123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293 |
- package com.gmail.nossr50.commands.skills;
- import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
- import com.gmail.nossr50.datatypes.skills.SubSkillType;
- import com.gmail.nossr50.locale.LocaleLoader;
- import com.gmail.nossr50.skills.archery.Archery;
- import com.gmail.nossr50.util.TextComponentFactory;
- import com.gmail.nossr50.util.skills.CombatUtils;
- import net.md_5.bungee.api.chat.TextComponent;
- import org.bukkit.entity.Player;
- import java.util.ArrayList;
- import java.util.List;
- public class ArcheryCommand extends SkillCommand {
- private String skillShotBonus;
- private String dazeChance;
- private String dazeChanceLucky;
- private String retrieveChance;
- private String retrieveChanceLucky;
- private boolean canSkillShot;
- private boolean canDaze;
- private boolean canRetrieve;
- public ArcheryCommand() {
- super(PrimarySkillType.ARCHERY);
- }
- @Override
- protected void dataCalculations(Player player, double skillValue) {
- // ARCHERY_ARROW_RETRIEVAL
- if (canRetrieve) {
- String[] retrieveStrings = getAbilityDisplayValues(player, SubSkillType.ARCHERY_ARROW_RETRIEVAL);
- retrieveChance = retrieveStrings[0];
- retrieveChanceLucky = retrieveStrings[1];
- }
- // ARCHERY_DAZE
- if (canDaze) {
- String[] dazeStrings = getAbilityDisplayValues(player, SubSkillType.ARCHERY_DAZE);
- dazeChance = dazeStrings[0];
- dazeChanceLucky = dazeStrings[1];
- }
- // SKILL SHOT
- if (canSkillShot) {
- skillShotBonus = percent.format(Archery.getDamageBonusPercent(player));
- }
- }
- @Override
- protected void permissionsCheck(Player player) {
- canSkillShot = canUseSubskill(player, SubSkillType.ARCHERY_SKILL_SHOT);
- canDaze = canUseSubskill(player, SubSkillType.ARCHERY_DAZE);
- canRetrieve = canUseSubskill(player, SubSkillType.ARCHERY_ARROW_RETRIEVAL);
- }
- @Override
- protected List<String> statsDisplay(Player player, double skillValue, boolean hasEndurance, boolean isLucky) {
- List<String> messages = new ArrayList<>();
- if (canRetrieve) {
- messages.add(getStatMessage(SubSkillType.ARCHERY_ARROW_RETRIEVAL, retrieveChance)
- + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", retrieveChanceLucky) : ""));
- }
- if (canDaze) {
- messages.add(getStatMessage(SubSkillType.ARCHERY_DAZE, dazeChance)
- + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", dazeChanceLucky) : ""));
- }
- if (canSkillShot) {
- messages.add(getStatMessage(SubSkillType.ARCHERY_SKILL_SHOT, skillShotBonus));
- }
- if (canUseSubskill(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK)) {
- messages.add(getStatMessage(SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK,
- String.valueOf(CombatUtils.getLimitBreakDamage(player, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))));
- }
- return messages;
- }
- @Override
- protected List<TextComponent> getTextComponents(Player player) {
- List<TextComponent> textComponents = new ArrayList<>();
- TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.ARCHERY);
- return textComponents;
- }
- }
|