. Version 0.9.12
  2567. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  2568. /herbalism will return the correct values now
  2569. New /addxp command
  2570. Version 0.9.11
  2571. PVE Combat Skills experience is now based on damage dealt
  2572. The Timer will no longer break from Bleed Simulation
  2573. Tree feller no longer "damages" saplings
  2574. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  2575. Bleed/Bleed+ now do 2 damage instead of 1
  2576. Power Level is now based on permissions
  2577. Counter Attack added to swords
  2578. Parry is now based directly on Swords skill level
  2579. Parry maximum proc chance raised to 30% from 20%
  2580. Serrated Strikes now properly applies Bleed+ to targets
  2581. Players who parry can no longer be disarmed
  2582. Acrobatics now has a Dodge passive skill reducing damage
  2583. Repair skill now effects how much durability is restored
  2584. Super repair now doubles the repair amount on proc
  2585. Unarmed now starts with a bonus to damage to encourage use
  2586. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  2587. Unarmed disarm now caps at 25% for 1000 skill
  2588. Fixed problem where Archery skill procs would ignore other plugins
  2589. Ignition changed to 25% chance
  2590. Ignition length will be based on archery skill level
  2591. /myspawn now has a warning about the inventory loss penalty in /mcc
  2592. mcMMO Timer now runs in 1 second intervals rather than 2
  2593. Version 0.9.10
  2594. Party invites now show who they are from
  2595. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  2596. mcMMO configuration files property setting names have been changed for readability
  2597. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  2598. Added /mcability info to /mcc
  2599. Potentially fixed NPE error when checking players for being in same party for PVP XP
  2600. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  2601. Added a global XP gain multiplier, increase it to increase XP gained
  2602. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  2603. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  2604. Mushroom XP raised to 40 from 10
  2605. Flower XP raised to 10 from 3
  2606. Version 0.9.9
  2607. Fixed problem where entities never got removed from the arrow retrieval list of entities
  2608. Version 0.9.8
  2609. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  2610. Added a null check in the timer for players being null before proceeding
  2611. Version 0.9.7
  2612. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  2613. Axes critical damage versus players reduced to 150% damage from 200% damage
  2614. Fixed bug where Daze might not proc
  2615. Changed archery Daze to follow smooth transition
  2616. Added archery Daze chance info to /archery
  2617. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  2618. Version 0.9.6
  2619. Timer checks for player being null before adding them to the mcUsers system
  2620. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  2621. SkullSpliiter will now correctly inform the player when they are too tired to use it
  2622. Acrobatics will no longer give XP if the event was cancelled by another plugin
  2623. Version 0.9.5
  2624. Super Breaker now gives a chance for Triple Drops based on mining skill
  2625. Ability durability loss down from 15 to 2
  2626. Ability durability loss is now toggle-able
  2627. Ability durability loss can be adjusted in the configuration file
  2628. Mining Picks are no longer lowered after activating Super Breaker
  2629. Version 0.9.4
  2630. Flowers won't drop wheat anymore
  2631. Signs won't trigger ability readiness anymore
  2632. Version 0.9.3
  2633. Bug stopping abilities from never wearing of may have been fixed
  2634. Changed color of "X Ability has worn off" to RED from GRAY
  2635. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  2636. Netherrack and Glowstone now give Mining XP
  2637. Netherrack and Glowstone are now effected by Super Breaker
  2638. Abilities will no longer be readied when you right click signs or beds
  2639. Chimaera Wings won't activate on blocks you can interact with and signs
  2640. Abilities now adjust their effects depending on tool quality
  2641. Superbreaker won't break things that tool couldn't normally break
  2642. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  2643. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  2644. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  2645. Modified /mcmmo description to be a little bit more relevant.
  2646. Version 0.9.2
  2647. Changed priority of some of the mcMMO listeners
  2648. Now when certain abilities are activated it shouldn't say "You lower your x"
  2649. Version 0.9.1
  2650. Fixed "Unknown console command" errors with CB 556
  2651. Added /mcability command to toggle being able to trigger abilities with right click
  2652. Added some more nullchecks for people reporting NPE errors
  2653. Compatibility with NPC mods improved (Mainly for archery!)
  2654. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  2655. Version 0.9
  2656. --NEW CONTENT--
  2657. Woodcutting now has the "Tree Feller" Ability
  2658. Unarmed now has the "Berserk" Ability
  2659. Swords now has the "Serrated Strikes" Ability
  2660. Mining now has the "Super Breaker" Ability
  2661. Axes now has the "Skull Splitter" Ability
  2662. Excavation now has the "Giga Drill Breaker" Ability
  2663. Added /mcrefresh <playername> - tool for refreshing cooldowns
  2664. Unarmed now has the "Deflect Arrows" passive skill
  2665. Chimaera Wing Item Added
  2666. --CHANGES--
  2667. HP Regen & Bleed are back
  2668. Woodcutting will drop the appropriate log on double drop procs
  2669. Herbalism now applies double drops to herbs
  2670. /<skillname> now shows much more information to the player regarding their stats
  2671. Axes skill Critical Strikes are now based directly on your skill level
  2672. Swords skill Bleed chance is now based directly on your skill level
  2673. Unarmed disarm chance is now based directly on your skill level
  2674. Acrobatics now gives XP when you roll
  2675. --BUGFIXES--
  2676. Memory Leak Fixed
  2677. Axes not doing critical strikes
  2678. Gold Armor repair
  2679. Capped skills now have the correct proc chance
  2680. /mmoedit is no longer case sensitive
  2681. More NPE errors fixed
  2682. Many bugs I forgot to write down
  2683. --PLUGIN COMPATABILITY FIXES--
  2684. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  2685. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  2686. Version 0.8.22
  2687. Fixed bug where Axes did less damage than normal
  2688. Acrobatic rolls now give XP
  2689. Acrobatics XP increased for non-rolls
  2690. Version 0.8.21
  2691. Fixed bug where axe criticals would dupe items
  2692. Version 0.8.20
  2693. 99.99% sure I fixed anvils that suddenly stop working
  2694. Version 0.8.19
  2695. Fixed being able to excavate placed blocks
  2696. Added toggle option to mining requiring a pickaxe
  2697. Added toggle option to woodcutting requiring an axe
  2698. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  2699. PVP XP gain can be disabled in the configuration file
  2700. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  2701. Version 0.8.18
  2702. Fixed sandstone not being watched for exploitation
  2703. Version 0.8.17
  2704. mcmmo.users moved to plugins/mcMMO/
  2705. Snowballs and Eggs will no longer trigger Ignition
  2706. Loot tables for excavation adjusted
  2707. Mining benefits now require the player to be holding a mining pick
  2708. Woodcutting benefits now require the player to be holding an axe
  2709. Version 0.8.16
  2710. Moved configuration file to /plugins/mcMMO
  2711. Arrows now have a chance to Ignite enemiesw
  2712. Fixed arrows not being retrievable from corpses
  2713. Added info about ignition to /archery
  2714. Version 0.8.14
  2715. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  2716. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  2717. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  2718. You can now adjust what level is required to repair diamond in the configuration file
  2719. Changed mining XP rates to be a tad higher for some things
  2720. You can now get XP from sandstone
  2721. XP rates increased for gathering glowstone with excavation
  2722. XP rates increased a bit for excavation
  2723. Skill info is now a bit more detailed for certain skills
  2724. Added info about arrow retrieval to /archery
  2725. Version 0.8.13
  2726. Enemies no longer look like they have frozen when they die
  2727. Item duping fix
  2728. Version 0.8.11
  2729. Performance improvements
  2730. Memory leak fixed
  2731. NPE error with MySpawn really fixed
  2732. Version 0.8.9
  2733. Fixed NPE for My Spawn
  2734. Fixed NPE for onBlockDamage
  2735. Bleed proc now correctly checks for Swords permissions
  2736. Version 0.8.8
  2737. Gold can now be repaired
  2738. Tweaked Mining XP gains
  2739. Reorganized code
  2740. Added /mcgod godmode command
  2741. Fixed the pvp toggle in the settings file
  2742. Version 0.8.7
  2743. Removed packet-sending stuff wasn't working anyways
  2744. Fixed another NPE with the TimerTask
  2745. Skills now only show up in /stats if you have permissions for them
  2746. Version 0.8.6
  2747. Added a null check in bleed simulation to prevent a NPE
  2748. Version 0.8.5
  2749. Players are now added to files when they connect (to fix a NPE)
  2750. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  2751. Version 0.8.4
  2752. Fixed another nullpointer error for TimerTask
  2753. Fixed bug making regeneration take twice as long to kick in after combat
  2754. Version 0.8.3
  2755. Modified the timer intervals (from 1 second to 2)
  2756. All skills now have an individual modifier (Set by default to 2)
  2757. There is now a global XP modifier (Set by default to 1)
  2758. Herbalism now correctly follows its skill curve
  2759. Unarmed no longer gives experience for harming other players
  2760. Players can no longer exploit mob spawners for experience
  2761. Version 0.8.2
  2762. Fixed Concurrent Modification Exception
  2763. Fixed some incorrect skill descriptions
  2764. First tier of HP Regeneration is now available from the start
  2765. Fixed bleed proc rate for very high skill levels
  2766. Changed regeneration permissions to 'mcmmo.regeneration'
  2767. Version 0.8
  2768. Archery skill now lets players recover arrows from downed foes
  2769. Health regenerates based on power level
  2770. Added toggle to myspawn clearing player inventory in settings file
  2771. Swords now have a bleed effect
  2772. Rewrote Skill descriptions to be more informative/better
  2773. Version 0.7.9
  2774. XP Curve now follows a new formula
  2775. Acrobatics XP gains changed
  2776. Compiled against permissions 2.1
  2777. Version 0.7.8
  2778. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  2779. Version 0.7.7
  2780. Minor tweak to how players are added to the flat file
  2781. Fixed some nullpointer exceptions when players die
  2782. Version 0.7.6
  2783. Fixed being able to repair diamond armor with below 50 skill
  2784. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  2785. Version 0.7.5
  2786. Removed random checks for herbalism XP
  2787. Herbalism is now called properly (This should fix gaining no xp or double drops)
  2788. Version 0.7.4
  2789. Work around for a bukkit bug that broke my onBlockDamage event
  2790. Added /clearmyspawn
  2791. Version 0.7.3
  2792. Fixed to work with build 424 of CB
  2793. Lowered the XP of gold due to it not being that rare anymore
  2794. Version 0.7.2
  2795. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  2796. Reduced XP gain of woodcutting a bit
  2797. Version 0.7
  2798. Completely rewrote the XP system
  2799. Added an XP skillrate modifier to the settings file
  2800. Version 0.6.2
  2801. Axes now do critical strikes against farm animals
  2802. Removed the "Stupidly Long Constructor"
  2803. Now compatible with the latest CB builds
  2804. Version 0.6.1
  2805. Customizable command names
  2806. Axes can now be modified with /mmoedit
  2807. Party members are now correctly informed when you leave the party
  2808. Fixed incorrect commands in /mcc
  2809. Version 0.5.17
  2810. Changed namespaces to fit bukkits new standard
  2811. Adjusted excavation proc rates
  2812. Modified excavation loot tables
  2813. Added Party Invite System
  2814. Version 0.5.16
  2815. Fixed unarmed not checking for permissions when hitting players
  2816. Version 0.5.15
  2817. Fixed stone swords not being recognized as swords
  2818. Fixed /a not working if you were an op but did not have permissions
  2819. Version 0.5.14
  2820. Added permissions for skills
  2821. Version 0.5.13
  2822. Removed skillgain from succesful parries
  2823. Repair now refreshed the inventory
  2824. Version 0.5.12
  2825. Fixed being able to hurt party members with the bow and arrow
  2826. Version 0.5.11
  2827. Added /mmoedit command
  2828. Fixed bug preventing player versus player damage
  2829. Fixed bug preventing damage from scaling with unarmed & bows
  2830. Fixed disarm proc making the opponent dupe his/her items
  2831. Added mcmmo.tools.mmoedit permission
  2832. Added mcmmo.commands.setmyspawn permission
  2833. Added totalskill to /stats
  2834. Changed the look of /stats
  2835. Version 0.5.10
  2836. Fixed trying to set health to an invalid value
  2837. Version 0.5.9
  2838. Fixed duping inventories on death
  2839. Version 0.5.8
  2840. Fixed bug where players inventories would dupe during combat
  2841. Version 0.5.7
  2842. Fixed monsters instant killing players
  2843. Misc fixes
  2844. Version 0.5.4
  2845. Changed herbalism skill gain from wheat to be WAAAAY slower
  2846. Version 0.5.3
  2847. Players will now correctly drop their inventories when killed by a monster
  2848. Version 0.5.2
  2849. Fixed MAJOR bug preventing swords skill from gaining through combat
  2850. Version 0.5
  2851. Archery Added
  2852. Swords Added
  2853. Acrobatics Added
  2854. Logging for Party/Admin chat added
  2855. Fixed whois to show correct values for Excavation
  2856. Made death messages much much more specific
  2857. Version 0.4.4
  2858. Fixed being able to repair full durability iron tools
  2859. Fixed herbalism benefits not behaving properly
  2860. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  2861. Version 0.4.2
  2862. Removed myspawn from the motd
  2863. Version 0.4.1
  2864. Fixed /mcc showing incorrect command for herbalism
  2865. Changed unarmed skillrate to be much slower than before
  2866. Modified a few skill descriptions
  2867. Added permission for /whois
  2868. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  2869. Version 0.4
  2870. Permissions support
  2871. Removed OPs having different names than normal players
  2872. Removed /setspawn & /spawn
  2873. Slowed down excavation skill rate
  2874. Fixed excavation coal drop being too rare
  2875. Version 0.3.4
  2876. Creepers now give double xp for unarmed
  2877. Iron armor can now be repaired!
  2878. Fixed bug stopping items from being repaired
  2879. Version 0.3.3
  2880. Yet another herbalism skill gain tweak
  2881. Version 0.3.2
  2882. Changed excavation loot tables to be more rewarding
  2883. Changed sand to give normal excavation xp instead of double xp
  2884. Fixed herbalism skill exploit
  2885. Mobs killed with unarmed now drop loot properly
  2886. Unarmed xp rate depends on mob (zombies lowest fyi)
  2887. Huge player crashing bug fix on disarm!
  2888. Version 0.3.1
  2889. Fixed excavation not saving properly
  2890. Fixed repair using excavation values
  2891. Version 0.3
  2892. Unarmed skill
  2893. Herbalism skill
  2894. Excavation skill
  2895. Many bugfixes (thanks for reporting them!)
  2896. /<skillname> - Detailed information about skills in game
  2897. Version 0.2.1
  2898. Misc bugfixes
  2899. Version 0.2
  2900. Repair ability added
  2901. Repair skill added
  2902. Iron Armor repair temporarily disabled
  2903. Anvils (Iron Block) added
  2904. /mcmmo & /mcc added
  2905. Misc changes to existing commands
  2906. Misc bug fixes
  2907. Version 0.1
  2908. Releasing my awesome plugin